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LIBTACHYON_0.9.9 {
global:
rt_timer_create;
rt_timer_destroy;
rt_timer_start;
rt_timer_stop;
rt_timer_time;
rt_timer_timenow;
rt_rand;
rng_urand_init;
rng_urand_seed;
rng_urand;
rng_frand_init;
rng_frand;
rng_frand_seed;
rng_drand_init;
rng_drand;
rng_drand_seed;
rng_seed_from_tid_nodeid;
jitter_offset2f;
jitter_disc2f;
jitter_sphere3f;
rt_hash_init;
rt_hash_lookup;
rt_hash_insert;
rt_hash_delete;
rt_hash_destroy;
rt_hash_stats;
rt_vector;
rt_color;
rt_set_ui_message;
rt_set_ui_progress;
rt_initialize;
rt_finalize;
rt_newscene;
rt_deletescene;
rt_renderscene;
rt_outputfile;
rt_outputformat;
rt_resolution;
rt_get_resolution;
rt_aspectratio;
rt_get_aspectratio;
rt_crop_output;
rt_crop_disable;
rt_aa_maxsamples;
rt_verbose;
rt_normal_fixup_mode;
rt_image_clamp;
rt_image_normalize;
rt_image_gamma;
rt_rawimage_rgb24;
rt_rawimage_rgb96f;
rt_set_numthreads;
rt_background;
rt_background_gradient;
rt_background_mode;
rt_fog_rendering_mode;
rt_fog_mode;
rt_fog_parms;
rt_trans_max_surfaces;
rt_trans_mode;
rt_shadow_filtering;
rt_boundmode;
rt_boundthresh;
rt_camera_projection;
rt_camera_position;
rt_camera_position3fv;
rt_get_camera_position;
rt_get_camera_position3fv;
rt_camera_raydepth;
rt_camera_zoom;
rt_get_camera_zoom;
rt_camera_vfov;
rt_get_camera_vfov;
rt_camera_frustum;
rt_camera_dof;
rt_texture;
rt_define_teximage_rgb24;
rt_texture_copy_standard;
rt_texture_copy_vcstri;
rt_shadermode;
rt_phong_shader;
rt_tex_phong;
rt_tex_transmode;
rt_tex_outline;
rt_rescale_lights;
rt_light;
rt_light3fv;
rt_directional_light;
rt_directional_light3fv;
rt_spotlight;
rt_spotlight3fv;
rt_light_attenuation;
rt_ambient_occlusion;
rt_clip_fv;
rt_clip_dv;
rt_clip_off;
rt_cylinder;
rt_cylinder3fv;
rt_fcylinder;
rt_fcylinder3fv;
rt_polycylinder;
rt_polycylinder3fv;
rt_sphere;
rt_sphere3fv;
rt_plane;
rt_plane3fv;
rt_ring;
rt_ring3fv;
rt_tri;
rt_tri3fv;
rt_stri;
rt_stri3fv;
rt_vcstri;
rt_vcstri3fv;
rt_tristripscnv3fv;
rt_extvol;
rt_scalarvol;
rt_heightfield;
rt_landscape;
rt_box;
rt_quadsphere;
rt_camera_setup;
rt_define_image;
rt_background_sky_sphere;
local: *;
};
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