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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift open source project
//
// Copyright (c) 2018-2020 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import Foundation
/// BuildSystem delegate
public protocol BuildSystemDelegate: AnyObject {
///Called when build command is about to start.
func buildSystem(_ buildSystem: BuildSystem, willStartCommand command: BuildSystemCommand)
/// Called when build command did start.
func buildSystem(_ buildSystem: BuildSystem, didStartCommand command: BuildSystemCommand)
/// Called when build task did update progress.
func buildSystem(_ buildSystem: BuildSystem, didUpdateTaskProgress text: String)
/// Called when build command did finish.
func buildSystem(_ buildSystem: BuildSystem, didFinishCommand command: BuildSystemCommand)
func buildSystemDidDetectCycleInRules(_ buildSystem: BuildSystem)
/// Called when build did finish.
func buildSystem(_ buildSystem: BuildSystem, didFinishWithResult success: Bool)
/// Called when build did cancel
func buildSystemDidCancel(_ buildSystem: BuildSystem)
}
public extension BuildSystemDelegate {
func buildSystem(_ buildSystem: BuildSystem, willStartCommand command: BuildSystemCommand) { }
func buildSystem(_ buildSystem: BuildSystem, didStartCommand command: BuildSystemCommand) { }
func buildSystem(_ buildSystem: BuildSystem, didUpdateTaskProgress text: String) { }
func buildSystem(_ buildSystem: BuildSystem, didFinishCommand command: BuildSystemCommand) { }
func buildSystemDidDetectCycleInRules(_ buildSystem: BuildSystem) { }
func buildSystem(_ buildSystem: BuildSystem, didFinishWithResult success: Bool) { }
func buildSystemDidCancel(_ buildSystem: BuildSystem) { }
}
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