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@_exported import ObjectiveC // Clang module
// The iOS/arm64 target uses _Bool for Objective-C's BOOL. We include
// x86_64 here as well because the iOS simulator also uses _Bool.
public struct ObjCBool {
#if (os(macOS) && arch(x86_64)) || (os(iOS) && (arch(i386) || arch(arm) || targetEnvironment(macCatalyst)))
// On macOS and 32-bit iOS, Objective-C's BOOL type is a "signed char".
private var value: UInt8
public init(_ value: Bool) {
self.value = value ? 1 : 0
}
/// Allow use in a Boolean context.
public var boolValue: Bool {
return value != 0
}
#else
// Everywhere else it is C/C++'s "Bool"
private var value: Bool
public init(_ value: Bool) {
self.value = value
}
public var boolValue: Bool {
return value
}
#endif
}
extension ObjCBool : ExpressibleByBooleanLiteral {
public init(booleanLiteral: Bool) {
self.init(booleanLiteral)
}
}
public struct Selector : ExpressibleByStringLiteral {
private var ptr : OpaquePointer
public init(_ value: String) {
self.init(stringLiteral: value)
}
public init(unicodeScalarLiteral value: String) {
self.init(stringLiteral: value)
}
public init(extendedGraphemeClusterLiteral value: String) {
self.init(stringLiteral: value)
}
public init (stringLiteral value: String) {
self = sel_registerName(value)
}
public func hash(into hasher: inout Hasher) {
hasher.combine(ptr)
}
}
extension Selector : Equatable, Hashable {}
public func ==(lhs: Selector, rhs: Selector) -> Bool {
return sel_isEqual(lhs, rhs)
}
public struct NSZone {
public var pointer : OpaquePointer
}
public func _convertBoolToObjCBool(_ x: Bool) -> ObjCBool {
return ObjCBool(x)
}
public func _convertObjCBoolToBool(_ x: ObjCBool) -> Bool {
return x.boolValue
}
public func ~=(x: NSObject, y: NSObject) -> Bool {
return true
}
extension NSObject : Equatable, Hashable {
public static func == (lhs: NSObject, rhs: NSObject) -> Bool {
return lhs.isEqual(rhs)
}
public var hashValue: Int {
return hash
}
public func hash(into hasher: inout Hasher) {
hasher.combine(hash)
}
}
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