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#ifndef SYNCTHINGWIDGETS_QUICK_HELPERS_H
#define SYNCTHINGWIDGETS_QUICK_HELPERS_H
#include <syncthingconnector/syncthingconnection.h>
namespace QtGui {
template <typename App, typename AppService> void connectAppAndService(App &quickApp, AppService &appService)
{
QObject::connect(&quickApp, &App::syncthingTerminationRequested, &appService, &AppService::terminateSyncthing);
QObject::connect(&quickApp, &App::syncthingRestartRequested, &appService, &AppService::restartSyncthing);
QObject::connect(&quickApp, &App::syncthingShutdownRequested, &appService, &AppService::shutdownSyncthing);
QObject::connect(&quickApp, &App::syncthingConnectRequested, appService.connection(),
static_cast<void (Data::SyncthingConnection::*)()>(&Data::SyncthingConnection::connect));
QObject::connect(&quickApp, &App::syncthingReconnectRequested, appService.connection(),
static_cast<void (Data::SyncthingConnection::*)()>(&Data::SyncthingConnection::reconnect));
QObject::connect(&quickApp, &App::settingsReloadRequested, &appService, &AppService::reloadSettings);
QObject::connect(&quickApp, &App::launcherStatusRequested, &appService, &AppService::broadcastLauncherStatus);
QObject::connect(&quickApp, &App::clearLogRequested, &appService, &AppService::clearLog);
QObject::connect(&quickApp, &App::replayLogRequested, &appService, &AppService::replayLog);
QObject::connect(&appService, &AppService::launcherStatusChanged, &quickApp, &App::handleLauncherStatusBroadcast);
QObject::connect(&appService, &AppService::logsAvailable, &quickApp, &App::logsAvailable);
QObject::connect(&appService, &AppService::error, &quickApp, &App::error);
}
} // namespace QtGui
#endif // SYNCTHINGWIDGETS_QUICK_HELPERS_H
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