1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318
|
/*
* fire.c
* This file contains a demo program and driver for the raytracer.
*
* $Id: fire.c,v 1.24 2011/01/30 04:34:52 johns Exp $
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <tachyon.h>
#if defined(USEOMF)
#include "omfwrite.h"
/* AVR26 Resolution */
#define XRES 640
#define YRES 496
#else
/* MPEG-1 Resolution */
#define XRES 640
#define YRES 480
#endif
#define XS 96
#define YS 96
#define ZS 64
#define NUMFLAMES 120
#define MAXFRAMES 600
#define FIREOPACITY 14.0
#define RAD 6.28
#define MXV 255
typedef struct { /* Scalar Volume Visualization Data */
int loaded; /* Volume data memory residence flag */
int xres; /* volume X axis size */
int yres; /* volume Y axis size */
int zres; /* volume Z axis size */
apiflt opacity; /* opacity per unit length */
char name[96]; /* Volume data filename */
unsigned char * data; /* pointer to raw byte volume data */
} scalarvol;
typedef struct {
int x;
int y;
} flm;
#ifdef cube
#define RFILE "fire-cube"
#endif
#ifndef cube
#define RFILE "fire"
#endif
/* int rt_mynode(void); */ /* proto */
#define ADHOC_RMOD(A) ((A)%(XS*YS*ZS))
#define ADHOC_NMOD(A) (A)
#define ADHOC_LMOD(A) ((XS*YS*ZS+A)%(XS*YS*ZS))
unsigned char fire[2][XS*YS*ZS + 10000];
flm flames[NUMFLAMES + 10];
void updatefire(void) {
int x, y, z, i;
int xx, addr, addr2, addr3, addr4;
for (i=0; i<NUMFLAMES; i++) {
flames[i].x += (rand() % 7) - 3;
flames[i].y += (rand() % 7) - 3;
if (flames[i].x > (XS - 3))
flames[i].x = 3;
if (flames[i].x < 3)
flames[i].x = (XS - 3);
if (flames[i].y > (YS - 3))
flames[i].y = 3;
if (flames[i].y < 3)
flames[i].y = (YS - 3);
addr = (XS*flames[i].y) + flames[i].x;
fire[0][ADHOC_LMOD(addr - 1 )] = MXV;
fire[0][ADHOC_NMOD(addr )] = MXV;
fire[0][ADHOC_RMOD(addr + 1 )] = MXV;
fire[0][ADHOC_LMOD(addr - 1 - XS)] = MXV;
fire[0][ADHOC_LMOD(addr - XS)] = MXV;
fire[0][ADHOC_LMOD(addr + 1 - XS)] = MXV;
fire[0][ADHOC_LMOD(addr - 1 + XS)] = MXV;
fire[0][ADHOC_RMOD(addr + XS)] = MXV;
fire[0][ADHOC_RMOD(addr + 1 + XS)] = MXV;
addr = addr + XS*YS;
fire[0][ADHOC_LMOD(addr - 1 )] = MXV;
fire[0][ADHOC_NMOD(addr )] = MXV;
fire[0][ADHOC_RMOD(addr + 1 )] = MXV;
fire[0][ADHOC_LMOD(addr - 1 - XS)] = MXV;
fire[0][ADHOC_LMOD(addr - XS)] = MXV;
fire[0][ADHOC_LMOD(addr + 1 - XS)] = MXV;
fire[0][ADHOC_LMOD(addr - 1 + XS)] = MXV;
fire[0][ADHOC_RMOD(addr + XS)] = MXV;
fire[0][ADHOC_RMOD(addr + 1 + XS)] = MXV;
addr = addr + XS*YS;
fire[0][ADHOC_LMOD(addr - 1 )] = MXV;
fire[0][ADHOC_RMOD(addr )] = MXV;
fire[0][ADHOC_RMOD(addr + 1 )] = MXV;
fire[0][ADHOC_RMOD(addr + XS)] = MXV;
fire[0][ADHOC_LMOD(addr - XS)] = MXV;
}
for (z=0; z<(ZS - 1); z++) {
addr3 = z*XS*YS;
for (y=1; y<(YS - 1); y++) {
addr2 = y*XS + addr3;
for (x=1; x<(XS - 1); x++) {
addr = x + addr2;
/* NOTE: This address code takes the 26 points in the box surrounding
the original point, and averages them with together, to generate
the new point. If you desire speed, comment out everything
after the "first 6 points"
Remember to change the divisor on the line "xx = xx / 26"
*/
xx = fire[0][ADHOC_RMOD(addr + 1 )] + /* first 6 adjacent neighbors */
fire[0][ADHOC_LMOD(addr - 1 )] +
fire[0][ADHOC_RMOD(addr + XS )] +
fire[0][ADHOC_LMOD(addr - XS )] +
fire[0][ADHOC_RMOD(addr + XS*YS)] +
fire[0][ADHOC_LMOD(addr - XS*YS)] +
fire[0][ADHOC_LMOD(addr - 1 + XS)] + /* middle 4 points */
fire[0][ADHOC_RMOD(addr + 1 + XS)] +
fire[0][ADHOC_LMOD(addr - 1 - XS)] +
fire[0][ADHOC_LMOD(addr + 1 - XS)];
addr4=addr - XS*YS; /* bottom 8 points */
xx += fire[0][ADHOC_LMOD(addr4 - 1)] +
fire[0][ADHOC_LMOD(addr4 + 1)];
addr4=addr + XS - XS*YS;
xx += fire[0][ADHOC_LMOD(addr4 - 1)] +
fire[0][ADHOC_LMOD(addr4 )] +
fire[0][ADHOC_LMOD(addr4 + 1)];
addr4=addr - XS - XS*YS;
xx += fire[0][ADHOC_LMOD(addr4 - 1)] +
fire[0][ADHOC_LMOD(addr4 )] +
fire[0][ADHOC_LMOD(addr4 + 1)];
addr4=addr + XS*YS; /* top 8 points */
xx += fire[0][ADHOC_LMOD(addr4 - 1)] +
fire[0][ADHOC_RMOD(addr4 + 1)];
addr4=addr + XS + XS*YS;
xx += fire[0][ADHOC_LMOD(addr4 - 1)] +
fire[0][ADHOC_NMOD(addr4 )] +
fire[0][ADHOC_RMOD(addr4 + 1)];
addr4=addr - XS + XS*YS;
xx += fire[0][ADHOC_LMOD(addr4 - 1)] +
fire[0][ADHOC_NMOD(addr4 )] +
fire[0][ADHOC_RMOD(addr4 + 1)];
xx = xx / 26;
if (xx > 1)
fire[1][addr + XS*YS] = (unsigned char) xx - 1;
else
fire[1][addr + XS*YS] = 0;
}
}
}
memcpy(&fire[0], &fire[1], (XS*YS*ZS));
}
int main(int argc, char **argv) {
SceneHandle scene;
int i, antialiasing;
apiflt zoom, aspectratio;
apivector Ccenter, Cview, Cup;
apitexture tex1, tex2;
apitexture p1,p2;
scalarvol vol;
apiflt xc,yc;
void * t1, * t2, * vt1, * lt1;
char fname[1000];
char fname2[2000];
#ifdef USEOMF
int yy;
unsigned char * rawimage;
unsigned char * interlacedimage;
void * omfhandle;
#endif
rt_initialize(&argc, &argv);
scene = rt_newscene();
#ifdef USEOMF
rawimage = malloc(XRES*YRES*4);
interlacedimage = malloc(XRES*YRES*4);
omfhandle = OMFopen(XRES, YRES, AVR26, "fire.omf");
#endif
for (i=0; i<NUMFLAMES; i++) { /* init the little flames */
flames[i].x=rand() % XS;
flames[i].y=rand() % YS;
}
aspectratio=1.0;
antialiasing=0;
zoom=1.0;
Ccenter = rt_vector(0.0, 0.0, 0.0);
Cview = rt_vector(1.0, 0.0, 0.0);
Cup = rt_vector(0.0, 0.0, 1.0);
tex1.col = rt_color(1.0, 1.0, 1.0);
tex1.ambient=1.0;
tex1.diffuse=0.0;
tex1.specular=0.0;
tex1.opacity=FIREOPACITY;
tex1.texturefunc=0;
tex2=tex1;
vol.loaded=1;
vol.data=fire[1];
p1.col = rt_color(1.0, 1.0, 1.0);
p1.ambient=0.3;
p1.diffuse=0.8;
p1.specular=0.0;
p1.opacity=1.0;
p2=p1;
p1.texturefunc=9;
p1.ctr = rt_vector(0.0, 0.0, 0.0);
p1.rot = rt_vector(0.0, 0.0, 0.0);
p1.scale = rt_vector(0.1, 0.1, 0.1);
p1.uaxs = rt_vector(1.0, 0.0, 0.0);
p1.vaxs = rt_vector(0.0, 1.0, 0.0);
strcpy((char *) &p1.imap, "imaps/leafy.ppm");
t1=rt_texture(scene, &p1);
p2.ambient=0.1;
p2.diffuse=0.1;
p2.specular=0.8;
t2=rt_texture(scene, &p2);
vt1=rt_texture(scene, &tex2);
lt1=rt_texture(scene, &tex1);
rt_resolution(scene, XRES, YRES);
rt_verbose(scene, 0);
rt_light(scene, lt1, rt_vector(0.0, 0.0, 40.0), 1.0);
rt_scalarvol(scene, vt1, rt_vector(-1.0, -1.0, -1.0),
rt_vector(1.0, 1.0, 1.0), XS, YS, ZS, "", &vol);
rt_plane(scene, t1, rt_vector(0.0, 0.0, -1.01), rt_vector(0.0, 0.0, 1.0));
rt_sphere(scene, t2, rt_vector(0.0, 0.0, 1.8), 0.8);
for (i=0; i<MAXFRAMES; i++) {
sprintf(fname,"-%4.4d.tga",i);
strcpy(fname2,RFILE);
strcat(fname2, fname);
#ifdef USEOMF
rt_outputfile(scene, "fire.tga");
rt_rawimage_rgb24(scene, rawimage);
#else
rt_outputfile(scene, fname2);
#endif
/* if (rt_mynode()==0) */ printf("Rendering: %s \n",fname2);
xc=cos(6.28 * i / (1.0 * MAXFRAMES));
yc=sin(6.28 * i / (1.0 * MAXFRAMES));
Ccenter.x = xc*3.2; Ccenter.y = yc*3.2;
Cview.x = -xc; Cview.y = -yc;
srand(i); /* reset random seed.. */
/* this was what used to cause antialiased fire to choke.. */
updatefire(); /* run one iteration of the fire code */
rt_camera_setup(scene, zoom, aspectratio, antialiasing,
6, Ccenter, Cview, Cup);
rt_renderscene(scene);
#ifdef USEOMF
for (yy=0; yy<YRES; yy+=2) {
memcpy(&interlacedimage[(yy>>1)*XRES*3], &rawimage[yy*XRES*3], XRES*3);
memcpy(&interlacedimage[((yy>>1)+1)*XRES*3], &rawimage[(yy+1)*XRES*3], XRES*3);
}
OMFwriteframe(omfhandle, interlacedimage);
#endif
}
#ifdef USEOMF
OMFclose(omfhandle);
free(rawimage);
free(interlacedimage);
#endif
rt_finalize();
return 0;
}
|