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/*****************************************************************************
Licensed to Accellera Systems Initiative Inc. (Accellera) under one or
more contributor license agreements. See the NOTICE file distributed
with this work for additional information regarding copyright ownership.
Accellera licenses this file to you under the Apache License, Version 2.0
(the "License"); you may not use this file except in compliance with the
License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied. See the License for the specific language governing
permissions and limitations under the License.
*****************************************************************************/
/*****************************************************************************
floating.h -- Floating Execution Unit.
Original Author: Martin Wang, Synopsys, Inc.
*****************************************************************************/
/*****************************************************************************
MODIFICATION LOG - modifiers, enter your name, affiliation, date and
changes you are making here.
Name, Affiliation, Date:
Description of Modification:
*****************************************************************************/
struct floating : sc_module {
sc_in<bool> in_valid; // input valid bit
sc_in<int> opcode; // opcode
sc_in<signed int> floata; // operand A
sc_in<signed int> floatb; // operand B
sc_in<unsigned> dest; // write to which register
sc_out<signed int> fdout; // FPU output
sc_out<bool> fout_valid; // output valid
sc_out<unsigned> fdestout; // write to which register
sc_in_clk CLK;
SC_CTOR(floating) {
SC_CTHREAD(entry, CLK.pos());
}
void entry();
};
// EOF
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