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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2024 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import SwiftDiagnostics
import SwiftSyntax
/// Describes all of the #if/#elseif/#else clauses within the given syntax node,
/// indicating their active state. This operation will recurse into all
/// clauses to indicate regions of active / inactive / unparsed code.
///
/// For example, given code like the following:
/// #if DEBUG
/// #if A
/// func f()
/// #elseif B
/// func g()
/// #elseif compiler(>= 12.0)
/// please print the number after 41
/// #endif
/// #else
/// #endif
///
/// If the configuration options `DEBUG` and `B` are provided, but `A` is not,
/// and the compiler version is less than 12.0, the results will be contain:
/// - Active region for the `#if DEBUG`.
/// - Inactive region for the `#if A`.
/// - Active region for the `#elseif B`.
/// - Unparsed region for the `#elseif compiler(>= 12.0)`.
/// - Inactive region for the final `#else`.
public struct ConfiguredRegions {
let regions: [(ifClause: IfConfigClauseSyntax, state: IfConfigRegionState)]
// A mapping from each of the #if declarations that have been evaluated to
// the active clause. Absence from this map means that there is no active
// clause, either because every clause failed or because the entire #if
// itself is inactive.
var activeClauses: [IfConfigDeclSyntax: IfConfigClauseSyntax]
/// The set of diagnostics produced when evaluating the configured regions.
public let diagnostics: [Diagnostic]
/// Determine whether the given syntax node is active within the configured
/// regions.
///
/// Any given node within the range of configured regions can either be
/// "active" (it is part of the program), "inactive" (it is not part of the
/// program), or "unparsed" (it is not part of the program and shouldn't
/// produce any syntax errors).
///
/// This operation takes time that is logarthmic in the number of regions
/// in the syntax tree.
public func isActive(_ node: some SyntaxProtocol) -> IfConfigRegionState {
// Find the slice of the regions in which this node lands.
var currentSlice = regions[...]
while !currentSlice.isEmpty {
let middle = currentSlice.startIndex + currentSlice.count / 2
// If the node is prior to the start of the middle, take the left-hand side.
if node.position < currentSlice[middle].ifClause.regionStart {
currentSlice = currentSlice[..<middle]
continue
}
// If the node is after the end of the middle, take the right-hand side.
if node.position > currentSlice[middle].ifClause.endPosition {
currentSlice = currentSlice[(middle + 1)...]
continue
}
// We cannot narrow the range any further.
break
}
// Find the last region in which this node lands. If there is no such
// region, this is active.
return currentSlice.last { region in
(region.ifClause.regionStart...region.ifClause.endPosition).contains(node.position)
}?.state ?? .active
}
/// Determine which clause of an `#if` declaration was active within this
/// set of configured regions.
///
/// A particular `#if` declaration might have no active clause (e.g., this
/// operation will return a `nil`) if either none of the clauses had
/// conditions that succeeded, or the `#if` declaration itself is within an
/// inactive (or unparsed) region and therefore cannot have an active clause.
public func activeClause(for node: IfConfigDeclSyntax) -> IfConfigClauseSyntax? {
return activeClauses[node]
}
}
extension ConfiguredRegions: RandomAccessCollection {
public typealias Element = (ifClause: IfConfigClauseSyntax, state: IfConfigRegionState)
public var startIndex: Int { regions.startIndex }
public var endIndex: Int { regions.endIndex }
public subscript(index: Int) -> Element {
regions[index]
}
}
extension ConfiguredRegions: CustomDebugStringConvertible {
/// Provides source ranges for each of the configured regions.
public var debugDescription: String {
guard let firstRegion = first else {
return "[]"
}
let root = firstRegion.ifClause.root
let converter = SourceLocationConverter(fileName: "", tree: root)
let regionDescriptions = regions.map { (ifClause, state) in
let startPosition = converter.location(for: ifClause.position)
let endPosition = converter.location(for: ifClause.endPosition)
return "[\(startPosition.line):\(startPosition.column) - \(endPosition.line):\(endPosition.column)] = \(state)"
}
return "[\(regionDescriptions.joined(separator: ", ")))]"
}
}
extension IfConfigClauseSyntax {
/// The effective start of the region after which code is subject to its
/// condition.
fileprivate var regionStart: AbsolutePosition {
condition?.endPosition ?? elements?._syntaxNode.position ?? poundKeyword.endPosition
}
}
extension SyntaxProtocol {
/// Find all of the #if/#elseif/#else clauses within the given syntax node,
/// indicating their active state. This operation will recurse into all
/// clauses to indicate regions of active / inactive / unparsed code.
///
/// For example, given code like the following:
/// #if DEBUG
/// #if A
/// func f()
/// #elseif B
/// func g()
/// #elseif compiler(>= 12.0)
/// please print the number after 41
/// #endif
/// #else
/// #endif
///
/// If the configuration options `DEBUG` and `B` are provided, but `A` is not,
/// and the compiler version is less than 12.0, the results will be contain:
/// - Active region for the `#if DEBUG`.
/// - Inactive region for the `#if A`.
/// - Active region for the `#elseif B`.
/// - Unparsed region for the `#elseif compiler(>= 12.0)`.
/// - Inactive region for the final `#else`.
public func configuredRegions(
in configuration: some BuildConfiguration
) -> ConfiguredRegions {
let visitor = ConfiguredRegionVisitor(configuration: configuration)
visitor.walk(self)
return ConfiguredRegions(
regions: visitor.regions,
activeClauses: visitor.activeClauses,
diagnostics: visitor.diagnostics
)
}
}
/// Helper class that walks a syntax tree looking for configured regions.
fileprivate class ConfiguredRegionVisitor<Configuration: BuildConfiguration>: SyntaxVisitor {
let configuration: Configuration
/// The regions we've found so far.
var regions: [(IfConfigClauseSyntax, IfConfigRegionState)] = []
/// Whether we are currently within an active region.
var inActiveRegion = true
/// Whether we are currently within an #if at all.
var inAnyIfConfig = false
// All diagnostics encountered along the way.
var diagnostics: [Diagnostic] = []
// A mapping from each of the #if declarations that have been evaluated to
// the active clause. Absence from this map means that there is no active
// clause, either because every clause failed or because the entire #if
// itself is inactive.
var activeClauses: [IfConfigDeclSyntax: IfConfigClauseSyntax] = [:]
init(configuration: Configuration) {
self.configuration = configuration
super.init(viewMode: .sourceAccurate)
}
override func visit(_ node: IfConfigDeclSyntax) -> SyntaxVisitorContinueKind {
// We are in an #if.
let priorInAnyIfConfig = inAnyIfConfig
inAnyIfConfig = true
defer {
inAnyIfConfig = priorInAnyIfConfig
}
// Walk through the clauses to find the active one.
var foundActive = false
var syntaxErrorsAllowed = false
let outerState: IfConfigRegionState = inActiveRegion ? .active : .inactive
for clause in node.clauses {
let isActive: Bool
if let condition = clause.condition {
if !foundActive {
// Fold operators so we can evaluate this #if condition.
let (foldedCondition, foldDiagnostics) = IfConfigClauseSyntax.foldOperators(condition)
diagnostics.append(contentsOf: foldDiagnostics)
// In an active region, evaluate the condition to determine whether
// this clause is active. Otherwise, this clause is inactive.
if inActiveRegion {
let (thisIsActive, _, evalDiagnostics) = evaluateIfConfig(
condition: foldedCondition,
configuration: configuration
)
diagnostics.append(contentsOf: evalDiagnostics)
// Determine if there was an error that prevented us from
// evaluating the condition. If so, we'll allow syntax errors
// from here on out.
let hadError =
foldDiagnostics.contains { diag in
diag.diagMessage.severity == .error
}
|| evalDiagnostics.contains { diag in
diag.diagMessage.severity == .error
}
if hadError {
isActive = false
syntaxErrorsAllowed = true
} else {
isActive = thisIsActive
// Determine whether syntax errors are allowed.
syntaxErrorsAllowed = foldedCondition.allowsSyntaxErrorsFolded
}
} else {
isActive = false
// Determine whether syntax errors are allowed, even though we
// skipped evaluation of the actual condition.
syntaxErrorsAllowed = foldedCondition.allowsSyntaxErrorsFolded
}
} else {
// We already found an active condition, so this is inactive.
isActive = false
}
} else {
// This is an #else. It's active if we haven't found an active clause
// yet and are in an active region.
isActive = !foundActive && inActiveRegion
}
// If this is the active clause, record it as such.
if isActive {
activeClauses[node] = clause
}
// Determine and record the current state.
let currentState: IfConfigRegionState
switch (isActive, syntaxErrorsAllowed) {
case (true, _): currentState = .active
case (false, false): currentState = .inactive
case (false, true): currentState = .unparsed
}
// If there is a state change, record it.
if !priorInAnyIfConfig || currentState != .inactive || currentState != outerState {
regions.append((clause, currentState))
}
// If this is a parsed region, recurse into it.
if currentState != .unparsed, let elements = clause.elements {
let priorInActiveRegion = inActiveRegion
inActiveRegion = isActive
defer {
inActiveRegion = priorInActiveRegion
}
walk(elements)
}
// Note when we found an active clause.
if isActive {
foundActive = true
}
}
return .skipChildren
}
}
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