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<h3>
TAO IDL compiler User's Guide</h3>
<h2> Scope</h2> This document describes the options and features of
TAO IDL compiler. It is not a reference manual or tutorial on OMG
IDL. For more information on OMG IDL see the <A
HREF="http://www.omg.org/library/c2indx.html">online CORBA
specification</A> and the <A
HREF="http://www.triodia.com/staff/michi-henning.html">Advanced CORBA
Programming with C++</A> book. <P>
<HR><P>
<h3>Generated Files</h3>
The IDL compiler generates 9 files from each <tt>.idl</tt> file. The
file names are obtained by taking the IDL <EM>basename</EM> and
appending the following suffixes (see the list of TAO's IDL compiler
<A HREF="#options">options</A> on how to get different suffixes for
these files:) <P>
<UL>
<LI> <EM>Client stubs</EM> -- <tt>*C.h</tt>, <tt>*C.i</tt>, and <tt>*C.cpp</tt>
<LI> <EM>Server skeletons</EM> -- <tt>*S.h</tt>, <tt>*S.i</tt>, and
<tt>*S.cpp</tt>
<LI> <EM>Server skeleton templates </EM> -- <tt>*S_T.h</tt>, <tt>S_T.i</tt>,
and <tt>*S_T.cpp</tt>
</UL>
TAO's IDL compiler creates separate <TT>*.i</TT> and <TT>*S_T.*</TT>
files to improve the performance of the generated code. Fortunately,
you only need to <CODE>#include</CODE> the client stubs declared in
the <tt>*C.h</tt> file and the skeletons in the <tt>*S.h</tt> file in
your code. <P>
<HR><P>
<a name="idl_env"><h3>Environment Variables</h3></a>
<TABLE BORDER=2 CELLSPACING=2 CELLPADDING=0>
<TH>Variable
<TH>Usage
<TR>
<TD>CPP_LOCATION
<TD>Deprecated in version 1.0.4 of TAO. Please use TAO_IDL_PREPROCESSOR
instead.
<TR>
<TD>TAO_IDL_DEFAULT_CPP_FLAGS
<TD>Deprecated in version 1.0.4 of TAO. Please use
TAO_IDL_PREPROCESSOR_ARGS instead.
<TR>
<TD>TAO_IDL_PREPROCESSOR
<TD>Used to override the program name of the preprocessor that TAO_IDL
uses.
<TR>
<TD>TAO_IDL_PREPROCESSOR_ARGS
<TD>Used to override the flags passed to the preprocessor that TAO_IDL
uses. This can be used to alter the default options for the
preprocessor and specify things like include directories and how
the preprocessor is invoked. Two flags that will always be passed to
the preprocessor are <CODE>-DIDL</CODE> and <CODE>-I.</CODE>.
<TR>
<TD>TAO_ROOT
<TD>Used to determine where <CODE>orb.idl</CODE> is located.
<TR>
<TD>ACE_ROOT
<TD>Used to determine where <CODE>orb.idl</CODE> is located.
</TABLE>
<P>Because TAO_IDL doesn't have any code to implement a preprocessor, it has
to use an external one. For convenience, it uses a built-in name for an external
preprocessor to call. During compilation, this is how that default is set:</P>
<OL>
<LI>If the macro TAO_IDL_PREPROCESSOR is defined, then it will use that.
<LI>Else if the macro ACE_CC_PREPROCESSOR is defined, then it will use that.
<LI>Otherwise, it will use "cc"
</OL>
<P>And the same behavior occurs for the TAO_IDL_PREPROCESSOR_ARGS and
ACE_CC_PREPROCESSOR_ARGS macros.</P>
<P>Case 1 is used by the Makefile on most machines to specify the preprocessor.
Case 2 is used on Windows and platforms that need special arguments passed
to the preprocessor (MVS, HPUX, etc.). And case 3 isn't used at all,
but is included as a default case.</P>
<P>Since the default preprocessor may not always work when TAO_IDL is moved to
another machine or used in cross-compilation, it can be overriden at runtime
by setting the environment variables TAO_IDL_PREPROCESSOR and
TAO_IDL_PREPROCESSOR_ARGS.</P>
<P>In previous versions, the environment variables CPP_LOCATION and
TAO_IDL_DEFAULT_CPP_FLAGS were used for this purpose. Both will still work,
but TAO_IDL will display a deprecation warning if it detects one of these.
It is possible that support for these old variables will be removed in a
future version of TAO.</P>
<P>If ACE_ROOT or TAO_ROOT are defined, then TAO_IDL
will use them to include the $(ACE_ROOT)/TAO/tao or $(TAO_ROOT)/tao
directories. This is to allow TAO_IDL to automatically find
<orb.idl> when it is included in an IDL file. TAO_IDL will
display a warning message when neither is defined.</P>
<HR><P>
<h3>Operation Demuxing Strategies</h3>
The server skeleton can use different demuxing strategies to match the
incoming operation with the correct operation at the servant. TAO's
IDL compiler supports perfect hashing, binary search, and dynamic
hashing demuxing strategies. By default, TAO's IDL compiler tries to
generate perfect hash functions, which is generally the most <A
HREF="http://www.cs.wustl.edu/~schmidt/COOTS-99.ps.gz">efficient and
predictable operation demuxing technique</A>. To generate perfect
hash functions, TAO's IDL compiler uses <a
href="http://www.cs.wustl.edu/~schmidt/gperf.ps.gz">gperf </a>, which
is a general-purpose perfect hash function generator. <P>
To configure TAO's IDL compiler to support perfect hashing please do
the following:
<ul>
<LI>Enable <CODE>ACE_HAS_GPERF</CODE> when building ACE and TAO.
This macro has been defined for the platforms where <CODE>gperf</CODE>
has been tested, which includes most <A
HREF="http://www.cs.wustl.edu/~schmidt/ACE-versions-i.html">platforms</A>
that ACE runs on. <P>
<li>Build the <CODE>gperf</CODE> in $ACE_ROOT/apps/gperf. This build
also leaves a copy/link of the gperf program at the $ACE_ROOT/bin
directory.<P>
<li>Set the environment variable $ACE_ROOT appropriately or add
$ACE_ROOT/bin to your search path. <P>
<li>Use the <CODE>-g</CODE> option for the TAO IDL compiler or set
your search path accordingly to install <CODE>gperf</CODE> in a
directory other than $ACE_ROOT/bin.
</ul>
Note that if you can't use perfect hashing for some reason the next
best operation demuxing strategy is binary search, which can be
configured using TAO's IDL compiler <A HREF="#options">options</A>.<P>
<hr><p>
<h3><a name="collocation-stubs">Collocation Strategies</a></h3>
TAO_IDL can generate collocated stubs using two different collocation
strategies. It also allows you to supress/enable the generation of
the stubs of a particular strategy. To gain great flexibility at
run-time, you can gereate stubs for both collocation strategies
(using both '<a href="#Gp"><code>-Gp</code></a>' and '<a
href="#Gd"><code>-Gd</code></a>' flags at the same time) and defer the
determination of collocation strategy until run-time. On the other
hand, if you want to minimize the footprint of your program, you might
want to pre-determine the collocation strategy you want and only
generate the right collocated stubs (or not generating any at all using
both '<a href="#Sp"><code>-Sp</code></a>' and '<a
href="#Sd"><code>-Sd</code></a>' flags at the same time if
it's a pure client.) See our <a
href="http://www.cs.wustl.edu/~schmidt/C++-report-col18.ps.gz">collocation
paper</a> for a detail discussion on the collocation support in
TAO.<p>
<HR><P>
<h3><A NAME="options">TAO's IDL Compiler Options</A></h3>
TAO's IDL compiler invokes your <tt>C</tt> (or <tt>C++</tt>)
preprocessor to resolve included IDL files. It receives the common
options for preprocessors (such as <tt>-D</tt> or <tt>-I</tt>). It
also receives other options that are specific to it. <P>
<table BORDER=2 CELLSPACING=2 CELLPADDING=0 >
<tr>
<th>Option</th>
<th>Description</th>
<th>Remark</th>
</tr>
<tr><a NAME="u">
<td><tt>-u</tt></td>
<td>The compiler prints out the options that are given below and exits
clean </td>
<td> </td>
</tr>
<tr> <a NAME="V">
<td><tt>-V</tt></td>
<td>The compiler printouts its version and exits</td>
<td> </td>
</tr>
<tr><a name="Wb">
<td><tt>-Wb,</tt><i>option_list</i></EM</TD></td>
<td>Pass options to the TAO IDL compiler backend.</td>
<td> </td>
</tr>
<tr><a name="skel_export_macro">
<td></td>
<td><tt>skel_export_macro=</tt><i>macro_name</i></td>
<td>The compiler will emit <i>macro_name</i> right after each <tt>class</tt>
or <tt>extern</tt> keyword in the generated skeleton code (S
files,) this is needed for Windows/NT that requires
special directives to export symbols from DLLs, usually the definition
is just a space on unix platforms. </td>
</tr>
<tr><a name="skel_export_include">
<td></td>
<td><tt>skel_export_include=</tt><i>include_path</i></td>
<td>The compiler will generate code to include <i>include_path</i> at the
top of the generated server header, this is usually a good
place to define the server side export macro.</td>
</tr>
<tr><a name="stub_export_macro">
<td></td>
<td><tt>stub_export_macro=</tt><i>macro_name</i></td>
<td>The compiler will emit <i>macro_name</i> right after each <tt>class</tt>
or <tt>extern</tt> keyword in the generated stub code, this is
needed for Windows/NT that requires special directives to
export symbols from DLLs, usually the definition is just a
space on unix platforms. </td>
</tr>
<tr><a name="stub_export_include">
<td></td>
<td><tt>stub_export_include=</tt><i>include_path</i></td>
<td>The compiler will generate code to include <i>include_path</i> at the
top of the client header, this is usually a good place to define the export
macro.</td>
</tr>
<tr><a name="export_macro">
<td></td>
<td><tt>export_macro=</tt><i>macro_name</i></td>
<td>This option has the same effect as issuing
<tt>-Wb,skel_export_macro=</tt><i>macro_name</i>
<tt>-Wb,stub_export_macro=</tt><i>macro_name</i>. This option
is useful when building a DLL containing both stubs and
skeletons.</td>
</tr>
<tr><a name="export_include">
<td></td>
<td><tt>export_include=</tt><i>include_path</i></td>
<td>This option has the same effect as specifying
<tt>-Wb,stub_export_include=</tt><i>include_path</i>. This
option goes with the previous option to build DLL containing
both stubs and skeletons.</td>
</tr>
<tr><a name="pch_include">
<td></td>
<td><tt>pch_include=</tt><i>include_path</i></td>
<td>The compiler will generate code to include <i>include_path</i> at the
top of all TAO IDL compiler generated files. This can be used with a
precompiled header mechanism, such as those provided by Borland
C++Builder or MSVC++.</td>
</tr>
<tr><a name="E">
<td><tt>-E</tt></td>
<td>Only invoke the preprocessor</td>
<td> </td>
</tr>
<tr><a name="Wp">
<td><tt>-Wp,</tt><i>option_list</i></EM</TD></td>
<td>Pass options to the preprocessor.</td>
<td> </td>
</tr>
<tr><a name="D">
<td><tt>-D</tt><i>macro_definition</i></td>
<td>It is passed to the preprocessor</td>
<td> </td>
</tr>
<tr><a name="U">
<td><tt>-U</tt><i>macro_name</i></td>
<td>It is passed to the preprocessor</td>
<td> </td>
</tr>
<tr><a name="I">
<td><tt>-I</tt><i>include_path</i></td>
<td>It is passed to the preprocessor</td>
<td> </td>
</tr>
<tr><a name="A">
<td><tt>-A</tt><i>assertion</i></td>
<td>It is passed to the preprocessor</td>
<td> </td>
</tr>
<tr><a name="Y">
<td><tt>-Y</tt></td>
<td>It is passed to the preprocessor</td>
<td> </td>
</tr>
<tr><a name="H perfect_hash">
<td><tt>-H perfect_hash</tt></td>
<td>To specify the IDL compiler to generate skelton code that uses perfect
hashed operation demuxing strategy, which is the default strategy. Perfect
hashing uses <a href="http://www.cs.wustl.edu/~schmidt/gperf.ps.gz">gperf
</a>program,
to generate demuxing methods. </td>
<td> </td>
</tr>
<tr><a name="H dynamic_hash">
<td><tt>-H dynamic_hash</tt></td>
<td>To specify the IDL compiler to generate skelton code that uses dynamic
hashed operation demuxing strategy. </td>
<td> </td>
</tr>
<tr><a name="H binary_search">
<td><tt>-H binary_search</tt></td>
<td>To specify the IDL compiler to generate skelton code that uses binary
search based operation demuxing strategy. </td>
<td> </td>
</tr>
<tr><a name="H linear_search">
<td><tt>-H linear_search</tt></td>
<td>To specify the IDL compiler to generate skelton code that uses linear
search based operation demuxing strategy. Note that this option is for testing purposes only and should not be used for production code since it's inefficient.</td>
<td> </td>
</tr>
<tr><a name="in">
<TD><TT>-in</TT></TD>
<TD> To generate #include statements with <>'s for the standard
include files (e.g. tao/corba.h) indicating them as non-changing
files</TD>
<td> </td>
</TR>
<TR><A NAME="ic">
<TD><TT>-ic</TT></TD>
<TD> To generate #include statements with ""s for changing
standard include files (e.g. tao/corba.h). </TD>
<td> </td>
</TR>
<tr><a name="g">
<td><tt>-g</tt></td>
<td>To specify the path for the perfect hasing program (GPERF). Default
is $ACE_ROOT/bin/gperf. </td>
<td> </td>
</tr>
<tr><a name="o">
<td><tt>-o</tt></td>
<td>To specify the output directory to IDL compiler as to where all the
IDL-compiler-generated files are to be put. By default, all the files are
put in the current directory from where <tao_idl>is called. </td>
<td> </td>
</tr>
<tr><a name="hc">
<td><tt>-hc</tt></td>
<td>Client's header file name ending. Default is "C.h".</td>
<td> </td>
</tr>
<tr><a name="hs">
<td><tt>-hs</tt></td>
<td>Server's header file name ending. Default is "S.h".</td>
<td> </td>
</tr>
<tr><a name="hT">
<td><tt>-hT</tt></td>
<td>Server's template header file name ending. Default is "S_T.h".</td>
<td> </td>
</tr>
<tr><a name="cs">
<td><tt>-cs</tt></td>
<td>Client stub's file name ending. Default is "C.cpp".</td>
<td> </td>
</tr>
<tr><a name="ci">
<td><tt>-ci</tt></td>
<td>Client inline file name ending. Default is "C.i".</td>
<td> </td>
</tr>
<tr><a name="ss">
<td><tt>-ss</tt></td>
<td>Server skeleton file name ending. Default is "S.cpp".</td>
<td> </td>
</tr>
<tr><a name="sT">
<td><tt>-sT</tt></td>
<td>Server template skeleton file name ending. Default is "S_T.cpp".</td>
<td> </td>
</tr>
<tr><a name="si">
<td><tt>-si</tt></td>
<td>Server inline skeleton file name ending. Default is "S.i".</td>
<td> </td>
</tr>
<tr><a name="st">
<td><tt>-st</tt></td>
<td>Server's template inline file name ending. Default is "S_T.i".</td>
<td> </td>
</tr>
<tr><a name="t">
<td><tt>-t</tt></td>
<td>Temporary directory to be used by the IDL compiler. Default :
Resolve ACE_DEFAULT_TEMP_DIR_ENV. If it is not defined, choose
/tmp/.
</td>
<td> </td>
</tr>
<tr><a name="Cw">
<td><tt>-Cw</tt></td>
<td>Output a warning if two identifiers in the same scope differ in
spelling only by case (default for now).</td>
<td> </td>
</tr>
<tr><a name="Ce">
<td><tt>-Ce</tt></td>
<td>Output an error if two indentifiers in the same scope differ in
spelling only by case. Default output is warning (for now).</td>
<td>Since there is at least one OMG IDL file (sfp.idl, part of the
AVStreams specification) that is inconsistent with its own spelling
rule, we have made a warning the default output until the issue
is resolved.</td>
</tr>
<tr><a name="Gc">
<td><tt>-Gc</tt></td>
<td>Generate stubs and skeletons using compiled marshaling </td>
<td> </td>
</tr>
<tr><a name="Gi">
<td><tt>-Gi</tt></td>
<td>Generate stubs and skeletons using interpretive marshaling (default
for now) </td>
<td> </td>
</tr>
<tr><a name="Ge flag">
<td><tt>-Ge </tt><i>flag</i></td>
<td>If the value of the flag is 0, tao_idl will generate code that
will use native C++ exceptions. If the value of the flag is 1,
tao_idl will generate code that will use environment variable for
passing exceptions </td>
<td> </td>
</tr>
<tr><a name="Gl flag">
<td><tt>-Gl </tt></td>
<td><b>For TAO Core developer only</b>. Generate <em>locality
constrained</em> interface implementation. This flag is not of
general interests and should never be used by end-users.
</td>
<td> </td>
</tr>
<tr><a name="Gp">
<td><tt>-Gp </tt></td>
<td>Generated collocated stubs that use <code>Thru_POA</code> collocation strategy (default)</td>
<td> </td>
</tr>
<tr><a name="Gd">
<td><tt>-Gd </tt></td>
<td>Generated collocated stubs that use <code>Direct</code> collocation strategy</td>
<td> </td>
</tr>
<tr><a name="Gt">
<td><tt>-Gt</tt></td>
<td>Generate optimized TypeCodes (unimplemented as yet)</td>
<td> </td>
</tr>
<tr><a name="Gv">
<td><tt>-Gv</tt></td>
<td>Generate code that supports Object-By-Value</td>
<td> </td>
</tr>
<tr>
<td>-<tt>GI</tt></td>
<td>Generate templates files for the servant implementation </td>
<td> </td>
</tr>
<tr>
<td><tt>-GIh </tt><i>arg</i></td>
<td>Servant implemenation header file name ending</td>
<td> </td>
</tr>
<tr>
<td><tt>-GIs </tt><i>arg</i></td>
<td>Servant implemenation skeleton file name ending</td>
<td> </td>
</tr>
<tr>
<td><tt>-GIb </tt><i>arg</i></td>
<td>Prefix to the implementation class names</td>
<td> </td>
</tr>
<tr>
<td><tt>-GIe </tt><i>arg</i></td>
<td>Suffix to the implementation class names</td>
<td> </td>
</tr>
<tr>
<td><tt>-GIc </tt><i>arg</i></td>
<td>Generate copy constructors in the servant implementation template files</td>
<td> </td>
</tr>
<tr><a name="Sa">
<td><tt>-Sa</tt></td>
<td>Suppress generation of the Any operators</td>
<td> </td>
</tr>
<tr><a name="Sp">
<td><tt>-Sp</tt></td>
<td>Suppress generation of collocated stubs that use <code>Thru_POA</code> collocation strategy</td>
<td> </td>
</tr>
<tr><a name="Sd">
<td><tt>-Sd</tt></td>
<td>Suppress generation of collocated stubs that use <code>Direct</code> collocation strategy (default)</td>
<td> </td>
</tr>
<tr><a name="St">
<td><tt>-St</tt></td>
<td>Suppress generation of the TypeCodes</td>
<td> </td>
</tr>
</table> <P>
<P><HR><P>
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