1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167
|
//===--- ThreadingHelpers.h - Utilities to help test threading ------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
#ifndef THREADING_HELPERS_H
#define THREADING_HELPERS_H
#if SWIFT_THREADING_NONE
template <typename ThreadBody, typename AfterSpinRelease>
void threadedExecute(int threadCount, ThreadBody threadBody,
AfterSpinRelease afterSpinRelease) {
for (int i = 0; i < threadCount; ++i) {
threadBody(i);
}
}
template <typename ThreadBody>
void threadedExecute(int threadCount, ThreadBody threadBody) {
threadedExecute(threadCount, threadBody, [] {});
}
template <typename M, typename C, typename ConsumerBody, typename ProducerBody>
void threadedExecute(M &mutex, C &condition, bool &doneCondition,
ConsumerBody consumerBody, ProducerBody producerBody) {
for (int i = 1; i <= 5; ++i) {
producerBody(i);
}
mutex.withLockThenNotifyAll(condition, [&] {
doneCondition = true;
});
for (int i = 1; i <= 8; ++i) {
consumerBody(i);
}
}
#else // !SWIFT_THREADING_NONE
#include <thread>
// When true many of the threaded tests log activity to help triage issues.
static bool trace = false;
template <typename ThreadBody, typename AfterSpinRelease>
void threadedExecute(int threadCount, ThreadBody threadBody,
AfterSpinRelease afterSpinRelease) {
std::vector<std::thread> threads;
// Block the threads we are about to create.
std::atomic<bool> spinWait(true);
std::atomic<int> readyCount(0);
std::atomic<int> activeCount(0);
for (int i = 0; i < threadCount; ++i) {
threads.push_back(std::thread([&, i] {
readyCount++;
while (spinWait) {
std::this_thread::sleep_for(std::chrono::microseconds(10));
}
std::this_thread::sleep_for(std::chrono::milliseconds(1));
activeCount++;
threadBody(i);
}));
}
while (readyCount < threadCount) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Allow our threads to fight for the lock.
spinWait = false;
while (activeCount < threadCount) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
afterSpinRelease();
// Wait until all of our threads have finished.
for (auto &thread : threads) {
thread.join();
}
}
template <typename ThreadBody>
void threadedExecute(int threadCount, ThreadBody threadBody) {
threadedExecute(threadCount, threadBody, [] {});
}
template <typename M, typename C, typename ConsumerBody, typename ProducerBody>
void threadedExecute(M &mutex, C &condition, bool &doneCondition,
ConsumerBody consumerBody, ProducerBody producerBody) {
std::vector<std::thread> producers;
std::vector<std::thread> consumers;
// Block the threads we are about to create.
std::atomic<bool> spinWait(true);
for (int i = 1; i <= 8; ++i) {
consumers.push_back(std::thread([&, i] {
while (spinWait) {
std::this_thread::sleep_for(std::chrono::microseconds(10));
}
std::this_thread::sleep_for(std::chrono::milliseconds(1));
consumerBody(i);
if (trace)
printf("### Consumer[%d] thread exiting.\n", i);
}));
}
for (int i = 1; i <= 5; ++i) {
producers.push_back(std::thread([&, i] {
while (spinWait) {
std::this_thread::sleep_for(std::chrono::microseconds(10));
}
std::this_thread::sleep_for(std::chrono::milliseconds(1));
producerBody(i);
if (trace)
printf("### Producer[%d] thread exiting.\n", i);
}));
}
// Poor mans attempt to get as many threads ready as possible before
// dropping spinWait, it doesn't have to be perfect.
std::this_thread::sleep_for(std::chrono::milliseconds(100));
// Allow our threads to fight for the lock.
spinWait = false;
// Wait until all of our producer threads have finished.
for (auto &thread : producers) {
thread.join();
}
// Inform consumers that producers are done.
mutex.withLockThenNotifyAll(condition, [&] {
if (trace)
printf("### Informing consumers we are done.\n");
doneCondition = true;
});
// Wait for consumers to finish.
for (auto &thread : consumers) {
thread.join();
}
}
#endif // !SWIFT_THREADING_NONE
#endif
|