File: queue.h

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/*
 * Copyright (c) 2008-2014 Apple Inc. All rights reserved.
 *
 * @APPLE_APACHE_LICENSE_HEADER_START@
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * @APPLE_APACHE_LICENSE_HEADER_END@
 */

#ifndef __DISPATCH_QUEUE__
#define __DISPATCH_QUEUE__

#ifndef __DISPATCH_INDIRECT__
#error "Please #include <dispatch/dispatch.h> instead of this file directly."
#include <dispatch/base.h> // for HeaderDoc
#endif

#if __has_include(<sys/qos.h>)
#include <sys/qos.h>
#endif

DISPATCH_ASSUME_NONNULL_BEGIN

/*!
 * @header
 *
 * Dispatch is an abstract model for expressing concurrency via simple but
 * powerful API.
 *
 * At the core, dispatch provides serial FIFO queues to which blocks may be
 * submitted. Blocks submitted to these dispatch queues are invoked on a pool
 * of threads fully managed by the system. No guarantee is made regarding
 * which thread a block will be invoked on; however, it is guaranteed that only
 * one block submitted to the FIFO dispatch queue will be invoked at a time.
 *
 * When multiple queues have blocks to be processed, the system is free to
 * allocate additional threads to invoke the blocks concurrently. When the
 * queues become empty, these threads are automatically released.
 */

/*!
 * @typedef dispatch_queue_t
 *
 * @abstract
 * Dispatch queues invoke workitems submitted to them.
 *
 * @discussion
 * Dispatch queues come in many flavors, the most common one being the dispatch
 * serial queue (See dispatch_queue_serial_t).
 *
 * The system manages a pool of threads which process dispatch queues and invoke
 * workitems submitted to them.
 *
 * Conceptually a dispatch queue may have its own thread of execution, and
 * interaction between queues is highly asynchronous.
 *
 * Dispatch queues are reference counted via calls to dispatch_retain() and
 * dispatch_release(). Pending workitems submitted to a queue also hold a
 * reference to the queue until they have finished. Once all references to a
 * queue have been released, the queue will be deallocated by the system.
 */
DISPATCH_DECL(dispatch_queue);

/*!
 * @typedef dispatch_queue_global_t
 *
 * @abstract
 * Dispatch global concurrent queues are an abstraction around the system thread
 * pool which invokes workitems that are submitted to dispatch queues.
 *
 * @discussion
 * Dispatch global concurrent queues provide buckets of priorities on top of the
 * thread pool the system manages. The system will decide how many threads
 * to allocate to this pool depending on demand and system load. In particular,
 * the system tries to maintain a good level of concurrency for this resource,
 * and will create new threads when too many existing worker threads block in
 * system calls.
 *
 * The global concurrent queues are a shared resource and as such it is the
 * responsiblity of every user of this resource to not submit an unbounded
 * amount of work to this pool, especially work that may block, as this can
 * cause the system to spawn very large numbers of threads (aka. thread
 * explosion).
 *
 * Work items submitted to the global concurrent queues have no ordering
 * guarantee with respect to the order of submission, and workitems submitted
 * to these queues may be invoked concurrently.
 *
 * Dispatch global concurrent queues are well-known global objects that are
 * returned by dispatch_get_global_queue(). These objects cannot be modified.
 * Calls to dispatch_suspend(), dispatch_resume(), dispatch_set_context(), etc.,
 * will have no effect when used with queues of this type.
 */
#if defined(__DISPATCH_BUILDING_DISPATCH__) && !defined(__OBJC__)
typedef struct dispatch_queue_global_s *dispatch_queue_global_t;
#else
DISPATCH_DECL_SUBCLASS(dispatch_queue_global, dispatch_queue);
#endif

/*!
 * @typedef dispatch_queue_serial_t
 *
 * @abstract
 * Dispatch serial queues invoke workitems submitted to them serially in FIFO
 * order.
 *
 * @discussion
 * Dispatch serial queues are lightweight objects to which workitems may be
 * submitted to be invoked in FIFO order. A serial queue will only invoke one
 * workitem at a time, but independent serial queues may each invoke their work
 * items concurrently with respect to each other.
 *
 * Serial queues can target each other (See dispatch_set_target_queue()). The
 * serial queue at the bottom of a queue hierarchy provides an exclusion
 * context: at most one workitem submitted to any of the queues in such
 * a hiearchy will run at any given time.
 *
 * Such hierarchies provide a natural construct to organize an application
 * subsystem around.
 *
 * Serial queues are created by passing a dispatch queue attribute derived from
 * DISPATCH_QUEUE_SERIAL to dispatch_queue_create_with_target().
 */
#if defined(__DISPATCH_BUILDING_DISPATCH__) && !defined(__OBJC__)
typedef struct dispatch_lane_s *dispatch_queue_serial_t;
#else
DISPATCH_DECL_SUBCLASS(dispatch_queue_serial, dispatch_queue);
#endif

/*!
 * @typedef dispatch_queue_main_t
 *
 * @abstract
 * The type of the default queue that is bound to the main thread.
 *
 * @discussion
 * The main queue is a serial queue (See dispatch_queue_serial_t) which is bound
 * to the main thread of an application.
 *
 * In order to invoke workitems submitted to the main queue, the application
 * must call dispatch_main(), NSApplicationMain(), or use a CFRunLoop on the
 * main thread.
 *
 * The main queue is a well known global object that is made automatically on
 * behalf of the main thread during process initialization and is returned by
 * dispatch_get_main_queue(). This object cannot be modified.  Calls to
 * dispatch_suspend(), dispatch_resume(), dispatch_set_context(), etc., will
 * have no effect when used on the main queue.
 */
#if defined(__DISPATCH_BUILDING_DISPATCH__) && !defined(__OBJC__)
typedef struct dispatch_queue_static_s *dispatch_queue_main_t;
#else
DISPATCH_DECL_SUBCLASS(dispatch_queue_main, dispatch_queue_serial);
#endif

/*!
 * @typedef dispatch_queue_concurrent_t
 *
 * @abstract
 * Dispatch concurrent queues invoke workitems submitted to them concurrently,
 * and admit a notion of barrier workitems.
 *
 * @discussion
 * Dispatch concurrent queues are lightweight objects to which regular and
 * barrier workitems may be submited. Barrier workitems are invoked in
 * exclusion of any other kind of workitem in FIFO order.
 *
 * Regular workitems can be invoked concurrently for the same concurrent queue,
 * in any order. However, regular workitems will not be invoked before any
 * barrier workitem submited ahead of them has been invoked.
 *
 * In other words, if a serial queue is equivalent to a mutex in the Dispatch
 * world, a concurrent queue is equivalent to a reader-writer lock, where
 * regular items are readers and barriers are writers.
 *
 * Concurrent queues are created by passing a dispatch queue attribute derived
 * from DISPATCH_QUEUE_CONCURRENT to dispatch_queue_create_with_target().
 *
 * Caveat:
 * Dispatch concurrent queues at this time do not implement priority inversion
 * avoidance when lower priority regular workitems (readers) are being invoked
 * and are preventing a higher priority barrier (writer) from being invoked.
 */
#if defined(__DISPATCH_BUILDING_DISPATCH__) && !defined(__OBJC__)
typedef struct dispatch_lane_s *dispatch_queue_concurrent_t;
#else
DISPATCH_DECL_SUBCLASS(dispatch_queue_concurrent, dispatch_queue);
#endif

__BEGIN_DECLS

/*!
 * @function dispatch_async
 *
 * @abstract
 * Submits a block for asynchronous execution on a dispatch queue.
 *
 * @discussion
 * The dispatch_async() function is the fundamental mechanism for submitting
 * blocks to a dispatch queue.
 *
 * Calls to dispatch_async() always return immediately after the block has
 * been submitted, and never wait for the block to be invoked.
 *
 * The target queue determines whether the block will be invoked serially or
 * concurrently with respect to other blocks submitted to that same queue.
 * Serial queues are processed concurrently with respect to each other.
 *
 * @param queue
 * The target dispatch queue to which the block is submitted.
 * The system will hold a reference on the target queue until the block
 * has finished.
 * The result of passing NULL in this parameter is undefined.
 *
 * @param block
 * The block to submit to the target dispatch queue. This function performs
 * Block_copy() and Block_release() on behalf of callers.
 * The result of passing NULL in this parameter is undefined.
 */
#ifdef __BLOCKS__
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_NOTHROW
void
dispatch_async(dispatch_queue_t queue, dispatch_block_t block);
#endif

/*!
 * @function dispatch_async_f
 *
 * @abstract
 * Submits a function for asynchronous execution on a dispatch queue.
 *
 * @discussion
 * See dispatch_async() for details.
 *
 * @param queue
 * The target dispatch queue to which the function is submitted.
 * The system will hold a reference on the target queue until the function
 * has returned.
 * The result of passing NULL in this parameter is undefined.
 *
 * @param context
 * The application-defined context parameter to pass to the function.
 *
 * @param work
 * The application-defined function to invoke on the target queue. The first
 * parameter passed to this function is the context provided to
 * dispatch_async_f().
 * The result of passing NULL in this parameter is undefined.
 */
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL1 DISPATCH_NONNULL3 DISPATCH_NOTHROW
void
dispatch_async_f(dispatch_queue_t queue,
		void *_Nullable context, dispatch_function_t work);

/*!
 * @function dispatch_sync
 *
 * @abstract
 * Submits a block for synchronous execution on a dispatch queue.
 *
 * @discussion
 * Submits a workitem to a dispatch queue like dispatch_async(), however
 * dispatch_sync() will not return until the workitem has finished.
 *
 * Work items submitted to a queue with dispatch_sync() do not observe certain
 * queue attributes of that queue when invoked (such as autorelease frequency
 * and QOS class).
 *
 * Calls to dispatch_sync() targeting the current queue will result
 * in dead-lock. Use of dispatch_sync() is also subject to the same
 * multi-party dead-lock problems that may result from the use of a mutex.
 * Use of dispatch_async() is preferred.
 *
 * Unlike dispatch_async(), no retain is performed on the target queue. Because
 * calls to this function are synchronous, the dispatch_sync() "borrows" the
 * reference of the caller.
 *
 * As an optimization, dispatch_sync() invokes the workitem on the thread which
 * submitted the workitem, except when the passed queue is the main queue or
 * a queue targetting it (See dispatch_queue_main_t,
 * dispatch_set_target_queue()).
 *
 * @param queue
 * The target dispatch queue to which the block is submitted.
 * The result of passing NULL in this parameter is undefined.
 *
 * @param block
 * The block to be invoked on the target dispatch queue.
 * The result of passing NULL in this parameter is undefined.
 */
#ifdef __BLOCKS__
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_NOTHROW
void
dispatch_sync(dispatch_queue_t queue, DISPATCH_NOESCAPE dispatch_block_t block);
#endif

/*!
 * @function dispatch_sync_f
 *
 * @abstract
 * Submits a function for synchronous execution on a dispatch queue.
 *
 * @discussion
 * See dispatch_sync() for details.
 *
 * @param queue
 * The target dispatch queue to which the function is submitted.
 * The result of passing NULL in this parameter is undefined.
 *
 * @param context
 * The application-defined context parameter to pass to the function.
 *
 * @param work
 * The application-defined function to invoke on the target queue. The first
 * parameter passed to this function is the context provided to
 * dispatch_sync_f().
 * The result of passing NULL in this parameter is undefined.
 */
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL1 DISPATCH_NONNULL3 DISPATCH_NOTHROW
void
dispatch_sync_f(dispatch_queue_t queue,
		void *_Nullable context, dispatch_function_t work);


#if defined(__APPLE__) && \
		(defined(__IPHONE_OS_VERSION_MIN_REQUIRED) && \
		__IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_7_0) || \
		(defined(__MAC_OS_X_VERSION_MIN_REQUIRED) && \
		__MAC_OS_X_VERSION_MIN_REQUIRED < __MAC_10_9)
#define DISPATCH_APPLY_AUTO_AVAILABLE 0
#define DISPATCH_APPLY_QUEUE_ARG_NULLABILITY _Nonnull
#else
#define DISPATCH_APPLY_AUTO_AVAILABLE 1
#define DISPATCH_APPLY_QUEUE_ARG_NULLABILITY _Nullable
#endif

/*!
 * @constant DISPATCH_APPLY_AUTO
 *
 * @abstract
 * Constant to pass to dispatch_apply() or dispatch_apply_f() to request that
 * the system automatically use worker threads that match the configuration of
 * the current thread as closely as possible.
 *
 * @discussion
 * When submitting a block for parallel invocation, passing this constant as the
 * queue argument will automatically use the global concurrent queue that
 * matches the Quality of Service of the caller most closely.
 *
 * No assumptions should be made about which global concurrent queue will
 * actually be used.
 *
 * Using this constant deploys backward to macOS 10.9, iOS 7.0 and any tvOS or
 * watchOS version.
 */
#if DISPATCH_APPLY_AUTO_AVAILABLE
#define DISPATCH_APPLY_AUTO ((dispatch_queue_t _Nonnull)0)
#endif

/*!
 * @function dispatch_apply
 *
 * @abstract
 * Submits a block to a dispatch queue for parallel invocation.
 *
 * @discussion
 * Submits a block to a dispatch queue for parallel invocation. This function
 * waits for the task block to complete before returning. If the specified queue
 * is concurrent, the block may be invoked concurrently, and it must therefore
 * be reentrant safe.
 *
 * Each invocation of the block will be passed the current index of iteration.
 *
 * @param iterations
 * The number of iterations to perform.
 *
 * @param queue
 * The dispatch queue to which the block is submitted.
 * The preferred value to pass is DISPATCH_APPLY_AUTO to automatically use
 * a queue appropriate for the calling thread.
 *
 * @param block
 * The block to be invoked the specified number of iterations.
 * The result of passing NULL in this parameter is undefined.
 */
#ifdef __BLOCKS__
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL3 DISPATCH_NOTHROW
void
dispatch_apply(size_t iterations,
		dispatch_queue_t DISPATCH_APPLY_QUEUE_ARG_NULLABILITY queue,
		DISPATCH_NOESCAPE void (^block)(size_t));
#endif

/*!
 * @function dispatch_apply_f
 *
 * @abstract
 * Submits a function to a dispatch queue for parallel invocation.
 *
 * @discussion
 * See dispatch_apply() for details.
 *
 * @param iterations
 * The number of iterations to perform.
 *
 * @param queue
 * The dispatch queue to which the function is submitted.
 * The preferred value to pass is DISPATCH_APPLY_AUTO to automatically use
 * a queue appropriate for the calling thread.
 *
 * @param context
 * The application-defined context parameter to pass to the function.
 *
 * @param work
 * The application-defined function to invoke on the specified queue. The first
 * parameter passed to this function is the context provided to
 * dispatch_apply_f(). The second parameter passed to this function is the
 * current index of iteration.
 * The result of passing NULL in this parameter is undefined.
 */
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL4 DISPATCH_NOTHROW
void
dispatch_apply_f(size_t iterations,
		dispatch_queue_t DISPATCH_APPLY_QUEUE_ARG_NULLABILITY queue,
		void *_Nullable context, void (*work)(void *_Nullable, size_t));

/*!
 * @function dispatch_get_current_queue
 *
 * @abstract
 * Returns the queue on which the currently executing block is running.
 *
 * @discussion
 * Returns the queue on which the currently executing block is running.
 *
 * When dispatch_get_current_queue() is called outside of the context of a
 * submitted block, it will return the default concurrent queue.
 *
 * Recommended for debugging and logging purposes only:
 * The code must not make any assumptions about the queue returned, unless it
 * is one of the global queues or a queue the code has itself created.
 * The code must not assume that synchronous execution onto a queue is safe
 * from deadlock if that queue is not the one returned by
 * dispatch_get_current_queue().
 *
 * When dispatch_get_current_queue() is called on the main thread, it may
 * or may not return the same value as dispatch_get_main_queue(). Comparing
 * the two is not a valid way to test whether code is executing on the
 * main thread (see dispatch_assert_queue() and dispatch_assert_queue_not()).
 *
 * This function is deprecated and will be removed in a future release.
 *
 * @result
 * Returns the current queue.
 */
API_DEPRECATED("unsupported interface", macos(10.6,10.9), ios(4.0,6.0))
DISPATCH_EXPORT DISPATCH_PURE DISPATCH_WARN_RESULT DISPATCH_NOTHROW
dispatch_queue_t
dispatch_get_current_queue(void);

API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT
#if defined(__DISPATCH_BUILDING_DISPATCH__) && !defined(__OBJC__)
struct dispatch_queue_static_s _dispatch_main_q;
#else
struct dispatch_queue_s _dispatch_main_q;
#endif

/*!
 * @function dispatch_get_main_queue
 *
 * @abstract
 * Returns the default queue that is bound to the main thread.
 *
 * @discussion
 * In order to invoke blocks submitted to the main queue, the application must
 * call dispatch_main(), NSApplicationMain(), or use a CFRunLoop on the main
 * thread.
 *
 * The main queue is meant to be used in application context to interact with
 * the main thread and the main runloop.
 *
 * Because the main queue doesn't behave entirely like a regular serial queue,
 * it may have unwanted side-effects when used in processes that are not UI apps
 * (daemons). For such processes, the main queue should be avoided.
 *
 * @see dispatch_queue_main_t
 *
 * @result
 * Returns the main queue. This queue is created automatically on behalf of
 * the main thread before main() is called.
 */
DISPATCH_INLINE DISPATCH_ALWAYS_INLINE DISPATCH_CONST DISPATCH_NOTHROW
dispatch_queue_main_t
dispatch_get_main_queue(void)
{
	return DISPATCH_GLOBAL_OBJECT(dispatch_queue_main_t, _dispatch_main_q);
}

/*!
 * @typedef dispatch_queue_priority_t
 * Type of dispatch_queue_priority
 *
 * @constant DISPATCH_QUEUE_PRIORITY_HIGH
 * Items dispatched to the queue will run at high priority,
 * i.e. the queue will be scheduled for execution before
 * any default priority or low priority queue.
 *
 * @constant DISPATCH_QUEUE_PRIORITY_DEFAULT
 * Items dispatched to the queue will run at the default
 * priority, i.e. the queue will be scheduled for execution
 * after all high priority queues have been scheduled, but
 * before any low priority queues have been scheduled.
 *
 * @constant DISPATCH_QUEUE_PRIORITY_LOW
 * Items dispatched to the queue will run at low priority,
 * i.e. the queue will be scheduled for execution after all
 * default priority and high priority queues have been
 * scheduled.
 *
 * @constant DISPATCH_QUEUE_PRIORITY_BACKGROUND
 * Items dispatched to the queue will run at background priority, i.e. the queue
 * will be scheduled for execution after all higher priority queues have been
 * scheduled and the system will run items on this queue on a thread with
 * background status as per setpriority(2) (i.e. disk I/O is throttled and the
 * thread's scheduling priority is set to lowest value).
 */
#define DISPATCH_QUEUE_PRIORITY_HIGH 2
#define DISPATCH_QUEUE_PRIORITY_DEFAULT 0
#define DISPATCH_QUEUE_PRIORITY_LOW (-2)
#define DISPATCH_QUEUE_PRIORITY_BACKGROUND INT16_MIN

typedef long dispatch_queue_priority_t;

/*!
 * @typedef dispatch_qos_class_t
 * Alias for qos_class_t type.
 */
#if __has_include(<sys/qos.h>)
typedef qos_class_t dispatch_qos_class_t;
#else
typedef unsigned int dispatch_qos_class_t;
#endif

/*!
 * @function dispatch_get_global_queue
 *
 * @abstract
 * Returns a well-known global concurrent queue of a given quality of service
 * class.
 *
 * @discussion
 * See dispatch_queue_global_t.
 *
 * @param identifier
 * A quality of service class defined in qos_class_t or a priority defined in
 * dispatch_queue_priority_t.
 *
 * It is recommended to use quality of service class values to identify the
 * well-known global concurrent queues:
 *  - QOS_CLASS_USER_INTERACTIVE
 *  - QOS_CLASS_USER_INITIATED
 *  - QOS_CLASS_DEFAULT
 *  - QOS_CLASS_UTILITY
 *  - QOS_CLASS_BACKGROUND
 *
 * The global concurrent queues may still be identified by their priority,
 * which map to the following QOS classes:
 *  - DISPATCH_QUEUE_PRIORITY_HIGH:         QOS_CLASS_USER_INITIATED
 *  - DISPATCH_QUEUE_PRIORITY_DEFAULT:      QOS_CLASS_DEFAULT
 *  - DISPATCH_QUEUE_PRIORITY_LOW:          QOS_CLASS_UTILITY
 *  - DISPATCH_QUEUE_PRIORITY_BACKGROUND:   QOS_CLASS_BACKGROUND
 *
 * @param flags
 * Reserved for future use. Passing any value other than zero may result in
 * a NULL return value.
 *
 * @result
 * Returns the requested global queue or NULL if the requested global queue
 * does not exist.
 */
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_CONST DISPATCH_WARN_RESULT DISPATCH_NOTHROW
dispatch_queue_global_t
dispatch_get_global_queue(intptr_t identifier, uintptr_t flags);

/*!
 * @typedef dispatch_queue_attr_t
 *
 * @abstract
 * Attribute for dispatch queues.
 */
DISPATCH_DECL(dispatch_queue_attr);

/*!
 * @const DISPATCH_QUEUE_SERIAL
 *
 * @discussion
 * An attribute that can be used to create a dispatch queue that invokes blocks
 * serially in FIFO order.
 *
 * See dispatch_queue_serial_t.
 */
#define DISPATCH_QUEUE_SERIAL NULL

/*!
 * @const DISPATCH_QUEUE_SERIAL_INACTIVE
 *
 * @discussion
 * An attribute that can be used to create a dispatch queue that invokes blocks
 * serially in FIFO order, and that is initially inactive.
 *
 * See dispatch_queue_attr_make_initially_inactive().
 */
#define DISPATCH_QUEUE_SERIAL_INACTIVE \
		dispatch_queue_attr_make_initially_inactive(DISPATCH_QUEUE_SERIAL)

/*!
 * @const DISPATCH_QUEUE_CONCURRENT
 *
 * @discussion
 * An attribute that can be used to create a dispatch queue that may invoke
 * blocks concurrently and supports barrier blocks submitted with the dispatch
 * barrier API.
 *
 * See dispatch_queue_concurrent_t.
 */
#define DISPATCH_QUEUE_CONCURRENT \
		DISPATCH_GLOBAL_OBJECT(dispatch_queue_attr_t, \
		_dispatch_queue_attr_concurrent)
API_AVAILABLE(macos(10.7), ios(4.3))
DISPATCH_EXPORT
struct dispatch_queue_attr_s _dispatch_queue_attr_concurrent;

/*!
 * @const DISPATCH_QUEUE_CONCURRENT_INACTIVE
 *
 * @discussion
 * An attribute that can be used to create a dispatch queue that may invoke
 * blocks concurrently and supports barrier blocks submitted with the dispatch
 * barrier API, and that is initially inactive.
 *
 * See dispatch_queue_attr_make_initially_inactive().
 */
#define DISPATCH_QUEUE_CONCURRENT_INACTIVE \
		dispatch_queue_attr_make_initially_inactive(DISPATCH_QUEUE_CONCURRENT)

/*!
 * @function dispatch_queue_attr_make_initially_inactive
 *
 * @abstract
 * Returns an attribute value which may be provided to dispatch_queue_create()
 * or dispatch_queue_create_with_target(), in order to make the created queue
 * initially inactive.
 *
 * @discussion
 * Dispatch queues may be created in an inactive state. Queues in this state
 * have to be activated before any blocks associated with them will be invoked.
 *
 * A queue in inactive state cannot be deallocated, dispatch_activate() must be
 * called before the last reference to a queue created with this attribute is
 * released.
 *
 * The target queue of a queue in inactive state can be changed using
 * dispatch_set_target_queue(). Change of target queue is no longer permitted
 * once an initially inactive queue has been activated.
 *
 * @param attr
 * A queue attribute value to be combined with the initially inactive attribute.
 *
 * @return
 * Returns an attribute value which may be provided to dispatch_queue_create()
 * and dispatch_queue_create_with_target().
 * The new value combines the attributes specified by the 'attr' parameter with
 * the initially inactive attribute.
 */
API_AVAILABLE(macos(10.12), ios(10.0), tvos(10.0), watchos(3.0))
DISPATCH_EXPORT DISPATCH_WARN_RESULT DISPATCH_PURE DISPATCH_NOTHROW
dispatch_queue_attr_t
dispatch_queue_attr_make_initially_inactive(
		dispatch_queue_attr_t _Nullable attr);

/*!
 * @const DISPATCH_QUEUE_SERIAL_WITH_AUTORELEASE_POOL
 *
 * @discussion
 * A dispatch queue created with this attribute invokes blocks serially in FIFO
 * order, and surrounds execution of any block submitted asynchronously to it
 * with the equivalent of a individual Objective-C <code>@autoreleasepool</code>
 * scope.
 *
 * See dispatch_queue_attr_make_with_autorelease_frequency().
 */
#define DISPATCH_QUEUE_SERIAL_WITH_AUTORELEASE_POOL \
		dispatch_queue_attr_make_with_autorelease_frequency(\
				DISPATCH_QUEUE_SERIAL, DISPATCH_AUTORELEASE_FREQUENCY_WORK_ITEM)

/*!
 * @const DISPATCH_QUEUE_CONCURRENT_WITH_AUTORELEASE_POOL
 *
 * @discussion
 * A dispatch queue created with this attribute may invokes blocks concurrently
 * and supports barrier blocks submitted with the dispatch barrier API. It also
 * surrounds execution of any block submitted asynchronously to it with the
 * equivalent of a individual Objective-C <code>@autoreleasepool</code>
 *
 * See dispatch_queue_attr_make_with_autorelease_frequency().
 */
#define DISPATCH_QUEUE_CONCURRENT_WITH_AUTORELEASE_POOL \
		dispatch_queue_attr_make_with_autorelease_frequency(\
				DISPATCH_QUEUE_CONCURRENT, DISPATCH_AUTORELEASE_FREQUENCY_WORK_ITEM)

/*!
 * @typedef dispatch_autorelease_frequency_t
 * Values to pass to the dispatch_queue_attr_make_with_autorelease_frequency()
 * function.
 *
 * @const DISPATCH_AUTORELEASE_FREQUENCY_INHERIT
 * Dispatch queues with this autorelease frequency inherit the behavior from
 * their target queue. This is the default behavior for manually created queues.
 *
 * @const DISPATCH_AUTORELEASE_FREQUENCY_WORK_ITEM
 * Dispatch queues with this autorelease frequency push and pop an autorelease
 * pool around the execution of every block that was submitted to it
 * asynchronously.
 * @see dispatch_queue_attr_make_with_autorelease_frequency().
 *
 * @const DISPATCH_AUTORELEASE_FREQUENCY_NEVER
 * Dispatch queues with this autorelease frequency never set up an individual
 * autorelease pool around the execution of a block that is submitted to it
 * asynchronously. This is the behavior of the global concurrent queues.
 */
DISPATCH_ENUM(dispatch_autorelease_frequency, unsigned long,
	DISPATCH_AUTORELEASE_FREQUENCY_INHERIT DISPATCH_ENUM_API_AVAILABLE(macos(10.12), ios(10.0), tvos(10.0), watchos(3.0)) = 0,
	DISPATCH_AUTORELEASE_FREQUENCY_WORK_ITEM DISPATCH_ENUM_API_AVAILABLE(macos(10.12), ios(10.0), tvos(10.0), watchos(3.0)) = 1,
	DISPATCH_AUTORELEASE_FREQUENCY_NEVER DISPATCH_ENUM_API_AVAILABLE(macos(10.12), ios(10.0), tvos(10.0), watchos(3.0)) = 2,
);

/*!
 * @function dispatch_queue_attr_make_with_autorelease_frequency
 *
 * @abstract
 * Returns a dispatch queue attribute value with the autorelease frequency
 * set to the specified value.
 *
 * @discussion
 * When a queue uses the per-workitem autorelease frequency (either directly
 * or inherithed from its target queue), any block submitted asynchronously to
 * this queue (via dispatch_async(), dispatch_barrier_async(),
 * dispatch_group_notify(), etc...) is executed as if surrounded by a individual
 * Objective-C <code>@autoreleasepool</code> scope.
 *
 * Autorelease frequency has no effect on blocks that are submitted
 * synchronously to a queue (via dispatch_sync(), dispatch_barrier_sync()).
 *
 * The global concurrent queues have the DISPATCH_AUTORELEASE_FREQUENCY_NEVER
 * behavior. Manually created dispatch queues use
 * DISPATCH_AUTORELEASE_FREQUENCY_INHERIT by default.
 *
 * Queues created with this attribute cannot change target queues after having
 * been activated. See dispatch_set_target_queue() and dispatch_activate().
 *
 * @param attr
 * A queue attribute value to be combined with the specified autorelease
 * frequency or NULL.
 *
 * @param frequency
 * The requested autorelease frequency.
 *
 * @return
 * Returns an attribute value which may be provided to dispatch_queue_create()
 * or NULL if an invalid autorelease frequency was requested.
 * This new value combines the attributes specified by the 'attr' parameter and
 * the chosen autorelease frequency.
 */
API_AVAILABLE(macos(10.12), ios(10.0), tvos(10.0), watchos(3.0))
DISPATCH_EXPORT DISPATCH_WARN_RESULT DISPATCH_PURE DISPATCH_NOTHROW
dispatch_queue_attr_t
dispatch_queue_attr_make_with_autorelease_frequency(
		dispatch_queue_attr_t _Nullable attr,
		dispatch_autorelease_frequency_t frequency);

/*!
 * @function dispatch_queue_attr_make_with_qos_class
 *
 * @abstract
 * Returns an attribute value which may be provided to dispatch_queue_create()
 * or dispatch_queue_create_with_target(), in order to assign a QOS class and
 * relative priority to the queue.
 *
 * @discussion
 * When specified in this manner, the QOS class and relative priority take
 * precedence over those inherited from the dispatch queue's target queue (if
 * any) as long that does not result in a lower QOS class and relative priority.
 *
 * The global queue priorities map to the following QOS classes:
 *  - DISPATCH_QUEUE_PRIORITY_HIGH:         QOS_CLASS_USER_INITIATED
 *  - DISPATCH_QUEUE_PRIORITY_DEFAULT:      QOS_CLASS_DEFAULT
 *  - DISPATCH_QUEUE_PRIORITY_LOW:          QOS_CLASS_UTILITY
 *  - DISPATCH_QUEUE_PRIORITY_BACKGROUND:   QOS_CLASS_BACKGROUND
 *
 * Example:
 * <code>
 *	dispatch_queue_t queue;
 *	dispatch_queue_attr_t attr;
 *	attr = dispatch_queue_attr_make_with_qos_class(DISPATCH_QUEUE_SERIAL,
 *			QOS_CLASS_UTILITY, 0);
 *	queue = dispatch_queue_create("com.example.myqueue", attr);
 * </code>
 *
 * The QOS class and relative priority set this way on a queue have no effect on
 * blocks that are submitted synchronously to a queue (via dispatch_sync(),
 * dispatch_barrier_sync()).
 *
 * @param attr
 * A queue attribute value to be combined with the QOS class, or NULL.
 *
 * @param qos_class
 * A QOS class value:
 *  - QOS_CLASS_USER_INTERACTIVE
 *  - QOS_CLASS_USER_INITIATED
 *  - QOS_CLASS_DEFAULT
 *  - QOS_CLASS_UTILITY
 *  - QOS_CLASS_BACKGROUND
 * Passing any other value results in NULL being returned.
 *
 * @param relative_priority
 * A relative priority within the QOS class. This value is a negative
 * offset from the maximum supported scheduler priority for the given class.
 * Passing a value greater than zero or less than QOS_MIN_RELATIVE_PRIORITY
 * results in NULL being returned.
 *
 * @return
 * Returns an attribute value which may be provided to dispatch_queue_create()
 * and dispatch_queue_create_with_target(), or NULL if an invalid QOS class was
 * requested.
 * The new value combines the attributes specified by the 'attr' parameter and
 * the new QOS class and relative priority.
 */
API_AVAILABLE(macos(10.10), ios(8.0))
DISPATCH_EXPORT DISPATCH_WARN_RESULT DISPATCH_PURE DISPATCH_NOTHROW
dispatch_queue_attr_t
dispatch_queue_attr_make_with_qos_class(dispatch_queue_attr_t _Nullable attr,
		dispatch_qos_class_t qos_class, int relative_priority);

/*!
 * @const DISPATCH_TARGET_QUEUE_DEFAULT
 * @discussion Constant to pass to the dispatch_queue_create_with_target(),
 * dispatch_set_target_queue() and dispatch_source_create() functions to
 * indicate that the default target queue for the object type in question
 * should be used.
 */
#define DISPATCH_TARGET_QUEUE_DEFAULT NULL

/*!
 * @function dispatch_queue_create_with_target
 *
 * @abstract
 * Creates a new dispatch queue with a specified target queue.
 *
 * @discussion
 * Dispatch queues created with the DISPATCH_QUEUE_SERIAL or a NULL attribute
 * invoke blocks serially in FIFO order.
 *
 * Dispatch queues created with the DISPATCH_QUEUE_CONCURRENT attribute may
 * invoke blocks concurrently (similarly to the global concurrent queues, but
 * potentially with more overhead), and support barrier blocks submitted with
 * the dispatch barrier API, which e.g. enables the implementation of efficient
 * reader-writer schemes.
 *
 * When a dispatch queue is no longer needed, it should be released with
 * dispatch_release(). Note that any pending blocks submitted asynchronously to
 * a queue will hold a reference to that queue. Therefore a queue will not be
 * deallocated until all pending blocks have finished.
 *
 * When using a dispatch queue attribute @a attr specifying a QoS class (derived
 * from the result of dispatch_queue_attr_make_with_qos_class()), passing the
 * result of dispatch_get_global_queue() in @a target will ignore the QoS class
 * of that global queue and will use the global queue with the QoS class
 * specified by attr instead.
 *
 * Queues created with dispatch_queue_create_with_target() cannot have their
 * target queue changed, unless created inactive (See
 * dispatch_queue_attr_make_initially_inactive()), in which case the target
 * queue can be changed until the newly created queue is activated with
 * dispatch_activate().
 *
 * @param label
 * A string label to attach to the queue.
 * This parameter is optional and may be NULL.
 *
 * @param attr
 * A predefined attribute such as DISPATCH_QUEUE_SERIAL,
 * DISPATCH_QUEUE_CONCURRENT, or the result of a call to
 * a dispatch_queue_attr_make_with_* function.
 *
 * @param target
 * The target queue for the newly created queue. The target queue is retained.
 * If this parameter is DISPATCH_TARGET_QUEUE_DEFAULT, sets the queue's target
 * queue to the default target queue for the given queue type.
 *
 * @result
 * The newly created dispatch queue.
 */
API_AVAILABLE(macos(10.12), ios(10.0), tvos(10.0), watchos(3.0))
DISPATCH_EXPORT DISPATCH_MALLOC DISPATCH_RETURNS_RETAINED DISPATCH_WARN_RESULT
DISPATCH_NOTHROW
dispatch_queue_t
dispatch_queue_create_with_target(const char *_Nullable label,
		dispatch_queue_attr_t _Nullable attr, dispatch_queue_t _Nullable target)
		DISPATCH_ALIAS_V2(dispatch_queue_create_with_target);

/*!
 * @function dispatch_queue_create
 *
 * @abstract
 * Creates a new dispatch queue to which blocks may be submitted.
 *
 * @discussion
 * Dispatch queues created with the DISPATCH_QUEUE_SERIAL or a NULL attribute
 * invoke blocks serially in FIFO order.
 *
 * Dispatch queues created with the DISPATCH_QUEUE_CONCURRENT attribute may
 * invoke blocks concurrently (similarly to the global concurrent queues, but
 * potentially with more overhead), and support barrier blocks submitted with
 * the dispatch barrier API, which e.g. enables the implementation of efficient
 * reader-writer schemes.
 *
 * When a dispatch queue is no longer needed, it should be released with
 * dispatch_release(). Note that any pending blocks submitted asynchronously to
 * a queue will hold a reference to that queue. Therefore a queue will not be
 * deallocated until all pending blocks have finished.
 *
 * Passing the result of the dispatch_queue_attr_make_with_qos_class() function
 * to the attr parameter of this function allows a quality of service class and
 * relative priority to be specified for the newly created queue.
 * The quality of service class so specified takes precedence over the quality
 * of service class of the newly created dispatch queue's target queue (if any)
 * as long that does not result in a lower QOS class and relative priority.
 *
 * When no quality of service class is specified, the target queue of a newly
 * created dispatch queue is the default priority global concurrent queue.
 *
 * @param label
 * A string label to attach to the queue.
 * This parameter is optional and may be NULL.
 *
 * @param attr
 * A predefined attribute such as DISPATCH_QUEUE_SERIAL,
 * DISPATCH_QUEUE_CONCURRENT, or the result of a call to
 * a dispatch_queue_attr_make_with_* function.
 *
 * @result
 * The newly created dispatch queue.
 */
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_MALLOC DISPATCH_RETURNS_RETAINED DISPATCH_WARN_RESULT
DISPATCH_NOTHROW
dispatch_queue_t
dispatch_queue_create(const char *_Nullable label,
		dispatch_queue_attr_t _Nullable attr);

/*!
 * @const DISPATCH_CURRENT_QUEUE_LABEL
 * @discussion Constant to pass to the dispatch_queue_get_label() function to
 * retrieve the label of the current queue.
 */
#define DISPATCH_CURRENT_QUEUE_LABEL NULL

/*!
 * @function dispatch_queue_get_label
 *
 * @abstract
 * Returns the label of the given queue, as specified when the queue was
 * created, or the empty string if a NULL label was specified.
 *
 * Passing DISPATCH_CURRENT_QUEUE_LABEL will return the label of the current
 * queue.
 *
 * @param queue
 * The queue to query, or DISPATCH_CURRENT_QUEUE_LABEL.
 *
 * @result
 * The label of the queue.
 */
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_PURE DISPATCH_WARN_RESULT DISPATCH_NOTHROW
const char *
dispatch_queue_get_label(dispatch_queue_t _Nullable queue);

/*!
 * @function dispatch_queue_get_qos_class
 *
 * @abstract
 * Returns the QOS class and relative priority of the given queue.
 *
 * @discussion
 * If the given queue was created with an attribute value returned from
 * dispatch_queue_attr_make_with_qos_class(), this function returns the QOS
 * class and relative priority specified at that time; for any other attribute
 * value it returns a QOS class of QOS_CLASS_UNSPECIFIED and a relative
 * priority of 0.
 *
 * If the given queue is one of the global queues, this function returns its
 * assigned QOS class value as documented under dispatch_get_global_queue() and
 * a relative priority of 0; in the case of the main queue it returns the QOS
 * value provided by qos_class_main() and a relative priority of 0.
 *
 * @param queue
 * The queue to query.
 *
 * @param relative_priority_ptr
 * A pointer to an int variable to be filled with the relative priority offset
 * within the QOS class, or NULL.
 *
 * @return
 * A QOS class value:
 *	- QOS_CLASS_USER_INTERACTIVE
 *	- QOS_CLASS_USER_INITIATED
 *	- QOS_CLASS_DEFAULT
 *	- QOS_CLASS_UTILITY
 *	- QOS_CLASS_BACKGROUND
 *	- QOS_CLASS_UNSPECIFIED
 */
API_AVAILABLE(macos(10.10), ios(8.0))
DISPATCH_EXPORT DISPATCH_WARN_RESULT DISPATCH_NONNULL1 DISPATCH_NOTHROW
dispatch_qos_class_t
dispatch_queue_get_qos_class(dispatch_queue_t queue,
		int *_Nullable relative_priority_ptr);

/*!
 * @function dispatch_set_target_queue
 *
 * @abstract
 * Sets the target queue for the given object.
 *
 * @discussion
 * An object's target queue is responsible for processing the object.
 *
 * When no quality of service class and relative priority is specified for a
 * dispatch queue at the time of creation, a dispatch queue's quality of service
 * class is inherited from its target queue. The dispatch_get_global_queue()
 * function may be used to obtain a target queue of a specific quality of
 * service class, however the use of dispatch_queue_attr_make_with_qos_class()
 * is recommended instead.
 *
 * Blocks submitted to a serial queue whose target queue is another serial
 * queue will not be invoked concurrently with blocks submitted to the target
 * queue or to any other queue with that same target queue.
 *
 * The result of introducing a cycle into the hierarchy of target queues is
 * undefined.
 *
 * A dispatch source's target queue specifies where its event handler and
 * cancellation handler blocks will be submitted.
 *
 * A dispatch I/O channel's target queue specifies where where its I/O
 * operations are executed. If the channel's target queue's priority is set to
 * DISPATCH_QUEUE_PRIORITY_BACKGROUND, then the I/O operations performed by
 * dispatch_io_read() or dispatch_io_write() on that queue will be
 * throttled when there is I/O contention.
 *
 * For all other dispatch object types, the only function of the target queue
 * is to determine where an object's finalizer function is invoked.
 *
 * In general, changing the target queue of an object is an asynchronous
 * operation that doesn't take effect immediately, and doesn't affect blocks
 * already associated with the specified object.
 *
 * However, if an object is inactive at the time dispatch_set_target_queue() is
 * called, then the target queue change takes effect immediately, and will
 * affect blocks already associated with the specified object. After an
 * initially inactive object has been activated, calling
 * dispatch_set_target_queue() results in an assertion and the process being
 * terminated.
 *
 * If a dispatch queue is active and targeted by other dispatch objects,
 * changing its target queue results in undefined behavior.
 *
 * @param object
 * The object to modify.
 * The result of passing NULL in this parameter is undefined.
 *
 * @param queue
 * The new target queue for the object. The queue is retained, and the
 * previous target queue, if any, is released.
 * If queue is DISPATCH_TARGET_QUEUE_DEFAULT, set the object's target queue
 * to the default target queue for the given object type.
 */
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NOTHROW
void
dispatch_set_target_queue(dispatch_object_t object,
		dispatch_queue_t _Nullable queue);

/*!
 * @function dispatch_main
 *
 * @abstract
 * Execute blocks submitted to the main queue.
 *
 * @discussion
 * This function "parks" the main thread and waits for blocks to be submitted
 * to the main queue. This function never returns.
 *
 * Applications that call NSApplicationMain() or CFRunLoopRun() on the
 * main thread do not need to call dispatch_main().
 */
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NOTHROW DISPATCH_NORETURN
void
dispatch_main(void);

/*!
 * @function dispatch_after
 *
 * @abstract
 * Schedule a block for execution on a given queue at a specified time.
 *
 * @discussion
 * Passing DISPATCH_TIME_NOW as the "when" parameter is supported, but not as
 * optimal as calling dispatch_async() instead. Passing DISPATCH_TIME_FOREVER
 * is undefined.
 *
 * @param when
 * A temporal milestone returned by dispatch_time() or dispatch_walltime().
 *
 * @param queue
 * A queue to which the given block will be submitted at the specified time.
 * The result of passing NULL in this parameter is undefined.
 *
 * @param block
 * The block of code to execute.
 * The result of passing NULL in this parameter is undefined.
 */
#ifdef __BLOCKS__
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL2 DISPATCH_NONNULL3 DISPATCH_NOTHROW
void
dispatch_after(dispatch_time_t when, dispatch_queue_t queue,
		dispatch_block_t block);
#endif

/*!
 * @function dispatch_after_f
 *
 * @abstract
 * Schedule a function for execution on a given queue at a specified time.
 *
 * @discussion
 * See dispatch_after() for details.
 *
 * @param when
 * A temporal milestone returned by dispatch_time() or dispatch_walltime().
 *
 * @param queue
 * A queue to which the given function will be submitted at the specified time.
 * The result of passing NULL in this parameter is undefined.
 *
 * @param context
 * The application-defined context parameter to pass to the function.
 *
 * @param work
 * The application-defined function to invoke on the target queue. The first
 * parameter passed to this function is the context provided to
 * dispatch_after_f().
 * The result of passing NULL in this parameter is undefined.
 */
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_NONNULL2 DISPATCH_NONNULL4 DISPATCH_NOTHROW
void
dispatch_after_f(dispatch_time_t when, dispatch_queue_t queue,
		void *_Nullable context, dispatch_function_t work);

/*!
 * @functiongroup Dispatch Barrier API
 * The dispatch barrier API is a mechanism for submitting barrier blocks to a
 * dispatch queue, analogous to the dispatch_async()/dispatch_sync() API.
 * It enables the implementation of efficient reader/writer schemes.
 * Barrier blocks only behave specially when submitted to queues created with
 * the DISPATCH_QUEUE_CONCURRENT attribute; on such a queue, a barrier block
 * will not run until all blocks submitted to the queue earlier have completed,
 * and any blocks submitted to the queue after a barrier block will not run
 * until the barrier block has completed.
 * When submitted to a a global queue or to a queue not created with the
 * DISPATCH_QUEUE_CONCURRENT attribute, barrier blocks behave identically to
 * blocks submitted with the dispatch_async()/dispatch_sync() API.
 */

/*!
 * @function dispatch_barrier_async
 *
 * @abstract
 * Submits a barrier block for asynchronous execution on a dispatch queue.
 *
 * @discussion
 * Submits a block to a dispatch queue like dispatch_async(), but marks that
 * block as a barrier (relevant only on DISPATCH_QUEUE_CONCURRENT queues).
 *
 * See dispatch_async() for details.
 *
 * @param queue
 * The target dispatch queue to which the block is submitted.
 * The system will hold a reference on the target queue until the block
 * has finished.
 * The result of passing NULL in this parameter is undefined.
 *
 * @param block
 * The block to submit to the target dispatch queue. This function performs
 * Block_copy() and Block_release() on behalf of callers.
 * The result of passing NULL in this parameter is undefined.
 */
#ifdef __BLOCKS__
API_AVAILABLE(macos(10.7), ios(4.3))
DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_NOTHROW
void
dispatch_barrier_async(dispatch_queue_t queue, dispatch_block_t block);
#endif

/*!
 * @function dispatch_barrier_async_f
 *
 * @abstract
 * Submits a barrier function for asynchronous execution on a dispatch queue.
 *
 * @discussion
 * Submits a function to a dispatch queue like dispatch_async_f(), but marks
 * that function as a barrier (relevant only on DISPATCH_QUEUE_CONCURRENT
 * queues).
 *
 * See dispatch_async_f() for details.
 *
 * @param queue
 * The target dispatch queue to which the function is submitted.
 * The system will hold a reference on the target queue until the function
 * has returned.
 * The result of passing NULL in this parameter is undefined.
 *
 * @param context
 * The application-defined context parameter to pass to the function.
 *
 * @param work
 * The application-defined function to invoke on the target queue. The first
 * parameter passed to this function is the context provided to
 * dispatch_barrier_async_f().
 * The result of passing NULL in this parameter is undefined.
 */
API_AVAILABLE(macos(10.7), ios(4.3))
DISPATCH_EXPORT DISPATCH_NONNULL1 DISPATCH_NONNULL3 DISPATCH_NOTHROW
void
dispatch_barrier_async_f(dispatch_queue_t queue,
		void *_Nullable context, dispatch_function_t work);

/*!
 * @function dispatch_barrier_sync
 *
 * @abstract
 * Submits a barrier block for synchronous execution on a dispatch queue.
 *
 * @discussion
 * Submits a block to a dispatch queue like dispatch_sync(), but marks that
 * block as a barrier (relevant only on DISPATCH_QUEUE_CONCURRENT queues).
 *
 * See dispatch_sync() for details.
 *
 * @param queue
 * The target dispatch queue to which the block is submitted.
 * The result of passing NULL in this parameter is undefined.
 *
 * @param block
 * The block to be invoked on the target dispatch queue.
 * The result of passing NULL in this parameter is undefined.
 */
#ifdef __BLOCKS__
API_AVAILABLE(macos(10.7), ios(4.3))
DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_NOTHROW
void
dispatch_barrier_sync(dispatch_queue_t queue,
		DISPATCH_NOESCAPE dispatch_block_t block);
#endif

/*!
 * @function dispatch_barrier_sync_f
 *
 * @abstract
 * Submits a barrier function for synchronous execution on a dispatch queue.
 *
 * @discussion
 * Submits a function to a dispatch queue like dispatch_sync_f(), but marks that
 * fuction as a barrier (relevant only on DISPATCH_QUEUE_CONCURRENT queues).
 *
 * See dispatch_sync_f() for details.
 *
 * @param queue
 * The target dispatch queue to which the function is submitted.
 * The result of passing NULL in this parameter is undefined.
 *
 * @param context
 * The application-defined context parameter to pass to the function.
 *
 * @param work
 * The application-defined function to invoke on the target queue. The first
 * parameter passed to this function is the context provided to
 * dispatch_barrier_sync_f().
 * The result of passing NULL in this parameter is undefined.
 */
API_AVAILABLE(macos(10.7), ios(4.3))
DISPATCH_EXPORT DISPATCH_NONNULL1 DISPATCH_NONNULL3 DISPATCH_NOTHROW
void
dispatch_barrier_sync_f(dispatch_queue_t queue,
		void *_Nullable context, dispatch_function_t work);

/*!
 * @functiongroup Dispatch queue-specific contexts
 * This API allows different subsystems to associate context to a shared queue
 * without risk of collision and to retrieve that context from blocks executing
 * on that queue or any of its child queues in the target queue hierarchy.
 */

/*!
 * @function dispatch_queue_set_specific
 *
 * @abstract
 * Associates a subsystem-specific context with a dispatch queue, for a key
 * unique to the subsystem.
 *
 * @discussion
 * The specified destructor will be invoked with the context on the default
 * priority global concurrent queue when a new context is set for the same key,
 * or after all references to the queue have been released.
 *
 * @param queue
 * The dispatch queue to modify.
 * The result of passing NULL in this parameter is undefined.
 *
 * @param key
 * The key to set the context for, typically a pointer to a static variable
 * specific to the subsystem. Keys are only compared as pointers and never
 * dereferenced. Passing a string constant directly is not recommended.
 * The NULL key is reserved and attempts to set a context for it are ignored.
 *
 * @param context
 * The new subsystem-specific context for the object. This may be NULL.
 *
 * @param destructor
 * The destructor function pointer. This may be NULL and is ignored if context
 * is NULL.
 */
API_AVAILABLE(macos(10.7), ios(5.0))
DISPATCH_EXPORT DISPATCH_NONNULL1 DISPATCH_NOTHROW
void
dispatch_queue_set_specific(dispatch_queue_t queue, const void *key,
		void *_Nullable context, dispatch_function_t _Nullable destructor);

/*!
 * @function dispatch_queue_get_specific
 *
 * @abstract
 * Returns the subsystem-specific context associated with a dispatch queue, for
 * a key unique to the subsystem.
 *
 * @discussion
 * Returns the context for the specified key if it has been set on the specified
 * queue.
 *
 * @param queue
 * The dispatch queue to query.
 * The result of passing NULL in this parameter is undefined.
 *
 * @param key
 * The key to get the context for, typically a pointer to a static variable
 * specific to the subsystem. Keys are only compared as pointers and never
 * dereferenced. Passing a string constant directly is not recommended.
 *
 * @result
 * The context for the specified key or NULL if no context was found.
 */
API_AVAILABLE(macos(10.7), ios(5.0))
DISPATCH_EXPORT DISPATCH_NONNULL1 DISPATCH_PURE DISPATCH_WARN_RESULT
DISPATCH_NOTHROW
void *_Nullable
dispatch_queue_get_specific(dispatch_queue_t queue, const void *key);

/*!
 * @function dispatch_get_specific
 *
 * @abstract
 * Returns the current subsystem-specific context for a key unique to the
 * subsystem.
 *
 * @discussion
 * When called from a block executing on a queue, returns the context for the
 * specified key if it has been set on the queue, otherwise returns the result
 * of dispatch_get_specific() executed on the queue's target queue or NULL
 * if the current queue is a global concurrent queue.
 *
 * @param key
 * The key to get the context for, typically a pointer to a static variable
 * specific to the subsystem. Keys are only compared as pointers and never
 * dereferenced. Passing a string constant directly is not recommended.
 *
 * @result
 * The context for the specified key or NULL if no context was found.
 */
API_AVAILABLE(macos(10.7), ios(5.0))
DISPATCH_EXPORT DISPATCH_PURE DISPATCH_WARN_RESULT DISPATCH_NOTHROW
void *_Nullable
dispatch_get_specific(const void *key);

/*!
 * @functiongroup Dispatch assertion API
 *
 * This API asserts at runtime that code is executing in (or out of) the context
 * of a given queue. It can be used to check that a block accessing a resource
 * does so from the proper queue protecting the resource. It also can be used
 * to verify that a block that could cause a deadlock if run on a given queue
 * never executes on that queue.
 */

/*!
 * @function dispatch_assert_queue
 *
 * @abstract
 * Verifies that the current block is executing on a given dispatch queue.
 *
 * @discussion
 * Some code expects to be run on a specific dispatch queue. This function
 * verifies that that expectation is true.
 *
 * If the currently executing block was submitted to the specified queue or to
 * any queue targeting it (see dispatch_set_target_queue()), this function
 * returns.
 *
 * If the currently executing block was submitted with a synchronous API
 * (dispatch_sync(), dispatch_barrier_sync(), ...), the context of the
 * submitting block is also evaluated (recursively).
 * If a synchronously submitting block is found that was itself submitted to
 * the specified queue or to any queue targeting it, this function returns.
 *
 * Otherwise this function asserts: it logs an explanation to the system log and
 * terminates the application.
 *
 * Passing the result of dispatch_get_main_queue() to this function verifies
 * that the current block was submitted to the main queue, or to a queue
 * targeting it, or is running on the main thread (in any context).
 *
 * When dispatch_assert_queue() is called outside of the context of a
 * submitted block (for example from the context of a thread created manually
 * with pthread_create()) then this function will also assert and terminate
 * the application.
 *
 * The variant dispatch_assert_queue_debug() is compiled out when the
 * preprocessor macro NDEBUG is defined. (See also assert(3)).
 *
 * @param queue
 * The dispatch queue that the current block is expected to run on.
 * The result of passing NULL in this parameter is undefined.
 */
API_AVAILABLE(macos(10.12), ios(10.0), tvos(10.0), watchos(3.0))
DISPATCH_EXPORT DISPATCH_NONNULL1
void
dispatch_assert_queue(dispatch_queue_t queue)
		DISPATCH_ALIAS_V2(dispatch_assert_queue);

/*!
 * @function dispatch_assert_queue_barrier
 *
 * @abstract
 * Verifies that the current block is executing on a given dispatch queue,
 * and that the block acts as a barrier on that queue.
 *
 * @discussion
 * This behaves exactly like dispatch_assert_queue(), with the additional check
 * that the current block acts as a barrier on the specified queue, which is
 * always true if the specified queue is serial (see DISPATCH_BLOCK_BARRIER or
 * dispatch_barrier_async() for details).
 *
 * The variant dispatch_assert_queue_barrier_debug() is compiled out when the
 * preprocessor macro NDEBUG is defined. (See also assert()).
 *
 * @param queue
 * The dispatch queue that the current block is expected to run as a barrier on.
 * The result of passing NULL in this parameter is undefined.
 */
API_AVAILABLE(macos(10.12), ios(10.0), tvos(10.0), watchos(3.0))
DISPATCH_EXPORT DISPATCH_NONNULL1
void
dispatch_assert_queue_barrier(dispatch_queue_t queue);

/*!
 * @function dispatch_assert_queue_not
 *
 * @abstract
 * Verifies that the current block is not executing on a given dispatch queue.
 *
 * @discussion
 * This function is the equivalent of dispatch_queue_assert() with the test for
 * equality inverted. That means that it will terminate the application when
 * dispatch_queue_assert() would return, and vice-versa. See discussion there.
 *
 * The variant dispatch_assert_queue_not_debug() is compiled out when the
 * preprocessor macro NDEBUG is defined. (See also assert(3)).
 *
 * @param queue
 * The dispatch queue that the current block is expected not to run on.
 * The result of passing NULL in this parameter is undefined.
 */
API_AVAILABLE(macos(10.12), ios(10.0), tvos(10.0), watchos(3.0))
DISPATCH_EXPORT DISPATCH_NONNULL1
void
dispatch_assert_queue_not(dispatch_queue_t queue)
		DISPATCH_ALIAS_V2(dispatch_assert_queue_not);

#ifdef NDEBUG
#define dispatch_assert_queue_debug(q) ((void)(0 && (q)))
#define dispatch_assert_queue_barrier_debug(q) ((void)(0 && (q)))
#define dispatch_assert_queue_not_debug(q) ((void)(0 && (q)))
#else
#define dispatch_assert_queue_debug(q) dispatch_assert_queue(q)
#define dispatch_assert_queue_barrier_debug(q) dispatch_assert_queue_barrier(q)
#define dispatch_assert_queue_not_debug(q) dispatch_assert_queue_not(q)
#endif

__END_DECLS

DISPATCH_ASSUME_NONNULL_END

#endif