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%module li_std_vector
%warnfilter(509) overloaded1;
%warnfilter(509) overloaded2;
%include "std_string.i"
%include "std_vector.i"
%include "cpointer.i"
%include "carrays.i"
%{
#include <algorithm>
#include <functional>
#include <numeric>
%}
namespace std {
%template() vector<short>;
%template(IntVector) vector<int>;
%template(BoolVector) vector<bool>;
%template() vector<string>;
}
%template(DoubleVector) std::vector<double>;
%template(sizeVector) std::vector<size_t>;
%{
template <class T>
struct Param
{
T val;
Param(T v = 0): val(v) {
}
operator T() const { return val; }
};
%}
specialize_std_vector(Param<int>,PyInt_Check,PyInt_AsLong,PyInt_FromLong);
%template(PIntVector) std::vector<Param<int> >;
%inline %{
typedef float Real;
%}
namespace std {
%template(RealVector) vector<Real>;
}
%inline %{
double average(std::vector<int> v) {
return std::accumulate(v.begin(),v.end(),0.0)/v.size();
}
std::vector<Real> half(const std::vector<Real>& v) {
std::vector<Real> w(v);
for (std::vector<Real>::size_type i=0; i<w.size(); i++)
w[i] /= 2.0;
return w;
}
void halve_in_place(std::vector<double>& v) {
std::transform(v.begin(),v.end(),v.begin(),
std::bind2nd(std::divides<double>(),2.0));
}
%}
%template(IntPtrVector) std::vector<int *>;
//
//
%{
#include <iostream>
%}
%inline %{
namespace Test {
struct A {
virtual ~A() {}
virtual int f(const int i) const = 0;
};
struct B : public A {
int val;
B(int i = 0) : val(i)
{
}
int f(const int i) const { return i + val; }
};
int vecAptr(const std::vector<A*>& v) {
return v[0]->f(1);
}
}
std::vector<short> halfs(const std::vector<short>& v) {
std::vector<short> w(v);
for (std::vector<short>::size_type i=0; i<w.size(); i++)
w[i] /= 2;
return w;
}
std::vector<std::string> vecStr(std::vector<std::string> v) {
v[0] += v[1];
return v;
}
%}
%template(VecB) std::vector<Test::B>;
%template(VecA) std::vector<Test::A*>;
%pointer_class(int,PtrInt)
%array_functions(int,ArrInt)
%template(pyvector) std::vector<swig::PyObject_ptr>;
namespace std {
%template(ConstIntVector) vector<const int *>;
}
%inline %{
std::string overloaded1(std::vector<double> vi) { return "vector<double>"; }
std::string overloaded1(std::vector<int> vi) { return "vector<int>"; }
std::string overloaded2(std::vector<int> vi) { return "vector<int>"; }
std::string overloaded2(std::vector<double> vi) { return "vector<double>"; }
std::string overloaded3(std::vector<int> *vi) { return "vector<int> *"; }
std::string overloaded3(int i) { return "int"; }
%}
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