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//
// Inotify.cs
//
// Copyright (C) 2004 Novell, Inc.
//
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// WARNING: This is not portable to Win32
using System;
using System.Collections;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Mono.Unix;
namespace Tangerine
{
public class Inotify
{
public delegate void InotifyCallback (Watch watch, string path, string subitem, string srcpath, EventType type);
public interface Watch
{
void Unsubscribe ();
void ChangeSubscription (EventType new_mask);
}
/////////////////////////////////////////////////////////////////////////////////////
[Flags]
public enum EventType : uint
{
Access = 0x00000001, // File was accessed
Modify = 0x00000002, // File was modified
Attrib = 0x00000004, // File changed attributes
CloseWrite = 0x00000008, // Writable file was closed
CloseNoWrite = 0x00000010, // Non-writable file was close
Open = 0x00000020, // File was opened
MovedFrom = 0x00000040, // File was moved from X
MovedTo = 0x00000080, // File was moved to Y
Create = 0x00000100, // Subfile was created
Delete = 0x00000200, // Subfile was deleted
DeleteSelf = 0x00000400, // Self was deleted
Unmount = 0x00002000, // Backing fs was unmounted
QueueOverflow = 0x00004000, // Event queue overflowed
Ignored = 0x00008000, // File is no longer being watched
IsDirectory = 0x40000000, // Event is against a directory
OneShot = 0x80000000, // Watch is one-shot
// For forward compatibility, define these explicitly
All = (EventType.Access | EventType.Modify | EventType.Attrib |
EventType.CloseWrite | EventType.CloseNoWrite | EventType.Open |
EventType.MovedFrom | EventType.MovedTo | EventType.Create |
EventType.Delete | EventType.DeleteSelf)
}
// Events that we want internally, even if the handlers do not
static private EventType base_mask = EventType.MovedFrom | EventType.MovedTo;
/////////////////////////////////////////////////////////////////////////////////////
[StructLayout (LayoutKind.Sequential)]
private struct inotify_event
{
public int wd;
public EventType mask;
public uint cookie;
public uint len;
}
[DllImport ("libtangglue")]
static extern int inotify_glue_init ();
[DllImport ("libtangglue")]
static extern int inotify_glue_watch (int fd, string filename, EventType mask);
[DllImport ("libtangglue")]
static extern int inotify_glue_ignore (int fd, int wd);
[DllImport ("libtangglue")]
static extern unsafe void inotify_snarf_events (int fd,
out int nr,
out IntPtr buffer);
[DllImport ("libtangglue")]
static extern void inotify_snarf_cancel ();
/////////////////////////////////////////////////////////////////////////////////////
static public bool Verbose = false;
static private int inotify_fd = -1;
static Inotify ()
{
if (Environment.GetEnvironmentVariable ("TANGERINE_DISABLE_INOTIFY") != null) {
return;
}
if (Environment.GetEnvironmentVariable ("TANGERINE_INOTIFY_VERBOSE") != null)
Inotify.Verbose = true;
try {
inotify_fd = inotify_glue_init ();
} catch (EntryPointNotFoundException) {
Daemon.Log.Error ("could not find inotify glue library");
return;
}
if (inotify_fd == -1)
Daemon.Log.Error ("failed to initialize inotify");
}
static public bool Enabled {
get { return inotify_fd >= 0; }
}
/////////////////////////////////////////////////////////////////////////////////////
static private ArrayList event_queue = new ArrayList ();
private class QueuedEvent
{
public int Wd;
public EventType Type;
public string Filename;
public uint Cookie;
public bool Analyzed;
public bool Dispatched;
public DateTime HoldUntil;
public QueuedEvent PairedMove;
// Measured in milliseconds; 57ms is totally random
public const double DefaultHoldTime = 57;
public QueuedEvent ()
{
// Set a default HoldUntil time
HoldUntil = DateTime.Now.AddMilliseconds (DefaultHoldTime);
}
public void AddMilliseconds (double x)
{
HoldUntil = HoldUntil.AddMilliseconds (x);
}
public void PairWith (QueuedEvent other)
{
this.PairedMove = other;
other.PairedMove = this;
if (this.HoldUntil < other.HoldUntil)
this.HoldUntil = other.HoldUntil;
other.HoldUntil = this.HoldUntil;
}
}
/////////////////////////////////////////////////////////////////////////////////////
private class WatchInternal : Watch
{
private InotifyCallback callback;
private EventType mask;
private WatchInfo watchinfo;
private bool is_subscribed;
public InotifyCallback Callback {
get { return callback; }
}
public EventType Mask {
get { return mask; }
set { mask = value; }
}
public WatchInternal (InotifyCallback callback, EventType mask, WatchInfo watchinfo)
{
this.callback = callback;
this.mask = mask;
this.watchinfo = watchinfo;
this.is_subscribed = true;
}
public void Unsubscribe ()
{
if (!this.is_subscribed)
return;
Inotify.Unsubscribe (watchinfo, this);
this.is_subscribed = false;
}
public void ChangeSubscription (EventType mask)
{
if (! this.is_subscribed)
return;
this.mask = mask;
CreateOrModifyWatch (this.watchinfo);
}
}
private class WatchInfo
{
public int Wd = -1;
public string Path;
public bool IsDirectory;
public EventType Mask;
public EventType FilterMask;
public EventType FilterSeen;
public ArrayList Children;
public WatchInfo Parent;
public ArrayList Subscribers;
}
static Hashtable watched_by_wd = new Hashtable ();
static Hashtable watched_by_path = new Hashtable ();
static WatchInfo last_watched = null;
private class PendingMove
{
public WatchInfo Watch;
public string SrcName;
public DateTime Time;
public uint Cookie;
public PendingMove (WatchInfo watched, string srcname, DateTime time, uint cookie) {
Watch = watched;
SrcName = srcname;
Time = time;
Cookie = cookie;
}
}
static public int WatchCount {
get { return watched_by_wd.Count; }
}
static public bool IsWatching (string path)
{
path = Path.GetFullPath (path);
return watched_by_path.Contains (path);
}
// Filter WatchInfo items when we do the Lookup.
// We do the filtering here to avoid having to acquire
// the watched_by_wd lock yet again.
static private WatchInfo Lookup (int wd, EventType event_type)
{
lock (watched_by_wd) {
WatchInfo watched;
if (last_watched != null && last_watched.Wd == wd)
watched = last_watched;
else {
watched = watched_by_wd [wd] as WatchInfo;
if (watched != null)
last_watched = watched;
}
if (watched != null && (watched.FilterMask & event_type) != 0) {
watched.FilterSeen |= event_type;
watched = null;
}
return watched;
}
}
// The caller has to handle all locking itself
static private void Forget (WatchInfo watched)
{
if (last_watched == watched)
last_watched = null;
if (watched.Parent != null)
watched.Parent.Children.Remove (watched);
watched_by_wd.Remove (watched.Wd);
watched_by_path.Remove (watched.Path);
}
static public Watch Subscribe (string path, InotifyCallback callback, EventType mask, EventType initial_filter)
{
WatchInternal watch;
WatchInfo watched;
EventType mask_orig = mask;
if (!Path.IsPathRooted (path))
path = Path.GetFullPath (path);
bool is_directory = false;
if (Directory.Exists (path))
is_directory = true;
else if (! File.Exists (path))
throw new IOException (path);
lock (watched_by_wd) {
watched = watched_by_path [path] as WatchInfo;
if (watched == null) {
// We need an entirely new WatchInfo object
watched = new WatchInfo ();
watched.Path = path;
watched.IsDirectory = is_directory;
watched.Subscribers = new ArrayList ();
watched.Children = new ArrayList ();
DirectoryInfo dir = new DirectoryInfo (path);
watched.Parent = watched_by_path [dir.Parent.ToString ()] as WatchInfo;
if (watched.Parent != null)
watched.Parent.Children.Add (watched);
watched_by_path [watched.Path] = watched;
}
watched.FilterMask = initial_filter;
watched.FilterSeen = 0;
watch = new WatchInternal (callback, mask_orig, watched);
watched.Subscribers.Add (watch);
CreateOrModifyWatch (watched);
watched_by_wd [watched.Wd] = watched;
}
return watch;
}
static public Watch Subscribe (string path, InotifyCallback callback, EventType mask)
{
return Subscribe (path, callback, mask, 0);
}
static public EventType Filter (string path, EventType mask)
{
EventType seen = 0;
path = Path.GetFullPath (path);
lock (watched_by_wd) {
WatchInfo watched;
watched = watched_by_path [path] as WatchInfo;
seen = watched.FilterSeen;
watched.FilterMask = mask;
watched.FilterSeen = 0;
}
return seen;
}
static private void Unsubscribe (WatchInfo watched, WatchInternal watch)
{
watched.Subscribers.Remove (watch);
// Other subscribers might still be around
if (watched.Subscribers.Count > 0) {
// Minimize it
CreateOrModifyWatch (watched);
return;
}
int retval = inotify_glue_ignore (inotify_fd, watched.Wd);
if (retval < 0) {
string msg = String.Format ("Attempt to ignore {0} failed!", watched.Path);
throw new IOException (msg);
}
Forget (watched);
return;
}
// Ensure our watch exists, meets all the subscribers requirements,
// and isn't matching any other events that we don't care about.
static private void CreateOrModifyWatch (WatchInfo watched)
{
EventType new_mask = base_mask;
foreach (WatchInternal watch in watched.Subscribers)
new_mask |= watch.Mask;
if (watched.Wd >= 0 && watched.Mask == new_mask)
return;
// We rely on the behaviour that watching the same inode twice won't result
// in the wd value changing.
// (no need to worry about watched_by_wd being polluted with stale watches)
int wd = -1;
wd = inotify_glue_watch (inotify_fd, watched.Path, new_mask);
if (wd < 0) {
string msg = String.Format ("Attempt to watch {0} failed!", watched.Path);
throw new IOException (msg);
}
if (watched.Wd >= 0 && watched.Wd != wd) {
string msg = String.Format ("Watch handle changed unexpectedly!", watched.Path);
throw new IOException (msg);
}
watched.Wd = wd;
watched.Mask = new_mask;
}
/////////////////////////////////////////////////////////////////////////////////////
static Thread snarf_thread = null;
static Thread dispatch_thread = null;
static bool running = false;
static public void Start ()
{
if (! Enabled)
return;
lock (event_queue) {
if (snarf_thread != null)
return;
running = true;
snarf_thread = new Thread (new ThreadStart (SnarfWorker));
snarf_thread.Start ();
dispatch_thread = new Thread (new ThreadStart (DispatchWorker));
dispatch_thread.Start ();
}
}
static public void Stop ()
{
if (! Enabled)
return;
lock (event_queue) {
running = false;
Monitor.Pulse (event_queue);
}
inotify_snarf_cancel ();
}
static unsafe void SnarfWorker ()
{
Encoding filename_encoding = Encoding.UTF8;
int event_size = Marshal.SizeOf (typeof (inotify_event));
while (running) {
IntPtr buffer;
int nr;
// Will block while waiting for events, but with a 1s timeout.
inotify_snarf_events (inotify_fd,
out nr,
out buffer);
if (!running)
break;
if (nr == 0)
continue;
ArrayList new_events = new ArrayList ();
while (nr > 0) {
// Read the low-level event struct from the buffer.
inotify_event raw_event;
raw_event = (inotify_event) Marshal.PtrToStructure (buffer, typeof (inotify_event));
buffer = (IntPtr) ((long) buffer + event_size);
// Now we convert our low-level event struct into a nicer object.
QueuedEvent qe = new QueuedEvent ();
qe.Wd = raw_event.wd;
qe.Type = raw_event.mask;
qe.Cookie = raw_event.cookie;
// Extract the filename payload (if any) from the buffer.
byte [] filename_bytes = new byte[raw_event.len];
Marshal.Copy (buffer, filename_bytes, 0, (int) raw_event.len);
buffer = (IntPtr) ((long) buffer + raw_event.len);
int n_chars = 0;
while (n_chars < filename_bytes.Length && filename_bytes [n_chars] != 0)
++n_chars;
qe.Filename = "";
if (n_chars > 0)
qe.Filename = filename_encoding.GetString (filename_bytes, 0, n_chars);
new_events.Add (qe);
nr -= event_size + (int) raw_event.len;
}
lock (event_queue) {
event_queue.AddRange (new_events);
Monitor.Pulse (event_queue);
}
}
}
// Update the watched_by_path hash and the path stored inside the watch
// in response to a move event.
static private void MoveWatch (WatchInfo watch, string name)
{
lock (watched_by_wd) {
watched_by_path.Remove (watch.Path);
watch.Path = name;
watched_by_path [watch.Path] = watch;
}
}
// A directory we are watching has moved. We need to fix up its path, and the path of
// all of its subdirectories, their subdirectories, and so on.
static private void HandleMove (string srcpath, string dstparent, string dstname)
{
string dstpath = Path.Combine (dstparent, dstname);
lock (watched_by_wd) {
WatchInfo start = watched_by_path [srcpath] as WatchInfo; // not the same as src!
if (start == null) {
return;
}
// Queue our starting point, then walk its subdirectories, invoking MoveWatch() on
// each, repeating for their subdirectories. The relationship between start, child
// and dstpath is fickle and important.
Queue queue = new Queue();
queue.Enqueue (start);
do {
WatchInfo target = queue.Dequeue () as WatchInfo;
for (int i = 0; i < target.Children.Count; i++) {
WatchInfo child = target.Children[i] as WatchInfo;
string name = Path.Combine (dstpath, child.Path.Substring (srcpath.Length + 1));
MoveWatch (child, name);
queue.Enqueue (child);
}
} while (queue.Count > 0);
// Ultimately, fixup the original watch, too
MoveWatch (start, dstpath);
if (start.Parent != null)
start.Parent.Children.Remove (start);
start.Parent = watched_by_path [dstparent] as WatchInfo;
if (start.Parent != null)
start.Parent.Children.Add (start);
}
}
static private void SendEvent (WatchInfo watched, string filename, string srcpath, EventType mask)
{
// Does the watch care about this event?
if ((watched.Mask & mask) == 0)
return;
if (watched.Subscribers == null)
return;
foreach (WatchInternal watch in watched.Subscribers)
try {
if (watch.Callback != null && (watch.Mask & mask) != 0)
watch.Callback (watch, watched.Path, filename, srcpath, mask);
} catch (Exception e) {
Daemon.LogError ("Exception in inotify callback", e);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Dispatch-time operations on the event queue
static Hashtable pending_move_cookies = new Hashtable ();
// Clean up the queue, removing dispatched objects.
// We assume that the called holds the event_queue lock.
static void CleanQueue_Unlocked ()
{
int first_undispatched = 0;
while (first_undispatched < event_queue.Count) {
QueuedEvent qe = event_queue [first_undispatched] as QueuedEvent;
if (! qe.Dispatched)
break;
if (qe.Cookie != 0)
pending_move_cookies.Remove (qe.Cookie);
++first_undispatched;
}
if (first_undispatched > 0)
event_queue.RemoveRange (0, first_undispatched);
}
// Apply high-level processing to the queue. Pair moves,
// coalesce events, etc.
// We assume that the caller holds the event_queue lock.
static void AnalyzeQueue_Unlocked ()
{
int first_unanalyzed = event_queue.Count;
while (first_unanalyzed > 0) {
--first_unanalyzed;
QueuedEvent qe = event_queue [first_unanalyzed] as QueuedEvent;
if (qe.Analyzed) {
++first_unanalyzed;
break;
}
}
if (first_unanalyzed == event_queue.Count)
return;
// Walk across the unanalyzed events...
for (int i = first_unanalyzed; i < event_queue.Count; ++i) {
QueuedEvent qe = event_queue [i] as QueuedEvent;
// Pair off the MovedFrom and MovedTo events.
if (qe.Cookie != 0) {
if ((qe.Type & EventType.MovedFrom) != 0) {
pending_move_cookies [qe.Cookie] = qe;
// This increases the MovedFrom's HoldUntil time,
// giving us more time for the matching MovedTo to
// show up.
// (512 ms is totally arbitrary)
qe.AddMilliseconds (512);
} else if ((qe.Type & EventType.MovedTo) != 0) {
QueuedEvent paired_move = pending_move_cookies [qe.Cookie] as QueuedEvent;
if (paired_move != null) {
paired_move.Dispatched = true;
qe.PairedMove = paired_move;
}
}
}
qe.Analyzed = true;
}
}
static void DispatchWorker ()
{
while (running) {
QueuedEvent next_event = null;
// Until we find something we want to dispatch, we will stay
// inside the following block of code.
lock (event_queue) {
while (running) {
CleanQueue_Unlocked ();
AnalyzeQueue_Unlocked ();
// Now look for an event to dispatch.
DateTime min_hold_until = DateTime.MaxValue;
DateTime now = DateTime.Now;
foreach (QueuedEvent qe in event_queue) {
if (qe.Dispatched)
continue;
if (qe.HoldUntil <= now) {
next_event = qe;
break;
}
if (qe.HoldUntil < min_hold_until)
min_hold_until = qe.HoldUntil;
}
// If we found an event, break out of this block
// and dispatch it.
if (next_event != null)
break;
// If we didn't find an event to dispatch, we can sleep
// (1) until the next hold-until time
// (2) until the lock pulses (which means something changed, so
// we need to check that we are still running, new events
// are on the queue, etc.)
// and then we go back up and try to find something to dispatch
// all over again.
if (min_hold_until == DateTime.MaxValue)
Monitor.Wait (event_queue);
else
Monitor.Wait (event_queue, min_hold_until - now);
}
}
// If "running" gets set to false, we might get a null next_event as the above
// loop terminates
if (next_event == null)
return;
// Now we have an event, so we release the event_queue lock and do
// the actual dispatch.
// Before we get any further, mark it
next_event.Dispatched = true;
WatchInfo watched;
watched = Lookup (next_event.Wd, next_event.Type);
if (watched == null)
continue;
string srcpath = null;
// If this event is a paired MoveTo, there is extra work to do.
if ((next_event.Type & EventType.MovedTo) != 0 && next_event.PairedMove != null) {
WatchInfo paired_watched;
paired_watched = Lookup (next_event.PairedMove.Wd, next_event.PairedMove.Type);
if (paired_watched != null) {
// Set the source path accordingly.
srcpath = Path.Combine (paired_watched.Path, next_event.PairedMove.Filename);
// Handle the internal rename of the directory.
if ((next_event.Type & EventType.IsDirectory) != 0)
HandleMove (srcpath, watched.Path, next_event.Filename);
}
}
SendEvent (watched, next_event.Filename, srcpath, next_event.Type);
// If a directory we are watching gets ignored, we need
// to remove it from the watchedByFoo hashes.
if ((next_event.Type & EventType.Ignored) != 0) {
lock (watched_by_wd)
Forget (watched);
}
}
}
/////////////////////////////////////////////////////////////////////////////////
#if INOTIFY_TEST
static void Main (string [] args)
{
Queue to_watch = new Queue ();
bool recursive = false;
foreach (string arg in args) {
if (arg == "-r" || arg == "--recursive")
recursive = true;
else {
// Our hashes work without a trailing path delimiter
string path = arg.TrimEnd ('/');
to_watch.Enqueue (path);
}
}
while (to_watch.Count > 0) {
string path = (string) to_watch.Dequeue ();
Console.WriteLine ("Watching {0}", path);
Inotify.Subscribe (path, null, Inotify.EventType.All);
if (recursive) {
foreach (string subdir in DirectoryWalker.GetDirectories (path))
to_watch.Enqueue (subdir);
}
}
Inotify.Start ();
Inotify.Verbose = true;
while (Inotify.Enabled && Inotify.WatchCount > 0)
Thread.Sleep (1000);
if (Inotify.WatchCount == 0)
Console.WriteLine ("Nothing being watched.");
// Kill the event-reading thread so that we exit
Inotify.Stop ();
}
#endif
}
}
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