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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import SwiftShims
#if INTERNAL_CHECKS_ENABLED && COW_CHECKS_ENABLED
@_silgen_name("swift_COWChecksEnabled")
public func _COWChecksEnabled() -> Bool
#endif
/// Class used whose sole instance is used as storage for empty
/// arrays. The instance is defined in the runtime and statically
/// initialized. See stdlib/runtime/GlobalObjects.cpp for details.
/// Because it's statically referenced, it requires non-lazy realization
/// by the Objective-C runtime.
///
/// NOTE: older runtimes called this _EmptyArrayStorage. The two must
/// coexist, so it was renamed. The old name must not be used in the new
/// runtime.
@_fixed_layout
@usableFromInline
@_objc_non_lazy_realization
internal final class __EmptyArrayStorage
: __ContiguousArrayStorageBase {
@inlinable
@nonobjc
internal init(_doNotCallMe: ()) {
_internalInvariantFailure("creating instance of __EmptyArrayStorage")
}
#if _runtime(_ObjC)
override internal func _withVerbatimBridgedUnsafeBuffer<R>(
_ body: (UnsafeBufferPointer<AnyObject>) throws -> R
) rethrows -> R? {
return try body(UnsafeBufferPointer(start: nil, count: 0))
}
override internal func _getNonVerbatimBridgingBuffer() -> _BridgingBuffer {
return _BridgingBuffer(0)
}
#endif
@inlinable
override internal func canStoreElements(ofDynamicType _: Any.Type) -> Bool {
return false
}
/// A type that every element in the array is.
@inlinable
@_unavailableInEmbedded
override internal var staticElementType: Any.Type {
return Void.self
}
}
@available(*, unavailable)
extension __EmptyArrayStorage: Sendable {}
#if $Embedded
// In embedded Swift, the stdlib is a .swiftmodule only without any .o/.a files,
// to allow consuming it by clients with different LLVM codegen setting (-mcpu
// flags, etc.), which means we cannot declare the singleton in a C/C++ file.
//
// TODO: We should figure out how to make this a constant so that it's placed in
// non-writable memory (can't be a let, Builtin.addressof below requires a var).
public var _swiftEmptyArrayStorage: (Int, Int, Int, Int) =
(/*isa*/0, /*refcount*/-1, /*count*/0, /*flags*/1)
#endif
/// The storage for static read-only arrays.
///
/// In contrast to `_ContiguousArrayStorage` this class is _not_ generic over
/// the element type, because the metatype for static read-only arrays cannot
/// be instantiated at runtime.
///
/// Static read-only arrays can only contain non-verbatim bridged element types.
@_fixed_layout
@usableFromInline
@_objc_non_lazy_realization
internal final class __StaticArrayStorage
: __ContiguousArrayStorageBase {
@inlinable
@nonobjc
internal init(_doNotCallMe: ()) {
_internalInvariantFailure("creating instance of __StaticArrayStorage")
}
#if _runtime(_ObjC)
override internal func _withVerbatimBridgedUnsafeBuffer<R>(
_ body: (UnsafeBufferPointer<AnyObject>) throws -> R
) rethrows -> R? {
return nil
}
override internal func _getNonVerbatimBridgingBuffer() -> _BridgingBuffer {
fatalError("__StaticArrayStorage._withVerbatimBridgedUnsafeBuffer must not be called")
}
#endif
@inlinable
override internal func canStoreElements(ofDynamicType _: Any.Type) -> Bool {
return false
}
@inlinable
@_unavailableInEmbedded
override internal var staticElementType: Any.Type {
fatalError("__StaticArrayStorage.staticElementType must not be called")
}
}
@available(*, unavailable)
extension __StaticArrayStorage: Sendable {}
/// The empty array prototype. We use the same object for all empty
/// `[Native]Array<Element>`s.
@inlinable
internal var _emptyArrayStorage: __EmptyArrayStorage {
return Builtin.bridgeFromRawPointer(
Builtin.addressof(&_swiftEmptyArrayStorage))
}
// The class that implements the storage for a ContiguousArray<Element>
@_fixed_layout
@usableFromInline
internal final class _ContiguousArrayStorage<
Element
>: __ContiguousArrayStorageBase {
@inlinable
deinit {
_elementPointer.deinitialize(count: countAndCapacity.count)
_fixLifetime(self)
}
#if _runtime(_ObjC)
internal final override func withUnsafeBufferOfObjects<R>(
_ body: (UnsafeBufferPointer<AnyObject>) throws -> R
) rethrows -> R {
_internalInvariant(_isBridgedVerbatimToObjectiveC(Element.self))
let count = countAndCapacity.count
let elements = UnsafeRawPointer(_elementPointer)
.assumingMemoryBound(to: AnyObject.self)
defer { _fixLifetime(self) }
return try body(UnsafeBufferPointer(start: elements, count: count))
}
@objc(countByEnumeratingWithState:objects:count:)
@_effects(releasenone)
internal final override func countByEnumerating(
with state: UnsafeMutablePointer<_SwiftNSFastEnumerationState>,
objects: UnsafeMutablePointer<AnyObject>?, count: Int
) -> Int {
var enumerationState = state.pointee
if enumerationState.state != 0 {
return 0
}
return withUnsafeBufferOfObjects {
objects in
enumerationState.mutationsPtr = _fastEnumerationStorageMutationsPtr
enumerationState.itemsPtr =
AutoreleasingUnsafeMutablePointer(objects.baseAddress)
enumerationState.state = 1
state.pointee = enumerationState
return objects.count
}
}
@inline(__always)
@_effects(readonly)
@nonobjc private func _objectAt(_ index: Int) -> Unmanaged<AnyObject> {
return withUnsafeBufferOfObjects {
objects in
_precondition(
_isValidArraySubscript(index, count: objects.count),
"Array index out of range")
return Unmanaged.passUnretained(objects[index])
}
}
@objc(objectAtIndexedSubscript:)
@_effects(readonly)
final override internal func objectAtSubscript(_ index: Int) -> Unmanaged<AnyObject> {
return _objectAt(index)
}
@objc(objectAtIndex:)
@_effects(readonly)
final override internal func objectAt(_ index: Int) -> Unmanaged<AnyObject> {
return _objectAt(index)
}
@objc internal override final var count: Int {
@_effects(readonly) get {
return withUnsafeBufferOfObjects { $0.count }
}
}
@_effects(releasenone)
@objc internal override final func getObjects(
_ aBuffer: UnsafeMutablePointer<AnyObject>, range: _SwiftNSRange
) {
return withUnsafeBufferOfObjects {
objects in
_precondition(
_isValidArrayIndex(range.location, count: objects.count),
"Array index out of range")
_precondition(
_isValidArrayIndex(
range.location + range.length, count: objects.count),
"Array index out of range")
if objects.isEmpty { return }
// These objects are "returned" at +0, so treat them as pointer values to
// avoid retains. Copy bytes via a raw pointer to circumvent reference
// counting while correctly aliasing with all other pointer types.
UnsafeMutableRawPointer(aBuffer).copyMemory(
from: objects.baseAddress! + range.location,
byteCount: range.length * MemoryLayout<AnyObject>.stride)
}
}
/// If the `Element` is bridged verbatim, invoke `body` on an
/// `UnsafeBufferPointer` to the elements and return the result.
/// Otherwise, return `nil`.
internal final override func _withVerbatimBridgedUnsafeBuffer<R>(
_ body: (UnsafeBufferPointer<AnyObject>) throws -> R
) rethrows -> R? {
var result: R?
try self._withVerbatimBridgedUnsafeBufferImpl {
result = try body($0)
}
return result
}
/// If `Element` is bridged verbatim, invoke `body` on an
/// `UnsafeBufferPointer` to the elements.
internal final func _withVerbatimBridgedUnsafeBufferImpl(
_ body: (UnsafeBufferPointer<AnyObject>) throws -> Void
) rethrows {
if _isBridgedVerbatimToObjectiveC(Element.self) {
let count = countAndCapacity.count
let elements = UnsafeRawPointer(_elementPointer)
.assumingMemoryBound(to: AnyObject.self)
defer { _fixLifetime(self) }
try body(UnsafeBufferPointer(start: elements, count: count))
}
}
/// Bridge array elements and return a new buffer that owns them.
///
/// - Precondition: `Element` is bridged non-verbatim.
override internal func _getNonVerbatimBridgingBuffer() -> _BridgingBuffer {
_internalInvariant(
!_isBridgedVerbatimToObjectiveC(Element.self),
"Verbatim bridging should be handled separately")
let count = countAndCapacity.count
let result = _BridgingBuffer(count)
let resultPtr = result.baseAddress
let p = _elementPointer
for i in 0..<count {
(resultPtr + i).initialize(to: _bridgeAnythingToObjectiveC(p[i]))
}
_fixLifetime(self)
return result
}
#endif
/// Returns `true` if the `proposedElementType` is `Element` or a subclass of
/// `Element`. We can't store anything else without violating type
/// safety; for example, the destructor has static knowledge that
/// all of the elements can be destroyed as `Element`.
@inlinable
internal override func canStoreElements(
ofDynamicType proposedElementType: Any.Type
) -> Bool {
#if _runtime(_ObjC)
return proposedElementType is Element.Type
#else
// FIXME: Dynamic casts don't currently work without objc.
// rdar://problem/18801510
return false
#endif
}
/// A type that every element in the array is.
@inlinable
@_unavailableInEmbedded
internal override var staticElementType: Any.Type {
return Element.self
}
@inlinable
internal final var _elementPointer: UnsafeMutablePointer<Element> {
return UnsafeMutablePointer(Builtin.projectTailElems(self, Element.self))
}
}
@available(*, unavailable)
extension _ContiguousArrayStorage: Sendable {}
@_alwaysEmitIntoClient
@inline(__always)
internal func _uncheckedUnsafeBitCast<T, U>(_ x: T, to type: U.Type) -> U {
return Builtin.reinterpretCast(x)
}
@_alwaysEmitIntoClient
@inline(never)
@_effects(readonly)
@_semantics("array.getContiguousArrayStorageType")
func getContiguousArrayStorageType<Element>(
for: Element.Type
) -> _ContiguousArrayStorage<Element>.Type {
// We can only reset the type metadata to the correct metadata when bridging
// on the current OS going forward.
if #available(macOS 13.0, iOS 16.0, watchOS 9.0, tvOS 16.0, *) { // SwiftStdlib 5.7
if Element.self is AnyObject.Type {
return _uncheckedUnsafeBitCast(
_ContiguousArrayStorage<AnyObject>.self,
to: _ContiguousArrayStorage<Element>.Type.self)
}
}
return _ContiguousArrayStorage<Element>.self
}
@usableFromInline
@frozen
internal struct _ContiguousArrayBuffer<Element>: _ArrayBufferProtocol {
@usableFromInline
internal var _storage: __ContiguousArrayStorageBase
/// Make a buffer with uninitialized elements. After using this
/// method, you must either initialize the `count` elements at the
/// result's `.firstElementAddress` or set the result's `.count`
/// to zero.
@inlinable
internal init(
_uninitializedCount uninitializedCount: Int,
minimumCapacity: Int
) {
let realMinimumCapacity = Swift.max(uninitializedCount, minimumCapacity)
if realMinimumCapacity == 0 {
self = _ContiguousArrayBuffer<Element>()
}
else {
#if !$Embedded
_storage = Builtin.allocWithTailElems_1(
getContiguousArrayStorageType(for: Element.self), realMinimumCapacity._builtinWordValue, Element.self)
#else
_storage = Builtin.allocWithTailElems_1(
_ContiguousArrayStorage<Element>.self, realMinimumCapacity._builtinWordValue, Element.self)
#endif
let storageAddr = UnsafeMutableRawPointer(Builtin.bridgeToRawPointer(_storage))
let allocSize: Int?
#if !$Embedded
allocSize = _mallocSize(ofAllocation: storageAddr)
#else
allocSize = nil
#endif
if let allocSize {
let endAddr = storageAddr + allocSize
let realCapacity = endAddr.assumingMemoryBound(to: Element.self) - firstElementAddress
_initStorageHeader(
count: uninitializedCount, capacity: realCapacity)
} else {
_initStorageHeader(
count: uninitializedCount, capacity: realMinimumCapacity)
}
}
}
/// Initialize using the given uninitialized `storage`.
/// The storage is assumed to be uninitialized. The returned buffer has the
/// body part of the storage initialized, but not the elements.
///
/// - Warning: The result has uninitialized elements.
///
/// - Warning: storage may have been stack-allocated, so it's
/// crucial not to call, e.g., `malloc_size` on it.
@inlinable
internal init(count: Int, storage: _ContiguousArrayStorage<Element>) {
_storage = storage
_initStorageHeader(count: count, capacity: count)
}
@inlinable
internal init(_ storage: __ContiguousArrayStorageBase) {
_storage = storage
}
/// Initialize the body part of our storage.
///
/// - Warning: does not initialize elements
@inlinable
internal func _initStorageHeader(count: Int, capacity: Int) {
#if _runtime(_ObjC)
let verbatim = _isBridgedVerbatimToObjectiveC(Element.self)
#else
let verbatim = false
#endif
// We can initialize by assignment because _ArrayBody is a trivial type,
// i.e. contains no references.
_storage.countAndCapacity = _ArrayBody(
count: count,
capacity: capacity,
elementTypeIsBridgedVerbatim: verbatim)
}
/// True, if the array is native and does not need a deferred type check.
@inlinable
internal var arrayPropertyIsNativeTypeChecked: Bool {
return true
}
/// A pointer to the first element.
@inlinable
internal var firstElementAddress: UnsafeMutablePointer<Element> {
return UnsafeMutablePointer(Builtin.projectTailElems(_storage,
Element.self))
}
/// A mutable pointer to the first element.
///
/// - Precondition: The buffer must be mutable.
@_alwaysEmitIntoClient
internal var mutableFirstElementAddress: UnsafeMutablePointer<Element> {
return UnsafeMutablePointer(Builtin.projectTailElems(mutableOrEmptyStorage,
Element.self))
}
@inlinable
internal var firstElementAddressIfContiguous: UnsafeMutablePointer<Element>? {
return firstElementAddress
}
/// Call `body(p)`, where `p` is an `UnsafeBufferPointer` over the
/// underlying contiguous storage.
@inlinable
internal func withUnsafeBufferPointer<R>(
_ body: (UnsafeBufferPointer<Element>) throws -> R
) rethrows -> R {
defer { _fixLifetime(self) }
return try body(UnsafeBufferPointer(start: firstElementAddress,
count: count))
}
/// Call `body(p)`, where `p` is an `UnsafeMutableBufferPointer`
/// over the underlying contiguous storage.
@inlinable
internal mutating func withUnsafeMutableBufferPointer<R>(
_ body: (UnsafeMutableBufferPointer<Element>) throws -> R
) rethrows -> R {
defer { _fixLifetime(self) }
return try body(
UnsafeMutableBufferPointer(start: firstElementAddress, count: count))
}
//===--- _ArrayBufferProtocol conformance -----------------------------------===//
/// Create an empty buffer.
@inlinable
internal init() {
_storage = _emptyArrayStorage
}
@inlinable
internal init(_buffer buffer: _ContiguousArrayBuffer, shiftedToStartIndex: Int) {
_internalInvariant(shiftedToStartIndex == 0, "shiftedToStartIndex must be 0")
self = buffer
}
@inlinable
internal mutating func requestUniqueMutableBackingBuffer(
minimumCapacity: Int
) -> _ContiguousArrayBuffer<Element>? {
if _fastPath(isUniquelyReferenced() && capacity >= minimumCapacity) {
return self
}
return nil
}
@inlinable
internal mutating func isMutableAndUniquelyReferenced() -> Bool {
return isUniquelyReferenced()
}
/// If this buffer is backed by a `_ContiguousArrayBuffer`
/// containing the same number of elements as `self`, return it.
/// Otherwise, return `nil`.
@inlinable
internal func requestNativeBuffer() -> _ContiguousArrayBuffer<Element>? {
return self
}
@inlinable
@inline(__always)
internal func getElement(_ i: Int) -> Element {
_internalInvariant(i >= 0 && i < count, "Array index out of range")
let addr = UnsafePointer<Element>(
Builtin.projectTailElems(immutableStorage, Element.self))
return addr[i]
}
/// The storage of an immutable buffer.
///
/// - Precondition: The buffer must be immutable.
@_alwaysEmitIntoClient
@inline(__always)
internal var immutableStorage : __ContiguousArrayStorageBase {
#if INTERNAL_CHECKS_ENABLED && COW_CHECKS_ENABLED
_internalInvariant(isImmutable, "Array storage is not immutable")
#endif
return Builtin.COWBufferForReading(_storage)
}
/// The storage of a mutable buffer.
///
/// - Precondition: The buffer must be mutable.
@_alwaysEmitIntoClient
@inline(__always)
internal var mutableStorage : __ContiguousArrayStorageBase {
#if INTERNAL_CHECKS_ENABLED && COW_CHECKS_ENABLED
_internalInvariant(isMutable, "Array storage is immutable")
#endif
return _storage
}
/// The storage of a mutable or empty buffer.
///
/// - Precondition: The buffer must be mutable or the empty array singleton.
@_alwaysEmitIntoClient
@inline(__always)
internal var mutableOrEmptyStorage : __ContiguousArrayStorageBase {
#if INTERNAL_CHECKS_ENABLED && COW_CHECKS_ENABLED
_internalInvariant(isMutable || _storage.countAndCapacity.capacity == 0,
"Array storage is immutable and not empty")
#endif
return _storage
}
#if INTERNAL_CHECKS_ENABLED && COW_CHECKS_ENABLED
@_alwaysEmitIntoClient
internal var isImmutable: Bool {
get {
if (_COWChecksEnabled()) {
return capacity == 0 || _swift_isImmutableCOWBuffer(_storage)
}
return true
}
nonmutating set {
if (_COWChecksEnabled()) {
// Make sure to not modify the empty array singleton (which has a
// capacity of 0).
if capacity > 0 {
let wasImmutable = _swift_setImmutableCOWBuffer(_storage, newValue)
if newValue {
_internalInvariant(!wasImmutable,
"re-setting immutable array buffer to immutable")
} else {
_internalInvariant(wasImmutable,
"re-setting mutable array buffer to mutable")
}
}
}
}
}
@_alwaysEmitIntoClient
internal var isMutable: Bool {
if (_COWChecksEnabled()) {
return !_swift_isImmutableCOWBuffer(_storage)
}
return true
}
#endif
/// Get or set the value of the ith element.
@inlinable
internal subscript(i: Int) -> Element {
@inline(__always)
get {
return getElement(i)
}
@inline(__always)
nonmutating set {
_internalInvariant(i >= 0 && i < count, "Array index out of range")
// FIXME: Manually swap because it makes the ARC optimizer happy. See
// <rdar://problem/16831852> check retain/release order
// firstElementAddress[i] = newValue
var nv = newValue
let tmp = nv
nv = firstElementAddress[i]
firstElementAddress[i] = tmp
}
}
/// The number of elements the buffer stores.
///
/// This property is obsolete. It's only used for the ArrayBufferProtocol and
/// to keep backward compatibility.
/// Use `immutableCount` or `mutableCount` instead.
@inlinable
internal var count: Int {
get {
return _storage.countAndCapacity.count
}
nonmutating set {
_internalInvariant(newValue >= 0)
_internalInvariant(
newValue <= mutableCapacity,
"Can't grow an array buffer past its capacity")
mutableStorage.countAndCapacity.count = newValue
}
}
/// The number of elements of the buffer.
///
/// - Precondition: The buffer must be immutable.
@_alwaysEmitIntoClient
@inline(__always)
internal var immutableCount: Int {
return immutableStorage.countAndCapacity.count
}
/// The number of elements of the buffer.
///
/// - Precondition: The buffer must be mutable.
@_alwaysEmitIntoClient
internal var mutableCount: Int {
@inline(__always)
get {
return mutableOrEmptyStorage.countAndCapacity.count
}
@inline(__always)
nonmutating set {
_internalInvariant(newValue >= 0)
_internalInvariant(
newValue <= mutableCapacity,
"Can't grow an array buffer past its capacity")
mutableStorage.countAndCapacity.count = newValue
}
}
/// Traps unless the given `index` is valid for subscripting, i.e.
/// `0 ≤ index < count`.
///
/// - Precondition: The buffer must be immutable.
@inlinable
@inline(__always)
internal func _checkValidSubscript(_ index: Int) {
_precondition(
(index >= 0) && (index < immutableCount),
"Index out of range"
)
}
/// Traps unless the given `index` is valid for subscripting, i.e.
/// `0 ≤ index < count`.
///
/// - Precondition: The buffer must be mutable.
@_alwaysEmitIntoClient
@inline(__always)
internal func _checkValidSubscriptMutating(_ index: Int) {
_precondition(
(index >= 0) && (index < mutableCount),
"Index out of range"
)
}
/// The number of elements the buffer can store without reallocation.
///
/// This property is obsolete. It's only used for the ArrayBufferProtocol and
/// to keep backward compatibility.
/// Use `immutableCapacity` or `mutableCapacity` instead.
@inlinable
internal var capacity: Int {
return _storage.countAndCapacity.capacity
}
/// The number of elements the buffer can store without reallocation.
///
/// - Precondition: The buffer must be immutable.
@_alwaysEmitIntoClient
@inline(__always)
internal var immutableCapacity: Int {
return immutableStorage.countAndCapacity.capacity
}
/// The number of elements the buffer can store without reallocation.
///
/// - Precondition: The buffer must be mutable.
@_alwaysEmitIntoClient
@inline(__always)
internal var mutableCapacity: Int {
return mutableOrEmptyStorage.countAndCapacity.capacity
}
/// Copy the elements in `bounds` from this buffer into uninitialized
/// memory starting at `target`. Return a pointer "past the end" of the
/// just-initialized memory.
@inlinable
@discardableResult
internal __consuming func _copyContents(
subRange bounds: Range<Int>,
initializing target: UnsafeMutablePointer<Element>
) -> UnsafeMutablePointer<Element> {
_internalInvariant(bounds.lowerBound >= 0)
_internalInvariant(bounds.upperBound >= bounds.lowerBound)
_internalInvariant(bounds.upperBound <= count)
let initializedCount = bounds.upperBound - bounds.lowerBound
target.initialize(
from: firstElementAddress + bounds.lowerBound, count: initializedCount)
_fixLifetime(owner)
return target + initializedCount
}
@inlinable
internal __consuming func _copyContents(
initializing buffer: UnsafeMutableBufferPointer<Element>
) -> (Iterator, UnsafeMutableBufferPointer<Element>.Index) {
guard buffer.count > 0 else { return (makeIterator(), 0) }
let c = Swift.min(self.count, buffer.count)
buffer.baseAddress!.initialize(
from: firstElementAddress,
count: c)
_fixLifetime(owner)
return (IndexingIterator(_elements: self, _position: c), c)
}
/// Returns a `_SliceBuffer` containing the given `bounds` of values
/// from this buffer.
@inlinable
internal subscript(bounds: Range<Int>) -> _SliceBuffer<Element> {
get {
#if $Embedded
let storage = Builtin.castToNativeObject(_storage)
#else
let storage = _storage
#endif
return _SliceBuffer(
owner: storage,
subscriptBaseAddress: firstElementAddress,
indices: bounds,
hasNativeBuffer: true)
}
set {
fatalError("not implemented")
}
}
/// Returns `true` if this buffer's storage is uniquely-referenced;
/// otherwise, returns `false`.
///
/// This function should only be used for internal soundness checks.
/// To guard a buffer mutation, use `beginCOWMutation`.
@inlinable
internal mutating func isUniquelyReferenced() -> Bool {
return _isUnique(&_storage)
}
/// Returns `true` and puts the buffer in a mutable state if the buffer's
/// storage is uniquely-referenced; otherwise, performs no action and returns
/// `false`.
///
/// - Precondition: The buffer must be immutable.
///
/// - Warning: It's a requirement to call `beginCOWMutation` before the buffer
/// is mutated.
@_alwaysEmitIntoClient
internal mutating func beginCOWMutation() -> Bool {
if Bool(Builtin.beginCOWMutation(&_storage)) {
#if INTERNAL_CHECKS_ENABLED && COW_CHECKS_ENABLED
isImmutable = false
#endif
return true
}
return false;
}
/// Puts the buffer in an immutable state.
///
/// - Precondition: The buffer must be mutable or the empty array singleton.
///
/// - Warning: After a call to `endCOWMutation` the buffer must not be mutated
/// until the next call of `beginCOWMutation`.
@_alwaysEmitIntoClient
@inline(__always)
internal mutating func endCOWMutation() {
#if INTERNAL_CHECKS_ENABLED && COW_CHECKS_ENABLED
isImmutable = true
#endif
Builtin.endCOWMutation(&_storage)
}
/// Creates and returns a new uniquely referenced buffer which is a copy of
/// this buffer.
///
/// This buffer is consumed, i.e. it's released.
@_alwaysEmitIntoClient
@inline(never)
@_semantics("optimize.sil.specialize.owned2guarantee.never")
internal __consuming func _consumeAndCreateNew() -> _ContiguousArrayBuffer {
return _consumeAndCreateNew(bufferIsUnique: false,
minimumCapacity: count,
growForAppend: false)
}
/// Creates and returns a new uniquely referenced buffer which is a copy of
/// this buffer.
///
/// If `bufferIsUnique` is true, the buffer is assumed to be uniquely
/// referenced and the elements are moved - instead of copied - to the new
/// buffer.
/// The `minimumCapacity` is the lower bound for the new capacity.
/// If `growForAppend` is true, the new capacity is calculated using
/// `_growArrayCapacity`, but at least kept at `minimumCapacity`.
///
/// This buffer is consumed, i.e. it's released.
@_alwaysEmitIntoClient
@inline(never)
@_semantics("optimize.sil.specialize.owned2guarantee.never")
internal __consuming func _consumeAndCreateNew(
bufferIsUnique: Bool, minimumCapacity: Int, growForAppend: Bool
) -> _ContiguousArrayBuffer {
let newCapacity = _growArrayCapacity(oldCapacity: capacity,
minimumCapacity: minimumCapacity,
growForAppend: growForAppend)
let c = count
_internalInvariant(newCapacity >= c)
let newBuffer = _ContiguousArrayBuffer<Element>(
_uninitializedCount: c, minimumCapacity: newCapacity)
if bufferIsUnique {
// As an optimization, if the original buffer is unique, we can just move
// the elements instead of copying.
let dest = newBuffer.mutableFirstElementAddress
dest.moveInitialize(from: firstElementAddress,
count: c)
mutableCount = 0
} else {
_copyContents(
subRange: 0..<c,
initializing: newBuffer.mutableFirstElementAddress)
}
return newBuffer
}
#if _runtime(_ObjC)
/// Convert to an NSArray.
///
/// - Precondition: `Element` is bridged to Objective-C.
///
/// - Complexity: O(1).
@usableFromInline
internal __consuming func _asCocoaArray() -> AnyObject {
// _asCocoaArray was @inlinable in Swift 5.0 and 5.1, which means that there
// are existing apps out there that effectively have the old implementation
// Be careful with future changes to this function. Here be dragons!
// The old implementation was
// if count == 0 {
// return _emptyArrayStorage
// }
// if _isBridgedVerbatimToObjectiveC(Element.self) {
// return _storage
// }
// return __SwiftDeferredNSArray(_nativeStorage: _storage)
_connectOrphanedFoundationSubclassesIfNeeded()
if count == 0 {
return _emptyArrayStorage
}
if _isBridgedVerbatimToObjectiveC(Element.self) {
if #available(SwiftStdlib 5.7, *) {
// We optimize _ContiguousArrayStorage<Element> where Element is any
// class type to use _ContiguousArrayStorage<AnyObject> when we bridge
// to objective-c we need to set the correct Element type so that when
// we bridge back we can use O(1) bridging i.e we can adopt the storage.
_ = _swift_setClassMetadata(_ContiguousArrayStorage<Element>.self,
onObject: _storage)
}
return _storage
}
if _storage is __StaticArrayStorage {
return __SwiftDeferredStaticNSArray<Element>(_nativeStorage: _storage)
}
return __SwiftDeferredNSArray(_nativeStorage: _storage)
}
#endif
#if $Embedded
public typealias AnyObject = Builtin.NativeObject
#endif
/// An object that keeps the elements stored in this buffer alive.
@inlinable
internal var owner: AnyObject {
#if !$Embedded
return _storage
#else
return Builtin.castToNativeObject(_storage)
#endif
}
/// An object that keeps the elements stored in this buffer alive.
@inlinable
internal var nativeOwner: AnyObject {
return owner
}
/// A value that identifies the storage used by the buffer.
///
/// Two buffers address the same elements when they have the same
/// identity and count.
@inlinable
internal var identity: UnsafeRawPointer {
return UnsafeRawPointer(firstElementAddress)
}
/// Returns `true` if we have storage for elements of the given
/// `proposedElementType`. If not, we'll be treated as immutable.
@inlinable
func canStoreElements(ofDynamicType proposedElementType: Any.Type) -> Bool {
return _storage.canStoreElements(ofDynamicType: proposedElementType)
}
/// Returns `true` if the buffer stores only elements of type `U`.
///
/// - Precondition: `U` is a class or `@objc` existential.
///
/// - Complexity: O(*n*)
@inlinable
@_unavailableInEmbedded
internal func storesOnlyElementsOfType<U>(
_: U.Type
) -> Bool {
_internalInvariant(_isClassOrObjCExistential(U.self))
if _fastPath(_storage.staticElementType is U.Type) {
// Done in O(1)
return true
}
// Check the elements
for x in self {
if !(x is U) {
return false
}
}
return true
}
}
@available(*, unavailable)
extension _ContiguousArrayBuffer: Sendable {}
/// Append the elements of `rhs` to `lhs`.
@inlinable
internal func += <Element, C: Collection>(
lhs: inout _ContiguousArrayBuffer<Element>, rhs: __owned C
) where C.Element == Element {
let oldCount = lhs.count
let newCount = oldCount + rhs.count
let buf: UnsafeMutableBufferPointer<Element>
if _fastPath(newCount <= lhs.capacity) {
buf = UnsafeMutableBufferPointer(
start: lhs.firstElementAddress + oldCount,
count: rhs.count)
lhs.mutableCount = newCount
}
else {
var newLHS = _ContiguousArrayBuffer<Element>(
_uninitializedCount: newCount,
minimumCapacity: _growArrayCapacity(lhs.capacity))
newLHS.firstElementAddress.moveInitialize(
from: lhs.firstElementAddress, count: oldCount)
lhs.mutableCount = 0
(lhs, newLHS) = (newLHS, lhs)
buf = UnsafeMutableBufferPointer(
start: lhs.firstElementAddress + oldCount,
count: rhs.count)
}
var (remainders,writtenUpTo) = buf.initialize(from: rhs)
// ensure that exactly rhs.count elements were written
_precondition(remainders.next() == nil, "rhs underreported its count")
_precondition(writtenUpTo == buf.endIndex, "rhs overreported its count")
}
extension _ContiguousArrayBuffer: RandomAccessCollection {
/// The position of the first element in a non-empty collection.
///
/// In an empty collection, `startIndex == endIndex`.
@inlinable
internal var startIndex: Int {
return 0
}
/// The collection's "past the end" position.
///
/// `endIndex` is not a valid argument to `subscript`, and is always
/// reachable from `startIndex` by zero or more applications of
/// `index(after:)`.
@inlinable
internal var endIndex: Int {
return count
}
@usableFromInline
internal typealias Indices = Range<Int>
}
extension Sequence {
@inlinable
public __consuming func _copyToContiguousArray() -> ContiguousArray<Element> {
return _copySequenceToContiguousArray(self)
}
}
@inlinable
internal func _copySequenceToContiguousArray<
S: Sequence
>(_ source: S) -> ContiguousArray<S.Element> {
let initialCapacity = source.underestimatedCount
var builder =
_UnsafePartiallyInitializedContiguousArrayBuffer<S.Element>(
initialCapacity: initialCapacity)
var iterator = source.makeIterator()
// FIXME(performance): use _copyContents(initializing:).
// Add elements up to the initial capacity without checking for regrowth.
for _ in 0..<initialCapacity {
builder.addWithExistingCapacity(iterator.next()!)
}
// Add remaining elements, if any.
while let element = iterator.next() {
builder.add(element)
}
return builder.finish()
}
extension Collection {
@inlinable
public __consuming func _copyToContiguousArray() -> ContiguousArray<Element> {
return _copyCollectionToContiguousArray(self)
}
}
extension _ContiguousArrayBuffer {
@inlinable
internal __consuming func _copyToContiguousArray() -> ContiguousArray<Element> {
return ContiguousArray(_buffer: self)
}
}
/// This is a fast implementation of _copyToContiguousArray() for collections.
///
/// It avoids the extra retain, release overhead from storing the
/// ContiguousArrayBuffer into
/// _UnsafePartiallyInitializedContiguousArrayBuffer. Since we do not support
/// ARC loops, the extra retain, release overhead cannot be eliminated which
/// makes assigning ranges very slow. Once this has been implemented, this code
/// should be changed to use _UnsafePartiallyInitializedContiguousArrayBuffer.
@inlinable
internal func _copyCollectionToContiguousArray<
C: Collection
>(_ source: C) -> ContiguousArray<C.Element>
{
let count = source.count
if count == 0 {
return ContiguousArray()
}
var result = _ContiguousArrayBuffer<C.Element>(
_uninitializedCount: count,
minimumCapacity: 0)
let p = UnsafeMutableBufferPointer(
start: result.firstElementAddress,
count: count)
var (itr, end) = source._copyContents(initializing: p)
_debugPrecondition(itr.next() == nil,
"invalid Collection: more than 'count' elements in collection")
// We also have to check the evil shrink case in release builds, because
// it can result in uninitialized array elements and therefore undefined
// behavior.
_precondition(end == p.endIndex,
"invalid Collection: less than 'count' elements in collection")
result.endCOWMutation()
return ContiguousArray(_buffer: result)
}
/// A "builder" interface for initializing array buffers.
///
/// This presents a "builder" interface for initializing an array buffer
/// element-by-element. The type is unsafe because it cannot be deinitialized
/// until the buffer has been finalized by a call to `finish`.
@usableFromInline
@frozen
internal struct _UnsafePartiallyInitializedContiguousArrayBuffer<Element> {
@usableFromInline
internal var result: _ContiguousArrayBuffer<Element>
@usableFromInline
internal var p: UnsafeMutablePointer<Element>
@usableFromInline
internal var remainingCapacity: Int
/// Initialize the buffer with an initial size of `initialCapacity`
/// elements.
@inlinable
@inline(__always) // For performance reasons.
internal init(initialCapacity: Int) {
if initialCapacity == 0 {
result = _ContiguousArrayBuffer()
} else {
result = _ContiguousArrayBuffer(
_uninitializedCount: initialCapacity,
minimumCapacity: 0)
}
p = result.firstElementAddress
remainingCapacity = result.capacity
}
/// Add an element to the buffer, reallocating if necessary.
@inlinable
@inline(__always) // For performance reasons.
internal mutating func add(_ element: Element) {
if remainingCapacity == 0 {
// Reallocate.
let newCapacity = max(_growArrayCapacity(result.capacity), 1)
var newResult = _ContiguousArrayBuffer<Element>(
_uninitializedCount: newCapacity, minimumCapacity: 0)
p = newResult.firstElementAddress + result.capacity
remainingCapacity = newResult.capacity - result.capacity
if !result.isEmpty {
// This check prevents a data race writing to _swiftEmptyArrayStorage
// Since count is always 0 there, this code does nothing anyway
newResult.firstElementAddress.moveInitialize(
from: result.firstElementAddress, count: result.capacity)
result.mutableCount = 0
}
(result, newResult) = (newResult, result)
}
addWithExistingCapacity(element)
}
/// Add an element to the buffer, which must have remaining capacity.
@inlinable
@inline(__always) // For performance reasons.
internal mutating func addWithExistingCapacity(_ element: Element) {
_internalInvariant(remainingCapacity > 0,
"_UnsafePartiallyInitializedContiguousArrayBuffer has no more capacity")
remainingCapacity -= 1
p.initialize(to: element)
p += 1
}
/// Finish initializing the buffer, adjusting its count to the final
/// number of elements.
///
/// Returns the fully-initialized buffer. `self` is reset to contain an
/// empty buffer and cannot be used afterward.
@inlinable
@inline(__always) // For performance reasons.
internal mutating func finish() -> ContiguousArray<Element> {
// Adjust the initialized count of the buffer.
if (result.capacity != 0) {
result.mutableCount = result.capacity - remainingCapacity
} else {
_internalInvariant(remainingCapacity == 0)
_internalInvariant(result.count == 0)
}
return finishWithOriginalCount()
}
/// Finish initializing the buffer, assuming that the number of elements
/// exactly matches the `initialCount` for which the initialization was
/// started.
///
/// Returns the fully-initialized buffer. `self` is reset to contain an
/// empty buffer and cannot be used afterward.
@inlinable
@inline(__always) // For performance reasons.
internal mutating func finishWithOriginalCount() -> ContiguousArray<Element> {
_internalInvariant(remainingCapacity == result.capacity - result.count,
"_UnsafePartiallyInitializedContiguousArrayBuffer has incorrect count")
var finalResult = _ContiguousArrayBuffer<Element>()
(finalResult, result) = (result, finalResult)
remainingCapacity = 0
finalResult.endCOWMutation()
return ContiguousArray(_buffer: finalResult)
}
}
@available(*, unavailable)
extension _UnsafePartiallyInitializedContiguousArrayBuffer: Sendable {}
|