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/*
** SWISH++
** encodings/base64.c
**
** Copyright (C) 2002 Paul J. Lucas
**
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef ENCODING_base64
// standard
#include <cstring>
// local
#include "encoded_char.h"
#include "platform.h"
#include "util.h"
using namespace std;
namespace {
class base64_decoder : public encoded_char_range::decoder {
public:
pointer prev_c_;
private:
virtual void reset() {
prev_c_ = 0;
}
};
} // namespace
//*****************************************************************************
//
// SYNOPSIS
//
encoded_char_range::value_type encoding_base64(
encoded_char_range::pointer begin,
encoded_char_range::pointer &c,
encoded_char_range::pointer end
)
//
// DESCRIPTION
//
// Convert a base64-encoded character sequence to its single-character
// equivalent. Ideally, we want to decode only a single character, but
// Base64 encoding forces us to decode 3 characters at a time because they
// are encoded as a unit into 4 bytes. This makes this code a major pain
// and slow because characters have to be able to be decoded with random
// access, i.e., wherever the pointer is positioned.
//
// An approach other than the one implemented here would have been to
// decode the entire range into a buffer in one shot, but this could use a
// lot of memory if the range is large (and the indexer already uses lots
// of memory). Additionally, mapping the iterator position from encoded
// space to decoded space would have been tricky and just as much of a
// pain.
//
// Anywhere a space is returned it's because we've encountered an error
// condition and the function has to return "something" and a space is
// innocuous.
//
// PARAMETERS
//
// begin An pointer marking the beginning of the entire encoded range.
//
// c An pointer marking the position of the character to decode. It
// is left after the decoded character.
//
// end An pointer marking the end of the entire encoded range.
//
// RETURN VALUE
//
// Returns the decoded character or ' ' upon error.
//
// SEE ALSO
//
// Ned Freed and Nathaniel S. Borenstein. "RFC 2045: Multipurpose
// Internet Mail Extensions (MIME) Part One: Format of Internet Message
// Bodies," Section 6.8, "Base64 Content-Transfer-Encoding," RFC 822
// Extensions Working Group of the Internet Engineering Task Force,
// November 1996.
//
// NOTE
//
// This code is based on the decode_base64() function as part of "encdec
// 1.1" by Jrgen Hgg <jh@efd.lth.se>, 1993.
//
//*****************************************************************************
{
int const Bits_Per_Char = 6; // by definition of Base64 encoding
static encoded_char_range::value_type buf[ 3 ]; // group-of-4 -> 3 chars
static base64_decoder decoder;
//
// See if the pointer is less than a buffer's-worth away from the previous
// pointer: if so, simply return the already-decoded character.
//
encoded_char_range::difference_type delta = c - decoder.prev_c_;
if ( delta >= 0 && delta < sizeof buf ) {
//
// We advance the pointer 1 position for the first 2 characters but 2
// positions for the 3rd since we have to skip over the 4th character
// used in the encoded version of the characters.
//
return_decoded_char:
if ( ++c != end && delta == 2 )
++c;
return buf[ delta ];
}
//
// If we're positioned at a newline, skip over it.
//
encoded_char_range::pointer line_begin = skip_newline( c, end );
if ( line_begin == end ) {
//
// We ran into the end: return something innocuous like a space since
// we have to return something.
//
reached_end: c = end;
return ' ';
}
if ( line_begin == c && line_begin > begin ) {
//
// Both line_begin hasn't moved (meaning we didn't just skip over a
// newline) and we're not at the beginning of the encoded char range:
// we need to "sync" by finding the beginning of the line to know where
// the groups-of-4 encoded characters start.
//
while ( line_begin > begin && !is_space( *line_begin ) )
--line_begin;
if ( line_begin > begin )
++line_begin;
} else {
//
// Either line_begin moved or we're at "begin": in either case, we're
// at the beginning of a line. Just skip "c" over the newline also.
//
c = line_begin;
}
//
// Calculate where the start of the group-of-4 encoded characters is.
//
delta = c - line_begin;
encoded_char_range::difference_type const delta4 = delta & ~3u;
encoded_char_range::pointer const group = line_begin + delta4;
if ( group + 1 == end || group + 2 == end || group + 3 == end ) {
//
// Well-formed Base64-encoded text should always been in groups of 4
// characters. This text isn't: stop.
//
goto reached_end;
}
//
// Determine the number of characters actually encoded into the 4 by
// looking for padding characters ('=').
//
int const num_chars = group[2] == '=' ? 1 : group[3] == '=' ? 2 : 3;
//
// Calculate a combined value of the encoded 6-bit characters.
//
register unsigned value = 0;
register int i;
for ( i = 0; i <= num_chars; ++i ) {
static char const alphabet[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"0123456789+/=";
//
// Find the character in the Base64 alphabet.
//
if ( char const *const a = ::strchr( alphabet, group[i] ) )
value += (a - alphabet) << ((3 - i) * Bits_Per_Char);
else {
//
// From RFC 2045, section 6.8:
//
// Any characters outside of the base64 alphabet are to be
// ignored in base64-encoded data.
//
/* do nothing */;
}
}
//
// Now that we have a combined value, break it back apart but in 8-bit
// chunks, i.e., ordinary characters.
//
for ( i = 2; i >= 0; --i ) {
buf[ i ] = value & 255;
value >>= 8;
}
//
// Pretend to have decoded a single character and that it took only a
// single byte to do it. Additionally, remember the position of the
// pointer marking the beginning of the range of characters that have been
// decoded. If we subsequently are asked to decode a character in the
// range [i,i+3), we can simply return the character.
//
decoder.prev_c_ = c;
delta -= delta4;
goto return_decoded_char;
}
#endif /* ENCODING_base64 */
/* vim:set et sw=4 ts=4: */
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