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//===----------------------------------------------------------------------===//
//
// This source file is part of the SwiftNIO open source project
//
// Copyright (c) 2017-2021 Apple Inc. and the SwiftNIO project authors
// Licensed under Apache License v2.0
//
// See LICENSE.txt for license information
// See CONTRIBUTORS.txt for the list of SwiftNIO project authors
//
// SPDX-License-Identifier: Apache-2.0
//
//===----------------------------------------------------------------------===//
import Atomics
import DequeModule
import Dispatch
import NIOConcurrencyHelpers
import NIOCore
/// Errors that may be thrown when executing work on a `NIOThreadPool`
public enum NIOThreadPoolError {
/// The `NIOThreadPool` was not active.
public struct ThreadPoolInactive: Error {
public init() {}
}
/// The `NIOThreadPool` operation is unsupported (e.g. shutdown of a perpetual pool).
public struct UnsupportedOperation: Error {
public init() {}
}
}
/// A thread pool that should be used if some (kernel thread) blocking work
/// needs to be performed for which no non-blocking API exists.
///
/// When using NIO it is crucial not to block any of the `EventLoop`s as that
/// leads to slow downs or stalls of arbitrary other work. Unfortunately though
/// there are tasks that applications need to achieve for which no non-blocking
/// APIs exist. In those cases `NIOThreadPool` can be used but should be
/// treated as a last resort.
///
/// - note: The prime example for missing non-blocking APIs is file IO on UNIX.
/// The OS does not provide a usable and truly non-blocking API but with
/// `NonBlockingFileIO` NIO provides a high-level API for file IO that should
/// be preferred to running blocking file IO system calls directly on
/// `NIOThreadPool`. Under the covers `NonBlockingFileIO` will use
/// `NIOThreadPool` on all currently supported platforms though.
public final class NIOThreadPool {
/// The state of the `WorkItem`.
public enum WorkItemState: Sendable {
/// The `WorkItem` is active now and in process by the `NIOThreadPool`.
case active
/// The `WorkItem` was cancelled and will not be processed by the `NIOThreadPool`.
case cancelled
}
/// The work that should be done by the `NIOThreadPool`.
public typealias WorkItem = @Sendable (WorkItemState) -> Void
private struct IdentifiableWorkItem: Sendable {
var workItem: WorkItem
var id: Int?
}
private enum State {
/// The `NIOThreadPool` is already stopped.
case stopped
/// The `NIOThreadPool` is shutting down, the array has one boolean entry for each thread indicating if it has shut down already.
case shuttingDown([Bool])
/// The `NIOThreadPool` is up and running, the `CircularBuffer` containing the yet unprocessed `WorkItems`.
case running(Deque<IdentifiableWorkItem>)
/// Temporary state used when mutating the .running(items). Used to avoid CoW copies.
/// It should never be "leaked" outside of the lock block.
case modifying
}
private let semaphore = DispatchSemaphore(value: 0)
private let lock = NIOLock()
private var threads: [NIOThread]? = nil // protected by `lock`
private var state: State = .stopped
// WorkItems don't have a handle so they can't be cancelled directly. Instead an ID is assigned
// to each cancellable work item and the IDs of each work item to cancel is stored in this set.
// The set is checked when dequeuing work items prior to running them, the presence of an ID
// indicates it should be cancelled. This approach makes cancellation cheap, but slow, as the
// task isn't cancelled until it's dequeued.
//
// Possible alternatives:
// - Removing items from the work queue on cancellation. This is linear and runs the risk of
// being expensive if a task tree with many enqueued work items is cancelled.
// - Storing an atomic 'is cancelled' flag with each work item. This adds an allocation per
// work item.
//
// If a future version of this thread pool has work items which do have a handle this set should
// be removed.
//
// Note: protected by 'lock'.
private var cancelledWorkIDs: Set<Int> = []
private let nextWorkID = ManagedAtomic(0)
public let numberOfThreads: Int
private let canBeStopped: Bool
/// Gracefully shutdown this `NIOThreadPool`. All tasks will be run before shutdown will take place.
///
/// - parameters:
/// - queue: The `DispatchQueue` used to executed the callback
/// - callback: The function to be executed once the shutdown is complete.
@preconcurrency
public func shutdownGracefully(queue: DispatchQueue, _ callback: @escaping @Sendable (Error?) -> Void) {
self._shutdownGracefully(queue: queue, callback)
}
private func _shutdownGracefully(queue: DispatchQueue, _ callback: @escaping (Error?) -> Void) {
guard self.canBeStopped else {
queue.async {
callback(NIOThreadPoolError.UnsupportedOperation())
}
return
}
let threadsToJoin = self.lock.withLock { () -> [NIOThread] in
switch self.state {
case .running(let items):
self.state = .modifying
queue.async {
items.forEach { $0.workItem(.cancelled) }
}
self.state = .shuttingDown(Array(repeating: true, count: numberOfThreads))
(0..<numberOfThreads).forEach { _ in
self.semaphore.signal()
}
let threads = self.threads!
defer {
self.threads = nil
}
return threads
case .shuttingDown, .stopped:
return []
case .modifying:
fatalError(".modifying state misuse")
}
}
DispatchQueue(label: "io.swiftnio.NIOThreadPool.shutdownGracefully").async {
threadsToJoin.forEach { $0.join() }
queue.async {
callback(nil)
}
}
}
/// Submit a `WorkItem` to process.
///
/// - note: This is a low-level method, in most cases the `runIfActive` method should be used.
///
/// - parameters:
/// - body: The `WorkItem` to process by the `NIOThreadPool`.
@preconcurrency
public func submit(_ body: @escaping WorkItem) {
self._submit(id: nil, body)
}
private func _submit(id: Int?, _ body: @escaping WorkItem) {
let item = self.lock.withLock { () -> WorkItem? in
switch self.state {
case .running(var items):
self.state = .modifying
items.append(.init(workItem: body, id: id))
self.state = .running(items)
self.semaphore.signal()
return nil
case .shuttingDown, .stopped:
return body
case .modifying:
fatalError(".modifying state misuse")
}
}
/* if item couldn't be added run it immediately indicating that it couldn't be run */
item.map { $0(.cancelled) }
}
/// Initialize a `NIOThreadPool` thread pool with `numberOfThreads` threads.
///
/// - parameters:
/// - numberOfThreads: The number of threads to use for the thread pool.
public convenience init(numberOfThreads: Int) {
self.init(numberOfThreads: numberOfThreads, canBeStopped: true)
}
/// Create a ``NIOThreadPool`` that is already started, cannot be shut down and must not be `deinit`ed.
///
/// This is only useful for global singletons.
public static func _makePerpetualStartedPool(numberOfThreads: Int, threadNamePrefix: String) -> NIOThreadPool {
let pool = self.init(numberOfThreads: numberOfThreads, canBeStopped: false)
pool._start(threadNamePrefix: threadNamePrefix)
return pool
}
private init(numberOfThreads: Int, canBeStopped: Bool) {
self.numberOfThreads = numberOfThreads
self.canBeStopped = canBeStopped
}
private func process(identifier: Int) {
var itemAndState: (item: WorkItem, state: WorkItemState)? = nil
repeat {
/* wait until work has become available */
itemAndState = nil // ensure previous work item is not retained for duration of semaphore wait
self.semaphore.wait()
itemAndState = self.lock.withLock { () -> (WorkItem, WorkItemState)? in
switch self.state {
case .running(var items):
self.state = .modifying
let itemAndID = items.removeFirst()
let state: WorkItemState
if let id = itemAndID.id, !self.cancelledWorkIDs.isEmpty {
state = self.cancelledWorkIDs.remove(id) == nil ? .active : .cancelled
} else {
state = .active
}
self.state = .running(items)
return (itemAndID.workItem, state)
case .shuttingDown(var aliveStates):
assert(aliveStates[identifier])
aliveStates[identifier] = false
self.state = .shuttingDown(aliveStates)
return nil
case .stopped:
return nil
case .modifying:
fatalError(".modifying state misuse")
}
}
/* if there was a work item popped, run it */
itemAndState.map { item, state in item(state) }
} while itemAndState != nil
}
/// Start the `NIOThreadPool` if not already started.
public func start() {
self._start(threadNamePrefix: "TP-#")
}
public func _start(threadNamePrefix: String) {
let alreadyRunning: Bool = self.lock.withLock {
switch self.state {
case .running(_):
return true
case .shuttingDown(_):
// This should never happen
fatalError("start() called while in shuttingDown")
case .stopped:
self.state = .running(Deque(minimumCapacity: 16))
return false
case .modifying:
fatalError(".modifying state misuse")
}
}
if alreadyRunning {
return
}
// We use this condition lock as a tricky kind of semaphore.
// This is done to sidestep the thread performance checker warning
// that would otherwise be emitted.
let cond = ConditionLock(value: 0)
self.lock.withLock {
assert(self.threads == nil)
self.threads = []
self.threads?.reserveCapacity(self.numberOfThreads)
}
for id in 0..<self.numberOfThreads {
// We should keep thread names under 16 characters because Linux doesn't allow more.
NIOThread.spawnAndRun(name: "\(threadNamePrefix)\(id)", detachThread: false) { thread in
self.lock.withLock {
self.threads!.append(thread)
cond.lock()
cond.unlock(withValue: self.threads!.count)
}
self.process(identifier: id)
return ()
}
}
cond.lock(whenValue: self.numberOfThreads)
cond.unlock()
assert(self.lock.withLock { self.threads?.count ?? -1 } == self.numberOfThreads)
}
deinit {
assert(
self.canBeStopped,
"Perpetual NIOThreadPool has been deinited, you must make sure that perpetual pools don't deinit")
switch self.state {
case .stopped, .shuttingDown:
()
default:
assertionFailure("wrong state \(self.state)")
}
}
}
extension NIOThreadPool: @unchecked Sendable {}
extension NIOThreadPool {
/// Runs the submitted closure if the thread pool is still active, otherwise fails the promise.
/// The closure will be run on the thread pool so can do blocking work.
///
/// - parameters:
/// - eventLoop: The `EventLoop` the returned `EventLoopFuture` will fire on.
/// - body: The closure which performs some blocking work to be done on the thread pool.
/// - returns: The `EventLoopFuture` of `promise` fulfilled with the result (or error) of the passed closure.
@preconcurrency
public func runIfActive<T>(eventLoop: EventLoop, _ body: @escaping @Sendable () throws -> T) -> EventLoopFuture<T> {
self._runIfActive(eventLoop: eventLoop, body)
}
private func _runIfActive<T>(eventLoop: EventLoop, _ body: @escaping () throws -> T) -> EventLoopFuture<T> {
let promise = eventLoop.makePromise(of: T.self)
self.submit { shouldRun in
guard case shouldRun = NIOThreadPool.WorkItemState.active else {
promise.fail(NIOThreadPoolError.ThreadPoolInactive())
return
}
do {
try promise.succeed(body())
} catch {
promise.fail(error)
}
}
return promise.futureResult
}
/// Runs the submitted closure if the thread pool is still active, otherwise throw an error.
/// The closure will be run on the thread pool so can do blocking work.
///
/// - parameters:
/// - body: The closure which performs some blocking work to be done on the thread pool.
/// - returns: result of the passed closure.
@available(macOS 10.15, iOS 13, tvOS 13, watchOS 6, *)
public func runIfActive<T: Sendable>(_ body: @escaping @Sendable () throws -> T) async throws -> T {
let workID = self.nextWorkID.loadThenWrappingIncrement(ordering: .relaxed)
return try await withTaskCancellationHandler {
try await withCheckedThrowingContinuation { (cont: CheckedContinuation<T, Error>) in
self._submit(id: workID) { shouldRun in
switch shouldRun {
case .active:
let result = Result(catching: body)
cont.resume(with: result)
case .cancelled:
cont.resume(throwing: CancellationError())
}
}
}
} onCancel: {
self.lock.withLockVoid {
self.cancelledWorkIDs.insert(workID)
}
}
}
}
extension NIOThreadPool {
@preconcurrency
public func shutdownGracefully(_ callback: @escaping @Sendable (Error?) -> Void) {
self.shutdownGracefully(queue: .global(), callback)
}
/// Shuts down the thread pool gracefully.
@available(macOS 10.15, iOS 13, tvOS 13, watchOS 6, *)
@inlinable
public func shutdownGracefully() async throws {
return try await withCheckedThrowingContinuation { cont in
self.shutdownGracefully { error in
if let error = error {
cont.resume(throwing: error)
} else {
cont.resume()
}
}
}
}
@available(*, noasync, message: "this can end up blocking the calling thread", renamed: "shutdownGracefully()")
public func syncShutdownGracefully() throws {
try self._syncShutdownGracefully()
}
private func _syncShutdownGracefully() throws {
let errorStorageLock = NIOLock()
var errorStorage: Swift.Error? = nil
let continuation = DispatchWorkItem {}
self.shutdownGracefully { error in
if let error = error {
errorStorageLock.withLock {
errorStorage = error
}
}
continuation.perform()
}
continuation.wait()
try errorStorageLock.withLock {
if let error = errorStorage {
throw error
}
}
}
}
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