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include(CheckSymbolExists)
# Append our own modules to the module path.
list(APPEND CMAKE_MODULE_PATH
"${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules")
if(CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
message(SEND_ERROR "SourceKit cannot be built standalone")
endif()
set(SOURCEKIT_SWIFT_SWAP_COMPILER FALSE)
include(SwiftWindowsSupport)
swift_swap_compiler_if_needed("SourceKit")
if (DARWIN_TOOLCHAIN_VERSION)
set(SOURCEKIT_VERSION_STRING "${DARWIN_TOOLCHAIN_VERSION}")
else()
set(SOURCEKIT_VERSION_STRING "${SWIFT_COMPILER_VERSION}")
endif()
set(SOURCEKIT_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR})
set(SOURCEKIT_BINARY_DIR ${SWIFT_BINARY_DIR})
set(SOURCEKIT_RUNTIME_OUTPUT_INTDIR "${SWIFT_RUNTIME_OUTPUT_INTDIR}")
set(SOURCEKIT_LIBRARY_OUTPUT_INTDIR "${SWIFT_LIBRARY_OUTPUT_INTDIR}")
check_symbol_exists(dispatch_block_create "dispatch/dispatch.h" HAVE_DISPATCH_BLOCK_CREATE)
configure_file(
${SOURCEKIT_SOURCE_DIR}/include/SourceKit/Config/config.h.cmake
${SOURCEKIT_BINARY_DIR}/include/SourceKit/Config/config.h)
set(SOURCEKIT_DEPLOYMENT_OS "${SWIFT_HOST_VARIANT}")
set(SOURCEKIT_DEPLOYMENT_TARGET "${SWIFT_SDK_${SWIFT_HOST_VARIANT_SDK}_DEPLOYMENT_VERSION}")
set(SOURCEKIT_TOOLCHAIN_NAME "${SWIFT_DARWIN_XCRUN_TOOLCHAIN}")
if("${SOURCEKIT_TOOLCHAIN_NAME}" MATCHES "XcodeDefault")
set(SOURCEKIT_TOOLCHAIN_NAME "default")
endif()
if("${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin" AND NOT CMAKE_CROSSCOMPILING)
set(CMAKE_OSX_SYSROOT "${SWIFT_SDK_${SWIFT_HOST_VARIANT_SDK}_PATH}")
set(CMAKE_OSX_ARCHITECTURES "${SWIFT_HOST_VARIANT_ARCH}")
set(CMAKE_OSX_DEPLOYMENT_TARGET "")
endif()
# If we were don't have XPC, just build inproc.
if(NOT "${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin" OR NOT HAVE_XPC_H)
set(SWIFT_SOURCEKIT_USE_INPROC_LIBRARY TRUE)
endif()
# Now include AddSwiftSourceKit
include(AddSwiftSourceKit)
if("${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin")
# Choose a deployment target if none was set.
if (NOT SOURCEKIT_DEPLOYMENT_TARGET)
execute_process(COMMAND sw_vers -productVersion
OUTPUT_VARIABLE SOURCEKIT_DEPLOYMENT_TARGET
OUTPUT_STRIP_TRAILING_WHITESPACE)
string(REGEX MATCH "[0-9]+\\.[0-9]+" SOURCEKIT_DEPLOYMENT_TARGET "${SOURCEKIT_DEPLOYMENT_TARGET}")
endif()
# Sadly there are two OS naming conventions.
# xcrun SDK name: macosx iphoneos iphonesimulator (+ "internal" or version)
# triple name: macosx ios ios-simulator
if (SOURCEKIT_DEPLOYMENT_OS MATCHES "^iphoneos")
set(version_min_os "ios")
set(triple_os "ios")
set(SOURCEKIT_DEFAULT_TARGET_SDK "IOS")
elseif (SOURCEKIT_DEPLOYMENT_OS MATCHES "^iphonesimulator")
set(version_min_os "ios-simulator")
set(triple_os "ios")
set(SOURCEKIT_DEFAULT_TARGET_SDK "IOS_SIMULATOR")
elseif (SOURCEKIT_DEPLOYMENT_OS MATCHES "^macosx")
set(version_min_os "macosx")
set(triple_os "macosx")
set(SOURCEKIT_DEFAULT_TARGET_SDK "OSX")
else()
message(FATAL_ERROR "Can't understand SOURCEKIT_DEPLOYMENT_OS '${SOURCEKIT_DEPLOYMENT_OS}';")
endif()
# Add deployment target to C/C++ compiler and linker flags.
# FIXME: CMAKE_OSX_DEPLOYMENT_TARGET falls over when used for iOS versions.
if (XCODE)
if (SOURCEKIT_DEPLOYMENT_OS MATCHES "^macosx")
set(CMAKE_XCODE_ATTRIBUTE_MACOSX_DEPLOYMENT_TARGET ${SOURCEKIT_DEPLOYMENT_TARGET})
else()
set(CMAKE_XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET ${SOURCEKIT_DEPLOYMENT_TARGET})
endif()
endif()
endif()
include_directories(BEFORE
${SOURCEKIT_BINARY_DIR}/include
${SOURCEKIT_SOURCE_DIR}/include
${SOURCEKIT_BINARY_DIR}/tools/SourceKit/include
)
if(NOT "${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin")
string(TOUPPER "${CMAKE_SYSTEM_NAME}" SOURCEKIT_DEFAULT_TARGET_SDK)
endif()
if(SWIFT_BUILD_HOST_DISPATCH)
if(SWIFT_HOST_VARIANT_SDK STREQUAL "WINDOWS")
set(SOURCEKIT_RUNTIME_DIR bin)
else()
set(SOURCEKIT_RUNTIME_DIR lib)
endif()
add_dependencies(sourcekit-inproc BlocksRuntime dispatch)
if("${SWIFT_HOST_VARIANT_SDK}" MATCHES "OSX|WINDOWS")
swift_install_in_component(FILES
$<TARGET_FILE:dispatch>
$<TARGET_FILE:BlocksRuntime>
DESTINATION ${SOURCEKIT_RUNTIME_DIR}
COMPONENT sourcekit-inproc)
endif()
if(SWIFT_HOST_VARIANT_SDK STREQUAL "WINDOWS")
swift_install_in_component(FILES
$<TARGET_LINKER_FILE:dispatch>
$<TARGET_LINKER_FILE:BlocksRuntime>
DESTINATION lib
COMPONENT sourcekit-inproc)
endif()
endif()
add_subdirectory(include)
add_subdirectory(lib)
add_subdirectory(tools)
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