File: allocator.c

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/* -*- buffer-read-only: t -*- vi: set ro: */
/* DO NOT EDIT! GENERATED AUTOMATICALLY! */
#define _GL_USE_STDLIB_ALLOC 1
#include <config.h>
#include "allocator.h"
#include <stdlib.h>
struct allocator const stdlib_allocator = { malloc, realloc, free, NULL };