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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2018 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import Foundation
/// Abstraction layer so we can store a heterogeneous collection of tasks in an
/// array.
private protocol AnyTask: Sendable {
func waitForCompletion() async
func cancel()
}
extension Task: AnyTask {
func waitForCompletion() async {
_ = try? await value
}
}
/// A type that is able to track dependencies between tasks.
package protocol DependencyTracker: Sendable, Hashable {
/// Whether the task described by `self` needs to finish executing before `other` can start executing.
func isDependency(of other: Self) -> Bool
}
/// A dependency tracker where each task depends on every other, i.e. a serial
/// queue.
package struct Serial: DependencyTracker {
package func isDependency(of other: Serial) -> Bool {
return true
}
}
package struct PendingTask<TaskMetadata: Sendable & Hashable>: Sendable {
/// The task that is pending.
fileprivate let task: any AnyTask
/// A unique value used to identify the task. This allows tasks to get
/// removed from `pendingTasks` again after they finished executing.
fileprivate let id: UUID
}
/// A list of pending tasks that can be sent across actor boundaries and is guarded by a lock.
///
/// - Note: Unchecked sendable because the tasks are being protected by a lock.
private final class PendingTasks<TaskMetadata: Sendable & Hashable>: Sendable {
/// Lock guarding `pendingTasks`.
private let lock = NSLock()
/// Pending tasks that have not finished execution yet.
///
/// - Important: This must only be accessed while `lock` has been acquired.
private nonisolated(unsafe) var tasksByMetadata: [TaskMetadata: [PendingTask<TaskMetadata>]] = [:]
init() {
self.lock.name = "AsyncQueue"
}
/// Capture a lock and execute the closure, which may modify the pending tasks.
func withLock<T>(
_ body: (_ tasksByMetadata: inout [TaskMetadata: [PendingTask<TaskMetadata>]]) throws -> T
) rethrows -> T {
try lock.withLock {
try body(&tasksByMetadata)
}
}
}
/// A queue that allows the execution of asynchronous blocks of code.
package final class AsyncQueue<TaskMetadata: DependencyTracker>: Sendable {
private let pendingTasks: PendingTasks<TaskMetadata> = PendingTasks()
package init() {}
/// Schedule a new closure to be executed on the queue.
///
/// If this is a serial queue, all previously added tasks are guaranteed to
/// finished executing before this closure gets executed.
///
/// If this is a barrier, all previously scheduled tasks are guaranteed to
/// finish execution before the barrier is executed and all tasks that are
/// added later will wait until the barrier finishes execution.
@discardableResult
package func async<Success: Sendable>(
priority: TaskPriority? = nil,
metadata: TaskMetadata,
@_inheritActorContext operation: @escaping @Sendable () async -> Success
) -> Task<Success, Never> {
let throwingTask = asyncThrowing(priority: priority, metadata: metadata, operation: operation)
return Task(priority: priority) {
do {
return try await throwingTask.valuePropagatingCancellation
} catch {
// We know this can never happen because `operation` does not throw.
preconditionFailure("Executing a task threw an error even though the operation did not throw")
}
}
}
/// Same as ``AsyncQueue/async(priority:barrier:operation:)`` but allows the
/// operation to throw.
///
/// - Important: The caller is responsible for handling any errors thrown from
/// the operation by awaiting the result of the returned task.
package func asyncThrowing<Success: Sendable>(
priority: TaskPriority? = nil,
metadata: TaskMetadata,
@_inheritActorContext operation: @escaping @Sendable () async throws -> Success
) -> Task<Success, any Error> {
let id = UUID()
return pendingTasks.withLock { tasksByMetadata in
// Build the list of tasks that need to finished execution before this one
// can be executed
var dependencies: [PendingTask<TaskMetadata>] = []
for (pendingMetadata, pendingTasks) in tasksByMetadata {
guard pendingMetadata.isDependency(of: metadata) else {
// No dependency
continue
}
if metadata.isDependency(of: metadata), let lastPendingTask = pendingTasks.last {
// This kind of task depends on all other tasks of the same kind finishing. It is sufficient to just wait on
// the last task with this metadata, it will have all the other tasks with the same metadata as transitive
// dependencies.
dependencies.append(lastPendingTask)
} else {
// We depend on tasks with this metadata, but they don't have any dependencies between them, eg.
// `documentUpdate` depends on all `documentRequest` but `documentRequest` don't have dependencies between
// them. We need to depend on all of them unless we knew that we depended on some other task that already
// depends on all of these. But determining that would also require knowledge about the entire dependency
// graph, which is likely as expensive as depending on all of these tasks.
dependencies += pendingTasks
}
}
// Schedule the task.
let task = Task(priority: priority) { [pendingTasks] in
// IMPORTANT: The only throwing call in here must be the call to
// operation. Otherwise the assumption that the task will never throw
// if `operation` does not throw, which we are making in `async` does
// not hold anymore.
for dependency in dependencies {
await dependency.task.waitForCompletion()
}
let result = try await operation()
pendingTasks.withLock { tasksByMetadata in
tasksByMetadata[metadata, default: []].removeAll(where: { $0.id == id })
if tasksByMetadata[metadata]?.isEmpty ?? false {
tasksByMetadata[metadata] = nil
}
}
return result
}
tasksByMetadata[metadata, default: []].append(PendingTask(task: task, id: id))
return task
}
}
}
/// Convenience overloads for serial queues.
extension AsyncQueue where TaskMetadata == Serial {
/// Same as ``async(priority:operation:)`` but specialized for serial queues
/// that don't specify any metadata.
@discardableResult
package func async<Success: Sendable>(
priority: TaskPriority? = nil,
@_inheritActorContext operation: @escaping @Sendable () async -> Success
) -> Task<Success, Never> {
return self.async(priority: priority, metadata: Serial(), operation: operation)
}
/// Same as ``asyncThrowing(priority:metadata:operation:)`` but specialized
/// for serial queues that don't specify any metadata.
package func asyncThrowing<Success: Sendable>(
priority: TaskPriority? = nil,
@_inheritActorContext operation: @escaping @Sendable () async throws -> Success
) -> Task<Success, any Error> {
return self.asyncThrowing(priority: priority, metadata: Serial(), operation: operation)
}
}
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