1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254
|
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/* ====== Dependencies ======= */
#include <stddef.h> /* size_t */
#include "pool.h"
/* ====== Compiler specifics ====== */
#if defined(_MSC_VER)
# pragma warning(disable : 4204) /* disable: C4204: non-constant aggregate initializer */
#endif
#ifdef ZSTD_MULTITHREAD
#include "threading.h" /* pthread adaptation */
/* A job is a function and an opaque argument */
typedef struct POOL_job_s {
POOL_function function;
void *opaque;
} POOL_job;
struct POOL_ctx_s {
ZSTD_customMem customMem;
/* Keep track of the threads */
ZSTD_pthread_t *threads;
size_t numThreads;
/* The queue is a circular buffer */
POOL_job *queue;
size_t queueHead;
size_t queueTail;
size_t queueSize;
/* The number of threads working on jobs */
size_t numThreadsBusy;
/* Indicates if the queue is empty */
int queueEmpty;
/* The mutex protects the queue */
ZSTD_pthread_mutex_t queueMutex;
/* Condition variable for pushers to wait on when the queue is full */
ZSTD_pthread_cond_t queuePushCond;
/* Condition variables for poppers to wait on when the queue is empty */
ZSTD_pthread_cond_t queuePopCond;
/* Indicates if the queue is shutting down */
int shutdown;
};
/* POOL_thread() :
Work thread for the thread pool.
Waits for jobs and executes them.
@returns : NULL on failure else non-null.
*/
static void* POOL_thread(void* opaque) {
POOL_ctx* const ctx = (POOL_ctx*)opaque;
if (!ctx) { return NULL; }
for (;;) {
/* Lock the mutex and wait for a non-empty queue or until shutdown */
ZSTD_pthread_mutex_lock(&ctx->queueMutex);
while (ctx->queueEmpty && !ctx->shutdown) {
ZSTD_pthread_cond_wait(&ctx->queuePopCond, &ctx->queueMutex);
}
/* empty => shutting down: so stop */
if (ctx->queueEmpty) {
ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
return opaque;
}
/* Pop a job off the queue */
{ POOL_job const job = ctx->queue[ctx->queueHead];
ctx->queueHead = (ctx->queueHead + 1) % ctx->queueSize;
ctx->numThreadsBusy++;
ctx->queueEmpty = ctx->queueHead == ctx->queueTail;
/* Unlock the mutex, signal a pusher, and run the job */
ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
ZSTD_pthread_cond_signal(&ctx->queuePushCond);
job.function(job.opaque);
/* If the intended queue size was 0, signal after finishing job */
if (ctx->queueSize == 1) {
ZSTD_pthread_mutex_lock(&ctx->queueMutex);
ctx->numThreadsBusy--;
ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
ZSTD_pthread_cond_signal(&ctx->queuePushCond);
} }
} /* for (;;) */
/* Unreachable */
}
POOL_ctx* POOL_create(size_t numThreads, size_t queueSize) {
return POOL_create_advanced(numThreads, queueSize, ZSTD_defaultCMem);
}
POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem) {
POOL_ctx* ctx;
/* Check the parameters */
if (!numThreads) { return NULL; }
/* Allocate the context and zero initialize */
ctx = (POOL_ctx*)ZSTD_calloc(sizeof(POOL_ctx), customMem);
if (!ctx) { return NULL; }
/* Initialize the job queue.
* It needs one extra space since one space is wasted to differentiate empty
* and full queues.
*/
ctx->queueSize = queueSize + 1;
ctx->queue = (POOL_job*)ZSTD_malloc(ctx->queueSize * sizeof(POOL_job), customMem);
ctx->queueHead = 0;
ctx->queueTail = 0;
ctx->numThreadsBusy = 0;
ctx->queueEmpty = 1;
(void)ZSTD_pthread_mutex_init(&ctx->queueMutex, NULL);
(void)ZSTD_pthread_cond_init(&ctx->queuePushCond, NULL);
(void)ZSTD_pthread_cond_init(&ctx->queuePopCond, NULL);
ctx->shutdown = 0;
/* Allocate space for the thread handles */
ctx->threads = (ZSTD_pthread_t*)ZSTD_malloc(numThreads * sizeof(ZSTD_pthread_t), customMem);
ctx->numThreads = 0;
ctx->customMem = customMem;
/* Check for errors */
if (!ctx->threads || !ctx->queue) { POOL_free(ctx); return NULL; }
/* Initialize the threads */
{ size_t i;
for (i = 0; i < numThreads; ++i) {
if (ZSTD_pthread_create(&ctx->threads[i], NULL, &POOL_thread, ctx)) {
ctx->numThreads = i;
POOL_free(ctx);
return NULL;
} }
ctx->numThreads = numThreads;
}
return ctx;
}
/*! POOL_join() :
Shutdown the queue, wake any sleeping threads, and join all of the threads.
*/
static void POOL_join(POOL_ctx* ctx) {
/* Shut down the queue */
ZSTD_pthread_mutex_lock(&ctx->queueMutex);
ctx->shutdown = 1;
ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
/* Wake up sleeping threads */
ZSTD_pthread_cond_broadcast(&ctx->queuePushCond);
ZSTD_pthread_cond_broadcast(&ctx->queuePopCond);
/* Join all of the threads */
{ size_t i;
for (i = 0; i < ctx->numThreads; ++i) {
ZSTD_pthread_join(ctx->threads[i], NULL);
} }
}
void POOL_free(POOL_ctx *ctx) {
if (!ctx) { return; }
POOL_join(ctx);
ZSTD_pthread_mutex_destroy(&ctx->queueMutex);
ZSTD_pthread_cond_destroy(&ctx->queuePushCond);
ZSTD_pthread_cond_destroy(&ctx->queuePopCond);
ZSTD_free(ctx->queue, ctx->customMem);
ZSTD_free(ctx->threads, ctx->customMem);
ZSTD_free(ctx, ctx->customMem);
}
size_t POOL_sizeof(POOL_ctx *ctx) {
if (ctx==NULL) return 0; /* supports sizeof NULL */
return sizeof(*ctx)
+ ctx->queueSize * sizeof(POOL_job)
+ ctx->numThreads * sizeof(ZSTD_pthread_t);
}
/**
* Returns 1 if the queue is full and 0 otherwise.
*
* If the queueSize is 1 (the pool was created with an intended queueSize of 0),
* then a queue is empty if there is a thread free and no job is waiting.
*/
static int isQueueFull(POOL_ctx const* ctx) {
if (ctx->queueSize > 1) {
return ctx->queueHead == ((ctx->queueTail + 1) % ctx->queueSize);
} else {
return ctx->numThreadsBusy == ctx->numThreads ||
!ctx->queueEmpty;
}
}
void POOL_add(void* ctxVoid, POOL_function function, void *opaque) {
POOL_ctx* const ctx = (POOL_ctx*)ctxVoid;
if (!ctx) { return; }
ZSTD_pthread_mutex_lock(&ctx->queueMutex);
{ POOL_job const job = {function, opaque};
/* Wait until there is space in the queue for the new job */
while (isQueueFull(ctx) && !ctx->shutdown) {
ZSTD_pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
}
/* The queue is still going => there is space */
if (!ctx->shutdown) {
ctx->queueEmpty = 0;
ctx->queue[ctx->queueTail] = job;
ctx->queueTail = (ctx->queueTail + 1) % ctx->queueSize;
}
}
ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
ZSTD_pthread_cond_signal(&ctx->queuePopCond);
}
#else /* ZSTD_MULTITHREAD not defined */
/* No multi-threading support */
/* We don't need any data, but if it is empty malloc() might return NULL. */
struct POOL_ctx_s {
int dummy;
};
static POOL_ctx g_ctx;
POOL_ctx* POOL_create(size_t numThreads, size_t queueSize) {
return POOL_create_advanced(numThreads, queueSize, ZSTD_defaultCMem);
}
POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem) {
(void)numThreads;
(void)queueSize;
(void)customMem;
return &g_ctx;
}
void POOL_free(POOL_ctx* ctx) {
assert(!ctx || ctx == &g_ctx);
(void)ctx;
}
void POOL_add(void* ctx, POOL_function function, void* opaque) {
(void)ctx;
function(opaque);
}
size_t POOL_sizeof(POOL_ctx* ctx) {
if (ctx==NULL) return 0; /* supports sizeof NULL */
assert(ctx == &g_ctx);
return sizeof(*ctx);
}
#endif /* ZSTD_MULTITHREAD */
|