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// RUN: %empty-directory(%t)
// RUN: %target-swift-frontend-emit-module -emit-module-path %t/FakeDistributedActorSystems.swiftmodule -module-name FakeDistributedActorSystems -disable-availability-checking %S/../Inputs/FakeDistributedActorSystems.swift
// RUN: %target-build-swift -module-name main -Xfrontend -disable-availability-checking -j2 -parse-as-library -I %t %s %S/../Inputs/FakeDistributedActorSystems.swift -o %t/a.out
// RUN: %target-codesign %t/a.out
// RUN: %target-run %t/a.out | %FileCheck %s
// REQUIRES: executable_test
// REQUIRES: concurrency
// REQUIRES: distributed
// rdar://76038845
// UNSUPPORTED: use_os_stdlib
// UNSUPPORTED: back_deployment_runtime
// FIXME(distributed): Distributed actors currently have some issues on windows, isRemote always returns false. rdar://82593574
// UNSUPPORTED: OS=windows-msvc
import Distributed
import FakeDistributedActorSystems
typealias DefaultDistributedActorSystem = FakeRoundtripActorSystem
protocol SomeProtocol {}
extension String: SomeProtocol {}
distributed actor Greeter {
distributed func noParams() {}
distributed func noParamsThrows() throws {}
distributed func noLabel(_ value: String) {}
distributed func noLabels2(_ value: String, _ value2: String) {}
distributed func noLabels3(_ value: String, _ value2: String, _ value3: String) {}
distributed func oneLabel(value: String, _ value2: String, _ value3: String) {}
distributed func parameterSingle(first: String) {}
distributed func parameterPair(first: String, second: Int) {}
distributed func generic<A: Codable & Sendable>(first: A) {}
distributed func genericThree<A: Codable & Sendable & SomeProtocol>(first: A) {}
distributed func genericThreeTwo<A: Codable & Sendable, B: Codable & SomeProtocol>(first: A, second: B) {}
}
extension Greeter {
distributed func parameterTriple(first: String, second: Int, third: Double) {}
}
func test() async throws {
let system = DefaultDistributedActorSystem()
let g = Greeter(actorSystem: system)
let greeter = try Greeter.resolve(id: g.id, using: system)
try await greeter.noParams()
// CHECK: >> remoteCallVoid: on:main.Greeter, target:main.Greeter.noParams()
_ = try await greeter.parameterSingle(first: "X")
// CHECK: >> remoteCallVoid: on:main.Greeter, target:main.Greeter.parameterSingle(first:)
try await greeter.noLabel("")
// CHECK: >> remoteCallVoid: on:main.Greeter, target:main.Greeter.noLabel(_:)
try await greeter.noLabels2("", "")
// CHECK: >> remoteCallVoid: on:main.Greeter, target:main.Greeter.noLabels2(_:_:)
try await greeter.noLabels3("", "", "")
// CHECK: >> remoteCallVoid: on:main.Greeter, target:main.Greeter.noLabels3(_:_:_:)
try await greeter.oneLabel(value: "", "", "")
// CHECK: >> remoteCallVoid: on:main.Greeter, target:main.Greeter.oneLabel(value:_:_:)
_ = try await greeter.parameterPair(first: "X", second: 2)
// CHECK: >> remoteCallVoid: on:main.Greeter, target:main.Greeter.parameterPair(first:second:)
_ = try await greeter.parameterTriple(first: "X", second: 2, third: 3.0)
// CHECK: >> remoteCallVoid: on:main.Greeter, target:main.Greeter.parameterTriple(first:second:third:)
_ = try await greeter.generic(first: "X")
// CHECK: >> remoteCallVoid: on:main.Greeter, target:main.Greeter.generic(first:)
_ = try await greeter.genericThree(first: "X")
// CHECK: >> remoteCallVoid: on:main.Greeter, target:main.Greeter.genericThree(first:)
_ = try await greeter.genericThreeTwo(first: "X", second: "SecondValue")
// CHECK: >> remoteCallVoid: on:main.Greeter, target:main.Greeter.genericThreeTwo(first:second:)
print("done")
// CHECK: done
}
@main struct Main {
static func main() async {
do {
try await test()
} catch {
print("ERROR: \(error)")
}
}
}
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