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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift Collections open source project
//
// Copyright (c) 2022 - 2024 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
//
//===----------------------------------------------------------------------===//
/// The storage header in a hash tree node. This includes data about the
/// current size and capacity of the node's storage region, as well as
/// information about the currently occupied hash table buckets.
@usableFromInline
@frozen
internal struct _HashNodeHeader {
@usableFromInline
internal var itemMap: _Bitmap
@usableFromInline
internal var childMap: _Bitmap
@usableFromInline
internal var _byteCapacity: UInt32
@usableFromInline
internal var _bytesFree: UInt32
@inlinable
internal init(byteCapacity: Int) {
assert(byteCapacity >= 0 && byteCapacity <= UInt32.max)
self.itemMap = .empty
self.childMap = .empty
self._byteCapacity = UInt32(truncatingIfNeeded: byteCapacity)
self._bytesFree = self._byteCapacity
}
}
extension _HashNodeHeader {
@inlinable @inline(__always)
internal var byteCapacity: Int {
get { Int(truncatingIfNeeded: _byteCapacity) }
}
@inlinable
internal var bytesFree: Int {
@inline(__always)
get { Int(truncatingIfNeeded: _bytesFree) }
set {
assert(newValue >= 0 && newValue <= UInt32.max)
_bytesFree = UInt32(truncatingIfNeeded: newValue)
}
}
}
extension _HashNodeHeader {
@inlinable @inline(__always)
internal var isEmpty: Bool {
return itemMap.isEmpty && childMap.isEmpty
}
@inlinable @inline(__always)
internal var isCollisionNode: Bool {
!itemMap.isDisjoint(with: childMap)
}
@inlinable @inline(__always)
internal var hasChildren: Bool {
itemMap != childMap && !childMap.isEmpty
}
@inlinable @inline(__always)
internal var hasItems: Bool {
!itemMap.isEmpty
}
@inlinable
internal var childCount: Int {
itemMap == childMap ? 0 : childMap.count
}
@inlinable
internal var itemCount: Int {
(itemMap == childMap
? Int(truncatingIfNeeded: itemMap._value)
: itemMap.count)
}
@inlinable
internal var hasSingletonChild: Bool {
itemMap.isEmpty && childMap.hasExactlyOneMember
}
@inlinable
internal var hasSingletonItem: Bool {
if itemMap == childMap {
return itemMap._value == 1
}
return childMap.isEmpty && itemMap.hasExactlyOneMember
}
@inlinable @inline(__always)
internal var childrenEndSlot: _HashSlot {
_HashSlot(childCount)
}
@inlinable @inline(__always)
internal var itemsEndSlot: _HashSlot {
_HashSlot(itemCount)
}
@inlinable
internal var collisionCount: Int {
get {
assert(isCollisionNode)
return Int(truncatingIfNeeded: itemMap._value)
}
set {
assert(isCollisionNode || childMap.isEmpty)
assert(newValue > 0 && newValue < _Bitmap.Value.max)
itemMap._value = _Bitmap.Value(truncatingIfNeeded: newValue)
childMap = itemMap
}
}
}
extension _HashNodeHeader {
@inlinable
internal mutating func clear() {
itemMap = .empty
childMap = .empty
bytesFree = byteCapacity
}
}
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