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//===--- LocalVariableUtils.swift - Utilities for local variable access ---===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2024 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
///
/// SIL operates on three kinds of addressible memory:
///
/// 1. Temporary RValues. These are recognied by AddressInitializationWalker. These largely disappear with opaque SIL
/// values.
///
/// 2. Local variables. These are always introduced by either a VarDeclInstruction or a Function argument with non-nil
/// Argument.varDecl. They are accessed according to the structural rules define in this file. Loading or reassigning a
/// property requires a formal access (begin_access).
///
/// 3. Stored properties in heap objects or global variables. These are always formally accessed.
///
//===----------------------------------------------------------------------===//
import SIL
private let verbose = false
private func log(_ message: @autoclosure () -> String) {
if verbose {
print("### \(message())")
}
}
// Local variables are accessed in one of these ways.
//
// Note: @in is only immutable up to when it is destroyed, so still requies a local live range.
struct LocalVariableAccess: CustomStringConvertible {
enum Kind {
case incomingArgument // @in, @inout, @inout_aliasable
case outgoingArgument // @inout, @inout_aliasable
case beginAccess // Reading or reassinging a 'var'
case load // Reading a 'let'. Returning 'var' from an initializer.
case store // 'var' initialization and destruction
case apply // indirect arguments
case escape // alloc_box captures
}
let kind: Kind
// All access have an operand except .incomingArgument and .outgoingArgument.
let operand: Operand?
// All access have a representative instruction except .incomingArgument.
var instruction: Instruction?
init(_ kind: Kind, _ operand: Operand) {
self.kind = kind
self.operand = operand
self.instruction = operand.instruction
}
init(_ kind: Kind, _ instruction: Instruction?) {
self.kind = kind
self.operand = nil
self.instruction = instruction
}
/// Does this access either fully or partially modify the variable?
var isModify: Bool {
switch kind {
case .beginAccess:
switch (instruction as! BeginAccessInst).accessKind {
case .read, .deinit:
return false
case .`init`, .modify:
return true
}
case .load:
return false
case .incomingArgument, .outgoingArgument, .store:
return true
case .apply:
let apply = instruction as! FullApplySite
if let convention = apply.convention(of: operand!) {
// A direct argument may modify a captured variable.
return !convention.isIndirectIn
}
// A callee argument may modify a captured variable.
return true
case .escape:
return true
}
}
var isEscape: Bool {
switch kind {
case .escape:
return true
default:
return false
}
}
var description: String {
var str = ""
switch self.kind {
case .incomingArgument:
str += "incomingArgument"
case .outgoingArgument:
str += "outgoingArgument"
case .beginAccess:
str += "beginAccess"
case .load:
str += "load"
case .store:
str += "store"
case .apply:
str += "apply"
case .escape:
str += "escape"
}
if let inst = instruction {
str += "\(inst)"
}
return str
}
}
/// Class instance for caching local variable information.
class LocalVariableAccessInfo: CustomStringConvertible {
let access: LocalVariableAccess
private var _isFullyAssigned: Bool?
/// Cache whether the allocation has escaped prior to this access.
/// For alloc_box, this returns `nil` until reachability is computed.
var hasEscaped: Bool?
init(localAccess: LocalVariableAccess) {
self.access = localAccess
switch localAccess.kind {
case .beginAccess:
switch (localAccess.instruction as! BeginAccessInst).accessKind {
case .read, .deinit:
self._isFullyAssigned = false
case .`init`, .modify:
break // lazily compute full assignment
}
case .load:
self._isFullyAssigned = false
case .store:
self._isFullyAssigned = true
case .apply:
let apply = localAccess.instruction as! FullApplySite
if let convention = apply.convention(of: localAccess.operand!) {
self._isFullyAssigned = convention.isIndirectOut
} else {
self._isFullyAssigned = false
}
case .escape:
self._isFullyAssigned = false
self.hasEscaped = true
case .incomingArgument, .outgoingArgument:
fatalError("Function arguments are never mapped to LocalVariableAccessInfo")
}
}
var instruction: Instruction { access.instruction! }
var isModify: Bool { access.isModify }
var isEscape: Bool { access.isEscape }
/// Is this access a full assignment such that none of the variable's components are reachable from a previous
/// access.
func isFullyAssigned(_ context: Context) -> Bool {
if let cached = _isFullyAssigned {
return cached
}
if access.kind != .beginAccess {
fatalError("Invalid LocalVariableAccess")
}
assert(isModify)
let beginAccess = access.instruction as! BeginAccessInst
let initializer = AddressInitializationWalker.findSingleInitializer(ofAddress: beginAccess, context: context)
_isFullyAssigned = (initializer != nil) ? true : false
return _isFullyAssigned!
}
var description: String {
return "full-assign: \(_isFullyAssigned == nil ? "unknown" : String(describing: _isFullyAssigned!)) "
+ "\(access)"
}
}
/// Model the formal accesses of an addressible variable introduced by an alloc_box, alloc_stack, or indirect
/// FunctionArgument.
///
/// This instantiates a unique LocalVariableAccessInfo instances for each access instruction, caching it an an access
/// map.
///
/// TODO: In addition to isFullyAssigned, consider adding a lazily computed access path if any need arises.
struct LocalVariableAccessMap: Collection, CustomStringConvertible {
let context: Context
let allocation: Value
let liveInAccess: LocalVariableAccess?
// All mapped accesses have a valid instruction.
//
// TODO: replace the List,Dictionary with an OrderedDictionary.
private var accessList: [LocalVariableAccessInfo]
private var accessMap: Dictionary<Instruction, LocalVariableAccessInfo>
var function: Function { allocation.parentFunction }
var isBoxed: Bool { allocation is AllocBoxInst }
var mayAlias: Bool {
if let arg = allocation as? FunctionArgument, arg.convention == .indirectInoutAliasable {
return true
}
return false
}
init?(allocation: Value, _ context: Context) {
switch allocation {
case is AllocBoxInst, is AllocStackInst:
self.liveInAccess = nil
break
case let arg as FunctionArgument:
switch arg.convention {
case .indirectIn, .indirectInout, .indirectInoutAliasable:
self.liveInAccess = LocalVariableAccess(.incomingArgument, nil)
default:
return nil
}
default:
return nil
}
self.context = context
self.allocation = allocation
accessList = []
accessMap = [:]
if walkAccesses(context) == .abortWalk {
return nil
}
}
private mutating func walkAccesses(_ context: Context) -> WalkResult {
var walker = LocalVariableAccessWalker(context)
defer { walker.deinitialize() }
if walker.walkDown(allocation: allocation) == .abortWalk {
return .abortWalk
}
for localAccess in walker.accessStack {
let info = LocalVariableAccessInfo(localAccess: localAccess)
if mayAlias {
// Local allocations can only escape prior to assignment if they are boxed or inout_aliasable.
info.hasEscaped = true
} else if !isBoxed {
// Boxed allocation requires reachability to determine whether the box escaped prior to assignment.
info.hasEscaped = info.isEscape
}
accessMap[localAccess.instruction!] = info
accessList.append(info)
}
return .continueWalk
}
var startIndex: Int { 0 }
var endIndex: Int { accessList.count }
func index(after index: Int) -> Int {
return index + 1
}
subscript(_ accessIndex: Int) -> LocalVariableAccessInfo { accessList[accessIndex] }
subscript(instruction: Instruction) -> LocalVariableAccessInfo? { accessMap[instruction] }
public var description: String {
"Access map:\n" + map({String(describing: $0)}).joined(separator: "\n")
}
}
/// Gather the accesses of a local allocation: alloc_box, alloc_stack, @in, @inout.
///
/// This is used to populate LocalVariableAccessMap.
///
/// Start walk:
/// walkDown(allocation:)
///
/// TODO: This should only handle allocations that have a var decl. And SIL verification should guarantee that the
/// allocated address is never used by a path projection outside of an access.
struct LocalVariableAccessWalker {
let context: Context
var visitedValues: ValueSet
var accessStack: Stack<LocalVariableAccess>
init(_ context: Context) {
self.context = context
self.visitedValues = ValueSet(context)
self.accessStack = Stack(context)
}
mutating func deinitialize() {
visitedValues.deinitialize()
accessStack.deinitialize()
}
mutating func walkDown(allocation: Value) -> WalkResult {
if allocation.type.isAddress {
return walkDownAddressUses(address: allocation)
}
return walkDown(root: allocation)
}
private mutating func visit(_ localAccess: LocalVariableAccess) {
accessStack.push(localAccess)
}
}
// Extend ForwardingDefUseWalker to walk down uses of the box.
extension LocalVariableAccessWalker : ForwardingDefUseWalker {
mutating func needWalk(for value: Value) -> Bool {
visitedValues.insert(value)
}
mutating func nonForwardingUse(of operand: Operand) -> WalkResult {
if operand.instruction.isIncidentalUse {
return .continueWalk
}
switch operand.instruction {
case let pbi as ProjectBoxInst:
return walkDownAddressUses(address: pbi)
case let transition as OwnershipTransitionInstruction:
return walkDownUses(of: transition.ownershipResult, using: operand)
case is DestroyValueInst:
visit(LocalVariableAccess(.store, operand))
case is DeallocBoxInst:
break
default:
visit(LocalVariableAccess(.escape, operand))
}
return .continueWalk
}
mutating func deadValue(_ value: Value, using operand: Operand?) -> WalkResult {
return .continueWalk
}
}
// Extend AddressUseVisitor to find all access scopes, initializing stores, and captures.
extension LocalVariableAccessWalker: AddressUseVisitor {
private mutating func walkDownAddressUses(address: Value) -> WalkResult {
for operand in address.uses.ignoreTypeDependence {
if classifyAddress(operand: operand) == .abortWalk {
return .abortWalk
}
}
return .continueWalk
}
// Handle storage type projections, like MarkUninitializedInst. Path projections should not be visited. They only
// occur inside the access.
//
// Exception: stack-allocated temporaries may be treated like local variables for the purpose of finding all
// uses. Such temporaries do not have access scopes, so we need to walk down any projection that may be used to
// initialize the temporary.
mutating func projectedAddressUse(of operand: Operand, into value: Value) -> WalkResult {
// TODO: we need an abstraction for path projections. For local variables, these cannot occur outside of an access.
switch operand.instruction {
case is StructElementAddrInst, is TupleElementAddrInst, is IndexAddrInst, is TailAddrInst,
is UncheckedTakeEnumDataAddrInst, is OpenExistentialAddrInst:
return .abortWalk
// Projections used to initialize a temporary
case is InitEnumDataAddrInst, is InitExistentialAddrInst:
fallthrough
default:
return walkDownAddressUses(address: value)
}
}
mutating func scopedAddressUse(of operand: Operand) -> WalkResult {
switch operand.instruction {
case is BeginAccessInst:
visit(LocalVariableAccess(.beginAccess, operand))
return .continueWalk
case is BeginApplyInst:
visit(LocalVariableAccess(.apply, operand))
return .continueWalk
case is LoadBorrowInst:
visit(LocalVariableAccess(.load, operand))
return .continueWalk
default:
// A StoreBorrow should be guarded by an access scope.
//
// TODO: verify that we never hit this case.
return .abortWalk // unexpected
}
}
mutating func scopeEndingAddressUse(of operand: Operand) -> WalkResult {
return .abortWalk // unexpected
}
mutating func leafAddressUse(of operand: Operand) -> WalkResult {
switch operand.instruction {
case is StoringInstruction, is SourceDestAddrInstruction, is DestroyAddrInst, is DeinitExistentialAddrInst,
is InjectEnumAddrInst, is TupleAddrConstructorInst, is InitBlockStorageHeaderInst, is PackElementSetInst:
// Handle instructions that initialize both temporaries and local variables.
visit(LocalVariableAccess(.store, operand))
case is DeallocStackInst:
break
default:
if !operand.instruction.isIncidentalUse {
visit(LocalVariableAccess(.escape, operand))
}
}
return .continueWalk
}
mutating func appliedAddressUse(of operand: Operand, by apply: FullApplySite) -> WalkResult {
visit(LocalVariableAccess(.apply, operand))
return .continueWalk
}
mutating func dependentAddressUse(of operand: Operand, into value: Value) -> WalkResult {
// Find all uses of partial_apply [on_stack].
if let pai = value as? PartialApplyInst, !pai.mayEscape {
var walker = NonEscapingClosureDefUseWalker(context)
defer { walker.deinitialize() }
if walker.walkDown(closure: pai) == .abortWalk {
return .abortWalk
}
for operand in walker.applyOperandStack {
visit(LocalVariableAccess(.apply, operand))
}
}
// No other dependent uses can access to memory at this address.
return .continueWalk
}
mutating func loadedAddressUse(of operand: Operand, into value: Value) -> WalkResult {
visit(LocalVariableAccess(.load, operand))
return .continueWalk
}
mutating func loadedAddressUse(of operand: Operand, into address: Operand) -> WalkResult {
visit(LocalVariableAccess(.load, operand))
return .continueWalk
}
mutating func escapingAddressUse(of operand: Operand) -> WalkResult {
visit(LocalVariableAccess(.escape, operand))
return .continueWalk
}
mutating func unknownAddressUse(of operand: Operand) -> WalkResult {
return .abortWalk
}
}
/// Map LocalVariableAccesses to basic blocks.
///
/// This caches flow-insensitive information about the local variable's accesses, for use with a flow-sensitive
/// analysis.
///
/// This allocates a dictionary for the block state rather than using BasicBlockSets in case the client wants to cache
/// it as an analysis. We expect a very small number of accesses per local variable.
struct LocalVariableAccessBlockMap {
// Lattice, from most information to least information:
// none -> read -> modify -> escape -> assign
enum BlockEffect: Int {
case read // no modification or escape
case modify // no full assignment or escape
case escape // no full assignment
case assign // full assignment, other accesses may be before or after it.
/// Return a merged lattice state such that the result has strictly less information.
func meet(_ other: BlockEffect?) -> BlockEffect {
guard let other else {
return self
}
return other.rawValue > self.rawValue ? other : self
}
}
struct BlockInfo {
var effect: BlockEffect?
var hasDealloc: Bool
}
var blockAccess: Dictionary<BasicBlock, BlockInfo>
subscript(_ block: BasicBlock) -> BlockInfo? { blockAccess[block] }
init(accessMap: LocalVariableAccessMap) {
blockAccess = [:]
for accessInfo in accessMap {
let block = accessInfo.instruction.parentBlock
let oldEffect = blockAccess[block]?.effect
let newEffect = BlockEffect(for: accessInfo, accessMap.context).meet(oldEffect)
blockAccess[block] = BlockInfo(effect: newEffect, hasDealloc: false)
}
// Find blocks that end the variable's scope. This is destroy_value for boxes.
//
// TODO: SIL verify that owned boxes are never forwarded.
let deallocations = accessMap.allocation.uses.lazy.filter {
$0.instruction is Deallocation || $0.instruction is DestroyValueInst
}
for dealloc in deallocations {
let block = dealloc.instruction.parentBlock
blockAccess[block, default: BlockInfo(effect: nil, hasDealloc: true)].hasDealloc = true
}
}
}
extension LocalVariableAccessBlockMap.BlockEffect {
init(for accessInfo: LocalVariableAccessInfo, _ context: some Context) {
// Assign from the lowest to the highest lattice values...
self = .read
if accessInfo.isModify {
self = .modify
}
if accessInfo.isEscape {
self = .escape
}
if accessInfo.isFullyAssigned(context) {
self = .assign
}
}
}
/// Map an allocation (alloc_box, alloc_stack, @in, @inout) onto its reachable accesses.
class LocalVariableReachabilityCache {
var cache = Dictionary<HashableValue, LocalVariableReachableAccess>()
func reachability(for allocation: Value, _ context: some Context) -> LocalVariableReachableAccess? {
if let reachability = cache[allocation.hashable] {
return reachability
}
if let reachabilty = LocalVariableReachableAccess(allocation: allocation, context) {
cache[allocation.hashable] = reachabilty
return reachabilty
}
return nil
}
}
/// Flow-sensitive, pessimistic data flow of local variable access. This finds all potentially reachable uses of an
/// assignment. This does not determine whether the assignment is available at each use; that would require optimistic,
/// iterative data flow. The only data flow state is pessimistic reachability, which is implicit in the block worklist.
struct LocalVariableReachableAccess {
let context: Context
let accessMap: LocalVariableAccessMap
let blockMap: LocalVariableAccessBlockMap
init?(allocation: Value, _ context: Context) {
guard let accessMap = LocalVariableAccessMap(allocation: allocation, context) else {
return nil
}
self.context = context
self.accessMap = accessMap
self.blockMap = LocalVariableAccessBlockMap(accessMap: accessMap)
}
}
// Find reaching assignments...
extension LocalVariableReachableAccess {
// Gather all fully assigned accesses that reach `instruction`.
func gatherReachingAssignments(for instruction: Instruction, in accessStack: inout Stack<LocalVariableAccess>)
-> Bool {
var blockList = BasicBlockWorklist(context)
defer { blockList.deinitialize() }
let initialEffect = backwardScanAccesses(before: instruction, accessStack: &accessStack)
if !backwardPropagateEffect(in: instruction.parentBlock, effect: initialEffect, blockList: &blockList,
accessStack: &accessStack) {
return false
}
while let block = blockList.pop() {
let blockInfo = blockMap[block]
var currentEffect = blockInfo?.effect
// lattice: none -> read -> modify -> escape -> assign
//
// `blockInfo.effect` is the same as `currentEffect` returned by backwardScanAccesses, except when an early escape
// happens after an assign.
switch currentEffect {
case .none, .read, .modify, .escape:
break
case .assign:
currentEffect = backwardScanAccesses(before: block.instructions.reversed().first!, accessStack: &accessStack)
}
if !backwardPropagateEffect(in: block, effect: currentEffect, blockList: &blockList, accessStack: &accessStack) {
return false
}
}
// TODO: Verify that the accessStack.isEmpty condition never occurs.
return !accessStack.isEmpty
}
private func backwardPropagateEffect(in block: BasicBlock, effect: BlockEffect?, blockList: inout BasicBlockWorklist,
accessStack: inout Stack<LocalVariableAccess>)
-> Bool {
switch effect {
case .none, .read, .modify:
if block != accessMap.allocation.parentBlock {
for predecessor in block.predecessors { blockList.pushIfNotVisited(predecessor) }
} else if block == accessMap.function.entryBlock {
accessStack.push(accessMap.liveInAccess!)
}
case .assign:
break
case .escape:
return false
}
return true
}
// Check all instructions in this block before and including `first`. Return a BlockEffect indicating the combined
// effects seen before stopping the scan. A .escape or .assign stops the scan.
private func backwardScanAccesses(before first: Instruction, accessStack: inout Stack<LocalVariableAccess>)
-> BlockEffect? {
var currentEffect: BlockEffect?
for inst in ReverseInstructionList(first: first) {
guard let accessInfo = accessMap[inst] else {
continue
}
currentEffect = BlockEffect(for: accessInfo, accessMap.context).meet(currentEffect)
switch currentEffect! {
case .read, .modify:
continue
case .assign:
accessStack.push(accessInfo.access)
break
case .escape:
break
}
}
return currentEffect
}
}
// Find reachable accesses...
extension LocalVariableReachableAccess {
/// This performs a forward CFG walk to find known reachable uses from `assignment`. This ignores aliasing and
/// escapes.
func gatherKnownReachableUses(from assignment: LocalVariableAccess,
in accessStack: inout Stack<LocalVariableAccess>) {
if let modifyInst = assignment.instruction {
_ = gatherReachableUses(after: modifyInst, in: &accessStack, allowEscape: true)
}
gatherKnownReachableUsesFromEntry(in: &accessStack)
}
/// This performs a forward CFG walk to find known reachable uses from the function entry. This ignores aliasing and
/// escapes.
private func gatherKnownReachableUsesFromEntry(in accessStack: inout Stack<LocalVariableAccess>) {
assert(accessMap.liveInAccess!.kind == .incomingArgument, "only an argument access is live in to the function")
let firstInst = accessMap.function.entryBlock.instructions.first!
_ = gatherReachableUses(onOrAfter: firstInst, in: &accessStack, allowEscape: true)
}
/// This performs a forward CFG walk to find all reachable uses of `modifyInst`. `modifyInst` may be a `begin_access
/// [modify]` or instruction that initializes the local variable.
///
/// Returns true if all possible reachable uses were visited. Returns false if any escapes may reach `modifyInst` are
/// reachable from `modifyInst`.
///
/// This does not gather the escaping accesses themselves. When escapes are reachable, it also does not guarantee that
/// previously reachable accesses are gathered.
///
/// This computes reachability separately for each store. If this store is a fully assigned access, then
/// this never repeats work (it is a linear-time analysis over all assignments), because the walk always stops at the
/// next fully-assigned access. Field assignment can result in an analysis that is quadratic in the number
/// stores. Nonetheless, the analysis is highly efficient because it maintains no block state other than the
/// block's intrusive bit set.
func gatherAllReachableUses(of modifyInst: Instruction, in accessStack: inout Stack<LocalVariableAccess>) -> Bool {
guard let accessInfo = accessMap[modifyInst] else {
return false
}
if accessInfo.hasEscaped == nil {
findAllEscapesPriorToAccess()
}
if accessInfo.hasEscaped! {
return false
}
return gatherReachableUses(after: modifyInst, in: &accessStack, allowEscape: false)
}
/// This performs a forward CFG walk to find all uses of this local variable reachable after `begin`.
///
/// If `allowEscape` is true, then this returns false if the walk ended early because of a reachable escape.
private func gatherReachableUses(after begin: Instruction, in accessStack: inout Stack<LocalVariableAccess>,
allowEscape: Bool) -> Bool {
if let term = begin as? TermInst {
for succ in term.successors {
if !gatherReachableUses(onOrAfter: succ.instructions.first!, in: &accessStack, allowEscape: allowEscape) {
return false
}
}
return true
} else {
return gatherReachableUses(onOrAfter: begin.next!, in: &accessStack, allowEscape: allowEscape)
}
}
/// This performs a forward CFG walk to find all uses of this local variable reachable after and including `begin`.
///
/// If `allowEscape` is true, then this returns false if the walk ended early because of a reachable escape.
private func gatherReachableUses(onOrAfter begin: Instruction, in accessStack: inout Stack<LocalVariableAccess>,
allowEscape: Bool) -> Bool {
var blockList = BasicBlockWorklist(context)
defer { blockList.deinitialize() }
let initialBlock = begin.parentBlock
let initialEffect = forwardScanAccesses(after: begin, accessStack: &accessStack, allowEscape: allowEscape)
if !allowEscape, initialEffect == .escape {
return false
}
forwardPropagateEffect(in: initialBlock, blockInfo: blockMap[initialBlock], effect: initialEffect,
blockList: &blockList, accessStack: &accessStack)
while let block = blockList.pop() {
let blockInfo = blockMap[block]
var currentEffect = blockInfo?.effect
// lattice: none -> read -> modify -> escape -> assign
//
// `blockInfo.effect` is the same as `currentEffect` returned by forwardScanAccesses, except when an early
// disallowed escape happens before an assign.
switch currentEffect {
case .none:
break
case .escape:
if !allowEscape {
break
}
fallthrough
case .read, .modify, .assign:
let firstInst = block.instructions.first!
currentEffect = forwardScanAccesses(after: firstInst, accessStack: &accessStack, allowEscape: allowEscape)
}
if !allowEscape, currentEffect == .escape {
return false
}
forwardPropagateEffect(in: block, blockInfo: blockInfo, effect: currentEffect, blockList: &blockList,
accessStack: &accessStack)
}
log("\(accessMap)")
log("Reachable access:\n\(accessStack.map({ String(describing: $0)}).joined(separator: "\n"))")
return true
}
typealias BlockEffect = LocalVariableAccessBlockMap.BlockEffect
typealias BlockInfo = LocalVariableAccessBlockMap.BlockInfo
private func forwardPropagateEffect(in block: BasicBlock, blockInfo: BlockInfo?, effect: BlockEffect?,
blockList: inout BasicBlockWorklist,
accessStack: inout Stack<LocalVariableAccess>) {
switch effect {
case .none, .read, .modify, .escape:
if let blockInfo, blockInfo.hasDealloc {
break
}
if block.terminator.isFunctionExiting {
accessStack.push(LocalVariableAccess(.outgoingArgument, block.terminator))
} else {
for successor in block.successors { blockList.pushIfNotVisited(successor) }
}
case .assign:
break
}
}
// Check all instructions in this block after and including `begin`. Return a BlockEffect indicating the combined
// effects seen before stopping the scan. An .assign stops the scan. A .escape stops the scan if allowEscape is false.
private func forwardScanAccesses(after first: Instruction, accessStack: inout Stack<LocalVariableAccess>,
allowEscape: Bool)
-> BlockEffect? {
var currentEffect: BlockEffect?
for inst in InstructionList(first: first) {
guard let accessInfo = accessMap[inst] else {
continue
}
currentEffect = BlockEffect(for: accessInfo, accessMap.context).meet(currentEffect)
switch currentEffect! {
case .assign:
return currentEffect
case .escape:
if !allowEscape {
log("Local variable: \(accessMap.allocation)\n escapes at \(inst)")
return currentEffect
}
fallthrough
case .read, .modify:
accessStack.push(accessInfo.access)
}
}
return currentEffect
}
}
// Find prior escapes...
extension LocalVariableReachableAccess {
/// For alloc_box only, find escapes (captures) of the box prior to each access.
/// As a result, AccessInfo.hasEscaped will be non-nil for every access.
///
/// This is an optimistic forward dataflow that propagates the escape bit to accesses.
/// A block can be scanned at most twice. Once after it is marked visited to find any escapes within the block. The
/// second time after it is marked escaped to propagate the hasEscaped bit to accesses within the block.
private func findAllEscapesPriorToAccess() {
var visitedBlocks = BasicBlockSet(context)
var escapedBlocks = BasicBlockSet(context)
var blockList = BasicBlockWorklist(context)
defer {
visitedBlocks.deinitialize()
escapedBlocks.deinitialize()
blockList.deinitialize()
}
let forwardPropagate = { (from: BasicBlock, hasEscaped: Bool) in
if let blockInfo = blockMap[from], blockInfo.hasDealloc {
return
}
for successor in from.successors {
if hasEscaped {
if escapedBlocks.insert(successor) {
blockList.pushIfNotVisited(successor)
}
} else if visitedBlocks.insert(successor) {
blockList.pushIfNotVisited(successor)
}
}
}
var hasEscaped = propagateEscapeInBlock(after: accessMap.allocation.nextInstruction, hasEscaped: false)
forwardPropagate(accessMap.allocation.parentBlock, hasEscaped)
while let block = blockList.pop() {
hasEscaped = escapedBlocks.insert(block)
hasEscaped = propagateEscapeInBlock(after: block.instructions.first!, hasEscaped: hasEscaped)
forwardPropagate(accessMap.allocation.parentBlock, hasEscaped)
}
}
private func propagateEscapeInBlock(after begin: Instruction, hasEscaped: Bool) -> Bool {
var hasEscaped = hasEscaped
for inst in InstructionList(first: begin) {
guard let accessInfo = accessMap[inst] else {
continue
}
if accessInfo.isEscape {
hasEscaped = true
} else {
accessInfo.hasEscaped = hasEscaped
}
}
return hasEscaped
}
}
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