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#include <stdint.h>
#include <stdio.h>
#include <stdbool.h>
#include <inttypes.h>
#include <vector>
#include <time.h>
#include "unit.h"
typedef uint64_t hash_value_t;
typedef uint32_t hash_t;
static const size_t light_extent_size = 16 * 1024;
static size_t extents_count = 0;
hash_t
hash(hash_value_t value)
{
return (hash_t) value;
}
bool
equal(hash_value_t v1, hash_value_t v2)
{
return v1 == v2;
}
bool
equal_key(hash_value_t v1, hash_value_t v2)
{
return v1 == v2;
}
#define LIGHT_NAME
#define LIGHT_DATA_TYPE uint64_t
#define LIGHT_KEY_TYPE uint64_t
#define LIGHT_CMP_ARG_TYPE int
#define LIGHT_EQUAL(a, b, arg) equal(a, b)
#define LIGHT_EQUAL_KEY(a, b, arg) equal_key(a, b)
#include "salad/light.h"
inline void *
my_light_alloc(void *ctx)
{
size_t *p_extents_count = (size_t *)ctx;
assert(p_extents_count == &extents_count);
++*p_extents_count;
return malloc(light_extent_size);
}
inline void
my_light_free(void *ctx, void *p)
{
size_t *p_extents_count = (size_t *)ctx;
assert(p_extents_count == &extents_count);
--*p_extents_count;
free(p);
}
static void
simple_test()
{
header();
struct light_core ht;
light_create(&ht, light_extent_size,
my_light_alloc, my_light_free, &extents_count, 0);
std::vector<bool> vect;
size_t count = 0;
const size_t rounds = 1000;
const size_t start_limits = 20;
for(size_t limits = start_limits; limits <= 2 * rounds; limits *= 10) {
while (vect.size() < limits)
vect.push_back(false);
for (size_t i = 0; i < rounds; i++) {
hash_value_t val = rand() % limits;
hash_t h = hash(val);
hash_t fnd = light_find(&ht, h, val);
bool has1 = fnd != light_end;
bool has2 = vect[val];
assert(has1 == has2);
if (has1 != has2) {
fail("find key failed!", "true");
return;
}
if (!has1) {
count++;
vect[val] = true;
light_insert(&ht, h, val);
} else {
count--;
vect[val] = false;
light_delete(&ht, fnd);
}
if (count != ht.count)
fail("count check failed!", "true");
bool identical = true;
for (hash_value_t test = 0; test < limits; test++) {
if (vect[test]) {
if (light_find(&ht, hash(test), test) == light_end)
identical = false;
} else {
if (light_find(&ht, hash(test), test) != light_end)
identical = false;
}
}
if (!identical)
fail("internal test failed!", "true");
int check = light_selfcheck(&ht);
if (check)
fail("internal test failed!", "true");
}
}
light_destroy(&ht);
footer();
}
static void
collision_test()
{
header();
struct light_core ht;
light_create(&ht, light_extent_size,
my_light_alloc, my_light_free, &extents_count, 0);
std::vector<bool> vect;
size_t count = 0;
const size_t rounds = 100;
const size_t start_limits = 20;
for(size_t limits = start_limits; limits <= 2 * rounds; limits *= 10) {
while (vect.size() < limits)
vect.push_back(false);
for (size_t i = 0; i < rounds; i++) {
hash_value_t val = rand() % limits;
hash_t h = hash(val);
hash_t fnd = light_find(&ht, h * 1024, val);
bool has1 = fnd != light_end;
bool has2 = vect[val];
assert(has1 == has2);
if (has1 != has2) {
fail("find key failed!", "true");
return;
}
if (!has1) {
count++;
vect[val] = true;
light_insert(&ht, h * 1024, val);
} else {
count--;
vect[val] = false;
light_delete(&ht, fnd);
}
if (count != ht.count)
fail("count check failed!", "true");
bool identical = true;
for (hash_value_t test = 0; test < limits; test++) {
if (vect[test]) {
if (light_find(&ht, hash(test) * 1024, test) == light_end)
identical = false;
} else {
if (light_find(&ht, hash(test) * 1024, test) != light_end)
identical = false;
}
}
if (!identical)
fail("internal test failed!", "true");
int check = light_selfcheck(&ht);
if (check)
fail("internal test failed!", "true");
}
}
light_destroy(&ht);
footer();
}
static void
iterator_test()
{
header();
struct light_core ht;
light_create(&ht, light_extent_size,
my_light_alloc, my_light_free, &extents_count, 0);
const size_t rounds = 1000;
const size_t start_limits = 20;
const size_t iterator_count = 16;
struct light_iterator iterators[iterator_count];
for (size_t i = 0; i < iterator_count; i++)
light_iterator_begin(&ht, iterators + i);
size_t cur_iterator = 0;
hash_value_t strage_thing = 0;
for(size_t limits = start_limits; limits <= 2 * rounds; limits *= 10) {
for (size_t i = 0; i < rounds; i++) {
hash_value_t val = rand() % limits;
hash_t h = hash(val);
hash_t fnd = light_find(&ht, h, val);
if (fnd == light_end) {
light_insert(&ht, h, val);
} else {
light_delete(&ht, fnd);
}
hash_value_t *pval = light_iterator_get_and_next(&ht, iterators + cur_iterator);
if (pval)
strage_thing ^= *pval;
if (!pval || (rand() % iterator_count) == 0) {
if (rand() % iterator_count) {
hash_value_t val = rand() % limits;
hash_t h = hash(val);
light_iterator_key(&ht, iterators + cur_iterator, h, val);
} else {
light_iterator_begin(&ht, iterators + cur_iterator);
}
}
cur_iterator++;
if (cur_iterator >= iterator_count)
cur_iterator = 0;
}
}
light_destroy(&ht);
if (strage_thing >> 20) {
printf("impossible!\n"); // prevent strage_thing to be optimized out
}
footer();
}
static void
iterator_freeze_check()
{
header();
const int test_data_size = 1000;
hash_value_t comp_buf[test_data_size];
const int test_data_mod = 2000;
srand(0);
struct light_core ht;
for (int i = 0; i < 10; i++) {
light_create(&ht, light_extent_size,
my_light_alloc, my_light_free, &extents_count, 0);
int comp_buf_size = 0;
int comp_buf_size2 = 0;
for (int j = 0; j < test_data_size; j++) {
hash_value_t val = rand() % test_data_mod;
hash_t h = hash(val);
light_insert(&ht, h, val);
}
struct light_iterator iterator;
light_iterator_begin(&ht, &iterator);
hash_value_t *e;
while ((e = light_iterator_get_and_next(&ht, &iterator))) {
comp_buf[comp_buf_size++] = *e;
}
struct light_iterator iterator1;
light_iterator_begin(&ht, &iterator1);
light_iterator_freeze(&ht, &iterator1);
struct light_iterator iterator2;
light_iterator_begin(&ht, &iterator2);
light_iterator_freeze(&ht, &iterator2);
for (int j = 0; j < test_data_size; j++) {
hash_value_t val = rand() % test_data_mod;
hash_t h = hash(val);
light_insert(&ht, h, val);
}
int tested_count = 0;
while ((e = light_iterator_get_and_next(&ht, &iterator1))) {
if (*e != comp_buf[tested_count]) {
fail("version restore failed (1)", "true");
}
tested_count++;
if (tested_count > comp_buf_size) {
fail("version restore failed (2)", "true");
}
}
light_iterator_destroy(&ht, &iterator1);
for (int j = 0; j < test_data_size; j++) {
hash_value_t val = rand() % test_data_mod;
hash_t h = hash(val);
hash_t pos = light_find(&ht, h, val);
if (pos != light_end)
light_delete(&ht, pos);
}
tested_count = 0;
while ((e = light_iterator_get_and_next(&ht, &iterator2))) {
if (*e != comp_buf[tested_count]) {
fail("version restore failed (3)", "true");
}
tested_count++;
if (tested_count > comp_buf_size) {
fail("version restore failed (4)", "true");
}
}
light_destroy(&ht);
}
footer();
}
int
main(int, const char**)
{
srand(time(0));
simple_test();
collision_test();
iterator_test();
iterator_freeze_check();
if (extents_count != 0)
fail("memory leak!", "true");
}
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