File: getargs.h

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/*
 * getargs.h - command line argument parsing for Tachyon 
 *
 *  $Id: getargs.h,v 1.25 2011/02/04 16:06:03 johns Exp $
 */

typedef struct {
  char **filenames;                 /**< list of model files to render */
  int numfiles;                     /**< number of files to render */
  int useoutfilename;               /**< override output filename */
  char outfilename[FILENAME_MAX];   /**< name of output image file */
  int outimageformat;               /**< format of output image */
  int verbosemode;                  /**< verbose flags */
  int ray_maxdepth;                 /**< maximum ray recursion depth */
  int aa_maxsamples;                /**< antialiasing setting */
  int boundmode;                    /**< bounding mode */
  int boundthresh;                  /**< bounding threshold */
  int usecamfile;                   /**< use camera file */
  char camfilename[FILENAME_MAX];   /**< camera filename */
  int shadermode;                   /**< quality level */
  int phongfunc;                    /**< shader for specular highlights */
  int transmode;                    /**< transparency rendering mode */
  int transcount;                   /**< max transparent surfaces to render */
  int shadow_filtering;             /**< transparent surface shadowing mode */
  int fogmode;                      /**< fog rendering mode */
  int numthreads;                   /**< explicit number of threads to use */
  int nosave;                       /**< don't write output image to disk */
  int xsize;                        /**< override default image x resolution */
  int ysize;                        /**< override default image y resolution */
  int normalfixupmode;              /**< override normal fixup mode */
  int imgprocess;                   /**< image post processing flags */
  float imggamma;                   /**< image gamma correction factor */
  float rescale_lights;             /**< direct lighting rescaling factor */
  float auto_skylight;              /**< automatic ambient occlusion lighting */
  float add_skylight;               /**< ambient occlusion lighting factor */
  int skylight_samples;             /**< number of ambient occlusion samples */
  int spaceballon;                  /**< spaceball input enabled */
  char spaceballport[FILENAME_MAX]; /**< spaceball serial port device */
  int cropmode;                     /**< post rendering image crop (SPECMPI) */
  int cropxres;
  int cropyres;
  int cropxstart;
  int cropystart;
} argoptions;

int getargs(int argc, char **argv, argoptions * opt, int node);
int presceneoptions(argoptions * opt, SceneHandle scene);
int postsceneoptions(argoptions * opt, SceneHandle scene);
void freeoptions(argoptions * opt);