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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift Async Algorithms open source project
//
// Copyright (c) 2022 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
//
//===----------------------------------------------------------------------===//
import DequeModule
/// State machine for combine latest
struct CombineLatestStateMachine<
Base1: AsyncSequence,
Base2: AsyncSequence,
Base3: AsyncSequence
>: Sendable where
Base1: Sendable,
Base2: Sendable,
Base3: Sendable,
Base1.Element: Sendable,
Base2.Element: Sendable,
Base3.Element: Sendable {
typealias DownstreamContinuation = UnsafeContinuation<Result<(
Base1.Element,
Base2.Element,
Base3.Element?
)?, Error>, Never>
private enum State: Sendable {
/// Small wrapper for the state of an upstream sequence.
struct Upstream<Element: Sendable>: Sendable {
/// The upstream continuation.
var continuation: UnsafeContinuation<Void, Error>?
/// The produced upstream element.
var element: Element?
/// Indicates wether the upstream finished/threw already
var isFinished: Bool
}
/// The initial state before a call to `next` happened.
case initial(base1: Base1, base2: Base2, base3: Base3?)
/// The state while we are waiting for downstream demand.
case waitingForDemand(
task: Task<Void, Never>,
upstreams: (Upstream<Base1.Element>, Upstream<Base2.Element>, Upstream<Base3.Element>),
buffer: Deque<(Base1.Element, Base2.Element, Base3.Element?)>
)
/// The state while we are consuming the upstream and waiting until we get a result from all upstreams.
case combining(
task: Task<Void, Never>,
upstreams: (Upstream<Base1.Element>, Upstream<Base2.Element>, Upstream<Base3.Element>),
downstreamContinuation: DownstreamContinuation,
buffer: Deque<(Base1.Element, Base2.Element, Base3.Element?)>
)
case upstreamsFinished(
buffer: Deque<(Base1.Element, Base2.Element, Base3.Element?)>
)
case upstreamThrew(
error: Error
)
/// The state once the downstream consumer stopped, i.e. by dropping all references
/// or by getting their `Task` cancelled.
case finished
/// Internal state to avoid CoW.
case modifying
}
private var state: State
private let numberOfUpstreamSequences: Int
/// Initializes a new `StateMachine`.
init(
base1: Base1,
base2: Base2,
base3: Base3?
) {
self.state = .initial(
base1: base1,
base2: base2,
base3: base3
)
if base3 == nil {
self.numberOfUpstreamSequences = 2
} else {
self.numberOfUpstreamSequences = 3
}
}
/// Actions returned by `iteratorDeinitialized()`.
enum IteratorDeinitializedAction {
/// Indicates that the `Task` needs to be cancelled and
/// the upstream continuations need to be resumed with a `CancellationError`.
case cancelTaskAndUpstreamContinuations(
task: Task<Void, Never>,
upstreamContinuations: [UnsafeContinuation<Void, Error>]
)
}
mutating func iteratorDeinitialized() -> IteratorDeinitializedAction? {
switch self.state {
case .initial:
// Nothing to do here. No demand was signalled until now
return .none
case .combining:
// An iterator was deinitialized while we have a suspended continuation.
preconditionFailure("Internal inconsistency current state \(self.state) and received iteratorDeinitialized()")
case .waitingForDemand(let task, let upstreams, _):
// The iterator was dropped which signals that the consumer is finished.
// We can transition to finished now and need to clean everything up.
self.state = .finished
return .cancelTaskAndUpstreamContinuations(
task: task,
upstreamContinuations: [upstreams.0.continuation, upstreams.1.continuation, upstreams.2.continuation].compactMap { $0 }
)
case .upstreamThrew, .upstreamsFinished:
// The iterator was dropped so we can transition to finished now.
self.state = .finished
return .none
case .finished:
// We are already finished so there is nothing left to clean up.
// This is just the references dropping afterwards.
return .none
case .modifying:
preconditionFailure("Invalid state")
}
}
mutating func taskIsStarted(
task: Task<Void, Never>,
downstreamContinuation: DownstreamContinuation
) {
switch self.state {
case .initial:
// The user called `next` and we are starting the `Task`
// to consume the upstream sequences
self.state = .combining(
task: task,
upstreams: (.init(isFinished: false), .init(isFinished: false), .init(isFinished: false)),
downstreamContinuation: downstreamContinuation,
buffer: .init()
)
case .combining, .waitingForDemand, .upstreamThrew, .upstreamsFinished, .finished:
// We only allow a single task to be created so this must never happen.
preconditionFailure("Internal inconsistency current state \(self.state) and received taskStarted()")
case .modifying:
preconditionFailure("Invalid state")
}
}
/// Actions returned by `childTaskSuspended()`.
enum ChildTaskSuspendedAction {
/// Indicates that the continuation should be resumed which will lead to calling `next` on the upstream.
case resumeContinuation(
upstreamContinuation: UnsafeContinuation<Void, Error>
)
/// Indicates that the continuation should be resumed with an Error because another upstream sequence threw.
case resumeContinuationWithError(
upstreamContinuation: UnsafeContinuation<Void, Error>,
error: Error
)
}
mutating func childTaskSuspended(baseIndex: Int, continuation: UnsafeContinuation<Void, Error>) -> ChildTaskSuspendedAction? {
switch self.state {
case .initial:
// Child tasks are only created after we transitioned to `zipping`
preconditionFailure("Internal inconsistency current state \(self.state) and received childTaskSuspended()")
case .upstreamsFinished:
preconditionFailure("Internal inconsistency current state \(self.state) and received upstreamThrew()")
case .waitingForDemand(let task, var upstreams, let buffer):
self.state = .modifying
switch baseIndex {
case 0:
upstreams.0.continuation = continuation
case 1:
upstreams.1.continuation = continuation
case 2:
upstreams.2.continuation = continuation
default:
preconditionFailure("Internal inconsistency current state \(self.state) and received childTaskSuspended() with base index \(baseIndex)")
}
self.state = .waitingForDemand(
task: task,
upstreams: upstreams,
buffer: buffer
)
return .none
case .combining:
// We are currently combining and need to resume any upstream until we transition to waitingForDemand
return .resumeContinuation(upstreamContinuation: continuation)
case .upstreamThrew, .finished:
// Since cancellation is cooperative it might be that child tasks are still getting
// suspended even though we already cancelled them. We must tolerate this and just resume
// the continuation with an error.
return .resumeContinuationWithError(
upstreamContinuation: continuation,
error: CancellationError()
)
case .modifying:
preconditionFailure("Invalid state")
}
}
/// Actions returned by `elementProduced()`.
enum ElementProducedAction {
/// Indicates that the downstream continuation should be resumed with the element.
case resumeContinuation(
downstreamContinuation: DownstreamContinuation,
result: Result<(Base1.Element, Base2.Element, Base3.Element?)?, Error>
)
}
mutating func elementProduced(_ result: (Base1.Element?, Base2.Element?, Base3.Element?)) -> ElementProducedAction? {
switch self.state {
case .initial:
// Child tasks that are producing elements are only created after we transitioned to `zipping`
preconditionFailure("Internal inconsistency current state \(self.state) and received elementProduced()")
case .upstreamsFinished:
preconditionFailure("Internal inconsistency current state \(self.state) and received upstreamThrew()")
case .waitingForDemand(let task, var upstreams, var buffer):
// We got an element in late. This can happen since we race the upstreams.
// We have to store the new tuple in our buffer and remember the upstream states.
self.state = .modifying
switch result {
case (.some(let first), .none, .none):
buffer.append((first, upstreams.1.element!, upstreams.2.element))
upstreams.0.element = first
case (.none, .some(let second), .none):
buffer.append((upstreams.0.element!, second, upstreams.2.element))
upstreams.1.element = second
case (.none, .none, .some(let third)):
buffer.append((upstreams.0.element!, upstreams.1.element!, third))
upstreams.2.element = third
default:
preconditionFailure("Internal inconsistency current state \(self.state) and received elementProduced()")
}
self.state = .waitingForDemand(
task: task,
upstreams: upstreams,
buffer: buffer
)
return .none
case .combining(let task, var upstreams, let downstreamContinuation, let buffer):
precondition(buffer.isEmpty, "Internal inconsistency current state \(self.state) and the buffer is not empty")
self.state = .modifying
switch result {
case (.some(let first), .none, .none):
upstreams.0.element = first
case (.none, .some(let second), .none):
upstreams.1.element = second
case (.none, .none, .some(let third)):
upstreams.2.element = third
default:
preconditionFailure("Internal inconsistency current state \(self.state) and received elementProduced()")
}
// Implementing this for the two arities without variadic generics is a bit awkward sadly.
if let first = upstreams.0.element,
let second = upstreams.1.element,
let third = upstreams.2.element {
// We got an element from each upstream so we can resume the downstream now
self.state = .waitingForDemand(
task: task,
upstreams: upstreams,
buffer: buffer
)
return .resumeContinuation(
downstreamContinuation: downstreamContinuation,
result: .success((first, second, third))
)
} else if let first = upstreams.0.element,
let second = upstreams.1.element,
self.numberOfUpstreamSequences == 2 {
// We got an element from each upstream so we can resume the downstream now
self.state = .waitingForDemand(
task: task,
upstreams: upstreams,
buffer: buffer
)
return .resumeContinuation(
downstreamContinuation: downstreamContinuation,
result: .success((first, second, nil))
)
} else {
// We are still waiting for one of the upstreams to produce an element
self.state = .combining(
task: task,
upstreams: (
.init(continuation: upstreams.0.continuation, element: upstreams.0.element, isFinished: upstreams.0.isFinished),
.init(continuation: upstreams.1.continuation, element: upstreams.1.element, isFinished: upstreams.1.isFinished),
.init(continuation: upstreams.2.continuation, element: upstreams.2.element, isFinished: upstreams.2.isFinished)
),
downstreamContinuation: downstreamContinuation,
buffer: buffer
)
return .none
}
case .upstreamThrew, .finished:
// Since cancellation is cooperative it might be that child tasks
// are still producing elements after we finished.
// We are just going to drop them since there is nothing we can do
return .none
case .modifying:
preconditionFailure("Invalid state")
}
}
/// Actions returned by `upstreamFinished()`.
enum UpstreamFinishedAction {
/// Indicates the task and the upstream continuations should be cancelled.
case cancelTaskAndUpstreamContinuations(
task: Task<Void, Never>,
upstreamContinuations: [UnsafeContinuation<Void, Error>]
)
/// Indicates that the downstream continuation should be resumed with `nil` and
/// the task and the upstream continuations should be cancelled.
case resumeContinuationWithNilAndCancelTaskAndUpstreamContinuations(
downstreamContinuation: DownstreamContinuation,
task: Task<Void, Never>,
upstreamContinuations: [UnsafeContinuation<Void, Error>]
)
}
mutating func upstreamFinished(baseIndex: Int) -> UpstreamFinishedAction? {
switch self.state {
case .initial:
preconditionFailure("Internal inconsistency current state \(self.state) and received upstreamFinished()")
case .upstreamsFinished:
preconditionFailure("Internal inconsistency current state \(self.state) and received upstreamFinished()")
case .waitingForDemand(let task, var upstreams, let buffer):
// One of the upstreams finished.
self.state = .modifying
switch baseIndex {
case 0:
upstreams.0.isFinished = true
case 1:
upstreams.1.isFinished = true
case 2:
upstreams.2.isFinished = true
default:
preconditionFailure("Internal inconsistency current state \(self.state) and received upstreamFinished() with base index \(baseIndex)")
}
if upstreams.0.isFinished && upstreams.1.isFinished && upstreams.2.isFinished {
// All upstreams finished we can transition to either finished or upstreamsFinished now
if buffer.isEmpty {
self.state = .finished
} else {
self.state = .upstreamsFinished(buffer: buffer)
}
return .cancelTaskAndUpstreamContinuations(
task: task,
upstreamContinuations: [upstreams.0.continuation, upstreams.1.continuation, upstreams.2.continuation].compactMap { $0 }
)
} else if upstreams.0.isFinished && upstreams.1.isFinished && self.numberOfUpstreamSequences == 2 {
// All upstreams finished we can transition to either finished or upstreamsFinished now
if buffer.isEmpty {
self.state = .finished
} else {
self.state = .upstreamsFinished(buffer: buffer)
}
return .cancelTaskAndUpstreamContinuations(
task: task,
upstreamContinuations: [upstreams.0.continuation, upstreams.1.continuation, upstreams.2.continuation].compactMap { $0 }
)
} else {
self.state = .waitingForDemand(
task: task,
upstreams: upstreams,
buffer: buffer
)
return .none
}
case .combining(let task, var upstreams, let downstreamContinuation, let buffer):
// One of the upstreams finished.
self.state = .modifying
// We need to track if an empty upstream finished.
// If that happens we can transition to finish right away.
let emptyUpstreamFinished: Bool
switch baseIndex {
case 0:
upstreams.0.isFinished = true
emptyUpstreamFinished = upstreams.0.element == nil
case 1:
upstreams.1.isFinished = true
emptyUpstreamFinished = upstreams.1.element == nil
case 2:
upstreams.2.isFinished = true
emptyUpstreamFinished = upstreams.2.element == nil
default:
preconditionFailure("Internal inconsistency current state \(self.state) and received upstreamFinished() with base index \(baseIndex)")
}
// Implementing this for the two arities without variadic generics is a bit awkward sadly.
if emptyUpstreamFinished {
// All upstreams finished
self.state = .finished
return .resumeContinuationWithNilAndCancelTaskAndUpstreamContinuations(
downstreamContinuation: downstreamContinuation,
task: task,
upstreamContinuations: [upstreams.0.continuation, upstreams.1.continuation, upstreams.2.continuation].compactMap { $0 }
)
} else if upstreams.0.isFinished && upstreams.1.isFinished && upstreams.2.isFinished {
// All upstreams finished
self.state = .finished
return .resumeContinuationWithNilAndCancelTaskAndUpstreamContinuations(
downstreamContinuation: downstreamContinuation,
task: task,
upstreamContinuations: [upstreams.0.continuation, upstreams.1.continuation, upstreams.2.continuation].compactMap { $0 }
)
} else if upstreams.0.isFinished && upstreams.1.isFinished && self.numberOfUpstreamSequences == 2 {
// All upstreams finished
self.state = .finished
return .resumeContinuationWithNilAndCancelTaskAndUpstreamContinuations(
downstreamContinuation: downstreamContinuation,
task: task,
upstreamContinuations: [upstreams.0.continuation, upstreams.1.continuation, upstreams.2.continuation].compactMap { $0 }
)
} else {
self.state = .combining(
task: task,
upstreams: upstreams,
downstreamContinuation: downstreamContinuation,
buffer: buffer
)
return .none
}
case .upstreamThrew, .finished:
// This is just everything finishing up, nothing to do here
return .none
case .modifying:
preconditionFailure("Invalid state")
}
}
/// Actions returned by `upstreamThrew()`.
enum UpstreamThrewAction {
/// Indicates the task and the upstream continuations should be cancelled.
case cancelTaskAndUpstreamContinuations(
task: Task<Void, Never>,
upstreamContinuations: [UnsafeContinuation<Void, Error>]
)
/// Indicates that the downstream continuation should be resumed with the `error` and
/// the task and the upstream continuations should be cancelled.
case resumeContinuationWithErrorAndCancelTaskAndUpstreamContinuations(
downstreamContinuation: DownstreamContinuation,
error: Error,
task: Task<Void, Never>,
upstreamContinuations: [UnsafeContinuation<Void, Error>]
)
}
mutating func upstreamThrew(_ error: Error) -> UpstreamThrewAction? {
switch self.state {
case .initial:
preconditionFailure("Internal inconsistency current state \(self.state) and received upstreamThrew()")
case .upstreamsFinished:
// We need to tolerate multiple upstreams failing
return .none
case .waitingForDemand(let task, let upstreams, _):
// An upstream threw. We can cancel everything now and transition to finished.
// We just need to store the error for the next downstream demand
self.state = .upstreamThrew(
error: error
)
return .cancelTaskAndUpstreamContinuations(
task: task,
upstreamContinuations: [upstreams.0.continuation, upstreams.1.continuation, upstreams.2.continuation].compactMap { $0 }
)
case .combining(let task, let upstreams, let downstreamContinuation, _):
// One of our upstreams threw. We need to transition to finished ourselves now
// and resume the downstream continuation with the error. Furthermore, we need to cancel all of
// the upstream work.
self.state = .finished
return .resumeContinuationWithErrorAndCancelTaskAndUpstreamContinuations(
downstreamContinuation: downstreamContinuation,
error: error,
task: task,
upstreamContinuations: [upstreams.0.continuation, upstreams.1.continuation, upstreams.2.continuation].compactMap { $0 }
)
case .upstreamThrew, .finished:
// This is just everything finishing up, nothing to do here
return .none
case .modifying:
preconditionFailure("Invalid state")
}
}
/// Actions returned by `cancelled()`.
enum CancelledAction {
/// Indicates that the downstream continuation needs to be resumed and
/// task and the upstream continuations should be cancelled.
case resumeDownstreamContinuationWithNilAndCancelTaskAndUpstreamContinuations(
downstreamContinuation: DownstreamContinuation,
task: Task<Void, Never>,
upstreamContinuations: [UnsafeContinuation<Void, Error>]
)
/// Indicates that the task and the upstream continuations should be cancelled.
case cancelTaskAndUpstreamContinuations(
task: Task<Void, Never>,
upstreamContinuations: [UnsafeContinuation<Void, Error>]
)
}
mutating func cancelled() -> CancelledAction? {
switch self.state {
case .initial:
state = .finished
return .none
case .waitingForDemand(let task, let upstreams, _):
// The downstream task got cancelled so we need to cancel our upstream Task
// and resume all continuations. We can also transition to finished.
self.state = .finished
return .cancelTaskAndUpstreamContinuations(
task: task,
upstreamContinuations: [upstreams.0.continuation, upstreams.1.continuation, upstreams.2.continuation].compactMap { $0 }
)
case .combining(let task, let upstreams, let downstreamContinuation, _):
// The downstream Task got cancelled so we need to cancel our upstream Task
// and resume all continuations. We can also transition to finished.
self.state = .finished
return .resumeDownstreamContinuationWithNilAndCancelTaskAndUpstreamContinuations(
downstreamContinuation: downstreamContinuation,
task: task,
upstreamContinuations: [upstreams.0.continuation, upstreams.1.continuation, upstreams.2.continuation].compactMap { $0 }
)
case .upstreamsFinished:
// We can transition to finished now
self.state = .finished
return .none
case .upstreamThrew, .finished:
// We are already finished so nothing to do here:
return .none
case .modifying:
preconditionFailure("Invalid state")
}
}
/// Actions returned by `next()`.
enum NextAction {
/// Indicates that a new `Task` should be created that consumes the sequence.
case startTask(Base1, Base2, Base3?)
/// Indicates that all upstream continuations should be resumed.
case resumeUpstreamContinuations(
upstreamContinuation: [UnsafeContinuation<Void, Error>]
)
/// Indicates that the downstream continuation should be resumed with the result.
case resumeContinuation(
downstreamContinuation: DownstreamContinuation,
result: Result<(Base1.Element, Base2.Element, Base3.Element?)?, Error>
)
/// Indicates that the downstream continuation should be resumed with `nil`.
case resumeDownstreamContinuationWithNil(DownstreamContinuation)
}
mutating func next(for continuation: DownstreamContinuation) -> NextAction {
switch self.state {
case .initial(let base1, let base2, let base3):
// This is the first time we get demand singalled so we have to start the task
// The transition to the next state is done in the taskStarted method
return .startTask(base1, base2, base3)
case .combining:
// We already got demand signalled and have suspended the downstream task
// Getting a second next calls means the iterator was transferred across Tasks which is not allowed
preconditionFailure("Internal inconsistency current state \(self.state) and received next()")
case .waitingForDemand(let task, var upstreams, var buffer):
// We got demand signalled now we have to check if there is anything buffered.
// If not we have to transition to combining and need to resume all upstream continuations now
self.state = .modifying
if let element = buffer.popFirst() {
self.state = .waitingForDemand(
task: task,
upstreams: upstreams,
buffer: buffer
)
return .resumeContinuation(
downstreamContinuation: continuation,
result: .success(element)
)
} else {
let upstreamContinuations = [upstreams.0.continuation, upstreams.1.continuation, upstreams.2.continuation].compactMap { $0 }
upstreams.0.continuation = nil
upstreams.1.continuation = nil
upstreams.2.continuation = nil
self.state = .combining(
task: task,
upstreams: upstreams,
downstreamContinuation: continuation,
buffer: buffer
)
return .resumeUpstreamContinuations(
upstreamContinuation: upstreamContinuations
)
}
case .upstreamsFinished(var buffer):
self.state = .modifying
if let element = buffer.popFirst() {
self.state = .upstreamsFinished(buffer: buffer)
return .resumeContinuation(
downstreamContinuation: continuation,
result: .success(element)
)
} else {
self.state = .finished
return .resumeDownstreamContinuationWithNil(continuation)
}
case .upstreamThrew(let error):
// One of the upstreams threw and we have to return this error now.
self.state = .finished
return .resumeContinuation(downstreamContinuation: continuation, result: .failure(error))
case .finished:
// We are already finished so we are just returning `nil`
return .resumeDownstreamContinuationWithNil(continuation)
case .modifying:
preconditionFailure("Invalid state")
}
}
}
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