File: BuildScript-macOS.xcscheme

package info (click to toggle)
swiftlang 6.0.3-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 2,519,992 kB
  • sloc: cpp: 9,107,863; ansic: 2,040,022; asm: 1,135,751; python: 296,500; objc: 82,456; f90: 60,502; lisp: 34,951; pascal: 19,946; sh: 18,133; perl: 7,482; ml: 4,937; javascript: 4,117; makefile: 3,840; awk: 3,535; xml: 914; fortran: 619; cs: 573; ruby: 573
file content (113 lines) | stat: -rw-r--r-- 4,560 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
   LastUpgradeVersion = "1340"
   version = "1.3">
   <BuildAction
      parallelizeBuildables = "YES"
      buildImplicitDependencies = "NO">
      <BuildActionEntries>
         <BuildActionEntry
            buildForTesting = "YES"
            buildForRunning = "YES"
            buildForProfiling = "YES"
            buildForArchiving = "YES"
            buildForAnalyzing = "YES">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "5E2646261FB64876002DC6B6"
               BuildableName = "PlaygroundLogger.framework"
               BlueprintName = "PlaygroundLogger"
               ReferencedContainer = "container:PlaygroundLogger/PlaygroundLogger.xcodeproj">
            </BuildableReference>
         </BuildActionEntry>
         <BuildActionEntry
            buildForTesting = "YES"
            buildForRunning = "YES"
            buildForProfiling = "YES"
            buildForArchiving = "YES"
            buildForAnalyzing = "YES">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "A8318F8F1CF603630015809A"
               BuildableName = "PlaygroundSupport.framework"
               BlueprintName = "PlaygroundSupport_OSX"
               ReferencedContainer = "container:PlaygroundSupport/PlaygroundSupport.xcodeproj">
            </BuildableReference>
         </BuildActionEntry>
         <BuildActionEntry
            buildForTesting = "YES"
            buildForRunning = "YES"
            buildForProfiling = "YES"
            buildForArchiving = "YES"
            buildForAnalyzing = "YES">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "1DF4116118DCB596001CDFC7"
               BuildableName = "XCPlayground.framework"
               BlueprintName = "XCPlayground_OSX"
               ReferencedContainer = "container:PlaygroundSupport/PlaygroundSupport.xcodeproj">
            </BuildableReference>
         </BuildActionEntry>
      </BuildActionEntries>
   </BuildAction>
   <TestAction
      buildConfiguration = "Debug"
      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
      shouldUseLaunchSchemeArgsEnv = "YES">
      <MacroExpansion>
         <BuildableReference
            BuildableIdentifier = "primary"
            BlueprintIdentifier = "A8318F8F1CF603630015809A"
            BuildableName = "PlaygroundSupport.framework"
            BlueprintName = "PlaygroundSupport_OSX"
            ReferencedContainer = "container:PlaygroundSupport/PlaygroundSupport.xcodeproj">
         </BuildableReference>
      </MacroExpansion>
      <Testables>
      </Testables>
   </TestAction>
   <LaunchAction
      buildConfiguration = "Debug"
      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
      launchStyle = "0"
      useCustomWorkingDirectory = "NO"
      ignoresPersistentStateOnLaunch = "NO"
      debugDocumentVersioning = "YES"
      debugServiceExtension = "internal"
      allowLocationSimulation = "YES">
      <MacroExpansion>
         <BuildableReference
            BuildableIdentifier = "primary"
            BlueprintIdentifier = "A8318F8F1CF603630015809A"
            BuildableName = "PlaygroundSupport.framework"
            BlueprintName = "PlaygroundSupport_OSX"
            ReferencedContainer = "container:PlaygroundSupport/PlaygroundSupport.xcodeproj">
         </BuildableReference>
      </MacroExpansion>
   </LaunchAction>
   <ProfileAction
      buildConfiguration = "Release"
      shouldUseLaunchSchemeArgsEnv = "YES"
      savedToolIdentifier = ""
      useCustomWorkingDirectory = "NO"
      debugDocumentVersioning = "YES">
      <MacroExpansion>
         <BuildableReference
            BuildableIdentifier = "primary"
            BlueprintIdentifier = "A8318F8F1CF603630015809A"
            BuildableName = "PlaygroundSupport.framework"
            BlueprintName = "PlaygroundSupport_OSX"
            ReferencedContainer = "container:PlaygroundSupport/PlaygroundSupport.xcodeproj">
         </BuildableReference>
      </MacroExpansion>
   </ProfileAction>
   <AnalyzeAction
      buildConfiguration = "Debug">
   </AnalyzeAction>
   <ArchiveAction
      buildConfiguration = "Release"
      revealArchiveInOrganizer = "YES">
   </ArchiveAction>
</Scheme>