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/* Tao - A software package for sound synthesis with physical models
* Copyright (C) 1993-1999 Mark Pearson
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Tao.h"
#include "TaoSynthEngine.h"
#include "TaoGraphicsEngine.h"
#include "TaoAccessPoint.h"
#include "TaoInstrument.h"
#include "TaoString.h"
#include "TaoRectangle.h"
#include "TaoCircle.h"
#include "TaoTriangle.h"
#include "TaoEllipse.h"
#include "TaoDevice.h"
#include "TaoOutput.h"
#include "TaoBow.h"
#include "TaoHammer.h"
#include "TaoConnector.h"
#include "TaoStop.h"
#include "TaoPitch.h"
#include "TaoCell.h"
// macros for units of measurement
#define Hz
#define secs
#define min *60.0
#define msecs /1000.0
#define samples /44100.0
#define FromTo(a, b) \
if(Tick<=(long)((tao.newEnd=(b))*tao.synthesisEngine.modelSampleRate) && \
Tick>=(long)((tao.newStart=(a))*tao.synthesisEngine.modelSampleRate))
#define Before(a) \
if(Tick<(long)(tao.newStart=tao.start,\
(tao.newEnd=(a))*tao.synthesisEngine.modelSampleRate))
#define After(a) \
if(Tick>=(long)(tao.newEnd=tao.end,\
(tao.newStart=(a))*tao.synthesisEngine.modelSampleRate))
#define Every(INTERVAL) \
if(Tick%(long)(INTERVAL*tao.synthesisEngine.modelSampleRate)==0)
#define ControlRate(DIVIDEBY) if(Tick%(long)DIVIDEBY==0)
#define At(TIME) if(Tick==(long)(TIME*tao.synthesisEngine.modelSampleRate))
#define If(CONDITION) if(CONDITION)
#define ElseIf(CONDITION) else if(CONDITION)
#define Else else
#define linear(y1, y2) ((Time-tao.start)/(tao.end-tao.start)*(y2-y1)+y1)
#define expon(y1, y2) ((float)(y1)*exp(1.0/(tao.end-tao.start)*\
log((float)(y2)/(float)(y1))*(Time-tao.start)))
#define Param float
#define Print std::cout <<std::setw(0)<<std::setprecision(4)<<std::setiosflags(std::ios::fixed)<<
#define newline '\n'<<std::flush
#define sameline '\r'<<std::flush
#define Flag int
#define Position TaoCell &
#define Score(duration) \
float taoScoreDuration() \
{return duration;} \
void taoScore()
extern Tao tao;
extern float &Time;
extern long &Tick;
extern int randomi(int low, int high);
extern float randomf(float low, float high);
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