File: Queue.swift

package info (click to toggle)
swiftlang 6.2.3-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 2,856,264 kB
  • sloc: cpp: 9,995,718; ansic: 2,234,019; asm: 1,092,167; python: 313,940; objc: 82,726; f90: 80,126; lisp: 38,373; pascal: 25,580; sh: 20,378; ml: 5,058; perl: 4,751; makefile: 4,725; awk: 3,535; javascript: 3,018; xml: 918; fortran: 664; cs: 573; ruby: 396
file content (148 lines) | stat: -rw-r--r-- 4,673 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift open source project
//
// Copyright (c) 2025 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//

/// A queue data structure with O(1) FIFO operations.
public struct Queue<T>: ExpressibleByArrayLiteral, RandomAccessCollection {
    public typealias Element = T

    public typealias Indices = Range<Int>

    /// The backing array used with wrapped access.
    ///
    /// This is rather inefficient because we are not implemented at a low-level enough fashion to be able to avoid storing optionals here. We could also simply not deinit the items, but that may lead to unexpected deinit behavior for clients.
    ///
    /// In particular, there are two problems here:
    /// 1. By storing optionals, we are wasting space and forcing additional initialization of the contents.
    /// 2. We aren't taking full advantage of the array's growable capacity
    private var array: Array<T?> = [nil]

    /// The virtual index of the head of the queue.
    ///
    /// The concrete index of this item in the array is at array[head % array.count].
    ///
    /// - Invariant: head <= tail
    /// - Invariant: isEmpty <=> head == tail
    private var head: Int = 0

    /// The virtual index of the tail of the queue.
    ///
    /// The concrete index of this item in the array is at array[tail % array.count].
    private var tail: Int = 0

    /// Creates an empty queue.
    public init() {
        self.array = [nil]
        self.head = 0
        self.tail = 0
    }

    /// Creates a queue with the given items.
    public init<S: Sequence>(_ sequence: S) where S.Element == Element {
        let array = Array(sequence)
        // A Queue always has at least one element, that being nil if not a real element.
        self.array = array.isEmpty ? [nil] : array
        self.head = 0
        self.tail = array.count
    }

    /// Creates a queue with the given items.
    public init(arrayLiteral elements: Element...) {
        self.init(elements)
    }

    /// The number of elements in the queue.
    public var count: Int {
        return tail - head
    }

    /// Check if the queue is empty.
    public var isEmpty: Bool {
        return head == tail
    }

    /// Append an element to the queue.
    public mutating func append(_ item: Element) {
        // Grow the array if necessary.
        if count == array.count {
            grow()
        }

        // Insert and move the tail.
        array[tail % array.count] = item
        tail += 1
    }

    /// Append a sequence of elements to the queue.
    public mutating func append<S>(contentsOf newElements: S) where Element == S.Iterator.Element, S : Sequence {
        for item in newElements {
            append(item)
        }
    }

    /// If a queue has N elements, their logical indexes are 0..<N, but their concrete indexes depend on the current state of `array` and `head`.
    private func concreteIndex(forLogicalIndex index: Int) -> Int {
        return (head + index) % array.count
    }

    /// Remove and return the element at the head of the queue, or nil if the queue is empty.
    public mutating func popFirst() -> Element? {
        // Check
        guard !self.isEmpty else { return nil }

        // Fetch
        let index = concreteIndex(forLogicalIndex: 0)
        let result = array[index]!

        // Pop
        array[index] = nil
        head += 1

        // Return
        return result
    }

    /// Resize the backing storage for items.
    ///
    /// - Postcondition: count < array.count
    private mutating func grow() {
        let n = count
        let priorArray = array
        array = Array(repeating: nil, count: array.count * 2)
        for i in 0..<n {
            array[i] = priorArray[(head + i) % priorArray.count]
        }
        head = 0
        tail = n
        assert(count < array.count)
    }

    // MARK: - RandomAccessCollection conformance

    public var startIndex: Int {
        return 0
    }

    public var endIndex: Int {
        return count
    }

    public func index(after i: Int) -> Int {
        return i + 1
    }

    public subscript(index: Int) -> Element {
        precondition(index < count)
        return array[concreteIndex(forLogicalIndex: index)]!
    }
}

extension Queue: Sendable where T: Sendable {}