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/*
This source file is part of the Swift.org open source project
Copyright (c) 2014 - 2024 Apple Inc. and the Swift project authors
Licensed under Apache License v2.0 with Runtime Library Exception
See http://swift.org/LICENSE.txt for license information
See http://swift.org/CONTRIBUTORS.txt for Swift project authors
*/
import class Foundation.NSLock
import class Dispatch.DispatchQueue
import struct TSCBasic.AbsolutePath
import struct TSCBasic.ByteString
import class TSCBasic.FileLock
import enum TSCBasic.FileMode
import struct TSCBasic.FileSystemError
/// Concrete FileSystem implementation which simulates an empty disk.
public final class InMemoryFileSystem: FileSystem {
/// Private internal representation of a file system node.
/// Not thread-safe.
private class Node {
/// The actual node data.
let contents: NodeContents
/// Whether the node has executable bit enabled.
var isExecutable: Bool
init(_ contents: NodeContents, isExecutable: Bool = false) {
self.contents = contents
self.isExecutable = isExecutable
}
/// Creates deep copy of the object.
func copy() -> Node {
return Node(contents.copy())
}
}
/// Private internal representation the contents of a file system node.
/// Not thread-safe.
private enum NodeContents {
case file(ByteString)
case directory(DirectoryContents)
case symlink(String)
/// Creates deep copy of the object.
func copy() -> NodeContents {
switch self {
case .file(let bytes):
return .file(bytes)
case .directory(let contents):
return .directory(contents.copy())
case .symlink(let path):
return .symlink(path)
}
}
}
/// Private internal representation the contents of a directory.
/// Not thread-safe.
private final class DirectoryContents {
var entries: [String: Node]
init(entries: [String: Node] = [:]) {
self.entries = entries
}
/// Creates deep copy of the object.
func copy() -> DirectoryContents {
let contents = DirectoryContents()
for (key, node) in entries {
contents.entries[key] = node.copy()
}
return contents
}
}
/// The root node of the filesystem.
private var root: Node
/// Protects `root` and everything underneath it.
/// FIXME: Using a single lock for this is a performance problem, but in
/// reality, the only practical use for InMemoryFileSystem is for unit
/// tests.
private let lock = NSLock()
/// A map that keeps weak references to all locked files.
private var lockFiles = Dictionary<TSCBasic.AbsolutePath, WeakReference<DispatchQueue>>()
/// Used to access lockFiles in a thread safe manner.
private let lockFilesLock = NSLock()
/// Exclusive file system lock vended to clients through `withLock()`.
/// Used to ensure that DispatchQueues are released when they are no longer in use.
private struct WeakReference<Value: AnyObject> {
weak var reference: Value?
init(_ value: Value?) {
self.reference = value
}
}
public init() {
root = Node(.directory(DirectoryContents()))
}
/// Creates deep copy of the object.
public func copy() -> InMemoryFileSystem {
return lock.withLock {
let fs = InMemoryFileSystem()
fs.root = root.copy()
return fs
}
}
/// Private function to look up the node corresponding to a path.
/// Not thread-safe.
private func getNode(_ path: TSCBasic.AbsolutePath, followSymlink: Bool = true) throws -> Node? {
func getNodeInternal(_ path: TSCBasic.AbsolutePath) throws -> Node? {
// If this is the root node, return it.
if path.isRoot {
return root
}
// Otherwise, get the parent node.
guard let parent = try getNodeInternal(path.parentDirectory) else {
return nil
}
// If we didn't find a directory, this is an error.
guard case .directory(let contents) = parent.contents else {
throw FileSystemError(.notDirectory, path.parentDirectory)
}
// Return the directory entry.
let node = contents.entries[path.basename]
switch node?.contents {
case .directory, .file:
return node
case .symlink(let destination):
let destination = try TSCBasic.AbsolutePath(validating: destination, relativeTo: path.parentDirectory)
return followSymlink ? try getNodeInternal(destination) : node
case .none:
return nil
}
}
// Get the node that corresponds to the path.
return try getNodeInternal(path)
}
// MARK: FileSystem Implementation
public func exists(_ path: TSCBasic.AbsolutePath, followSymlink: Bool) -> Bool {
return lock.withLock {
do {
switch try getNode(path, followSymlink: followSymlink)?.contents {
case .file, .directory, .symlink: return true
case .none: return false
}
} catch {
return false
}
}
}
public func isDirectory(_ path: TSCBasic.AbsolutePath) -> Bool {
return lock.withLock {
do {
if case .directory? = try getNode(path)?.contents {
return true
}
return false
} catch {
return false
}
}
}
public func isFile(_ path: TSCBasic.AbsolutePath) -> Bool {
return lock.withLock {
do {
if case .file? = try getNode(path)?.contents {
return true
}
return false
} catch {
return false
}
}
}
public func isSymlink(_ path: TSCBasic.AbsolutePath) -> Bool {
return lock.withLock {
do {
if case .symlink? = try getNode(path, followSymlink: false)?.contents {
return true
}
return false
} catch {
return false
}
}
}
public func isReadable(_ path: TSCBasic.AbsolutePath) -> Bool {
self.exists(path)
}
public func isWritable(_ path: TSCBasic.AbsolutePath) -> Bool {
self.exists(path)
}
public func isExecutableFile(_ path: TSCBasic.AbsolutePath) -> Bool {
(try? self.getNode(path)?.isExecutable) ?? false
}
public func updatePermissions(_ path: AbsolutePath, isExecutable: Bool) throws {
try lock.withLock {
guard let node = try self.getNode(path.underlying, followSymlink: true) else {
throw FileSystemError(.noEntry, path)
}
node.isExecutable = isExecutable
}
}
/// Virtualized current working directory.
public var currentWorkingDirectory: TSCBasic.AbsolutePath? {
return try? .init(validating: "/")
}
public func changeCurrentWorkingDirectory(to path: TSCBasic.AbsolutePath) throws {
throw FileSystemError(.unsupported, path)
}
public var homeDirectory: TSCBasic.AbsolutePath {
get throws {
// FIXME: Maybe we should allow setting this when creating the fs.
return try .init(validating: "/home/user")
}
}
public var cachesDirectory: TSCBasic.AbsolutePath? {
return try? self.homeDirectory.appending(component: "caches")
}
public var tempDirectory: TSCBasic.AbsolutePath {
get throws {
return try .init(validating: "/tmp")
}
}
public func getDirectoryContents(_ path: TSCBasic.AbsolutePath) throws -> [String] {
return try lock.withLock {
guard let node = try getNode(path) else {
throw FileSystemError(.noEntry, path)
}
guard case .directory(let contents) = node.contents else {
throw FileSystemError(.notDirectory, path)
}
// FIXME: Perhaps we should change the protocol to allow lazy behavior.
return [String](contents.entries.keys)
}
}
/// Not thread-safe.
private func _createDirectory(_ path: TSCBasic.AbsolutePath, recursive: Bool) throws {
// Ignore if client passes root.
guard !path.isRoot else {
return
}
// Get the parent directory node.
let parentPath = path.parentDirectory
guard let parent = try getNode(parentPath) else {
// If the parent doesn't exist, and we are recursive, then attempt
// to create the parent and retry.
if recursive && path != parentPath {
// Attempt to create the parent.
try _createDirectory(parentPath, recursive: true)
// Re-attempt creation, non-recursively.
return try _createDirectory(path, recursive: false)
} else {
// Otherwise, we failed.
throw FileSystemError(.noEntry, parentPath)
}
}
// Check that the parent is a directory.
guard case .directory(let contents) = parent.contents else {
// The parent isn't a directory, this is an error.
throw FileSystemError(.notDirectory, parentPath)
}
// Check if the node already exists.
if let node = contents.entries[path.basename] {
// Verify it is a directory.
guard case .directory = node.contents else {
// The path itself isn't a directory, this is an error.
throw FileSystemError(.notDirectory, path)
}
// We are done.
return
}
// Otherwise, the node does not exist, create it.
contents.entries[path.basename] = Node(.directory(DirectoryContents()))
}
public func createDirectory(_ path: TSCBasic.AbsolutePath, recursive: Bool) throws {
return try lock.withLock {
try _createDirectory(path, recursive: recursive)
}
}
public func createSymbolicLink(
_ path: TSCBasic.AbsolutePath,
pointingAt destination: TSCBasic.AbsolutePath,
relative: Bool
) throws {
return try lock.withLock {
// Create directory to destination parent.
guard let destinationParent = try getNode(path.parentDirectory) else {
throw FileSystemError(.noEntry, path.parentDirectory)
}
// Check that the parent is a directory.
guard case .directory(let contents) = destinationParent.contents else {
throw FileSystemError(.notDirectory, path.parentDirectory)
}
guard contents.entries[path.basename] == nil else {
throw FileSystemError(.alreadyExistsAtDestination, path)
}
let destination = relative ? destination.relative(to: path.parentDirectory).pathString : destination.pathString
contents.entries[path.basename] = Node(.symlink(destination))
}
}
public func readFileContents(_ path: TSCBasic.AbsolutePath) throws -> ByteString {
return try lock.withLock {
// Get the node.
guard let node = try getNode(path) else {
throw FileSystemError(.noEntry, path)
}
// Check that the node is a file.
guard case .file(let contents) = node.contents else {
// The path is a directory, this is an error.
throw FileSystemError(.isDirectory, path)
}
// Return the file contents.
return contents
}
}
public func writeFileContents(_ path: TSCBasic.AbsolutePath, bytes: ByteString) throws {
return try lock.withLock {
// It is an error if this is the root node.
let parentPath = path.parentDirectory
guard path != parentPath else {
throw FileSystemError(.isDirectory, path)
}
// Get the parent node.
guard let parent = try getNode(parentPath) else {
throw FileSystemError(.noEntry, parentPath)
}
// Check that the parent is a directory.
guard case .directory(let contents) = parent.contents else {
// The parent isn't a directory, this is an error.
throw FileSystemError(.notDirectory, parentPath)
}
// Check if the node exists.
if let node = contents.entries[path.basename] {
// Verify it is a file.
guard case .file = node.contents else {
// The path is a directory, this is an error.
throw FileSystemError(.isDirectory, path)
}
}
// Write the file.
contents.entries[path.basename] = Node(.file(bytes))
}
}
public func writeFileContents(_ path: TSCBasic.AbsolutePath, bytes: ByteString, atomically: Bool) throws {
// In memory file system's writeFileContents is already atomic, so ignore the parameter here
// and just call the base implementation.
try writeFileContents(path, bytes: bytes)
}
public func removeFileTree(_ path: TSCBasic.AbsolutePath) throws {
return lock.withLock {
// Ignore root and get the parent node's content if its a directory.
guard !path.isRoot,
let parent = try? getNode(path.parentDirectory),
case .directory(let contents) = parent.contents else {
return
}
// Set it to nil to release the contents.
contents.entries[path.basename] = nil
}
}
public func chmod(_ mode: FileMode, path: TSCBasic.AbsolutePath, options: Set<FileMode.Option>) throws {
// FIXME: We don't have these semantics in InMemoryFileSystem.
}
/// Private implementation of core copying function.
/// Not thread-safe.
private func _copy(from sourcePath: TSCBasic.AbsolutePath, to destinationPath: TSCBasic.AbsolutePath) throws {
// Get the source node.
guard let source = try getNode(sourcePath) else {
throw FileSystemError(.noEntry, sourcePath)
}
// Create directory to destination parent.
guard let destinationParent = try getNode(destinationPath.parentDirectory) else {
throw FileSystemError(.noEntry, destinationPath.parentDirectory)
}
// Check that the parent is a directory.
guard case .directory(let contents) = destinationParent.contents else {
throw FileSystemError(.notDirectory, destinationPath.parentDirectory)
}
guard contents.entries[destinationPath.basename] == nil else {
throw FileSystemError(.alreadyExistsAtDestination, destinationPath)
}
contents.entries[destinationPath.basename] = source
}
public func copy(from sourcePath: TSCBasic.AbsolutePath, to destinationPath: TSCBasic.AbsolutePath) throws {
return try lock.withLock {
try _copy(from: sourcePath, to: destinationPath)
}
}
public func move(from sourcePath: TSCBasic.AbsolutePath, to destinationPath: TSCBasic.AbsolutePath) throws {
return try lock.withLock {
// Get the source parent node.
guard let sourceParent = try getNode(sourcePath.parentDirectory) else {
throw FileSystemError(.noEntry, sourcePath.parentDirectory)
}
// Check that the parent is a directory.
guard case .directory(let contents) = sourceParent.contents else {
throw FileSystemError(.notDirectory, sourcePath.parentDirectory)
}
try _copy(from: sourcePath, to: destinationPath)
contents.entries[sourcePath.basename] = nil
}
}
public func withLock<T>(
on path: TSCBasic.AbsolutePath,
type: FileLock.LockType = .exclusive,
_ body: () throws -> T
) throws -> T {
let resolvedPath: TSCBasic.AbsolutePath = try lock.withLock {
if case let .symlink(destination) = try getNode(path)?.contents {
return try .init(validating: destination, relativeTo: path.parentDirectory)
} else {
return path
}
}
let fileQueue: DispatchQueue = lockFilesLock.withLock {
if let queueReference = lockFiles[resolvedPath], let queue = queueReference.reference {
return queue
} else {
let queue = DispatchQueue(label: "org.swift.swiftpm.in-memory-file-system.file-queue", attributes: .concurrent)
lockFiles[resolvedPath] = WeakReference(queue)
return queue
}
}
return try fileQueue.sync(flags: type == .exclusive ? .barrier : .init() , execute: body)
}
public func withLock<T>(on path: TSCBasic.AbsolutePath, type: FileLock.LockType, blocking: Bool, _ body: () throws -> T) throws -> T {
try self.withLock(on: path, type: type, body)
}
}
// Internal state of `InMemoryFileSystem` is protected with a lock in all of its `public` methods.
extension InMemoryFileSystem: @unchecked Sendable {}
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