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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2020 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import Swift
@_implementationOnly import _SwiftConcurrencyShims
// None of TaskExecutor APIs are available in task-to-thread concurrency model.
#if !SWIFT_STDLIB_TASK_TO_THREAD_MODEL_CONCURRENCY
/// Configure the current task hierarchy's task executor preference to the passed ``TaskExecutor``,
/// and execute the passed in closure by immediately hopping to that executor.
///
/// ### Task executor preference semantics
/// Task executors influence _where_ nonisolated asynchronous functions, and default actor methods execute.
/// The preferred executor will be used whenever possible, rather than hopping to the global concurrent pool.
///
/// For an in depth discussion of this topic, see ``TaskExecutor``.
///
/// ### Disabling task executor preference
/// Passing `nil` as executor means disabling any preference preference (if it was set) and the task hierarchy
/// will execute without any executor preference until a different preference is set.
///
/// ### Asynchronous function execution semantics in presence of task executor preferences
/// The following diagram illustrates on which executor an `async` function will
/// execute, in presence (or lack thereof) a task executor preference.
///
/// ```
/// [ func / closure ] - /* where should it execute? */
/// |
/// +--------------+ +===========================+
/// +-------- | is isolated? | - yes -> | actor has unownedExecutor |
/// | +--------------+ +===========================+
/// | | |
/// | yes no
/// | | |
/// | v v
/// | +=======================+ /* task executor preference? */
/// | | on specified executor | | |
/// | +=======================+ yes no
/// | | |
/// | | v
/// | | +==========================+
/// | | | default (actor) executor |
/// | v +==========================+
/// v +==============================+
/// /* task executor preference? */ ---- yes ----> | on Task's preferred executor |
/// | +==============================+
/// no
/// |
/// v
/// +===============================+
/// | on global concurrent executor |
/// +===============================+
/// ```
///
/// In short, without a task executor preference, `nonisolated async` functions
/// will execute on the global concurrent executor. If a task executor preference
/// is present, such `nonisolated async` functions will execute on the preferred
/// task executor.
///
/// Isolated functions semantically execute on the actor they are isolated to,
/// however if such actor does not declare a custom executor (it is a "default
/// actor") in presence of a task executor preference, tasks executing on this
/// actor will use the preferred executor as source of threads to run the task,
/// while isolated on the actor.
///
/// ### Example
///
/// Task {
/// // case 0) "no task executor preference"
///
/// // default task executor
/// // ...
/// await SomeDefaultActor().hello() // default executor
/// await ActorWithCustomExecutor().hello() // 'hello' executes on actor's custom executor
///
/// // child tasks execute on default executor:
/// async let x = ...
/// await withTaskGroup(of: Int.self) { group in g.addTask { 7 } }
///
/// await withTaskExecutorPreference(specific) {
/// // case 1) 'specific' task executor preference
///
/// // 'specific' task executor
/// // ...
/// await SomeDefaultActor().hello() // 'hello' executes on 'specific' executor
/// await ActorWithCustomExecutor().hello() // 'hello' executes on actor's custom executor (same as case 0)
///
/// // child tasks execute on 'specific' task executor:
/// async let x = ...
/// await withTaskGroup(of: Int.self) { group in
/// group.addTask { 7 } // child task executes on 'specific' executor
/// group.addTask(executorPreference: globalConcurrentExecutor) { 13 } // child task executes on global concurrent executor
/// }
///
/// // disable the task executor preference:
/// await withTaskExecutorPreference(globalConcurrentExecutor) {
/// // equivalent to case 0) preference is globalConcurrentExecutor
///
/// // default task executor
/// // ...
/// await SomeDefaultActor().hello() // default executor (same as case 0)
/// await ActorWithCustomExecutor().hello() // 'hello' executes on actor's custom executor (same as case 0)
///
/// // child tasks execute on default executor (same as case 0):
/// async let x = ...
/// await withTaskGroup(of: Int.self) { group in g.addTask { 7 } }
/// }
/// }
/// }
///
/// - Parameters:
/// - taskExecutor: the executor to use as preferred task executor for this
/// operation, and any child tasks created inside the `operation` closure.
/// If `nil` it is interpreted as "no preference" and calling this method
/// will have no impact on execution semantics of the `operation`
/// - operation: the operation to execute on the passed executor
/// - Returns: the value returned from the `operation` closure
/// - Throws: if the operation closure throws
/// - SeeAlso: ``TaskExecutor``
@_unavailableInEmbedded
@available(SwiftStdlib 6.0, *)
public func withTaskExecutorPreference<T, Failure>(
_ taskExecutor: (any TaskExecutor)?,
isolation: isolated (any Actor)? = #isolation,
operation: () async throws(Failure) -> T
) async throws(Failure) -> T {
guard let taskExecutor else {
// User explicitly passed a "nil" preference, so we invoke the operation
// as is, which will hop to it's expected executor without any change in
// executor preference semantics.
//
// We allow this in order to easily drive task executor preference from
// configuration where the preference may be an optional; so users don't
// have to write two code paths for "if there is a preference and if there
// isn't".
return try await operation()
}
let taskExecutorBuiltin: Builtin.Executor =
taskExecutor.asUnownedTaskExecutor().executor
let record = _pushTaskExecutorPreference(taskExecutorBuiltin)
defer {
_popTaskExecutorPreference(record: record)
}
// No need to manually hop to the target executor, because as we execute
// the operation, its enqueue will respect the attached executor preference.
return try await operation()
}
// Note: hack to stage out @_unsafeInheritExecutor forms of various functions
// in favor of #isolation. The _unsafeInheritExecutor_ prefix is meaningful
// to the type checker.
//
// This function also doubles as an ABI-compatibility shim predating the
// introduction of #isolation.
@_unavailableInEmbedded
@available(SwiftStdlib 6.0, *)
@_unsafeInheritExecutor // for ABI compatibility
@_silgen_name("$ss26withTaskExecutorPreference_9operationxSch_pSg_xyYaYbKXEtYaKs8SendableRzlF")
public func _unsafeInheritExecutor_withTaskExecutorPreference<T: Sendable>(
_ taskExecutor: (any TaskExecutor)?,
operation: @Sendable () async throws -> T
) async rethrows -> T {
guard let taskExecutor else {
return try await operation()
}
let taskExecutorBuiltin: Builtin.Executor =
taskExecutor.asUnownedTaskExecutor().executor
let record = _pushTaskExecutorPreference(taskExecutorBuiltin)
defer {
_popTaskExecutorPreference(record: record)
}
return try await operation()
}
/// Task with specified executor -----------------------------------------------
@available(SwiftStdlib 6.0, *)
extension Task where Failure == Never {
/// Runs the given nonthrowing operation asynchronously
/// as part of a new top-level task on behalf of the current actor.
///
/// This overload allows specifying a preferred ``TaskExecutor`` on which
/// the `operation`, as well as all child tasks created from this task will be
/// executing whenever possible. Refer to ``TaskExecutor`` for a detailed discussion
/// of the effect of task executors on execution semantics of asynchronous code.
///
/// Use this function when creating asynchronous work
/// that operates on behalf of the synchronous function that calls it.
/// Like `Task.detached(priority:operation:)`,
/// this function creates a separate, top-level task.
/// Unlike `Task.detached(priority:operation:)`,
/// the task created by `Task.init(priority:operation:)`
/// inherits the priority and actor context of the caller,
/// so the operation is treated more like an asynchronous extension
/// to the synchronous operation.
///
/// You need to keep a reference to the task
/// if you want to cancel it by calling the `Task.cancel()` method.
/// Discarding your reference to a detached task
/// doesn't implicitly cancel that task,
/// it only makes it impossible for you to explicitly cancel the task.
///
/// - Parameters:
/// - taskExecutor: the preferred task executor for this task,
/// and any child tasks created by it. Explicitly passing `nil` is
/// interpreted as "no preference".
/// - priority: The priority of the task.
/// Pass `nil` to use the priority from `Task.currentPriority`.
/// - operation: The operation to perform.
/// - SeeAlso: ``withTaskExecutorPreference(_:operation:)``
@discardableResult
@_alwaysEmitIntoClient
public init(
executorPreference taskExecutor: consuming (any TaskExecutor)?,
priority: TaskPriority? = nil,
operation: sending @escaping () async -> Success
) {
guard let taskExecutor else {
self = Self.init(priority: priority, operation: operation)
return
}
// Set up the job flags for a new task.
let flags = taskCreateFlags(
priority: priority, isChildTask: false, copyTaskLocals: true,
inheritContext: true, enqueueJob: true,
addPendingGroupTaskUnconditionally: false,
isDiscardingTask: false)
#if $BuiltinCreateAsyncTaskOwnedTaskExecutor
let (task, _) = Builtin.createTask(
flags: flags,
initialTaskExecutorConsuming: taskExecutor,
operation: operation)
#else
let executorBuiltin: Builtin.Executor =
taskExecutor.asUnownedTaskExecutor().executor
let (task, _) = Builtin.createAsyncTaskWithExecutor(
flags, executorBuiltin, operation)
#endif
self._task = task
}
}
@available(SwiftStdlib 6.0, *)
extension Task where Failure == Error {
/// Runs the given throwing operation asynchronously
/// as part of a new top-level task on behalf of the current actor.
///
/// Use this function when creating asynchronous work
/// that operates on behalf of the synchronous function that calls it.
/// Like `Task.detached(priority:operation:)`,
/// this function creates a separate, top-level task.
/// Unlike `detach(priority:operation:)`,
/// the task created by `Task.init(priority:operation:)`
/// inherits the priority and actor context of the caller,
/// so the operation is treated more like an asynchronous extension
/// to the synchronous operation.
///
/// You need to keep a reference to the task
/// if you want to cancel it by calling the `Task.cancel()` method.
/// Discarding your reference to a detached task
/// doesn't implicitly cancel that task,
/// it only makes it impossible for you to explicitly cancel the task.
///
/// - Parameters:
/// - taskExecutor: the preferred task executor for this task,
/// and any child tasks created by it. Explicitly passing `nil` is
/// interpreted as "no preference".
/// - priority: The priority of the task.
/// Pass `nil` to use the priority from `Task.currentPriority`.
/// - operation: The operation to perform.
/// - SeeAlso: ``withTaskExecutorPreference(_:operation:)``
@discardableResult
@_alwaysEmitIntoClient
public init(
executorPreference taskExecutor: consuming (any TaskExecutor)?,
priority: TaskPriority? = nil,
operation: sending @escaping () async throws -> Success
) {
guard let taskExecutor else {
self = Self.init(priority: priority, operation: operation)
return
}
// Set up the job flags for a new task.
let flags = taskCreateFlags(
priority: priority, isChildTask: false, copyTaskLocals: true,
inheritContext: true, enqueueJob: true,
addPendingGroupTaskUnconditionally: false,
isDiscardingTask: false)
#if $BuiltinCreateAsyncTaskOwnedTaskExecutor
let (task, _) = Builtin.createTask(
flags: flags,
initialTaskExecutorConsuming: taskExecutor,
operation: operation)
#else
let executorBuiltin: Builtin.Executor =
taskExecutor.asUnownedTaskExecutor().executor
let (task, _) = Builtin.createAsyncTaskWithExecutor(
flags, executorBuiltin, operation)
#endif
self._task = task
}
}
// ==== Detached tasks ---------------------------------------------------------
@available(SwiftStdlib 6.0, *)
extension Task where Failure == Never {
/// Runs the given nonthrowing operation asynchronously
/// as part of a new top-level task.
///
/// Don't use a detached task if it's possible
/// to model the operation using structured concurrency features like child tasks.
/// Child tasks inherit the parent task's priority and task-local storage,
/// and canceling a parent task automatically cancels all of its child tasks.
/// You need to handle these considerations manually with a detached task.
///
/// You need to keep a reference to the detached task
/// if you want to cancel it by calling the `Task.cancel()` method.
/// Discarding your reference to a detached task
/// doesn't implicitly cancel that task,
/// it only makes it impossible for you to explicitly cancel the task.
///
/// - Parameters:
/// - taskExecutor: the preferred task executor for this task,
/// and any child tasks created by it. Explicitly passing `nil` is
/// interpreted as "no preference".
/// - priority: The priority of the task.
/// Pass `nil` to use the priority from `Task.currentPriority`.
/// - operation: The operation to perform.
/// - Returns: A reference to the newly created task.
/// - SeeAlso: ``withTaskExecutorPreference(_:operation:)``
@discardableResult
@_alwaysEmitIntoClient
public static func detached(
executorPreference taskExecutor: (any TaskExecutor)?,
priority: TaskPriority? = nil,
operation: sending @escaping () async -> Success
) -> Task<Success, Failure> {
guard let taskExecutor else {
return Self.detached(priority: priority, operation: operation)
}
// Set up the job flags for a new task.
let flags = taskCreateFlags(
priority: priority, isChildTask: false, copyTaskLocals: false,
inheritContext: false, enqueueJob: true,
addPendingGroupTaskUnconditionally: false,
isDiscardingTask: false)
#if $BuiltinCreateAsyncTaskOwnedTaskExecutor
let (task, _) = Builtin.createTask(
flags: flags,
initialTaskExecutorConsuming: taskExecutor,
operation: operation)
#else
let executorBuiltin: Builtin.Executor =
taskExecutor.asUnownedTaskExecutor().executor
let (task, _) = Builtin.createAsyncTaskWithExecutor(
flags, executorBuiltin, operation)
#endif
return Task(task)
}
}
@available(SwiftStdlib 6.0, *)
extension Task where Failure == Error {
/// Runs the given throwing operation asynchronously
/// as part of a new top-level task.
///
/// If the operation throws an error, this method propagates that error.
///
/// Don't use a detached task if it's possible
/// to model the operation using structured concurrency features like child tasks.
/// Child tasks inherit the parent task's priority and task-local storage,
/// and canceling a parent task automatically cancels all of its child tasks.
/// You need to handle these considerations manually with a detached task.
///
/// You need to keep a reference to the detached task
/// if you want to cancel it by calling the `Task.cancel()` method.
/// Discarding your reference to a detached task
/// doesn't implicitly cancel that task,
/// it only makes it impossible for you to explicitly cancel the task.
///
/// - Parameters:
/// - taskExecutor: the preferred task executor for this task,
/// and any child tasks created by it. Explicitly passing `nil` is
/// interpreted as "no preference".
/// - priority: The priority of the task.
/// Pass `nil` to use the priority from `Task.currentPriority`.
/// - operation: The operation to perform.
/// - Returns: A reference to the newly created task.
/// - SeeAlso: ``withTaskExecutorPreference(_:operation:)``
@discardableResult
@_alwaysEmitIntoClient
public static func detached(
executorPreference taskExecutor: (any TaskExecutor)?,
priority: TaskPriority? = nil,
operation: sending @escaping () async throws -> Success
) -> Task<Success, Failure> {
guard let taskExecutor else {
return Self.detached(priority: priority, operation: operation)
}
// Set up the job flags for a new task.
let flags = taskCreateFlags(
priority: priority, isChildTask: false, copyTaskLocals: false,
inheritContext: false, enqueueJob: true,
addPendingGroupTaskUnconditionally: false,
isDiscardingTask: false)
#if $BuiltinCreateAsyncTaskOwnedTaskExecutor
let (task, _) = Builtin.createTask(
flags: flags,
initialTaskExecutorConsuming: taskExecutor,
operation: operation)
#else
let executorBuiltin: Builtin.Executor =
taskExecutor.asUnownedTaskExecutor().executor
let (task, _) = Builtin.createAsyncTaskWithExecutor(
flags, executorBuiltin, operation)
#endif
return Task(task)
}
}
// ==== Unsafe Current Task ----------------------------------------------------
@available(SwiftStdlib 6.0, *)
extension UnsafeCurrentTask {
/// The current ``TaskExecutor`` preference, if this task has one configured.
///
/// The executor may be used to compare for equality with an expected executor preference.
///
/// The lifetime of an executor is not guaranteed by an ``UnownedTaskExecutor``,
/// so accessing it must be handled with great case -- and the program must use other
/// means to guarantee the executor remains alive while it is in use.
@available(SwiftStdlib 6.0, *)
public var unownedTaskExecutor: UnownedTaskExecutor? {
let ref = _getPreferredTaskExecutor()
return UnownedTaskExecutor(ref)
}
}
// ==== Runtime ---------------------------------------------------------------
@available(SwiftStdlib 6.0, *)
@_silgen_name("swift_task_getPreferredTaskExecutor")
internal func _getPreferredTaskExecutor() -> Builtin.Executor
typealias TaskExecutorPreferenceStatusRecord = UnsafeRawPointer
@available(SwiftStdlib 6.0, *)
@_silgen_name("swift_task_pushTaskExecutorPreference")
internal func _pushTaskExecutorPreference(_ executor: Builtin.Executor)
-> TaskExecutorPreferenceStatusRecord
@available(SwiftStdlib 6.0, *)
@_silgen_name("swift_task_popTaskExecutorPreference")
internal func _popTaskExecutorPreference(
record: TaskExecutorPreferenceStatusRecord
)
/// Get the "undefined" task executor reference.
///
/// It can be used to compare against, and is semantically equivalent to
/// "no preference".
@available(SwiftStdlib 6.0, *)
@usableFromInline
internal func _getUndefinedTaskExecutor() -> Builtin.Executor {
// Similar to the `_getGenericSerialExecutor` this method relies
// on the runtime representation of the "undefined" executor
// to be specifically `{0, 0}` (a null-pointer to an executor and witness
// table).
//
// Rather than call into the runtime to return the
// `TaskExecutorRef::undefined()`` we this information to bitcast
// and return it directly.
unsafeBitCast((UInt(0), UInt(0)), to: Builtin.Executor.self)
}
#endif // !SWIFT_STDLIB_TASK_TO_THREAD_MODEL_CONCURRENCY
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