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/* Tao - A software package for sound synthesis with physical models
* Copyright (C) 1993-1999 Mark Pearson
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "TaoInstrument.h"
#include "TaoString.h"
#include <cassert>
TaoString::TaoString(const TaoPitch &pitch, float decay)
: TaoInstrument(pitch, TaoPitch(0.0), decay)
{
createTheMaterial();
}
TaoString::TaoString(const char *name, const TaoPitch &pitch, float decay)
: TaoInstrument(name, pitch, TaoPitch(0.0), decay)
{
createTheMaterial();
}
void TaoString::createTheMaterial()
{
int xsize=xmax+1, ysize=ymax+1;
rows=new Row[ysize];
rows[0].xmax=xsize-1;
rows[0].offset=0;
rows[0].cells=new TaoCell[xsize];
assert(rows[0].cells != 0);
initialiseCells();
linkCells();
}
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