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/*
** SWISH++
** entities.c
**
** Copyright (C) 1998 Paul J. Lucas
**
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
// local
#include "entities.h"
//*****************************************************************************
//
// SYNOPSIS
//
entity_map::entity_map()
//
// DESCRIPTION
//
// Construct (initialize) an entity_map. Any entity that isn't listed
// below will convert to a space. Note that is isn't necessary to
// convert "<" and ">" since such entities aren't indexed anyway
// (but "&" is when part of an acronym like "AT&T").
//
// SEE ALSO
//
// html.c convert_entity()
//
//*****************************************************************************
{
struct entity {
char const* entity_name;
char char_equiv;
};
static entity const entity_table[] = {
"amp", '&',
"Aacute", 'A', "aacute", 'a',
"Acirc", 'A', "acirc", 'a',
"AElig", 'A', "aelig", 'a',
"Agrave", 'A', "agrave", 'a',
"Aring", 'A', "aring", 'a',
"Atilde", 'A', "atilde", 'a',
"Auml", 'A', "auml", 'a',
"Ccedil", 'C', "ccedil", 'c',
"Eacute", 'E', "eacute", 'e',
"Ecirc", 'E', "ecirc", 'e',
"Egrave", 'E', "egrave", 'e',
"Euml", 'E', "euml", 'e',
"Iacute", 'I', "iacute", 'i',
"Icirc", 'I', "icirc", 'i',
"Igrave", 'E', "igrave", 'i',
"Iuml", 'I', "iuml", 'i',
"Ntilde", 'N', "ntilde", 'n',
"Oacute", 'O', "oacute", 'o',
"Ocirc", 'O', "ocirc", 'o',
"Ograve", 'O', "ograve", 'o',
"Oslash", 'O', "oslash", 'o',
"Otilde", 'O', "otilde", 'o',
"Ouml", 'O', "ouml", 'o',
"szlig", 's',
"Uacute", 'U', "uacute", 'u',
"Ucirc", 'U', "ucirc", 'u',
"Ugrave", 'U', "ugrave", 'u',
"Uuml", 'U', "uuml", 'u',
"Yacute", 'Y', "yacute", 'y',
"yuml", 'y',
0
};
for ( register entity const *e = entity_table; e->entity_name; ++e )
map_[ e->entity_name ] = e->char_equiv;
}
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