File: CClientListener.cpp

package info (click to toggle)
synergy 1.3.1-5
  • links: PTS, VCS
  • area: main
  • in suites: lenny, squeeze
  • size: 4,664 kB
  • ctags: 5,482
  • sloc: cpp: 46,292; sh: 3,392; makefile: 938; ansic: 82
file content (194 lines) | stat: -rw-r--r-- 5,631 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
/*
 * synergy -- mouse and keyboard sharing utility
 * Copyright (C) 2004 Chris Schoeneman
 * 
 * This package is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * found in the file COPYING that should have accompanied this file.
 * 
 * This package is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 */

#include "CClientListener.h"
#include "CClientProxy.h"
#include "CClientProxyUnknown.h"
#include "CPacketStreamFilter.h"
#include "IStreamFilterFactory.h"
#include "IDataSocket.h"
#include "IListenSocket.h"
#include "ISocketFactory.h"
#include "XSocket.h"
#include "CLog.h"
#include "IEventQueue.h"
#include "TMethodEventJob.h"

//
// CClientListener
//

CEvent::Type			CClientListener::s_connectedEvent = CEvent::kUnknown;

CClientListener::CClientListener(const CNetworkAddress& address,
				ISocketFactory* socketFactory,
				IStreamFilterFactory* streamFilterFactory) :
	m_socketFactory(socketFactory),
	m_streamFilterFactory(streamFilterFactory)
{
	assert(m_socketFactory != NULL);

	try {
		// create listen socket
		m_listen = m_socketFactory->createListen();

		// bind listen address
		LOG((CLOG_DEBUG1 "binding listen socket"));
		m_listen->bind(address);
	}
	catch (XSocketAddressInUse&) {
		delete m_listen;
		delete m_socketFactory;
		delete m_streamFilterFactory;
		throw;
	}
	catch (XBase&) {
		delete m_listen;
		delete m_socketFactory;
		delete m_streamFilterFactory;
		throw;
	}
	LOG((CLOG_DEBUG1 "listening for clients"));

	// setup event handler
	EVENTQUEUE->adoptHandler(IListenSocket::getConnectingEvent(), m_listen,
							new TMethodEventJob<CClientListener>(this,
								&CClientListener::handleClientConnecting));
}

CClientListener::~CClientListener()
{
	LOG((CLOG_DEBUG1 "stop listening for clients"));

	// discard already connected clients
	for (CNewClients::iterator index = m_newClients.begin();
								index != m_newClients.end(); ++index) {
		CClientProxyUnknown* client = *index;
		EVENTQUEUE->removeHandler(
							CClientProxyUnknown::getSuccessEvent(), client);
		EVENTQUEUE->removeHandler(
							CClientProxyUnknown::getFailureEvent(), client);
		EVENTQUEUE->removeHandler(
							CClientProxy::getDisconnectedEvent(), client);
		delete client;
	}

	// discard waiting clients
	CClientProxy* client = getNextClient();
	while (client != NULL) {
		delete client;
		client = getNextClient();
	}

	EVENTQUEUE->removeHandler(IListenSocket::getConnectingEvent(), m_listen);
	delete m_listen;
	delete m_socketFactory;
	delete m_streamFilterFactory;
}

CClientProxy*
CClientListener::getNextClient()
{
	CClientProxy* client = NULL;
	if (!m_waitingClients.empty()) {
		client = m_waitingClients.front();
		m_waitingClients.pop_front();
		EVENTQUEUE->removeHandler(CClientProxy::getDisconnectedEvent(), client);
	}
	return client;
}

CEvent::Type
CClientListener::getConnectedEvent()
{
	return CEvent::registerTypeOnce(s_connectedEvent,
							"CClientListener::connected");
}

void
CClientListener::handleClientConnecting(const CEvent&, void*)
{
	// accept client connection
	IStream* stream = m_listen->accept();
	if (stream == NULL) {
		return;
	}
	LOG((CLOG_NOTE "accepted client connection"));

	// filter socket messages, including a packetizing filter
	if (m_streamFilterFactory != NULL) {
		stream = m_streamFilterFactory->create(stream, true);
	}
	stream = new CPacketStreamFilter(stream, true);

	// create proxy for unknown client
	CClientProxyUnknown* client = new CClientProxyUnknown(stream, 30.0);
	m_newClients.insert(client);

	// watch for events from unknown client
	EVENTQUEUE->adoptHandler(CClientProxyUnknown::getSuccessEvent(), client,
							new TMethodEventJob<CClientListener>(this,
								&CClientListener::handleUnknownClient, client));
	EVENTQUEUE->adoptHandler(CClientProxyUnknown::getFailureEvent(), client,
							new TMethodEventJob<CClientListener>(this,
								&CClientListener::handleUnknownClient, client));
}

void
CClientListener::handleUnknownClient(const CEvent&, void* vclient)
{
	CClientProxyUnknown* unknownClient =
		reinterpret_cast<CClientProxyUnknown*>(vclient);

	// we should have the client in our new client list
	assert(m_newClients.count(unknownClient) == 1);

	// get the real client proxy and install it
	CClientProxy* client = unknownClient->orphanClientProxy();
	if (client != NULL) {
		// handshake was successful
		m_waitingClients.push_back(client);
		EVENTQUEUE->addEvent(CEvent(getConnectedEvent(), this));

		// watch for client to disconnect while it's in our queue
		EVENTQUEUE->adoptHandler(CClientProxy::getDisconnectedEvent(), client,
							new TMethodEventJob<CClientListener>(this,
								&CClientListener::handleClientDisconnected,
								client));
	}

	// now finished with unknown client
	EVENTQUEUE->removeHandler(CClientProxyUnknown::getSuccessEvent(), client);
	EVENTQUEUE->removeHandler(CClientProxyUnknown::getFailureEvent(), client);
	m_newClients.erase(unknownClient);
	delete unknownClient;
}

void
CClientListener::handleClientDisconnected(const CEvent&, void* vclient)
{
	CClientProxy* client = reinterpret_cast<CClientProxy*>(vclient);

	// find client in waiting clients queue
	for (CWaitingClients::iterator i = m_waitingClients.begin(),
							n = m_waitingClients.end(); i != n; ++i) {
		if (*i == client) {
			m_waitingClients.erase(i);
			EVENTQUEUE->removeHandler(CClientProxy::getDisconnectedEvent(),
							client);
			delete client;
			break;
		}
	}
}