1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223
|
//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2023 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
extension DiagnosticDecorator where Self == ANSIDiagnosticDecorator {
/// - SeeAlso: ``ANSIDiagnosticDecorator``
static var ANSI: Self {
Self()
}
}
/// An implementation of the `DiagnosticDecorator` protocol that enhances various diagnostic elements—including messages,
/// buffer outlines, and code highlights—by applying severity-based prefixes and ANSI color codes.
///
/// This decorator uses ANSI codes—control characters specialized for text formatting in terminals—to provide visual cues.
@_spi(Testing) public struct ANSIDiagnosticDecorator: DiagnosticDecorator {
@_spi(Testing) public init() {}
/// Decorates a diagnostic message by appending a severity-based prefix and applying ANSI color codes.
///
/// - Parameters:
/// - message: The diagnostic message that needs to be decorated.
/// - severity: The severity level associated with the diagnostic message.
///
/// - Returns: A string that combines the severity-specific prefix and the original diagnostic message, with ANSI colorization.
///
/// ## Example
///
/// ```swift
/// let decorator = ANSIDiagnosticDecorator()
/// let decoratedMessage = decorator.decorateMessage("File not found", basedOnSeverity: .error)
/// // Output would be: "[1;31merror: [1;39mFile not found[0;0m"
/// ```
/// In this example, the "error: " prefix is colorized, likely appearing in red, while the message retains its default text color.
///
/// For a similar colorized output in the console, you can use `printf` in Bash:
/// ```bash
/// printf "\e[1;31merror: \e[1;39mFile not found\e[0;0m\n"
/// ```
@_spi(Testing) public func decorateMessage(
_ message: String,
basedOnSeverity severity: DiagnosticSeverity
) -> String {
let severityText: String
let severityAnnotation: ANSIAnnotation
switch severity {
case .error:
severityText = "error"
severityAnnotation = .errorText
case .warning:
severityText = "warning"
severityAnnotation = .warningText
case .note:
severityText = "note"
severityAnnotation = .noteText
case .remark:
severityText = "remark"
severityAnnotation = .remarkText
}
let prefix = colorizeIfNotEmpty(
"\(severityText): ",
usingAnnotation: severityAnnotation,
resetAfterApplication: false
)
return prefix + colorizeIfNotEmpty(message, usingAnnotation: .diagnosticText)
}
/// Decorates a source code buffer outline using ANSI cyan color codes.
///
/// - Parameter bufferOutline: The string representation of the source code buffer outline.
///
/// - Returns: A string featuring ANSI cyan color codes applied to the source code buffer outline.
@_spi(Testing) public func decorateBufferOutline(_ bufferOutline: String) -> String {
colorizeIfNotEmpty(bufferOutline, usingAnnotation: .bufferOutline)
}
/// Emphasizes a specific text segment within a source code snippet using ANSI color codes.
///
/// - Parameter highlight: The text segment within the source code snippet that should be emphasized.
///
/// - Returns: A tuple containing:
/// - `highlightedSourceCode`: The underlined version of the original source code snippet.
/// - `additionalHighlightedLine`: Always nil.
///
/// ## Example
///
/// ```swift
/// let decorator = ANSIDiagnosticDecorator()
/// let decoratedHighlight = decorator.decorateHighlight("let x = 10")
/// // Output would be: ["\u{1B}[4;39mlet x = 10\u{1B}[0;0m"]
/// ```
///
/// To reproduce a similar colorized output manually in the console, you can use `printf` in Bash:
/// ```bash
/// printf "\e[4;39mlet x = 10\e[0;0m\n"
/// ```
@_spi(Testing) public func decorateHighlight(_ highlight: String) -> (
highlightedSourceCode: String, additionalHighlightedLine: String?
) {
(
highlightedSourceCode: colorizeIfNotEmpty(highlight, usingAnnotation: .sourceHighlight),
additionalHighlightedLine: nil
)
}
/// Applies ANSI annotation to a given text segment, if the text is not empty.
///
/// - Parameters:
/// - text: The text segment to which the annotation should be applied.
/// - annotation: The ANSI annotation to apply.
/// - resetAfter: A flag indicating whether to reset ANSI settings after applying them. Defaults to true.
///
/// - Returns: A potentially colorized version of the input text.
private func colorizeIfNotEmpty(
_ text: String,
usingAnnotation annotation: ANSIAnnotation,
resetAfterApplication resetAfter: Bool = true
) -> String {
if text.isEmpty {
return text
} else {
return annotation.applied(to: text, resetAfter: resetAfter)
}
}
}
/// Defines text attributes to be applied to console output.
private struct ANSIAnnotation {
/// Represents ANSI color codes.
enum Color: UInt8 {
case normal = 0
case black = 30
case red = 31
case green = 32
case yellow = 33
case blue = 34
case magenta = 35
case cyan = 36
case white = 37
case `default` = 39
}
/// Represents ANSI text traits.
enum Trait: UInt8 {
case normal = 0
case bold = 1
case underline = 4
}
/// The ANSI color to be used.
let color: Color
/// The ANSI text trait to be used.
let trait: Trait
/// Returns ANSI code as a string, including both trait and color.
var code: String {
"\u{001B}[\(trait.rawValue);\(color.rawValue)m"
}
/// Applies the ANSI code to a message string. Optionally resets the code after the message.
func applied(to message: String, resetAfter: Bool = true) -> String {
guard resetAfter else {
return "\(code)\(message)"
}
return "\(code)\(message)\(ANSIAnnotation.normal.code)"
}
/// The default 'normal' ANSIAnnotation used to reset styles.
static var normal: Self {
Self(color: .normal, trait: .normal)
}
/// Annotation used for the outline and line numbers of a buffer.
static var bufferOutline: Self {
Self(color: .cyan, trait: .normal)
}
/// Annotation used for highlighting source text.
static var sourceHighlight: Self {
Self(color: .default, trait: .underline)
}
/// Annotation used for making text bold, commonly used in diagnostic messages.
static var diagnosticText: Self {
Self(color: .default, trait: .bold)
}
/// Annotation used for error text.
static var errorText: Self {
Self(color: .red, trait: .bold)
}
/// Annotation used for warning text.
static var warningText: Self {
Self(color: .yellow, trait: .bold)
}
/// Annotation used for note text.
static var noteText: Self {
Self(color: .default, trait: .bold)
}
/// Annotation used for remarks or less critical text.
static var remarkText: Self {
Self(color: .blue, trait: .bold)
}
}
|