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//===--------------- Triple+Platforms.swift - Swift Platform Triples ------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2019 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
//
// Warning: This file has been copied with minimal modifications from
// swift-driver to avoid a direct dependency. See Vendor/README.md for details.
//
// Changes:
// - Replaced usage of `\(_:or:)` string interpolation.
// - Replaced usage of `self.isDarwin` with `self.os?.isDarwin ?? false`.
//
//===----------------------------------------------------------------------===//
/// Represents any of the "Apple" platforms handled by `DarwinToolchain`.
/// This boils down a lot of complicated logic about different variants and
/// environments into a straightforward, tightly-modeled type that can be
/// switched over.
///
/// `DarwinPlatform` does not contain version information, but
/// `Triple.version(for:)` retrieves a version based on the
/// corresponding `DarwinPlatform`.
public enum DarwinPlatform: Hashable {
/// macOS, corresponding to the `macosx`, `macos`, and `darwin` OS names.
case macOS
/// iOS, corresponding to the `ios` and `iphoneos` OS names. This does not
/// match tvOS.
case iOS(Environment)
/// tvOS, corresponding to the `tvos` OS name.
case tvOS(EnvironmentWithoutCatalyst)
/// watchOS, corresponding to the `watchos` OS name.
case watchOS(EnvironmentWithoutCatalyst)
/// The most general form of environment information attached to a
/// `DarwinPlatform`.
///
/// The environment is a variant of the platform like `device` or `simulator`.
/// Not all platforms support all values of environment. This type is a superset of
/// all the environments available on any case.
public enum Environment: Hashable {
case device
case simulator
case catalyst
var withoutCatalyst: EnvironmentWithoutCatalyst? {
switch self {
case .device:
return .device
case .simulator:
return .simulator
case .catalyst:
return nil
}
}
}
public enum EnvironmentWithoutCatalyst: Hashable {
case device
case simulator
}
/// Returns the same platform, but with the environment replaced by
/// `environment`. Returns `nil` if `environment` is not valid
/// for `self`.
func with(_ environment: Environment) -> DarwinPlatform? {
switch self {
case .macOS:
guard environment == .device else { return nil }
return .macOS
case .iOS:
return .iOS(environment)
case .tvOS:
guard let withoutCatalyst = environment.withoutCatalyst else { return nil }
return .tvOS(withoutCatalyst)
case .watchOS:
guard let withoutCatalyst = environment.withoutCatalyst else { return nil }
return .watchOS(withoutCatalyst)
}
}
public var platformDisplayName: String {
switch self {
case .macOS:
return "macOS"
case .iOS(.device):
return "iOS"
case .iOS(.simulator):
return "iOS Simulator"
case .iOS(.catalyst):
return "Mac Catalyst"
case .tvOS(.device):
return "tvOS"
case .tvOS(.simulator):
return "tvOS Simulator"
case .watchOS(.device):
return "watchOS"
case .watchOS(.simulator):
return "watchOS Simulator"
}
}
/// The platform name, i.e. the name clang uses to identify this platform in its
/// resource directory.
public var platformName: String {
switch self {
case .macOS:
return "macosx"
case .iOS(.device):
return "iphoneos"
case .iOS(.simulator):
return "iphonesimulator"
case .iOS(.catalyst):
return "maccatalyst"
case .tvOS(.device):
return "appletvos"
case .tvOS(.simulator):
return "appletvsimulator"
case .watchOS(.device):
return "watchos"
case .watchOS(.simulator):
return "watchsimulator"
}
}
/// The name the linker uses to identify this platform.
public var linkerPlatformName: String {
switch self {
case .macOS:
return "macos"
case .iOS(.device):
return "ios"
case .iOS(.simulator):
return "ios-simulator"
case .iOS(.catalyst):
return "mac-catalyst"
case .tvOS(.device):
return "tvos"
case .tvOS(.simulator):
return "tvos-simulator"
case .watchOS(.device):
return "watchos"
case .watchOS(.simulator):
return "watchos-simulator"
}
}
/// The name used to identify this platform in compiler_rt file names.
public var libraryNameSuffix: String {
switch self {
case .macOS:
return "osx"
case .iOS(.device):
return "ios"
case .iOS(.simulator):
return "iossim"
case .iOS(.catalyst):
return "osx"
case .tvOS(.device):
return "tvos"
case .tvOS(.simulator):
return "tvossim"
case .watchOS(.device):
return "watchos"
case .watchOS(.simulator):
return "watchossim"
}
}
}
extension Triple {
/// If this is a Darwin device platform, should it be inferred to be a device simulator?
public var _isSimulatorEnvironment: Bool {
return environment == .simulator
}
/// Returns the OS version equivalent for the given platform, converting and
/// defaulting various representations.
///
/// - Parameter compatibilityPlatform: Overrides the platform to be fetched.
/// For compatibility reasons, you sometimes have to e.g. pass an argument with a macOS
/// version number even when you're building watchOS code. This parameter specifies the
/// platform you need a version number for; the method will then return an arbitrary but
/// suitable version number for `compatibilityPlatform`.
///
/// - Precondition: `self` must be able to provide a version for `compatibilityPlatform`.
/// Not all combinations are valid; in particular, you cannot fetch a watchOS version
/// from an iOS/tvOS triple or vice versa.
public func version(for compatibilityPlatform: DarwinPlatform? = nil)
-> Triple.Version
{
switch compatibilityPlatform ?? darwinPlatform! {
case .macOS:
return _macOSVersion ?? osVersion
case .iOS, .tvOS:
return _iOSVersion
case .watchOS:
return _watchOSVersion
}
}
/// Returns the `DarwinPlatform` for this triple, or `nil` if it is a non-Darwin
/// platform.
///
/// - SeeAlso: DarwinPlatform
public var darwinPlatform: DarwinPlatform? {
func makeEnvironment() -> DarwinPlatform.EnvironmentWithoutCatalyst {
_isSimulatorEnvironment ? .simulator : .device
}
switch os {
case .darwin, .macosx:
return .macOS
case .ios:
if isMacCatalyst {
return .iOS(.catalyst)
} else if _isSimulatorEnvironment {
return .iOS(.simulator)
} else {
return .iOS(.device)
}
case .watchos:
return .watchOS(makeEnvironment())
case .tvos:
return .tvOS(makeEnvironment())
default:
return nil
}
}
// The Darwin platform version used for linking.
public var darwinLinkerPlatformVersion: Version {
precondition(self.os?.isDarwin ?? false)
switch darwinPlatform! {
case .macOS:
// The integrated driver falls back to `osVersion` for invalid macOS
// versions, this decision might be worth revisiting.
let macVersion = _macOSVersion ?? osVersion
// The first deployment of arm64 for macOS is version 11
if macVersion.major < 11 && arch == .aarch64 {
return Version(11, 0, 0)
}
return macVersion
case .iOS(.catalyst):
// Mac Catalyst on arm was introduced with an iOS deployment target of
// 14.0; the linker doesn't want to see a deployment target before that.
if _iOSVersion.major < 14 && arch == .aarch64 {
return Version(14, 0, 0)
}
// Mac Catalyst was introduced with an iOS deployment target of 13.1;
// the linker doesn't want to see a deployment target before that.
if _iOSVersion.major < 13 {
return Version(13, 1, 0)
}
return _iOSVersion
case .iOS(.device), .iOS(.simulator), .tvOS(_):
// The first deployment of arm64 simulators is iOS/tvOS 14.0;
// the linker doesn't want to see a deployment target before that.
if _isSimulatorEnvironment && _iOSVersion.major < 14 && arch == .aarch64 {
return Version(14, 0, 0)
}
return _iOSVersion
case .watchOS(_):
// The first deployment of arm64 simulators is watchOS 7;
// the linker doesn't want to see a deployment target before that.
if _isSimulatorEnvironment && osVersion.major < 7 && arch == .aarch64 {
return Version(7, 0, 0)
}
return osVersion
}
}
/// The platform name, i.e. the name clang uses to identify this target in its
/// resource directory.
///
/// - Parameter conflatingDarwin: If true, all Darwin platforms will be
/// identified as just `darwin` instead of by individual platform names.
/// Defaults to `false`.
public func platformName(conflatingDarwin: Bool = false) -> String? {
switch os {
case nil:
fatalError("unknown OS")
case .darwin, .macosx, .ios, .tvos, .watchos:
guard let darwinPlatform = darwinPlatform else {
fatalError("unsupported darwin platform kind?")
}
return conflatingDarwin ? "darwin" : darwinPlatform.platformName
case .linux:
return environment == .android ? "android" : "linux"
case .freeBSD:
return "freebsd"
case .openbsd:
return "openbsd"
case .win32:
switch environment {
case .cygnus:
return "cygwin"
case .gnu:
return "mingw"
case .msvc, .itanium:
return "windows"
default:
if let environment = environment {
fatalError("unsupported Windows environment: \(environment)")
} else {
fatalError("unsupported Windows environment: nil")
}
}
case .ps4:
return "ps4"
case .haiku:
return "haiku"
case .wasi:
return "wasi"
case .noneOS:
return nil
// Explicitly spell out the remaining cases to force a compile error when
// Triple updates
case .ananas, .cloudABI, .dragonFly, .fuchsia, .kfreebsd, .lv2, .netbsd,
.solaris, .minix, .rtems, .nacl, .cnk, .aix, .cuda, .nvcl, .amdhsa,
.elfiamcu, .mesa3d, .contiki, .amdpal, .hermitcore, .hurd, .emscripten:
return nil
}
}
}
extension Triple {
/// Represents the availability of a feature that is supported on some platforms
/// and versions, but not all. For Darwin versions, the version numbers provided
/// should be the version where the feature was added or the change was
/// introduced, because all version checks are in the form of
/// `tripleVersion >= featureVersion`.
///
/// - SeeAlso: `Triple.supports(_:)`
public struct FeatureAvailability {
public enum Availability {
case unavailable
case available(since: Version)
case availableInAllVersions
}
public let macOS: Availability
public let iOS: Availability
public let tvOS: Availability
public let watchOS: Availability
// TODO: We should have linux, windows, etc.
public let nonDarwin: Bool
/// Describes the availability of a feature that is supported on multiple platforms,
/// but is tied to a particular version.
public init(
macOS: Availability,
iOS: Availability,
tvOS: Availability,
watchOS: Availability,
nonDarwin: Bool = false
) {
self.macOS = macOS
self.iOS = iOS
self.tvOS = tvOS
self.watchOS = watchOS
self.nonDarwin = nonDarwin
}
/// Returns the version when the feature was introduced on the specified Darwin
/// platform, or `.unavailable` if the feature has not been introduced there.
public subscript(darwinPlatform: DarwinPlatform) -> Availability {
switch darwinPlatform {
case .macOS:
return macOS
case .iOS:
return iOS
case .tvOS:
return tvOS
case .watchOS:
return watchOS
}
}
}
/// Checks whether the triple supports the specified feature, i.e., the feature
/// has been introduced by the OS and version indicated by the triple.
public func supports(_ feature: FeatureAvailability) -> Bool {
guard let darwinPlatform = darwinPlatform else {
return feature.nonDarwin
}
switch feature[darwinPlatform] {
case .unavailable:
return false
case .available(let introducedVersion):
return version(for: darwinPlatform) >= introducedVersion
case .availableInAllVersions:
return true
}
}
}
extension Triple.FeatureAvailability {
/// Linking `libarclite` is unnecessary for triples supporting this feature.
///
/// This impacts the `-link-objc-runtime` flag in Swift, which is akin to the
/// `-fobjc-link-runtime` build setting in clang. When set, these flags
/// automatically link libobjc, and any compatibility libraries that don't
/// ship with the OS. The versions here are the first OSes that support
/// ARC natively in their respective copies of the Objective-C runtime,
/// and therefore do not require additional support libraries.
static let nativeARC = Self(
macOS: .available(since: Triple.Version(10, 11, 0)),
iOS: .available(since: Triple.Version(9, 0, 0)),
tvOS: .available(since: Triple.Version(9, 0, 0)),
watchOS: .availableInAllVersions
)
// When updating the versions listed here, please record the most recent
// feature being depended on and when it was introduced:
//
// - Make assigning 'nil' to an NSMutableDictionary subscript delete the
// entry, like it does for Swift.Dictionary, rather than trap.
}
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