1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462
|
/*-
* Copyright (c) 2003-2007 Tim Kientzle
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR(S) BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "archive_platform.h"
__FBSDID("$FreeBSD: src/lib/libarchive/archive_string.c,v 1.17 2008/12/06 05:56:43 kientzle Exp $");
/*
* Basic resizable string support, to simplify manipulating arbitrary-sized
* strings while minimizing heap activity.
*/
#ifdef HAVE_STDLIB_H
#include <stdlib.h>
#endif
#ifdef HAVE_STRING_H
#include <string.h>
#endif
#ifdef HAVE_WCHAR_H
#include <wchar.h>
#endif
#if defined(_WIN32) && !defined(__CYGWIN__)
#include <windows.h>
#endif
#include "archive_private.h"
#include "archive_string.h"
struct archive_string *
__archive_string_append(struct archive_string *as, const char *p, size_t s)
{
if (__archive_string_ensure(as, as->length + s + 1) == NULL)
__archive_errx(1, "Out of memory");
memcpy(as->s + as->length, p, s);
as->s[as->length + s] = 0;
as->length += s;
return (as);
}
void
__archive_string_copy(struct archive_string *dest, struct archive_string *src)
{
if (src->length == 0)
dest->length = 0;
else {
if (__archive_string_ensure(dest, src->length + 1) == NULL)
__archive_errx(1, "Out of memory");
memcpy(dest->s, src->s, src->length);
dest->length = src->length;
dest->s[dest->length] = 0;
}
}
void
__archive_string_concat(struct archive_string *dest, struct archive_string *src)
{
if (src->length > 0) {
if (__archive_string_ensure(dest, dest->length + src->length + 1) == NULL)
__archive_errx(1, "Out of memory");
memcpy(dest->s + dest->length, src->s, src->length);
dest->length += src->length;
dest->s[dest->length] = 0;
}
}
void
__archive_string_free(struct archive_string *as)
{
as->length = 0;
as->buffer_length = 0;
if (as->s != NULL) {
free(as->s);
as->s = NULL;
}
}
/* Returns NULL on any allocation failure. */
struct archive_string *
__archive_string_ensure(struct archive_string *as, size_t s)
{
char *p;
size_t new_length;
/* If buffer is already big enough, don't reallocate. */
if (as->s && (s <= as->buffer_length))
return (as);
/*
* Growing the buffer at least exponentially ensures that
* append operations are always linear in the number of
* characters appended. Using a smaller growth rate for
* larger buffers reduces memory waste somewhat at the cost of
* a larger constant factor.
*/
if (as->buffer_length < 32)
/* Start with a minimum 32-character buffer. */
new_length = 32;
else if (as->buffer_length < 8192)
/* Buffers under 8k are doubled for speed. */
new_length = as->buffer_length + as->buffer_length;
else {
/* Buffers 8k and over grow by at least 25% each time. */
new_length = as->buffer_length + as->buffer_length / 4;
/* Be safe: If size wraps, fail. */
if (new_length < as->buffer_length) {
/* On failure, wipe the string and return NULL. */
__archive_string_free(as);
return (NULL);
}
}
/*
* The computation above is a lower limit to how much we'll
* grow the buffer. In any case, we have to grow it enough to
* hold the request.
*/
if (new_length < s)
new_length = s;
/* Now we can reallocate the buffer. */
p = (char *)realloc(as->s, new_length);
if (p == NULL) {
/* On failure, wipe the string and return NULL. */
__archive_string_free(as);
return (NULL);
}
as->s = p;
as->buffer_length = new_length;
return (as);
}
struct archive_string *
__archive_strncat(struct archive_string *as, const void *_p, size_t n)
{
size_t s;
const char *p, *pp;
p = (const char *)_p;
/* Like strlen(p), except won't examine positions beyond p[n]. */
s = 0;
pp = p;
while (*pp && s < n) {
pp++;
s++;
}
return (__archive_string_append(as, p, s));
}
struct archive_string *
__archive_strappend_char(struct archive_string *as, char c)
{
return (__archive_string_append(as, &c, 1));
}
/*
* Translates a wide character string into UTF-8 and appends
* to the archive_string. Note: returns NULL if conversion fails,
* but still leaves a best-effort conversion in the argument as.
*/
struct archive_string *
__archive_strappend_w_utf8(struct archive_string *as, const wchar_t *w)
{
char *p;
unsigned wc;
char buff[256];
struct archive_string *return_val = as;
/*
* Convert one wide char at a time into 'buff', whenever that
* fills, append it to the string.
*/
p = buff;
while (*w != L'\0') {
/* Flush the buffer when we have <=16 bytes free. */
/* (No encoding has a single character >16 bytes.) */
if ((size_t)(p - buff) >= (size_t)(sizeof(buff) - 16)) {
*p = '\0';
archive_strcat(as, buff);
p = buff;
}
wc = *w++;
/* If this is a surrogate pair, assemble the full code point.*/
/* Note: wc must not be wchar_t here, because the full code
* point can be more than 16 bits! */
if (wc >= 0xD800 && wc <= 0xDBff
&& *w >= 0xDC00 && *w <= 0xDFFF) {
wc -= 0xD800;
wc *= 0x400;
wc += (*w - 0xDC00);
wc += 0x10000;
++w;
}
/* Translate code point to UTF8 */
if (wc <= 0x7f) {
*p++ = (char)wc;
} else if (wc <= 0x7ff) {
*p++ = 0xc0 | ((wc >> 6) & 0x1f);
*p++ = 0x80 | (wc & 0x3f);
} else if (wc <= 0xffff) {
*p++ = 0xe0 | ((wc >> 12) & 0x0f);
*p++ = 0x80 | ((wc >> 6) & 0x3f);
*p++ = 0x80 | (wc & 0x3f);
} else if (wc <= 0x1fffff) {
*p++ = 0xf0 | ((wc >> 18) & 0x07);
*p++ = 0x80 | ((wc >> 12) & 0x3f);
*p++ = 0x80 | ((wc >> 6) & 0x3f);
*p++ = 0x80 | (wc & 0x3f);
} else {
/* Unicode has no codes larger than 0x1fffff. */
/* TODO: use \uXXXX escape here instead of ? */
*p++ = '?';
return_val = NULL;
}
}
*p = '\0';
archive_strcat(as, buff);
return (return_val);
}
static int
utf8_to_unicode(int *pwc, const char *s, size_t n)
{
int ch;
/*
* Decode 1-4 bytes depending on the value of the first byte.
*/
ch = (unsigned char)*s;
if (ch == 0) {
return (0); /* Standard: return 0 for end-of-string. */
}
if ((ch & 0x80) == 0) {
*pwc = ch & 0x7f;
return (1);
}
if ((ch & 0xe0) == 0xc0) {
if (n < 2)
return (-1);
if ((s[1] & 0xc0) != 0x80) return (-1);
*pwc = ((ch & 0x1f) << 6) | (s[1] & 0x3f);
return (2);
}
if ((ch & 0xf0) == 0xe0) {
if (n < 3)
return (-1);
if ((s[1] & 0xc0) != 0x80) return (-1);
if ((s[2] & 0xc0) != 0x80) return (-1);
*pwc = ((ch & 0x0f) << 12)
| ((s[1] & 0x3f) << 6)
| (s[2] & 0x3f);
return (3);
}
if ((ch & 0xf8) == 0xf0) {
if (n < 4)
return (-1);
if ((s[1] & 0xc0) != 0x80) return (-1);
if ((s[2] & 0xc0) != 0x80) return (-1);
if ((s[3] & 0xc0) != 0x80) return (-1);
*pwc = ((ch & 0x07) << 18)
| ((s[1] & 0x3f) << 12)
| ((s[2] & 0x3f) << 6)
| (s[3] & 0x3f);
return (4);
}
/* Invalid first byte. */
return (-1);
}
/*
* Return a wide-character Unicode string by converting this archive_string
* from UTF-8. We assume that systems with 16-bit wchar_t always use
* UTF16 and systems with 32-bit wchar_t can accept UCS4.
*/
wchar_t *
__archive_string_utf8_w(struct archive_string *as)
{
wchar_t *ws, *dest;
int wc, wc2;/* Must be large enough for a 21-bit Unicode code point. */
const char *src, *end;
int n;
ws = (wchar_t *)malloc((as->length + 1) * sizeof(wchar_t));
if (ws == NULL)
__archive_errx(1, "Out of memory");
dest = ws;
src = as->s;
end = as->s + as->buffer_length;
while (*src != '\0') {
n = utf8_to_unicode(&wc, src, end - src);
if (n == 0)
break;
if (n < 0) {
free(ws);
return (NULL);
}
src += n;
if (wc >= 0xD800 && wc <= 0xDBFF) {
/* This is a leading surrogate; some idiot
* has translated UTF16 to UTF8 without combining
* surrogates; rebuild the full code point before
* continuing. */
n = utf8_to_unicode(&wc2, src, end - src);
if (n < 0) {
free(ws);
return (NULL);
}
if (n == 0) /* Ignore the leading surrogate */
break;
if (wc2 < 0xDC00 || wc2 > 0xDFFF) {
/* If the second character isn't a
* trailing surrogate, then someone
* has really screwed up and this is
* invalid. */
free(ws);
return (NULL);
} else {
src += n;
wc -= 0xD800;
wc *= 0x400;
wc += wc2 - 0xDC00;
wc += 0x10000;
}
}
if ((sizeof(wchar_t) < 4) && (wc > 0xffff)) {
/* We have a code point that won't fit into a
* wchar_t; convert it to a surrogate pair. */
wc -= 0x10000;
*dest++ = ((wc >> 10) & 0x3ff) + 0xD800;
*dest++ = (wc & 0x3ff) + 0xDC00;
} else
*dest++ = wc;
}
*dest++ = L'\0';
return (ws);
}
#if defined(_WIN32) && !defined(__CYGWIN__)
/*
* Translates a wide character string into current locale character set
* and appends to the archive_string. Note: returns NULL if conversion
* fails.
*
* Win32 builds use WideCharToMultiByte from the Windows API.
* (Maybe Cygwin should too? WideCharToMultiByte will know a
* lot more about local character encodings than the wcrtomb()
* wrapper is going to know.)
*/
struct archive_string *
__archive_strappend_w_mbs(struct archive_string *as, const wchar_t *w)
{
char *p;
int l, wl;
BOOL useDefaultChar = FALSE;
wl = (int)wcslen(w);
l = wl * 4 + 4;
p = malloc(l);
if (p == NULL)
__archive_errx(1, "Out of memory");
/* To check a useDefaultChar is to simulate error handling of
* the my_wcstombs() which is running on non Windows system with
* wctomb().
* And to set NULL for last argument is necessary when a codepage
* is not CP_ACP(current locale).
*/
l = WideCharToMultiByte(CP_ACP, 0, w, wl, p, l, NULL, &useDefaultChar);
if (l == 0) {
free(p);
return (NULL);
}
__archive_string_append(as, p, l);
free(p);
return (as);
}
#else
/*
* Translates a wide character string into current locale character set
* and appends to the archive_string. Note: returns NULL if conversion
* fails.
*
* Non-Windows uses ISO C wcrtomb() or wctomb() to perform the conversion
* one character at a time. If a non-Windows platform doesn't have
* either of these, fall back to the built-in UTF8 conversion.
*/
struct archive_string *
__archive_strappend_w_mbs(struct archive_string *as, const wchar_t *w)
{
#if !defined(HAVE_WCTOMB) && !defined(HAVE_WCRTOMB)
/* If there's no built-in locale support, fall back to UTF8 always. */
return __archive_strappend_w_utf8(as, w);
#else
/* We cannot use the standard wcstombs() here because it
* cannot tell us how big the output buffer should be. So
* I've built a loop around wcrtomb() or wctomb() that
* converts a character at a time and resizes the string as
* needed. We prefer wcrtomb() when it's available because
* it's thread-safe. */
int n;
char *p;
char buff[256];
#if HAVE_WCRTOMB
mbstate_t shift_state;
memset(&shift_state, 0, sizeof(shift_state));
#else
/* Clear the shift state before starting. */
wctomb(NULL, L'\0');
#endif
/*
* Convert one wide char at a time into 'buff', whenever that
* fills, append it to the string.
*/
p = buff;
while (*w != L'\0') {
/* Flush the buffer when we have <=16 bytes free. */
/* (No encoding has a single character >16 bytes.) */
if ((size_t)(p - buff) >= (size_t)(sizeof(buff) - MB_CUR_MAX)) {
*p = '\0';
archive_strcat(as, buff);
p = buff;
}
#if HAVE_WCRTOMB
n = wcrtomb(p, *w++, &shift_state);
#else
n = wctomb(p, *w++);
#endif
if (n == -1)
return (NULL);
p += n;
}
*p = '\0';
archive_strcat(as, buff);
return (as);
#endif
}
#endif /* _WIN32 && ! __CYGWIN__ */
|