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<h1>tbb_thread.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment"> Copyright 2005-2010 Intel Corporation. All Rights Reserved.</span>
<a name="l00003"></a>00003 <span class="comment"></span>
<a name="l00004"></a>00004 <span class="comment"> The source code contained or described herein and all documents related</span>
<a name="l00005"></a>00005 <span class="comment"> to the source code ("Material") are owned by Intel Corporation or its</span>
<a name="l00006"></a>00006 <span class="comment"> suppliers or licensors. Title to the Material remains with Intel</span>
<a name="l00007"></a>00007 <span class="comment"> Corporation or its suppliers and licensors. The Material is protected</span>
<a name="l00008"></a>00008 <span class="comment"> by worldwide copyright laws and treaty provisions. No part of the</span>
<a name="l00009"></a>00009 <span class="comment"> Material may be used, copied, reproduced, modified, published, uploaded,</span>
<a name="l00010"></a>00010 <span class="comment"> posted, transmitted, distributed, or disclosed in any way without</span>
<a name="l00011"></a>00011 <span class="comment"> Intel's prior express written permission.</span>
<a name="l00012"></a>00012 <span class="comment"></span>
<a name="l00013"></a>00013 <span class="comment"> No license under any patent, copyright, trade secret or other</span>
<a name="l00014"></a>00014 <span class="comment"> intellectual property right is granted to or conferred upon you by</span>
<a name="l00015"></a>00015 <span class="comment"> disclosure or delivery of the Materials, either expressly, by</span>
<a name="l00016"></a>00016 <span class="comment"> implication, inducement, estoppel or otherwise. Any license under such</span>
<a name="l00017"></a>00017 <span class="comment"> intellectual property rights must be express and approved by Intel in</span>
<a name="l00018"></a>00018 <span class="comment"> writing.</span>
<a name="l00019"></a>00019 <span class="comment">*/</span>
<a name="l00020"></a>00020
<a name="l00021"></a>00021 <span class="preprocessor">#ifndef __TBB_tbb_thread_H</span>
<a name="l00022"></a>00022 <span class="preprocessor"></span><span class="preprocessor">#define __TBB_tbb_thread_H</span>
<a name="l00023"></a>00023 <span class="preprocessor"></span>
<a name="l00024"></a>00024 <span class="preprocessor">#if _WIN32||_WIN64</span>
<a name="l00025"></a>00025 <span class="preprocessor"></span><span class="preprocessor">#include <windows.h></span>
<a name="l00026"></a>00026 <span class="preprocessor">#define __TBB_NATIVE_THREAD_ROUTINE unsigned WINAPI</span>
<a name="l00027"></a>00027 <span class="preprocessor"></span><span class="preprocessor">#define __TBB_NATIVE_THREAD_ROUTINE_PTR(r) unsigned (WINAPI* r)( void* )</span>
<a name="l00028"></a>00028 <span class="preprocessor"></span><span class="preprocessor">#else</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define __TBB_NATIVE_THREAD_ROUTINE void*</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#define __TBB_NATIVE_THREAD_ROUTINE_PTR(r) void* (*r)( void* )</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#include <pthread.h></span>
<a name="l00032"></a>00032 <span class="preprocessor">#endif // _WIN32||_WIN64</span>
<a name="l00033"></a>00033 <span class="preprocessor"></span>
<a name="l00034"></a>00034 <span class="preprocessor">#include "tbb_stddef.h"</span>
<a name="l00035"></a>00035 <span class="preprocessor">#include "tick_count.h"</span>
<a name="l00036"></a>00036 <span class="preprocessor">#include <exception></span> <span class="comment">// Need std::terminate from here.</span>
<a name="l00037"></a>00037
<a name="l00038"></a>00038 <span class="preprocessor">#if !TBB_USE_EXCEPTIONS && _MSC_VER</span>
<a name="l00039"></a>00039 <span class="preprocessor"></span> <span class="comment">// Suppress "C++ exception handler used, but unwind semantics are not enabled" warning in STL headers</span>
<a name="l00040"></a>00040 <span class="preprocessor"> #pragma warning (push)</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span><span class="preprocessor"> #pragma warning (disable: 4530)</span>
<a name="l00042"></a>00042 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00043"></a>00043 <span class="preprocessor"></span>
<a name="l00044"></a>00044 <span class="preprocessor">#include <iosfwd></span>
<a name="l00045"></a>00045
<a name="l00046"></a>00046 <span class="preprocessor">#if !TBB_USE_EXCEPTIONS && _MSC_VER</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor"> #pragma warning (pop)</span>
<a name="l00048"></a>00048 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00049"></a>00049 <span class="preprocessor"></span>
<a name="l00050"></a>00050 <span class="keyword">namespace </span>tbb {
<a name="l00051"></a>00051
<a name="l00053"></a>00053 <span class="keyword">namespace </span>internal {
<a name="l00054"></a>00054
<a name="l00055"></a>00055 <span class="keyword">class </span>tbb_thread_v3;
<a name="l00056"></a>00056
<a name="l00057"></a>00057 } <span class="comment">// namespace internal</span>
<a name="l00058"></a>00058
<a name="l00059"></a>00059 <span class="keywordtype">void</span> swap( internal::tbb_thread_v3& t1, internal::tbb_thread_v3& t2 );
<a name="l00060"></a>00060
<a name="l00061"></a>00061 <span class="keyword">namespace </span>internal {
<a name="l00062"></a>00062
<a name="l00064"></a>00064 <span class="keywordtype">void</span>* __TBB_EXPORTED_FUNC allocate_closure_v3( size_t size );
<a name="l00066"></a>00066 <span class="keywordtype">void</span> __TBB_EXPORTED_FUNC free_closure_v3( <span class="keywordtype">void</span>* );
<a name="l00067"></a>00067
<a name="l00068"></a>00068 <span class="keyword">struct </span>thread_closure_base {
<a name="l00069"></a>00069 <span class="keywordtype">void</span>* operator new( size_t size ) {<span class="keywordflow">return</span> allocate_closure_v3(size);}
<a name="l00070"></a>00070 <span class="keywordtype">void</span> operator delete( <span class="keywordtype">void</span>* ptr ) {free_closure_v3(ptr);}
<a name="l00071"></a>00071 };
<a name="l00072"></a>00072
<a name="l00073"></a>00073 <span class="keyword">template</span><<span class="keyword">class</span> F> <span class="keyword">struct </span>thread_closure_0: thread_closure_base {
<a name="l00074"></a>00074 F function;
<a name="l00075"></a>00075
<a name="l00076"></a>00076 <span class="keyword">static</span> __TBB_NATIVE_THREAD_ROUTINE start_routine( <span class="keywordtype">void</span>* c ) {
<a name="l00077"></a>00077 thread_closure_0 *<span class="keyword">self</span> = static_cast<thread_closure_0*>(c);
<a name="l00078"></a>00078 __TBB_TRY {
<a name="l00079"></a>00079 <span class="keyword">self</span>->function();
<a name="l00080"></a>00080 } __TBB_CATCH( ... ) {
<a name="l00081"></a>00081 std::terminate();
<a name="l00082"></a>00082 }
<a name="l00083"></a>00083 <span class="keyword">delete</span> <span class="keyword">self</span>;
<a name="l00084"></a>00084 <span class="keywordflow">return</span> 0;
<a name="l00085"></a>00085 }
<a name="l00086"></a>00086 thread_closure_0( <span class="keyword">const</span> F& f ) : function(f) {}
<a name="l00087"></a>00087 };
<a name="l00089"></a>00089 <span class="keyword">template</span><<span class="keyword">class</span> F, <span class="keyword">class</span> X> <span class="keyword">struct </span>thread_closure_1: thread_closure_base {
<a name="l00090"></a>00090 F function;
<a name="l00091"></a>00091 X arg1;
<a name="l00093"></a>00093 <span class="keyword">static</span> __TBB_NATIVE_THREAD_ROUTINE start_routine( <span class="keywordtype">void</span>* c ) {
<a name="l00094"></a>00094 thread_closure_1 *<span class="keyword">self</span> = static_cast<thread_closure_1*>(c);
<a name="l00095"></a>00095 __TBB_TRY {
<a name="l00096"></a>00096 <span class="keyword">self</span>->function(self->arg1);
<a name="l00097"></a>00097 } __TBB_CATCH( ... ) {
<a name="l00098"></a>00098 std::terminate();
<a name="l00099"></a>00099 }
<a name="l00100"></a>00100 <span class="keyword">delete</span> <span class="keyword">self</span>;
<a name="l00101"></a>00101 <span class="keywordflow">return</span> 0;
<a name="l00102"></a>00102 }
<a name="l00103"></a>00103 thread_closure_1( <span class="keyword">const</span> F& f, <span class="keyword">const</span> X& x ) : function(f), arg1(x) {}
<a name="l00104"></a>00104 };
<a name="l00105"></a>00105 <span class="keyword">template</span><<span class="keyword">class</span> F, <span class="keyword">class</span> X, <span class="keyword">class</span> Y> <span class="keyword">struct </span>thread_closure_2: thread_closure_base {
<a name="l00106"></a>00106 F function;
<a name="l00107"></a>00107 X arg1;
<a name="l00108"></a>00108 Y arg2;
<a name="l00110"></a>00110 <span class="keyword">static</span> __TBB_NATIVE_THREAD_ROUTINE start_routine( <span class="keywordtype">void</span>* c ) {
<a name="l00111"></a>00111 thread_closure_2 *<span class="keyword">self</span> = static_cast<thread_closure_2*>(c);
<a name="l00112"></a>00112 __TBB_TRY {
<a name="l00113"></a>00113 <span class="keyword">self</span>->function(self->arg1, self->arg2);
<a name="l00114"></a>00114 } __TBB_CATCH( ... ) {
<a name="l00115"></a>00115 std::terminate();
<a name="l00116"></a>00116 }
<a name="l00117"></a>00117 <span class="keyword">delete</span> <span class="keyword">self</span>;
<a name="l00118"></a>00118 <span class="keywordflow">return</span> 0;
<a name="l00119"></a>00119 }
<a name="l00120"></a>00120 thread_closure_2( <span class="keyword">const</span> F& f, <span class="keyword">const</span> X& x, <span class="keyword">const</span> Y& y ) : function(f), arg1(x), arg2(y) {}
<a name="l00121"></a>00121 };
<a name="l00122"></a>00122
<a name="l00124"></a>00124 <span class="keyword">class </span>tbb_thread_v3 {
<a name="l00125"></a>00125 tbb_thread_v3(<span class="keyword">const</span> tbb_thread_v3&); <span class="comment">// = delete; // Deny access</span>
<a name="l00126"></a>00126 <span class="keyword">public</span>:
<a name="l00127"></a>00127 <span class="preprocessor">#if _WIN32||_WIN64</span>
<a name="l00128"></a>00128 <span class="preprocessor"></span> <span class="keyword">typedef</span> HANDLE native_handle_type;
<a name="l00129"></a>00129 <span class="preprocessor">#else</span>
<a name="l00130"></a>00130 <span class="preprocessor"></span> <span class="keyword">typedef</span> pthread_t native_handle_type;
<a name="l00131"></a>00131 <span class="preprocessor">#endif // _WIN32||_WIN64</span>
<a name="l00132"></a>00132 <span class="preprocessor"></span>
<a name="l00133"></a>00133 <span class="keyword">class </span>id;
<a name="l00135"></a>00135 tbb_thread_v3() : my_handle(0)
<a name="l00136"></a>00136 #if _WIN32||_WIN64
<a name="l00137"></a>00137 , my_thread_id(0)
<a name="l00138"></a>00138 #endif <span class="comment">// _WIN32||_WIN64</span>
<a name="l00139"></a>00139 {}
<a name="l00140"></a>00140
<a name="l00142"></a>00142 <span class="keyword">template</span> <<span class="keyword">class</span> F> <span class="keyword">explicit</span> tbb_thread_v3(F f) {
<a name="l00143"></a>00143 <span class="keyword">typedef</span> internal::thread_closure_0<F> closure_type;
<a name="l00144"></a>00144 internal_start(closure_type::start_routine, <span class="keyword">new</span> closure_type(f));
<a name="l00145"></a>00145 }
<a name="l00147"></a>00147 <span class="keyword">template</span> <<span class="keyword">class</span> F, <span class="keyword">class</span> X> tbb_thread_v3(F f, X x) {
<a name="l00148"></a>00148 <span class="keyword">typedef</span> internal::thread_closure_1<F,X> closure_type;
<a name="l00149"></a>00149 internal_start(closure_type::start_routine, <span class="keyword">new</span> closure_type(f,x));
<a name="l00150"></a>00150 }
<a name="l00152"></a>00152 <span class="keyword">template</span> <<span class="keyword">class</span> F, <span class="keyword">class</span> X, <span class="keyword">class</span> Y> tbb_thread_v3(F f, X x, Y y) {
<a name="l00153"></a>00153 <span class="keyword">typedef</span> internal::thread_closure_2<F,X,Y> closure_type;
<a name="l00154"></a>00154 internal_start(closure_type::start_routine, <span class="keyword">new</span> closure_type(f,x,y));
<a name="l00155"></a>00155 }
<a name="l00156"></a>00156
<a name="l00157"></a>00157 tbb_thread_v3& operator=(tbb_thread_v3& x) {
<a name="l00158"></a>00158 <span class="keywordflow">if</span> (joinable()) detach();
<a name="l00159"></a>00159 my_handle = x.my_handle;
<a name="l00160"></a>00160 x.my_handle = 0;
<a name="l00161"></a>00161 <span class="preprocessor">#if _WIN32||_WIN64</span>
<a name="l00162"></a>00162 <span class="preprocessor"></span> my_thread_id = x.my_thread_id;
<a name="l00163"></a>00163 x.my_thread_id = 0;
<a name="l00164"></a>00164 <span class="preprocessor">#endif // _WIN32||_WIN64</span>
<a name="l00165"></a>00165 <span class="preprocessor"></span> <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00166"></a>00166 }
<a name="l00167"></a>00167 <span class="keywordtype">void</span> swap( tbb_thread_v3& t ) {tbb::swap( *<span class="keyword">this</span>, t );}
<a name="l00168"></a>00168 <span class="keywordtype">bool</span> joinable()<span class="keyword"> const </span>{<span class="keywordflow">return</span> my_handle!=0; }
<a name="l00170"></a>00170 <span class="keywordtype">void</span> __TBB_EXPORTED_METHOD join();
<a name="l00172"></a>00172 <span class="keywordtype">void</span> __TBB_EXPORTED_METHOD detach();
<a name="l00173"></a>00173 ~tbb_thread_v3() {<span class="keywordflow">if</span>( joinable() ) detach();}
<a name="l00174"></a>00174 <span class="keyword">inline</span> <span class="keywordtype">id</span> get_id() <span class="keyword">const</span>;
<a name="l00175"></a>00175 native_handle_type native_handle() { <span class="keywordflow">return</span> my_handle; }
<a name="l00176"></a>00176
<a name="l00178"></a>00178 <span class="keyword">static</span> <span class="keywordtype">unsigned</span> __TBB_EXPORTED_FUNC hardware_concurrency();
<a name="l00179"></a>00179 <span class="keyword">private</span>:
<a name="l00180"></a>00180 native_handle_type my_handle;
<a name="l00181"></a>00181 <span class="preprocessor">#if _WIN32||_WIN64</span>
<a name="l00182"></a>00182 <span class="preprocessor"></span> DWORD my_thread_id;
<a name="l00183"></a>00183 <span class="preprocessor">#endif // _WIN32||_WIN64</span>
<a name="l00184"></a>00184 <span class="preprocessor"></span>
<a name="l00186"></a>00186 <span class="keywordtype">void</span> __TBB_EXPORTED_METHOD internal_start( __TBB_NATIVE_THREAD_ROUTINE_PTR(start_routine),
<a name="l00187"></a>00187 <span class="keywordtype">void</span>* closure );
<a name="l00188"></a>00188 <span class="keyword">friend</span> <span class="keywordtype">void</span> __TBB_EXPORTED_FUNC move_v3( tbb_thread_v3& t1, tbb_thread_v3& t2 );
<a name="l00189"></a>00189 <span class="keyword">friend</span> <span class="keywordtype">void</span> tbb::swap( tbb_thread_v3& t1, tbb_thread_v3& t2 );
<a name="l00190"></a>00190 };
<a name="l00191"></a>00191
<a name="l00192"></a>00192 <span class="keyword">class </span>tbb_thread_v3::id {
<a name="l00193"></a>00193 <span class="preprocessor">#if _WIN32||_WIN64</span>
<a name="l00194"></a>00194 <span class="preprocessor"></span> DWORD my_id;
<a name="l00195"></a>00195 id( DWORD id_ ) : my_id(id_) {}
<a name="l00196"></a>00196 <span class="preprocessor">#else</span>
<a name="l00197"></a>00197 <span class="preprocessor"></span> pthread_t my_id;
<a name="l00198"></a>00198 id( pthread_t id_ ) : my_id(id_) {}
<a name="l00199"></a>00199 <span class="preprocessor">#endif // _WIN32||_WIN64</span>
<a name="l00200"></a>00200 <span class="preprocessor"></span> <span class="keyword">friend</span> <span class="keyword">class </span>tbb_thread_v3;
<a name="l00201"></a>00201 <span class="keyword">public</span>:
<a name="l00202"></a>00202 id() : my_id(0) {}
<a name="l00203"></a>00203
<a name="l00204"></a>00204 <span class="keyword">friend</span> <span class="keywordtype">bool</span> operator==( tbb_thread_v3::id x, tbb_thread_v3::id y );
<a name="l00205"></a>00205 <span class="keyword">friend</span> <span class="keywordtype">bool</span> operator!=( tbb_thread_v3::id x, tbb_thread_v3::id y );
<a name="l00206"></a>00206 <span class="keyword">friend</span> <span class="keywordtype">bool</span> operator<( tbb_thread_v3::id x, tbb_thread_v3::id y );
<a name="l00207"></a>00207 <span class="keyword">friend</span> <span class="keywordtype">bool</span> operator<=( tbb_thread_v3::id x, tbb_thread_v3::id y );
<a name="l00208"></a>00208 <span class="keyword">friend</span> <span class="keywordtype">bool</span> operator>( tbb_thread_v3::id x, tbb_thread_v3::id y );
<a name="l00209"></a>00209 <span class="keyword">friend</span> <span class="keywordtype">bool</span> operator>=( tbb_thread_v3::id x, tbb_thread_v3::id y );
<a name="l00210"></a>00210
<a name="l00211"></a>00211 <span class="keyword">template</span><<span class="keyword">class</span> <span class="keywordtype">char</span>T, <span class="keyword">class</span> traits>
<a name="l00212"></a>00212 <span class="keyword">friend</span> std::basic_ostream<charT, traits>&
<a name="l00213"></a>00213 operator<< (std::basic_ostream<charT, traits> &out,
<a name="l00214"></a>00214 tbb_thread_v3::id id)
<a name="l00215"></a>00215 {
<a name="l00216"></a>00216 out << <span class="keywordtype">id</span>.my_id;
<a name="l00217"></a>00217 <span class="keywordflow">return</span> out;
<a name="l00218"></a>00218 }
<a name="l00219"></a>00219 <span class="keyword">friend</span> tbb_thread_v3::id __TBB_EXPORTED_FUNC thread_get_id_v3();
<a name="l00220"></a>00220 }; <span class="comment">// tbb_thread_v3::id</span>
<a name="l00221"></a>00221
<a name="l00222"></a>00222 tbb_thread_v3::id tbb_thread_v3::get_id()<span class="keyword"> const </span>{
<a name="l00223"></a>00223 <span class="preprocessor">#if _WIN32||_WIN64</span>
<a name="l00224"></a>00224 <span class="preprocessor"></span> <span class="keywordflow">return</span> id(my_thread_id);
<a name="l00225"></a>00225 <span class="preprocessor">#else</span>
<a name="l00226"></a>00226 <span class="preprocessor"></span> <span class="keywordflow">return</span> id(my_handle);
<a name="l00227"></a>00227 <span class="preprocessor">#endif // _WIN32||_WIN64</span>
<a name="l00228"></a>00228 <span class="preprocessor"></span> }
<a name="l00229"></a>00229 <span class="keywordtype">void</span> __TBB_EXPORTED_FUNC move_v3( tbb_thread_v3& t1, tbb_thread_v3& t2 );
<a name="l00230"></a>00230 tbb_thread_v3::id __TBB_EXPORTED_FUNC thread_get_id_v3();
<a name="l00231"></a>00231 <span class="keywordtype">void</span> __TBB_EXPORTED_FUNC thread_yield_v3();
<a name="l00232"></a>00232 <span class="keywordtype">void</span> __TBB_EXPORTED_FUNC thread_sleep_v3(<span class="keyword">const</span> tick_count::interval_t &i);
<a name="l00233"></a>00233
<a name="l00234"></a>00234 <span class="keyword">inline</span> <span class="keywordtype">bool</span> operator==(tbb_thread_v3::id x, tbb_thread_v3::id y)
<a name="l00235"></a>00235 {
<a name="l00236"></a>00236 <span class="keywordflow">return</span> x.my_id == y.my_id;
<a name="l00237"></a>00237 }
<a name="l00238"></a>00238 <span class="keyword">inline</span> <span class="keywordtype">bool</span> operator!=(tbb_thread_v3::id x, tbb_thread_v3::id y)
<a name="l00239"></a>00239 {
<a name="l00240"></a>00240 <span class="keywordflow">return</span> x.my_id != y.my_id;
<a name="l00241"></a>00241 }
<a name="l00242"></a>00242 <span class="keyword">inline</span> <span class="keywordtype">bool</span> operator<(tbb_thread_v3::id x, tbb_thread_v3::id y)
<a name="l00243"></a>00243 {
<a name="l00244"></a>00244 <span class="keywordflow">return</span> x.my_id < y.my_id;
<a name="l00245"></a>00245 }
<a name="l00246"></a>00246 <span class="keyword">inline</span> <span class="keywordtype">bool</span> operator<=(tbb_thread_v3::id x, tbb_thread_v3::id y)
<a name="l00247"></a>00247 {
<a name="l00248"></a>00248 <span class="keywordflow">return</span> x.my_id <= y.my_id;
<a name="l00249"></a>00249 }
<a name="l00250"></a>00250 <span class="keyword">inline</span> <span class="keywordtype">bool</span> operator>(tbb_thread_v3::id x, tbb_thread_v3::id y)
<a name="l00251"></a>00251 {
<a name="l00252"></a>00252 <span class="keywordflow">return</span> x.my_id > y.my_id;
<a name="l00253"></a>00253 }
<a name="l00254"></a>00254 <span class="keyword">inline</span> <span class="keywordtype">bool</span> operator>=(tbb_thread_v3::id x, tbb_thread_v3::id y)
<a name="l00255"></a>00255 {
<a name="l00256"></a>00256 <span class="keywordflow">return</span> x.my_id >= y.my_id;
<a name="l00257"></a>00257 }
<a name="l00258"></a>00258
<a name="l00259"></a>00259 } <span class="comment">// namespace internal;</span>
<a name="l00260"></a>00260
<a name="l00262"></a>00262 <span class="keyword">typedef</span> internal::tbb_thread_v3 tbb_thread;
<a name="l00263"></a>00263
<a name="l00264"></a>00264 <span class="keyword">using</span> internal::operator==;
<a name="l00265"></a>00265 <span class="keyword">using</span> internal::operator!=;
<a name="l00266"></a>00266 <span class="keyword">using</span> internal::operator<;
<a name="l00267"></a>00267 <span class="keyword">using</span> internal::operator>;
<a name="l00268"></a>00268 <span class="keyword">using</span> internal::operator<=;
<a name="l00269"></a>00269 <span class="keyword">using</span> internal::operator>=;
<a name="l00270"></a>00270
<a name="l00271"></a>00271 <span class="keyword">inline</span> <span class="keywordtype">void</span> move( tbb_thread& t1, tbb_thread& t2 ) {
<a name="l00272"></a>00272 internal::move_v3(t1, t2);
<a name="l00273"></a>00273 }
<a name="l00274"></a>00274
<a name="l00275"></a>00275 <span class="keyword">inline</span> <span class="keywordtype">void</span> swap( internal::tbb_thread_v3& t1, internal::tbb_thread_v3& t2 ) {
<a name="l00276"></a>00276 tbb::tbb_thread::native_handle_type h = t1.my_handle;
<a name="l00277"></a>00277 t1.my_handle = t2.my_handle;
<a name="l00278"></a>00278 t2.my_handle = h;
<a name="l00279"></a>00279 <span class="preprocessor">#if _WIN32||_WIN64</span>
<a name="l00280"></a>00280 <span class="preprocessor"></span> DWORD i = t1.my_thread_id;
<a name="l00281"></a>00281 t1.my_thread_id = t2.my_thread_id;
<a name="l00282"></a>00282 t2.my_thread_id = i;
<a name="l00283"></a>00283 <span class="preprocessor">#endif </span><span class="comment">/* _WIN32||_WIN64 */</span>
<a name="l00284"></a>00284 }
<a name="l00285"></a>00285
<a name="l00286"></a>00286 <span class="keyword">namespace </span>this_tbb_thread {
<a name="l00287"></a>00287 <span class="keyword">inline</span> tbb_thread::id get_id() { <span class="keywordflow">return</span> internal::thread_get_id_v3(); }
<a name="l00289"></a>00289 <span class="keyword">inline</span> <span class="keywordtype">void</span> yield() { internal::thread_yield_v3(); }
<a name="l00291"></a>00291 <span class="keyword">inline</span> <span class="keywordtype">void</span> sleep(<span class="keyword">const</span> tick_count::interval_t &i) {
<a name="l00292"></a>00292 internal::thread_sleep_v3(i);
<a name="l00293"></a>00293 }
<a name="l00294"></a>00294 } <span class="comment">// namespace this_tbb_thread</span>
<a name="l00295"></a>00295
<a name="l00296"></a>00296 } <span class="comment">// namespace tbb</span>
<a name="l00297"></a>00297
<a name="l00298"></a>00298 <span class="preprocessor">#endif </span><span class="comment">/* __TBB_tbb_thread_H */</span>
</pre></div><hr>
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