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/******************************************************************************
* swsourcemgr.h - definition of class SWSourceMgr used to provide an interface for
* caching information of module sources
*
* $Id: swsourcemgr.h,v 1.1 2002/10/23 23:13:35 dglassey Exp $
*
* Copyright 2002 CrossWire Bible Society (http://www.crosswire.org)
* CrossWire Bible Society
* P. O. Box 2528
* Tempe, AZ 85280-2528
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation version 2.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
*/
#ifndef SWSOURCEMGR_H
#define SWSOURCEMGR_H
#include <defs.h>
SWORD_NAMESPACE_START
class SWConfig;
class SWDLLEXPORT SWSourceMgr {
private:
/** The path to the source's directory
*
*/
char *prefixPath;
/**
* The path to the source's config
*/
char *configPath;
/**
* The type of config 0 = file; 1 = directory
*/
char configType;
/** The global config object.
* This is the global config object. It contains all items of all modules,
* so lookups of entries should use this config object.
* If you want to save a cipher key or other things to the module config file,
* DO NOT USE this object, because it would corrupt your config files after config->Save().
*
* If you want to write to the modules config file read the informtaion of @ref setCipherKey() for an example of this.
*/
SWConfig *config;
/**
* ?
*/
SWConfig * myconfig;
public:
SWSourceMgr(const char *iConfigPath);
//SWMgr(const char *iConfigPath, bool autoload = true, SWFilterMgr *filterMgr = 0);
virtual char Refresh() = 0;
void loadConfigDir(const char *ipath);
};
SWORD_NAMESPACE_END
#endif
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