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/*
* Copyright (c) 2008-2011 Apple Inc. All rights reserved.
*
* @APPLE_APACHE_LICENSE_HEADER_START@
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* @APPLE_APACHE_LICENSE_HEADER_END@
*/
#ifndef __DISPATCH_TIME__
#define __DISPATCH_TIME__
#ifndef __DISPATCH_INDIRECT__
#error "Please #include <dispatch/dispatch.h> instead of this file directly."
#include <dispatch/base.h> // for HeaderDoc
#endif
#include <stdint.h>
// <rdar://problem/6368156&7563559>
#if TARGET_OS_MAC
#include <mach/clock_types.h>
#endif
DISPATCH_ASSUME_NONNULL_BEGIN
#ifdef NSEC_PER_SEC
#undef NSEC_PER_SEC
#endif
#ifdef USEC_PER_SEC
#undef USEC_PER_SEC
#endif
#ifdef NSEC_PER_USEC
#undef NSEC_PER_USEC
#endif
#ifdef NSEC_PER_MSEC
#undef NSEC_PER_MSEC
#endif
#define NSEC_PER_SEC 1000000000ull
#define NSEC_PER_MSEC 1000000ull
#define USEC_PER_SEC 1000000ull
#define NSEC_PER_USEC 1000ull
__BEGIN_DECLS
struct timespec;
/*!
* @typedef dispatch_time_t
*
* @abstract
* A somewhat abstract representation of time; where zero means "now" and
* DISPATCH_TIME_FOREVER means "infinity" and every value in between is an
* opaque encoding.
*/
typedef uint64_t dispatch_time_t;
enum {
DISPATCH_WALLTIME_NOW DISPATCH_ENUM_API_AVAILABLE(macos(10.14), ios(12.0), tvos(12.0), watchos(5.0)) = ~1ull,
};
#define DISPATCH_TIME_NOW (0ull)
#define DISPATCH_TIME_FOREVER (~0ull)
/*!
* @function dispatch_time
*
* @abstract
* Create a dispatch_time_t relative to the current value of the default or
* wall time clock, or modify an existing dispatch_time_t.
*
* @discussion
* On Apple platforms, the default clock is based on mach_absolute_time().
*
* @param when
* An optional dispatch_time_t to add nanoseconds to. If DISPATCH_TIME_NOW is
* passed, then dispatch_time() will use the default clock (which is based on
* mach_absolute_time() on Apple platforms). If DISPATCH_WALLTIME_NOW is used,
* dispatch_time() will use the value returned by gettimeofday(3).
* dispatch_time(DISPATCH_WALLTIME_NOW, delta) is equivalent to
* dispatch_walltime(NULL, delta).
*
* @param delta
* Nanoseconds to add.
*
* @result
* A new dispatch_time_t.
*/
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_WARN_RESULT DISPATCH_NOTHROW
dispatch_time_t
dispatch_time(dispatch_time_t when, int64_t delta);
/*!
* @function dispatch_walltime
*
* @abstract
* Create a dispatch_time_t using the wall clock.
*
* @discussion
* On Mac OS X the wall clock is based on gettimeofday(3).
*
* @param when
* A struct timespec to add time to. If NULL is passed, then
* dispatch_walltime() will use the result of gettimeofday(3).
* dispatch_walltime(NULL, delta) returns the same value as
* dispatch_time(DISPATCH_WALLTIME_NOW, delta).
*
* @param delta
* Nanoseconds to add.
*
* @result
* A new dispatch_time_t.
*/
API_AVAILABLE(macos(10.6), ios(4.0))
DISPATCH_EXPORT DISPATCH_WARN_RESULT DISPATCH_NOTHROW
dispatch_time_t
dispatch_walltime(const struct timespec *_Nullable when, int64_t delta);
__END_DECLS
DISPATCH_ASSUME_NONNULL_END
#endif
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