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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2021 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
#if canImport(Glibc)
import Glibc
#endif
#if canImport(FoundationEssentials)
import FoundationEssentials
#endif
internal import _FoundationICU
@available(macOS 13, iOS 16, tvOS 16, watchOS 9, *)
extension Locale.Components {
// Returns an ICU-style identifier like "de_DE@calendar=gregorian"
internal var icuIdentifier: String {
var keywords: [ICULegacyKey: String] = [:]
if let id = calendar?.cldrIdentifier { keywords[Calendar.Identifier.legacyKeywordKey] = id }
if let id = collation?._normalizedIdentifier { keywords[Locale.Collation.legacyKeywordKey] = id }
if let id = currency?._normalizedIdentifier { keywords[Locale.Currency.legacyKeywordKey] = id }
if let id = numberingSystem?._normalizedIdentifier { keywords[Locale.NumberingSystem.legacyKeywordKey] = id }
if let id = firstDayOfWeek?.rawValue { keywords[Locale.Weekday.legacyKeywordKey] = id }
if let id = hourCycle?.rawValue { keywords[Locale.HourCycle.legacyKeywordKey] = id }
if let id = measurementSystem?._normalizedIdentifier { keywords[Locale.MeasurementSystem.legacyKeywordKey] = id }
// No need for redundant region keyword
if let region = region, region != languageComponents.region {
// rg keyword value is actually a subdivision code
keywords[Locale.Region.legacyKeywordKey] = Locale.Subdivision.subdivision(for: region)._normalizedIdentifier
}
if let id = subdivision?._normalizedIdentifier { keywords[Locale.Subdivision.legacyKeywordKey] = id }
if let id = timeZone?.identifier { keywords[TimeZone.legacyKeywordKey] = id }
if let id = variant?._normalizedIdentifier { keywords[Locale.Variant.legacyKeywordKey] = id }
var locID = languageComponents.identifier
for (key, val) in keywords {
// This uses legacy key-value pairs, like "collation=phonebook" instead of "-cu-phonebk", so be sure that the above values are `legacyKeywordKey`
// See Locale.Components.legacyKey(forKey:) for more info on performance costs
locID = Locale.identifierWithKeywordValue(locID, key: key, value: val)
}
return locID
}
/// - Parameter identifier: Unicode language identifier such as "en-u-nu-thai-ca-buddhist-kk-true"
public init(identifier: String) {
let languageComponents = Locale.Language.Components(identifier: identifier)
self.init(languageCode: languageComponents.languageCode, script: languageComponents.script, languageRegion: languageComponents.region)
let s = _withFixedCharBuffer { buffer, size, status in
return uloc_getVariant(identifier, buffer, size, &status)
}
if let s {
variant = Locale.Variant(s)
}
var status = U_ZERO_ERROR
let uenum = uloc_openKeywords(identifier, &status)
guard status.isSuccess, let uenum else { return }
let enumator = ICU.Enumerator(enumerator: uenum)
for key in enumator.elements {
guard let legacyKey = Locale.legacyKey(forKey: key) else {
continue
}
guard let value = Locale.keywordValue(identifier: identifier, key: legacyKey) else {
continue
}
switch legacyKey {
case Calendar.Identifier.legacyKeywordKey:
calendar = Calendar.Identifier(identifierString: value)
case Locale.Collation.legacyKeywordKey:
collation = Locale.Collation(value)
case Locale.Currency.legacyKeywordKey:
currency = Locale.Currency(value)
case Locale.NumberingSystem.legacyKeywordKey:
numberingSystem = Locale.NumberingSystem(value)
case Locale.Weekday.legacyKeywordKey:
firstDayOfWeek = Locale.Weekday(rawValue: value)
case Locale.HourCycle.legacyKeywordKey:
hourCycle = Locale.HourCycle(rawValue: value)
case Locale.MeasurementSystem.legacyKeywordKey:
if value == "imperial" {
// Legacy alias for "uksystem"
measurementSystem = .uk
} else {
measurementSystem = Locale.MeasurementSystem(value)
}
case Locale.Region.legacyKeywordKey:
if value.count > 2 {
// A valid `regionString` is a unicode subdivision id that consists of a region subtag suffixed either by "zzzz" ("uszzzz") for whole region, or by a subdivision suffix for a partial subdivision ("usca").
// Retrieve the region part ("us").
region = Locale.Region(String(value.prefix(2).uppercased()))
}
case Locale.Subdivision.legacyKeywordKey:
subdivision = Locale.Subdivision(value)
case TimeZone.legacyKeywordKey:
timeZone = TimeZone(identifier: value)
default:
break
}
}
}
/// Creates a `Locale.Components` with the identifier of the specified `locale`.
/// - Parameter locale: The locale whose identifier is used to create the component. If `Locale.current` or `Locale.autoupdatingCurrent` is specified, the created `Locale.Components` will contain user's preferred values as set in the system settings if available.
public init(locale: Locale) {
self = .init(identifier: locale.identifier)
// Special case: the current locale may have user preferences override. These values should be reflected in the created Locale.Components too.
applyPreferencesOverride(locale)
}
private mutating func applyPreferencesOverride(_ locale: Locale) {
if hourCycle == nil, let hc = locale.forceHourCycle {
hourCycle = hc
}
if measurementSystem == nil, let ms = locale.forceMeasurementSystem {
measurementSystem = ms
}
if firstDayOfWeek == nil, let weekday = locale.forceFirstWeekday(locale._calendarIdentifier) {
firstDayOfWeek = weekday
}
}
}
@available(macOS 13, iOS 16, tvOS 16, watchOS 9, *)
extension Locale.LanguageCode {
/// Returns the ISO code of the given identifier type.
/// Returns nil if the language isn't a valid ISO language,
/// or if the specified identifier type isn't available to
/// the language.
public func identifier(_ type: IdentifierType) -> String? {
switch type {
case .alpha2:
var alpha2: String?
let tmp = _withFixedCharBuffer { buffer, size, status in
return uloc_getLanguage(_normalizedIdentifier, buffer, size, &status)
}
if let tmp, Locale.LanguageCode._isoLanguageCodeStrings.contains(tmp) {
alpha2 = tmp
}
return alpha2
case .alpha3:
var alpha3: String?
let str = _withStringAsCString(_normalizedIdentifier) {
uloc_getISO3Language($0)
}
if let str, !str.isEmpty {
alpha3 = str
}
return alpha3
}
}
/// Returns if the language is an ISO-639 language
public var isISOLanguage: Bool {
if Locale.LanguageCode._isoLanguageCodeStrings.contains(_normalizedIdentifier) {
return true
} else {
return identifier(.alpha2) != nil
}
}
/// Returns a list of `Locale` language codes that are two-letter language codes defined in ISO 639 and two-letter codes without a two-letter equivalent
public static var isoLanguageCodes: [Locale.LanguageCode] {
return _isoLanguageCodeStrings.map { Locale.LanguageCode($0) }
}
// This is sorted
internal static let _isoLanguageCodeStrings: [String] = {
var result: [String] = []
let langs = uloc_getISOLanguages()
guard var langs else { return [] }
while let p = langs.pointee {
let str = String(cString: p)
result.append(str)
langs = langs.advanced(by: 1)
}
return result
}()
}
@available(macOS 13, iOS 16, tvOS 16, watchOS 9, *)
extension Locale.Script {
/// Returns if the script is an ISO 15924 script
public var isISOScript: Bool {
withUnsafeTemporaryAllocation(of: UScriptCode.self, capacity: Int(USCRIPT_CODE_LIMIT.rawValue)) { buffer in
var status = U_ZERO_ERROR
let len = uscript_getCode(_normalizedIdentifier, buffer.baseAddress!, USCRIPT_CODE_LIMIT.rawValue, &status)
return status.isSuccess && len > 0 && buffer[0] != USCRIPT_INVALID_CODE
}
}
}
@available(macOS 13, iOS 16, tvOS 16, watchOS 9, *)
extension Locale.Region {
public var isISORegion: Bool {
var status = U_ZERO_ERROR
let region = uregion_getRegionFromCode(identifier, &status)
return status.isSuccess && region != nil
}
/// Returns all the sub-regions of the region
public var subRegions : [Locale.Region] {
var status = U_ZERO_ERROR
let icuRegion = uregion_getRegionFromCode(identifier, &status)
guard status.isSuccess, let icuRegion else {
return []
}
let values = uregion_getContainedRegions(icuRegion, &status)
guard status.isSuccess, let values else {
return []
}
let e = ICU.Enumerator(enumerator: values)
return e.elements.map { Locale.Region($0) }
}
/// Returns the region within which the region is contained, e.g. for `US`, returns `Northern America`
public var containingRegion: Locale.Region? {
var status = U_ZERO_ERROR
let icuRegion = uregion_getRegionFromCode(identifier, &status)
guard status.isSuccess, let icuRegion else {
return nil
}
guard let containingRegion = uregion_getContainingRegion(icuRegion) else {
return nil
}
guard let code = String(validatingUTF8: uregion_getRegionCode(containingRegion)) else {
return nil
}
return Locale.Region(code)
}
/// Returns the continent of the region. Returns `nil` if the continent cannot be determined, such as when the region isn't an ISO region
public var continent: Locale.Region? {
var status = U_ZERO_ERROR
let icuRegion = uregion_getRegionFromCode(identifier, &status)
guard status.isSuccess, let icuRegion else {
return nil
}
guard let containingContinent = uregion_getContainingRegionOfType(icuRegion, URGN_CONTINENT) else {
return nil
}
guard let code = String(validatingUTF8: uregion_getRegionCode(containingContinent)) else {
return nil
}
return Locale.Region(code)
}
/// Returns a list of regions of a specified type defined by ISO
public static var isoRegions: [Locale.Region] {
_isoRegionCodes.map { Locale.Region($0) }
}
/// Used for deprecated ISO Country Code
internal static let isoCountries: [String] = {
var result: [String] = []
let langs = uloc_getISOCountries()
guard var langs else { return [] }
while let p = langs.pointee {
let str = String(cString: p)
result.append(str)
langs = langs.advanced(by: 1)
}
return result
}()
internal static let _isoRegionCodes: [String] = {
var status = U_ZERO_ERROR
let types = [URGN_WORLD, URGN_CONTINENT, URGN_SUBCONTINENT, URGN_TERRITORY]
var codes: [String] = []
for t in types {
status = U_ZERO_ERROR
let values = uregion_getAvailable(t, &status)
if status.isSuccess, let values {
let e = ICU.Enumerator(enumerator: values)
codes.append(contentsOf: e.elements)
}
}
return codes
}()
}
@available(macOS 13, iOS 16, tvOS 16, watchOS 9, *)
extension Locale.Collation {
/// A list of available collations on the system.
public static var availableCollations: [Locale.Collation] {
var status = U_ZERO_ERROR
let values = ucol_getKeywordValues("collation", &status)
guard let values, status.isSuccess else {
return []
}
return ICU.Enumerator(enumerator: values).elements.map { Locale.Collation($0) }
}
/// A list of available collations for the specified `language` in the order that it is most likely to make a difference.
public static func availableCollations(for language: Locale.Language) -> [Locale.Collation] {
var status = U_ZERO_ERROR
let values = ucol_getKeywordValuesForLocale("collation", language.components.identifier, UBool.true, &status)
guard let values, status.isSuccess else {
return []
}
return ICU.Enumerator(enumerator: values).elements.map { Locale.Collation($0) }
}
}
@available(macOS 13, iOS 16, tvOS 16, watchOS 9, *)
extension Locale.Currency {
public var isISOCurrency: Bool {
identifier.withCString(encodedAs: UTF16.self) {
ucurr_getNumericCode($0) != 0
}
}
/// Represents an unknown currency, used when no currency is involved in a transaction
public static let unknown = Locale.Currency("xxx")
/// Returns a list of `Locale` currency codes defined in ISO-4217
public static var isoCurrencies: [Locale.Currency] {
var status = U_ZERO_ERROR
let values = ucurr_openISOCurrencies(UInt32(UCURR_ALL.rawValue), &status)
guard status.isSuccess, let values else { return [] }
let e = ICU.Enumerator(enumerator: values)
return e.elements.map { Locale.Currency($0) }
}
/// For `Locale.commonISOCurrencyCodes`
internal static var commonISOCurrencies: [String] {
var status = U_ZERO_ERROR
let values = ucurr_openISOCurrencies(UInt32(UCURR_COMMON.rawValue | UCURR_NON_DEPRECATED.rawValue), &status)
guard status.isSuccess, let values else { return [] }
let e = ICU.Enumerator(enumerator: values)
return e.elements.map { $0 }
}
}
@available(macOS 13, iOS 16, tvOS 16, watchOS 9, *)
extension Locale.NumberingSystem {
/// A list of available numbering systems on the system.
public static var availableNumberingSystems: [Locale.NumberingSystem] {
var status = U_ZERO_ERROR
let values = unumsys_openAvailableNames(&status)
guard let values, status.isSuccess else { return [] }
let e = ICU.Enumerator(enumerator: values)
return e.elements.map { Locale.NumberingSystem($0) }
}
internal static func defaultNumberingSystem(for localeId: String) -> Locale.NumberingSystem? {
var comps = Locale.Components(identifier: localeId)
comps.numberingSystem = Locale.NumberingSystem("default")
var status = U_ZERO_ERROR
let sys = unumsys_open(comps.icuIdentifier, &status)
defer { unumsys_close(sys) }
guard status.isSuccess else { return nil }
guard let name = unumsys_getName(sys) else { return nil }
return Locale.NumberingSystem(String(cString: name))
}
internal static func validNumberingSystems(for localeId: String) -> [Locale.NumberingSystem] {
// The result is ordered
var result: [Locale.NumberingSystem] = []
var components = Locale.Components(identifier: localeId)
// 1. If there is an explicitly defined override numbering system, add it first to the list.
if let numbers = components.numberingSystem {
result.append(numbers)
}
// 2. Query ICU for additional supported numbering systems
let queryList: [String]
// For Chinese & Thai, although there is a traditional numbering system, it is not one that users will expect to use as a numbering system in the system. (cf. <rdar://problem/19742123&20068835>)
if let languageCode = components.languageComponents.languageCode, !(languageCode == .thai || languageCode == .chinese || languageCode.identifier == "wuu" || languageCode == .cantonese) {
queryList = ["default", "native", "traditional", "finance"]
} else {
queryList = ["default"]
}
for q in queryList {
components.numberingSystem = .init(q)
let localeIDWithNumbers = components.icuIdentifier
var status = U_ZERO_ERROR
let numberingSystem = unumsys_open(localeIDWithNumbers, &status)
defer { unumsys_close(numberingSystem) }
guard status.isSuccess else {
continue
}
// We do not support numbering systems that are algorithmic (like the traditional ones for Hebrew, etc.) and ones that are not base 10.
guard !unumsys_isAlgorithmic(numberingSystem).boolValue && unumsys_getRadix(numberingSystem) == 10 else {
continue
}
guard let name = unumsys_getName(numberingSystem) else {
continue
}
let ns = Locale.NumberingSystem(String(cString: name))
if !result.contains(ns) {
result.append(ns)
}
}
// 3. Add `latn` (if required) which we support that for all languages.
let latn = Locale.NumberingSystem("latn")
if !result.contains(latn) {
result.append(latn)
}
return result
}
/// Create a `NumberingSystem` from a complete Locale identifier, or nil if does not explicitly specify one.
internal init?(localeIdentifierIfSpecified localeIdentifier: String) {
// Just verify it has a value at all, but pass the whole identifier to `NumberingSystem`
guard let _ = Locale.keywordValue(identifier: localeIdentifier, key: Locale.NumberingSystem.legacyKeywordKey) else {
return nil
}
self = Locale.NumberingSystem(localeIdentifier: localeIdentifier)
}
internal init(localeIdentifier: String) {
var status = U_ZERO_ERROR
let numberingSystem = unumsys_open(localeIdentifier, &status)
defer { unumsys_close(numberingSystem) }
if let numberingSystem, status.isSuccess {
self.init(String(cString: unumsys_getName(numberingSystem)))
} else {
self = .latn
}
}
}
@available(macOS 13, iOS 16, tvOS 16, watchOS 9, *)
extension Locale.Language {
/// Ordering of lines within a page.
/// For example, top-to-bottom for English; right-to-left for Mongolian in the Mongolian Script
/// - note: See also `characterDirection`.
public var lineLayoutDirection: Locale.LanguageDirection {
var status = U_ZERO_ERROR
let orientation = uloc_getLineOrientation(components.identifier, &status)
guard status.isSuccess else {
return .unknown
}
return Locale.LanguageDirection(layoutType: orientation)
}
/// Ordering of characters within a line.
/// For example, left-to-right for English; top-to-bottom for Mongolian in the Mongolian Script
public var characterDirection: Locale.LanguageDirection {
var status = U_ZERO_ERROR
let orientation = uloc_getCharacterOrientation(components.identifier, &status)
guard status.isSuccess else {
return .unknown
}
return Locale.LanguageDirection(layoutType: orientation)
}
// MARK: - Getting information
/// Returns the parent language of a language. For example, the parent language of `"en_US_POSIX"` is `"en_US"`
/// Returns nil if the parent language cannot be determined
public var parent: Locale.Language? {
let parentID = _withFixedCharBuffer { buffer, size, status in
return ualoc_getAppleParent(components.identifier, buffer, size, &status)
}
if let parentID {
let comp = Locale.Language.Components(identifier: parentID)
return Locale.Language(components: comp)
} else {
return nil
}
}
public func hasCommonParent(with language: Locale.Language) -> Bool {
self.parent == language.parent
}
/// Returns if `self` and the specified `language` are equal after expanding missing components
/// For example, `en`, `en-Latn`, `en-US`, and `en-Latn-US` are equivalent
public func isEquivalent(to language: Locale.Language) -> Bool {
return self.maximalIdentifier == language.maximalIdentifier
}
// MARK: - identifiers
/// Creates a `Language` with the language identifier
/// - Parameter identifier: Unicode language identifier, such as "en-US", "es-419", "zh-Hant-TW"
public init(identifier: String) {
self = .init(components: Components(identifier: identifier))
}
/// Returns a BCP-47 identifier in a minimalist form. Script and region may be omitted. For example, "zh-TW", "en"
public var minimalIdentifier : String {
let componentsIdentifier = components.identifier
let localeIDWithLikelySubtags = _withFixedCharBuffer { buffer, size, status in
return uloc_minimizeSubtags(componentsIdentifier, buffer, size, &status)
}
guard let localeIDWithLikelySubtags else { return componentsIdentifier }
let tag = _withFixedCharBuffer { buffer, Size, status in
return uloc_toLanguageTag(localeIDWithLikelySubtags, buffer, Size, UBool.false, &status)
}
guard let tag else { return componentsIdentifier }
return tag
}
/// Returns a BCP-47 identifier that always includes the script: "zh-Hant-TW", "en-Latn-US"
public var maximalIdentifier : String {
let id = components.identifier
let localeIDWithLikelySubtags = _withFixedCharBuffer { buffer, size, status in
return uloc_addLikelySubtags(id, buffer, size, &status)
}
guard let localeIDWithLikelySubtags else { return id }
let tag = _withFixedCharBuffer { buffer, size, status in
return uloc_toLanguageTag(localeIDWithLikelySubtags, buffer, size, UBool.false, &status)
}
guard let tag else { return id }
return tag
}
// MARK: -
/// The language code of the language. Returns nil if it cannot be determined
public var languageCode: Locale.LanguageCode? {
var result: Locale.LanguageCode?
if let lang = components.languageCode {
result = lang
} else {
result = _withFixedCharBuffer { buffer, size, status in
uloc_getLanguage(components.identifier, buffer, size, &status)
}.map { Locale.LanguageCode($0) }
}
return result
}
/// The script of the language. Returns nil if it cannot be determined
public var script: Locale.Script? {
var result: Locale.Script?
if let script = components.script {
result = script
} else {
result = _withFixedCharBuffer { buffer, size, status in
// Use `maximalIdentifier` to ensure that script code is present in the identifier.
uloc_getScript(maximalIdentifier, buffer, size, &status)
}.map { Locale.Script($0) }
}
return result
}
/// The region of the language. Returns nil if it cannot be determined
public var region: Locale.Region? {
var result: Locale.Region?
if let script = components.region {
result = script
} else {
result = _withFixedCharBuffer { buffer, size, status in
uloc_getCountry(components.identifier, buffer, size, &status)
}.map { Locale.Region($0) }
}
return result
}
}
@available(macOS 13, iOS 16, tvOS 16, watchOS 9, *)
extension Locale.Language.Components {
/// - Parameter identifier: Unicode language identifier, such as "en-US", "es-419", "zh-Hant-TW"
public init(identifier: String) {
let languageCode = _withFixedCharBuffer { buffer, size, status in
uloc_getLanguage(identifier, buffer, size, &status)
}
let scriptCode = _withFixedCharBuffer { buffer, size, status in
uloc_getScript(identifier, buffer, size, &status)
}
let countryCode = _withFixedCharBuffer { buffer, size, status in
uloc_getCountry(identifier, buffer, size, &status)
}
let lc: Locale.LanguageCode? = if let languageCode {
Locale.LanguageCode(languageCode)
} else {
nil
}
let sc: Locale.Script? = if let scriptCode {
Locale.Script(scriptCode)
} else {
nil
}
let rc: Locale.Region? = if let countryCode {
Locale.Region(countryCode)
} else {
nil
}
self = Locale.Language.Components(languageCode: lc, script: sc, region: rc)
}
public init(language: Locale.Language) {
self = Locale.Language.Components(languageCode: language.languageCode, script: language.script, region: language.region)
}
}
extension Locale.LanguageDirection {
init(layoutType: ULayoutType) {
switch layoutType {
case ULOC_LAYOUT_UNKNOWN:
self = .unknown
case ULOC_LAYOUT_LTR:
self = .leftToRight
case ULOC_LAYOUT_RTL:
self = .rightToLeft
case ULOC_LAYOUT_TTB:
self = .topToBottom
case ULOC_LAYOUT_BTT:
self = .bottomToTop
default:
self = .unknown
}
}
}
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