File: builtin_vector.sil

package info (click to toggle)
swiftlang 6.0.3-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 2,519,992 kB
  • sloc: cpp: 9,107,863; ansic: 2,040,022; asm: 1,135,751; python: 296,500; objc: 82,456; f90: 60,502; lisp: 34,951; pascal: 19,946; sh: 18,133; perl: 7,482; ml: 4,937; javascript: 4,117; makefile: 3,840; awk: 3,535; xml: 914; fortran: 619; cs: 573; ruby: 573
file content (28 lines) | stat: -rw-r--r-- 1,397 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
// RUN: %target-swift-frontend -emit-ir -parse-sil %s -module-name Swift -parse-stdlib | %FileCheck %s

// This file provides examples on how vector computations are written at the SIL
// level and how they are translated by IRGen to LLVM IR intrinsics.

import Builtin

// CHECK-LABEL: define{{( protected| dllexport)?}} swiftcc <4 x i32> @vector_int_add(<4 x i32> %0, <4 x i32> %1) {{.*}} {
// CHECK-NEXT: entry:
// CHECK-NEXT: %2 = add <4 x i32> %0, %1
// CHECK-NEXT: ret <4 x i32> %2
// CHECK-NEXT: }
sil @vector_int_add : $@convention(thin) (Builtin.Vec4xInt32, Builtin.Vec4xInt32) -> Builtin.Vec4xInt32 {
bb0(%0 : $Builtin.Vec4xInt32, %1 : $Builtin.Vec4xInt32):
  %2 = builtin "add_Vec4xInt32" (%0 : $Builtin.Vec4xInt32, %1 : $Builtin.Vec4xInt32) : $Builtin.Vec4xInt32
  return %2 : $Builtin.Vec4xInt32
}

// CHECK-LABEL: define{{( protected| dllexport)?}} swiftcc <4 x float> @vector_float_add(<4 x float> %0, <4 x float> %1) {{.*}} {
// CHECK-NEXT: entry:
// CHECK-NEXT: %2 = fadd <4 x float> %0, %1
// CHECK-NEXT: ret <4 x float> %2
// CHECK-NEXT: }
sil @vector_float_add : $@convention(thin) (Builtin.Vec4xFPIEEE32, Builtin.Vec4xFPIEEE32) -> Builtin.Vec4xFPIEEE32 {
bb0(%0 : $Builtin.Vec4xFPIEEE32, %1 : $Builtin.Vec4xFPIEEE32):
  %2 = builtin "fadd_Vec4xFPIEEE32"(%0 : $Builtin.Vec4xFPIEEE32, %1 : $Builtin.Vec4xFPIEEE32) : $Builtin.Vec4xFPIEEE32
  return %2 : $Builtin.Vec4xFPIEEE32
}