File: TODO_shogi

package info (click to toggle)
tagua 1.0~alpha2-15
  • links: PTS
  • area: main
  • in suites: stretch
  • size: 8,028 kB
  • ctags: 7,178
  • sloc: cpp: 26,149; ansic: 13,039; makefile: 182; ruby: 87; sh: 39
file content (26 lines) | stat: -rw-r--r-- 960 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
tagua core:
- gnushogi engine gets confused when moving through history => generic pb ?
- tooltips for figurines, for people who can't read kanji
- allow for more complex moves (eg. Lion in Chu Shogi)
  -> maybe by splitting target square, so the piece gets all different
     moves in one click, depending on which part of the square is hit ?
- allow to setup and play problems (tsume shogi)

engines/core:
- engine options (eg. select difficulty level)
- do not allow selection of more than 1 engine for the same side
- allow to declare engines system-wide

shogi variant:
- decorated move could show captured piece

gnushogi engine:
- gnushogi engine should catch "Illegal move: " notices from gnushogi
- engine should detect endgame conditions from gnushogi:
	"Drawn game!" "Black mates!"
  (gnushogi only reports a draw on one side !?)
- support for time

fetching games from the net for learning:
- http://play.chessvariants.org/
- http://brainking.com/