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/******************************************************************************
*
* utilstr.h - prototypes for string utility functions
*
* $Id: utilstr.h 3765 2020-07-26 10:31:09Z scribe $
*
* Copyright 1997-2013 CrossWire Bible Society (http://www.crosswire.org)
* CrossWire Bible Society
* P. O. Box 2528
* Tempe, AZ 85280-2528
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation version 2.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
*/
#ifndef UTILSTR_H
#define UTILSTR_H
#include <defs.h>
#include <sysdata.h>
#include <swbuf.h>
SWORD_NAMESPACE_START
/******************************************************************************
* stdstr - clones a string
*
* ENT: ipstr - pointer to a string pointer to set if necessary
* istr - string to set to *ipstr
* 0 - only get
* memPadFactor - memory will be allocated the size of istr * memPadFactor
*
* RET: *ipstr
*/
inline char *stdstr(char **ipstr, const char *istr, unsigned int memPadFactor = 1) {
if (*ipstr)
delete [] *ipstr;
if (istr) {
int len = (int)strlen(istr) + 1;
*ipstr = new char [ len * memPadFactor ];
memcpy(*ipstr, istr, len);
}
else *ipstr = 0;
return *ipstr;
}
SWDLLEXPORT char *strstrip (char *istr);
SWDLLEXPORT const char *stristr (const char *s1, const char *s2);
SWDLLEXPORT int strnicmp(const char *s1, const char *s2, int len);
SWDLLEXPORT int stricmp(const char *s1, const char *s2);
/******************************************************************************
* SW_toupper - array of uppercase values for any given Latin-1 value
*
* use this instead of toupper() for fast lookups on accented characters
*/
extern const unsigned char SW_toupper_array[256];
#define SW_toupper(c) SW_toupper_array[(unsigned char)c]
/******************************************************************************
* SW_tolower - array of lowercase values for any given Latin-1 value
*
* use this instead of tolower() for fast lookups on accented characters
*/
extern const unsigned char SW_tolower_array[256];
#define SW_tolower(c) SW_tolower_array[(unsigned char)c]
/******************************************************************************
* getUniCharFromUTF8 - retrieves the next Unicode codepoint from a UTF8 string
* and increments buf to start of next codepoint
*
* ENT: buf - address of a utf8 buffer
*
* RET: buf - incremented past last byte used in computing the current codepoint
* unicode codepoint value (0 with buf incremented is invalid UTF8 byte
*/
inline SW_u32 getUniCharFromUTF8(const unsigned char **buf, bool skipValidation = false) {
SW_u32 ch = 0;
//case: We're at the end
if (!(**buf)) {
return ch;
}
//case: ANSI
if (!(**buf & 128)) {
ch = **buf;
(*buf)++;
return ch;
}
//case: Invalid UTF-8 (illegal continuing byte in initial position)
if ((**buf >> 6) == 2) {
(*buf)++;
return ch;
}
//case: 2+ byte codepoint
int subsequent = 1;
if ((**buf & 32) == 0) { subsequent = 1; }
else if ((**buf & 16) == 0) { subsequent = 2; }
else if ((**buf & 8) == 0) { subsequent = 3; }
else if ((**buf & 4) == 0) { subsequent = 4; }
else if ((**buf & 2) == 0) { subsequent = 5; }
else if ((**buf & 1) == 0) { subsequent = 6; }
else subsequent = 7; // is this legal?
ch = **buf & (0xFF>>(subsequent + 1));
for (int i = 1; i <= subsequent; ++i) {
// subsequent byte did not begin with 10XXXXXX
// move our buffer to here and error out
// this also catches our null if we hit the string terminator
if (((*buf)[i] >> 6) != 2) {
*buf += i;
return 0;
}
ch <<= 6;
ch |= (*buf)[i] & 63;
}
*buf += (subsequent+1);
if (!skipValidation) {
// I THINK THIS IS STUPID BUT THE SPEC SAYS NO MORE THAN 4 BYTES
if (subsequent > 3) ch = 0;
// AGAIN stupid, but spec says UTF-8 can't use more than 21 bits
if (ch > 0x1FFFFF) ch = 0;
// This would be out of Unicode bounds
if (ch > 0x10FFFF) ch = 0;
// these would be values which could be represented in less bytes
if (ch < 0x80 && subsequent > 0) ch = 0;
if (ch < 0x800 && subsequent > 1) ch = 0;
if (ch < 0x10000 && subsequent > 2) ch = 0;
if (ch < 0x200000 && subsequent > 3) ch = 0;
}
return ch;
}
/******************************************************************************
* getUTF8FromUniChar - retrieves us UTF8 string from a
* Unicode codepoint
*
* ENT: uchar - unicode codepoint value
*
* RET: buf - a UTF8 string which consists of the proper UTF8 sequence of
* bytes for the given Unicode codepoint
* NOTE: for speed and thread safety, this method now requires a buffer
* to work with
*/
inline SWBuf *getUTF8FromUniChar(SW_u32 uchar, SWBuf *appendTo) {
unsigned long base = appendTo->size();
// This would be out of Unicode bounds
if (uchar > 0x10FFFF) uchar = 0xFFFD;
char bytes = uchar < 0x80 ? 1 : uchar < 0x800 ? 2 : uchar < 0x10000 ? 3 : 4;
appendTo->setSize(base+bytes);
switch (bytes) {
case 1:
(*appendTo)[base ] = (unsigned char)uchar;
break;
case 2:
(*appendTo)[base+1] = (unsigned char)(0x80 | (uchar & 0x3f));
uchar >>= 6;
(*appendTo)[base ] = (unsigned char)(0xc0 | (uchar & 0x1f));
break;
case 3:
(*appendTo)[base+2] = (unsigned char)(0x80 | (uchar & 0x3f));
uchar >>= 6;
(*appendTo)[base+1] = (unsigned char)(0x80 | (uchar & 0x3f));
uchar >>= 6;
(*appendTo)[base ] = (unsigned char)(0xe0 | (uchar & 0x0f));
break;
case 4:
(*appendTo)[base+3] = (unsigned char)(0x80 | (uchar & 0x3f));
uchar >>= 6;
(*appendTo)[base+2] = (unsigned char)(0x80 | (uchar & 0x3f));
uchar >>= 6;
(*appendTo)[base+1] = (unsigned char)(0x80 | (uchar & 0x3f));
uchar >>= 6;
(*appendTo)[base ] = (unsigned char)(0xf0 | (uchar & 0x07));
break;
}
/*
else if (uchar < 0x4000000) {
appendTo->setSize(base+5);
i = uchar & 0x3f;
(*appendTo)[base+4] = (unsigned char)(0x80 | i);
uchar >>= 6;
i = uchar & 0x3f;
(*appendTo)[base+3] = (unsigned char)(0x80 | i);
uchar >>= 6;
i = uchar & 0x3f;
(*appendTo)[base+2] = (unsigned char)(0x80 | i);
uchar >>= 6;
i = uchar & 0x3f;
(*appendTo)[base+1] = (unsigned char)(0x80 | i);
uchar >>= 6;
i = uchar & 0x03;
(*appendTo)[base] = (unsigned char)(0xf8 | i);
}
else if (uchar < 0x80000000) {
appendTo->setSize(base+6);
i = uchar & 0x3f;
(*appendTo)[base+5] = (unsigned char)(0x80 | i);
uchar >>= 6;
i = uchar & 0x3f;
(*appendTo)[base+4] = (unsigned char)(0x80 | i);
uchar >>= 6;
i = uchar & 0x3f;
(*appendTo)[base+3] = (unsigned char)(0x80 | i);
uchar >>= 6;
i = uchar & 0x3f;
(*appendTo)[base+2] = (unsigned char)(0x80 | i);
uchar >>= 6;
i = uchar & 0x3f;
(*appendTo)[base+1] = (unsigned char)(0x80 | i);
uchar >>= 6;
i = uchar & 0x01;
(*appendTo)[base] = (unsigned char)(0xfc | i);
}
*/
return appendTo;
}
/******************************************************************************
* assureValidUTF8 - iterates the supplied UTF-8 buffer and checks for validity
* replacing invalid bytes if necessary and returning a
* verified UTF8 buffer, leaving the original input
* unchanged.
*
* ENT: buf - a utf8 buffer
*
* RET: input buffer validated and any problems fixed by substituting a
* replacement character for bytes not valid.
*/
SWBuf assureValidUTF8(const char *buf);
/****
* This can be called to convert a UTF8 stream to an SWBuf which manages
* a wchar_t[]
* access buffer with (wchar_t *)SWBuf::getRawData();
*
*/
SWBuf utf8ToWChar(const char *buf);
/****
* This can be called to convert a wchar_t[] to a UTF-8 SWBuf
*
*/
SWBuf wcharToUTF8(const wchar_t *buf);
SWORD_NAMESPACE_END
#endif
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