File: distributed_actor_decode.swift

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// RUN: %target-run-simple-swift( -Xfrontend -disable-availability-checking -parse-as-library) | %FileCheck %s

// REQUIRES: executable_test
// REQUIRES: concurrency
// REQUIRES: distributed

// UNSUPPORTED: use_os_stdlib
// UNSUPPORTED: back_deployment_runtime

import Distributed

distributed actor DA: CustomStringConvertible {
  typealias ActorSystem = FakeActorSystem

  nonisolated var description: String {
    "DA(\(self.id))"
  }
}

// ==== Fake Transport ---------------------------------------------------------

struct ActorAddress: Hashable, Sendable, Codable {
  let address: String
  init(parse address : String) {
    self.address = address
  }

  // Explicit implementations to make our TestEncoder/Decoder simpler
  init(from decoder: Decoder) throws {
    let container = try decoder.singleValueContainer()
    self.address = try container.decode(String.self)
    print("decode ActorAddress -> \(self)")
  }

  func encode(to encoder: Encoder) throws {
    print("encode \(self)")
    var container = encoder.singleValueContainer()
    try container.encode(self.address)
  }
}

final class FakeActorSystem: DistributedActorSystem {
  typealias ActorID = ActorAddress
  typealias InvocationDecoder = FakeInvocation
  typealias InvocationEncoder = FakeInvocation
  typealias SerializationRequirement = Codable
  typealias ResultHandler = FakeResultHandler

  func resolve<Act>(id: ActorID, as actorType: Act.Type) throws -> Act?
      where Act: DistributedActor,
            Act.ID == ActorID  {
    print("resolve type:\(actorType), address:\(id)")
    return nil
  }

  func assignID<Act>(_ actorType: Act.Type) -> ActorID
      where Act: DistributedActor, Act.ID == ActorID {
    let address = ActorAddress(parse: "xxx")
    print("assign type:\(actorType), address:\(address)")
    return address
  }

  func actorReady<Act>(_ actor: Act)
      where Act: DistributedActor,
      Act.ID == ActorID {
    print("ready actor:\(actor), address:\(actor.id)")
  }

  func resignID(_ id: ActorID) {
    print("resign address:\(id)")
  }

  func makeInvocationEncoder() -> InvocationEncoder {
    .init()
  }

  func remoteCall<Act, Err, Res>(
    on actor: Act,
    target: RemoteCallTarget,
    invocation invocationEncoder: inout InvocationEncoder,
    throwing: Err.Type,
    returning: Res.Type
  ) async throws -> Res
    where Act: DistributedActor,
          Act.ID == ActorID,
          Err: Error,
          Res: SerializationRequirement {
      fatalError("not implemented: \(#function)")
  }

  func remoteCallVoid<Act, Err>(
    on actor: Act,
    target: RemoteCallTarget,
    invocation invocationEncoder: inout InvocationEncoder,
    throwing: Err.Type
  ) async throws
    where Act: DistributedActor,
          Act.ID == ActorID,
          Err: Error {
      fatalError("not implemented: \(#function)")
  }

}

final class FakeInvocation: DistributedTargetInvocationEncoder, DistributedTargetInvocationDecoder {
  typealias SerializationRequirement = Codable

  func recordGenericSubstitution<T>(_ type: T.Type) throws {}
  func recordArgument<Value: SerializationRequirement>(_ argument: RemoteCallArgument<Value>) throws {}
  func recordReturnType<R: SerializationRequirement>(_ type: R.Type) throws {}
  func recordErrorType<E: Error>(_ type: E.Type) throws {}
  func doneRecording() throws {}

  // === Receiving / decoding -------------------------------------------------

  func decodeGenericSubstitutions() throws -> [Any.Type] { [] }
  func decodeNextArgument<Argument: SerializationRequirement>() throws -> Argument { fatalError() }
  func decodeReturnType() throws -> Any.Type? { nil }
  func decodeErrorType() throws -> Any.Type? { nil }
}

@available(SwiftStdlib 5.5, *)
typealias DefaultDistributedActorSystem = FakeActorSystem

// ==== Test Coding ------------------------------------------------------------

class TestEncoder: Encoder {
  var codingPath: [CodingKey]
  var userInfo: [CodingUserInfoKey: Any]

  var data: String? = nil

  init(system: FakeActorSystem) {
    self.codingPath = []
    self.userInfo = [.actorSystemKey: system]
  }

  func container<Key>(keyedBy type: Key.Type) -> KeyedEncodingContainer<Key> {
    fatalError("Not implemented: \(#function)")
  }

  func unkeyedContainer() -> UnkeyedEncodingContainer {
    fatalError("Not implemented: \(#function)")
  }

  func singleValueContainer() -> SingleValueEncodingContainer {
    TestSingleValueEncodingContainer(parent: self)
  }

  class TestSingleValueEncodingContainer: SingleValueEncodingContainer {
    let parent: TestEncoder
    init(parent: TestEncoder) {
      self.parent = parent
    }

    var codingPath: [CodingKey] = []

    func encodeNil() throws { fatalError("Not implemented: \(#function)") }
    func encode(_ value: Bool) throws { fatalError("Not implemented: \(#function)") }
    func encode(_ value: String) throws {

    }
    func encode(_ value: Double) throws { fatalError("Not implemented: \(#function)") }
    func encode(_ value: Float) throws { fatalError("Not implemented: \(#function)") }
    func encode(_ value: Int) throws { fatalError("Not implemented: \(#function)") }
    func encode(_ value: Int8) throws { fatalError("Not implemented: \(#function)") }
    func encode(_ value: Int16) throws { fatalError("Not implemented: \(#function)") }
    func encode(_ value: Int32) throws { fatalError("Not implemented: \(#function)") }
    func encode(_ value: Int64) throws { fatalError("Not implemented: \(#function)") }
    func encode(_ value: UInt) throws { fatalError("Not implemented: \(#function)") }
    func encode(_ value: UInt8) throws { fatalError("Not implemented: \(#function)") }
    func encode(_ value: UInt16) throws { fatalError("Not implemented: \(#function)") }
    func encode(_ value: UInt32) throws { fatalError("Not implemented: \(#function)") }
    func encode(_ value: UInt64) throws { fatalError("Not implemented: \(#function)") }
    func encode<T: Encodable>(_ value: T) throws {
      print("encode: \(value)")
      if let address = value as? ActorAddress {
        self.parent.data = address.address
      }
    }
  }

  func encode<Act: DistributedActor>(_ actor: Act) throws -> String where Act.ID: Codable {
    try actor.encode(to: self)
    return self.data!
  }
}

@available(SwiftStdlib 5.5, *)
public struct FakeResultHandler: DistributedTargetInvocationResultHandler {
  public typealias SerializationRequirement = Codable

  public func onReturn<Success: SerializationRequirement>(value: Success) async throws {
    fatalError("Not implemented: \(#function)")
  }

  public func onReturnVoid() async throws {
    fatalError("Not implemented: \(#function)")
  }

  public func onThrow<Err: Error>(error: Err) async throws {
    fatalError("Not implemented: \(#function)")
  }
}

class TestDecoder: Decoder {
  let encoder: TestEncoder
  let data: String

  init(encoder: TestEncoder, system: FakeActorSystem, data: String) {
    self.encoder = encoder
    self.userInfo = [.actorSystemKey: system]
    self.data = data
  }

  var codingPath: [CodingKey] = []
  var userInfo: [CodingUserInfoKey : Any]

  func container<Key>(keyedBy type: Key.Type) throws -> KeyedDecodingContainer<Key> where Key : CodingKey {
    fatalError("Not implemented: \(#function)")
  }
  func unkeyedContainer() throws -> UnkeyedDecodingContainer {
    fatalError("Not implemented: \(#function)")
  }
  func singleValueContainer() throws -> SingleValueDecodingContainer {
    TestSingleValueDecodingContainer(parent: self)
  }

  class TestSingleValueDecodingContainer: SingleValueDecodingContainer {
    let parent: TestDecoder
    init(parent: TestDecoder) {
      self.parent = parent
    }

    var codingPath: [CodingKey] = []
    func decodeNil() -> Bool { fatalError("Not implemented: \(#function)") }
    func decode(_ type: Bool.Type) throws -> Bool { fatalError("Not implemented: \(#function)") }
    func decode(_ type: String.Type) throws -> String {
      print("decode String -> \(self.parent.data)")
      return self.parent.data
    }
    func decode(_ type: Double.Type) throws -> Double { fatalError("Not implemented: \(#function)") }
    func decode(_ type: Float.Type) throws -> Float { fatalError("Not implemented: \(#function)") }
    func decode(_ type: Int.Type) throws -> Int { fatalError("Not implemented: \(#function)") }
    func decode(_ type: Int8.Type) throws -> Int8 { fatalError("Not implemented: \(#function)") }
    func decode(_ type: Int16.Type) throws -> Int16 { fatalError("Not implemented: \(#function)") }
    func decode(_ type: Int32.Type) throws -> Int32 { fatalError("Not implemented: \(#function)") }
    func decode(_ type: Int64.Type) throws -> Int64 { fatalError("Not implemented: \(#function)") }
    func decode(_ type: UInt.Type) throws -> UInt { fatalError("Not implemented: \(#function)") }
    func decode(_ type: UInt8.Type) throws -> UInt8 { fatalError("Not implemented: \(#function)") }
    func decode(_ type: UInt16.Type) throws -> UInt16 { fatalError("Not implemented: \(#function)") }
    func decode(_ type: UInt32.Type) throws -> UInt32 { fatalError("Not implemented: \(#function)") }
    func decode(_ type: UInt64.Type) throws -> UInt64 { fatalError("Not implemented: \(#function)") }
    func decode<T>(_ type: T.Type) throws -> T where T : Decodable { fatalError("Not implemented: \(#function)") }
  }
}

// ==== Execute ----------------------------------------------------------------

func test() {
  let system = DefaultDistributedActorSystem()

  // CHECK: assign type:DA, address:ActorAddress(address: "xxx")
  // CHECK: ready actor:DA(ActorAddress(address: "xxx"))
  let da = DA(actorSystem: system)

  // CHECK: encode: ActorAddress(address: "xxx")
  let encoder = TestEncoder(system: system)
  let data = try! encoder.encode(da)

  // CHECK: decode String -> xxx
  // CHECK: decode ActorAddress -> ActorAddress(address: "xxx")
  let da2 = try! DA(from: TestDecoder(encoder: encoder, system: system, data: data))

  // CHECK: decoded da2: DA(ActorAddress(address: "xxx"))
  print("decoded da2: \(da2)")
}

@main struct Main {
  static func main() async {
    test()
  }
}