File: a00472.html

package info (click to toggle)
tbb 3.0%2Br035-1
  • links: PTS
  • area: main
  • in suites: squeeze
  • size: 11,620 kB
  • ctags: 27,241
  • sloc: cpp: 60,220; ansic: 5,220; asm: 802; makefile: 622; sh: 89
file content (310 lines) | stat: -rw-r--r-- 26,970 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
<title>tbb_thread.h Source File</title>
<link href="doxygen.css" rel="stylesheet" type="text/css">
<link href="tabs.css" rel="stylesheet" type="text/css">
</head><body>
<!-- Generated by Doxygen 1.4.7 -->
<div class="tabs">
  <ul>
    <li><a href="index.html"><span>Main&nbsp;Page</span></a></li>
    <li><a href="modules.html"><span>Modules</span></a></li>
    <li><a href="namespaces.html"><span>Namespaces</span></a></li>
    <li><a href="annotated.html"><span>Classes</span></a></li>
    <li id="current"><a href="files.html"><span>Files</span></a></li>
    <li><a href="pages.html"><span>Related&nbsp;Pages</span></a></li>
  </ul></div>
<div class="tabs">
  <ul>
    <li><a href="files.html"><span>File&nbsp;List</span></a></li>
    <li><a href="globals.html"><span>File&nbsp;Members</span></a></li>
  </ul></div>
<h1>tbb_thread.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment">    Copyright 2005-2010 Intel Corporation.  All Rights Reserved.</span>
<a name="l00003"></a>00003 <span class="comment"></span>
<a name="l00004"></a>00004 <span class="comment">    The source code contained or described herein and all documents related</span>
<a name="l00005"></a>00005 <span class="comment">    to the source code ("Material") are owned by Intel Corporation or its</span>
<a name="l00006"></a>00006 <span class="comment">    suppliers or licensors.  Title to the Material remains with Intel</span>
<a name="l00007"></a>00007 <span class="comment">    Corporation or its suppliers and licensors.  The Material is protected</span>
<a name="l00008"></a>00008 <span class="comment">    by worldwide copyright laws and treaty provisions.  No part of the</span>
<a name="l00009"></a>00009 <span class="comment">    Material may be used, copied, reproduced, modified, published, uploaded,</span>
<a name="l00010"></a>00010 <span class="comment">    posted, transmitted, distributed, or disclosed in any way without</span>
<a name="l00011"></a>00011 <span class="comment">    Intel's prior express written permission.</span>
<a name="l00012"></a>00012 <span class="comment"></span>
<a name="l00013"></a>00013 <span class="comment">    No license under any patent, copyright, trade secret or other</span>
<a name="l00014"></a>00014 <span class="comment">    intellectual property right is granted to or conferred upon you by</span>
<a name="l00015"></a>00015 <span class="comment">    disclosure or delivery of the Materials, either expressly, by</span>
<a name="l00016"></a>00016 <span class="comment">    implication, inducement, estoppel or otherwise.  Any license under such</span>
<a name="l00017"></a>00017 <span class="comment">    intellectual property rights must be express and approved by Intel in</span>
<a name="l00018"></a>00018 <span class="comment">    writing.</span>
<a name="l00019"></a>00019 <span class="comment">*/</span>
<a name="l00020"></a>00020 
<a name="l00021"></a>00021 <span class="preprocessor">#ifndef __TBB_tbb_thread_H</span>
<a name="l00022"></a>00022 <span class="preprocessor"></span><span class="preprocessor">#define __TBB_tbb_thread_H</span>
<a name="l00023"></a>00023 <span class="preprocessor"></span>
<a name="l00024"></a>00024 <span class="preprocessor">#if _WIN32||_WIN64</span>
<a name="l00025"></a>00025 <span class="preprocessor"></span><span class="preprocessor">#include &lt;windows.h&gt;</span>
<a name="l00026"></a>00026 <span class="preprocessor">#define __TBB_NATIVE_THREAD_ROUTINE unsigned WINAPI</span>
<a name="l00027"></a>00027 <span class="preprocessor"></span><span class="preprocessor">#define __TBB_NATIVE_THREAD_ROUTINE_PTR(r) unsigned (WINAPI* r)( void* )</span>
<a name="l00028"></a>00028 <span class="preprocessor"></span><span class="preprocessor">#else</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define __TBB_NATIVE_THREAD_ROUTINE void*</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#define __TBB_NATIVE_THREAD_ROUTINE_PTR(r) void* (*r)( void* )</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#include &lt;pthread.h&gt;</span>
<a name="l00032"></a>00032 <span class="preprocessor">#endif // _WIN32||_WIN64</span>
<a name="l00033"></a>00033 <span class="preprocessor"></span>
<a name="l00034"></a>00034 <span class="preprocessor">#include "tbb_stddef.h"</span>
<a name="l00035"></a>00035 <span class="preprocessor">#include "tick_count.h"</span>
<a name="l00036"></a>00036 <span class="preprocessor">#include &lt;exception&gt;</span>             <span class="comment">// Need std::terminate from here.</span>
<a name="l00037"></a>00037 
<a name="l00038"></a>00038 <span class="preprocessor">#if !TBB_USE_EXCEPTIONS &amp;&amp; _MSC_VER</span>
<a name="l00039"></a>00039 <span class="preprocessor"></span>    <span class="comment">// Suppress "C++ exception handler used, but unwind semantics are not enabled" warning in STL headers</span>
<a name="l00040"></a>00040 <span class="preprocessor">    #pragma warning (push)</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span><span class="preprocessor">    #pragma warning (disable: 4530)</span>
<a name="l00042"></a>00042 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00043"></a>00043 <span class="preprocessor"></span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &lt;iosfwd&gt;</span>
<a name="l00045"></a>00045 
<a name="l00046"></a>00046 <span class="preprocessor">#if !TBB_USE_EXCEPTIONS &amp;&amp; _MSC_VER</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor">    #pragma warning (pop)</span>
<a name="l00048"></a>00048 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00049"></a>00049 <span class="preprocessor"></span>
<a name="l00050"></a>00050 <span class="keyword">namespace </span>tbb {
<a name="l00051"></a>00051 
<a name="l00053"></a>00053 <span class="keyword">namespace </span>internal {
<a name="l00054"></a>00054     
<a name="l00055"></a>00055     <span class="keyword">class </span>tbb_thread_v3;
<a name="l00056"></a>00056 
<a name="l00057"></a>00057 } <span class="comment">// namespace internal</span>
<a name="l00058"></a>00058 
<a name="l00059"></a>00059 <span class="keywordtype">void</span> swap( internal::tbb_thread_v3&amp; t1, internal::tbb_thread_v3&amp; t2 ); 
<a name="l00060"></a>00060 
<a name="l00061"></a>00061 <span class="keyword">namespace </span>internal {
<a name="l00062"></a>00062 
<a name="l00064"></a>00064     <span class="keywordtype">void</span>* __TBB_EXPORTED_FUNC allocate_closure_v3( size_t size );
<a name="l00066"></a>00066     <span class="keywordtype">void</span> __TBB_EXPORTED_FUNC free_closure_v3( <span class="keywordtype">void</span>* );
<a name="l00067"></a>00067    
<a name="l00068"></a>00068     <span class="keyword">struct </span>thread_closure_base {
<a name="l00069"></a>00069         <span class="keywordtype">void</span>* operator new( size_t size ) {<span class="keywordflow">return</span> allocate_closure_v3(size);}
<a name="l00070"></a>00070         <span class="keywordtype">void</span> operator delete( <span class="keywordtype">void</span>* ptr ) {free_closure_v3(ptr);}
<a name="l00071"></a>00071     };
<a name="l00072"></a>00072 
<a name="l00073"></a>00073     <span class="keyword">template</span>&lt;<span class="keyword">class</span> F&gt; <span class="keyword">struct </span>thread_closure_0: thread_closure_base {
<a name="l00074"></a>00074         F function;
<a name="l00075"></a>00075 
<a name="l00076"></a>00076         <span class="keyword">static</span> __TBB_NATIVE_THREAD_ROUTINE start_routine( <span class="keywordtype">void</span>* c ) {
<a name="l00077"></a>00077             thread_closure_0 *<span class="keyword">self</span> = static_cast&lt;thread_closure_0*&gt;(c);
<a name="l00078"></a>00078             __TBB_TRY {
<a name="l00079"></a>00079                 <span class="keyword">self</span>-&gt;function();
<a name="l00080"></a>00080             } __TBB_CATCH( ... ) {
<a name="l00081"></a>00081                 std::terminate();
<a name="l00082"></a>00082             }
<a name="l00083"></a>00083             <span class="keyword">delete</span> <span class="keyword">self</span>;
<a name="l00084"></a>00084             <span class="keywordflow">return</span> 0;
<a name="l00085"></a>00085         }
<a name="l00086"></a>00086         thread_closure_0( <span class="keyword">const</span> F&amp; f ) : function(f) {}
<a name="l00087"></a>00087     };
<a name="l00089"></a>00089     <span class="keyword">template</span>&lt;<span class="keyword">class</span> F, <span class="keyword">class</span> X&gt; <span class="keyword">struct </span>thread_closure_1: thread_closure_base {
<a name="l00090"></a>00090         F function;
<a name="l00091"></a>00091         X arg1;
<a name="l00093"></a>00093         <span class="keyword">static</span> __TBB_NATIVE_THREAD_ROUTINE start_routine( <span class="keywordtype">void</span>* c ) {
<a name="l00094"></a>00094             thread_closure_1 *<span class="keyword">self</span> = static_cast&lt;thread_closure_1*&gt;(c);
<a name="l00095"></a>00095             __TBB_TRY {
<a name="l00096"></a>00096                 <span class="keyword">self</span>-&gt;function(self-&gt;arg1);
<a name="l00097"></a>00097             } __TBB_CATCH( ... ) {
<a name="l00098"></a>00098                 std::terminate();
<a name="l00099"></a>00099             }
<a name="l00100"></a>00100             <span class="keyword">delete</span> <span class="keyword">self</span>;
<a name="l00101"></a>00101             <span class="keywordflow">return</span> 0;
<a name="l00102"></a>00102         }
<a name="l00103"></a>00103         thread_closure_1( <span class="keyword">const</span> F&amp; f, <span class="keyword">const</span> X&amp; x ) : function(f), arg1(x) {}
<a name="l00104"></a>00104     };
<a name="l00105"></a>00105     <span class="keyword">template</span>&lt;<span class="keyword">class</span> F, <span class="keyword">class</span> X, <span class="keyword">class</span> Y&gt; <span class="keyword">struct </span>thread_closure_2: thread_closure_base {
<a name="l00106"></a>00106         F function;
<a name="l00107"></a>00107         X arg1;
<a name="l00108"></a>00108         Y arg2;
<a name="l00110"></a>00110         <span class="keyword">static</span> __TBB_NATIVE_THREAD_ROUTINE start_routine( <span class="keywordtype">void</span>* c ) {
<a name="l00111"></a>00111             thread_closure_2 *<span class="keyword">self</span> = static_cast&lt;thread_closure_2*&gt;(c);
<a name="l00112"></a>00112             __TBB_TRY {
<a name="l00113"></a>00113                 <span class="keyword">self</span>-&gt;function(self-&gt;arg1, self-&gt;arg2);
<a name="l00114"></a>00114             } __TBB_CATCH( ... ) {
<a name="l00115"></a>00115                 std::terminate();
<a name="l00116"></a>00116             }
<a name="l00117"></a>00117             <span class="keyword">delete</span> <span class="keyword">self</span>;
<a name="l00118"></a>00118             <span class="keywordflow">return</span> 0;
<a name="l00119"></a>00119         }
<a name="l00120"></a>00120         thread_closure_2( <span class="keyword">const</span> F&amp; f, <span class="keyword">const</span> X&amp; x, <span class="keyword">const</span> Y&amp; y ) : function(f), arg1(x), arg2(y) {}
<a name="l00121"></a>00121     };
<a name="l00122"></a>00122 
<a name="l00124"></a>00124     <span class="keyword">class </span>tbb_thread_v3 {
<a name="l00125"></a>00125         tbb_thread_v3(<span class="keyword">const</span> tbb_thread_v3&amp;); <span class="comment">// = delete;   // Deny access</span>
<a name="l00126"></a>00126     <span class="keyword">public</span>:
<a name="l00127"></a>00127 <span class="preprocessor">#if _WIN32||_WIN64</span>
<a name="l00128"></a>00128 <span class="preprocessor"></span>        <span class="keyword">typedef</span> HANDLE native_handle_type; 
<a name="l00129"></a>00129 <span class="preprocessor">#else</span>
<a name="l00130"></a>00130 <span class="preprocessor"></span>        <span class="keyword">typedef</span> pthread_t native_handle_type; 
<a name="l00131"></a>00131 <span class="preprocessor">#endif // _WIN32||_WIN64</span>
<a name="l00132"></a>00132 <span class="preprocessor"></span>
<a name="l00133"></a>00133         <span class="keyword">class </span>id;
<a name="l00135"></a>00135         tbb_thread_v3() : my_handle(0)
<a name="l00136"></a>00136 #if _WIN32||_WIN64
<a name="l00137"></a>00137             , my_thread_id(0)
<a name="l00138"></a>00138 #endif <span class="comment">// _WIN32||_WIN64</span>
<a name="l00139"></a>00139         {}
<a name="l00140"></a>00140         
<a name="l00142"></a>00142         <span class="keyword">template</span> &lt;<span class="keyword">class</span> F&gt; <span class="keyword">explicit</span> tbb_thread_v3(F f) {
<a name="l00143"></a>00143             <span class="keyword">typedef</span> internal::thread_closure_0&lt;F&gt; closure_type;
<a name="l00144"></a>00144             internal_start(closure_type::start_routine, <span class="keyword">new</span> closure_type(f));
<a name="l00145"></a>00145         }
<a name="l00147"></a>00147         <span class="keyword">template</span> &lt;<span class="keyword">class</span> F, <span class="keyword">class</span> X&gt; tbb_thread_v3(F f, X x) {
<a name="l00148"></a>00148             <span class="keyword">typedef</span> internal::thread_closure_1&lt;F,X&gt; closure_type;
<a name="l00149"></a>00149             internal_start(closure_type::start_routine, <span class="keyword">new</span> closure_type(f,x));
<a name="l00150"></a>00150         }
<a name="l00152"></a>00152         <span class="keyword">template</span> &lt;<span class="keyword">class</span> F, <span class="keyword">class</span> X, <span class="keyword">class</span> Y&gt; tbb_thread_v3(F f, X x, Y y) {
<a name="l00153"></a>00153             <span class="keyword">typedef</span> internal::thread_closure_2&lt;F,X,Y&gt; closure_type;
<a name="l00154"></a>00154             internal_start(closure_type::start_routine, <span class="keyword">new</span> closure_type(f,x,y));
<a name="l00155"></a>00155         }
<a name="l00156"></a>00156 
<a name="l00157"></a>00157         tbb_thread_v3&amp; operator=(tbb_thread_v3&amp; x) {
<a name="l00158"></a>00158             <span class="keywordflow">if</span> (joinable()) detach();
<a name="l00159"></a>00159             my_handle = x.my_handle;
<a name="l00160"></a>00160             x.my_handle = 0;
<a name="l00161"></a>00161 <span class="preprocessor">#if _WIN32||_WIN64</span>
<a name="l00162"></a>00162 <span class="preprocessor"></span>            my_thread_id = x.my_thread_id;
<a name="l00163"></a>00163             x.my_thread_id = 0;
<a name="l00164"></a>00164 <span class="preprocessor">#endif // _WIN32||_WIN64</span>
<a name="l00165"></a>00165 <span class="preprocessor"></span>            <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00166"></a>00166         }
<a name="l00167"></a>00167         <span class="keywordtype">void</span> swap( tbb_thread_v3&amp; t ) {tbb::swap( *<span class="keyword">this</span>, t );}
<a name="l00168"></a>00168         <span class="keywordtype">bool</span> joinable()<span class="keyword"> const </span>{<span class="keywordflow">return</span> my_handle!=0; }
<a name="l00170"></a>00170         <span class="keywordtype">void</span> __TBB_EXPORTED_METHOD join();
<a name="l00172"></a>00172         <span class="keywordtype">void</span> __TBB_EXPORTED_METHOD detach();
<a name="l00173"></a>00173         ~tbb_thread_v3() {<span class="keywordflow">if</span>( joinable() ) detach();}
<a name="l00174"></a>00174         <span class="keyword">inline</span> <span class="keywordtype">id</span> get_id() <span class="keyword">const</span>;
<a name="l00175"></a>00175         native_handle_type native_handle() { <span class="keywordflow">return</span> my_handle; }
<a name="l00176"></a>00176     
<a name="l00178"></a>00178         <span class="keyword">static</span> <span class="keywordtype">unsigned</span> __TBB_EXPORTED_FUNC hardware_concurrency();
<a name="l00179"></a>00179     <span class="keyword">private</span>:
<a name="l00180"></a>00180         native_handle_type my_handle; 
<a name="l00181"></a>00181 <span class="preprocessor">#if _WIN32||_WIN64</span>
<a name="l00182"></a>00182 <span class="preprocessor"></span>        DWORD my_thread_id;
<a name="l00183"></a>00183 <span class="preprocessor">#endif // _WIN32||_WIN64</span>
<a name="l00184"></a>00184 <span class="preprocessor"></span>
<a name="l00186"></a>00186         <span class="keywordtype">void</span> __TBB_EXPORTED_METHOD internal_start( __TBB_NATIVE_THREAD_ROUTINE_PTR(start_routine), 
<a name="l00187"></a>00187                              <span class="keywordtype">void</span>* closure );
<a name="l00188"></a>00188         <span class="keyword">friend</span> <span class="keywordtype">void</span> __TBB_EXPORTED_FUNC move_v3( tbb_thread_v3&amp; t1, tbb_thread_v3&amp; t2 );
<a name="l00189"></a>00189         <span class="keyword">friend</span> <span class="keywordtype">void</span> tbb::swap( tbb_thread_v3&amp; t1, tbb_thread_v3&amp; t2 ); 
<a name="l00190"></a>00190     };
<a name="l00191"></a>00191         
<a name="l00192"></a>00192     <span class="keyword">class </span>tbb_thread_v3::id { 
<a name="l00193"></a>00193 <span class="preprocessor">#if _WIN32||_WIN64</span>
<a name="l00194"></a>00194 <span class="preprocessor"></span>        DWORD my_id;
<a name="l00195"></a>00195         id( DWORD id_ ) : my_id(id_) {}
<a name="l00196"></a>00196 <span class="preprocessor">#else</span>
<a name="l00197"></a>00197 <span class="preprocessor"></span>        pthread_t my_id;
<a name="l00198"></a>00198         id( pthread_t id_ ) : my_id(id_) {}
<a name="l00199"></a>00199 <span class="preprocessor">#endif // _WIN32||_WIN64</span>
<a name="l00200"></a>00200 <span class="preprocessor"></span>        <span class="keyword">friend</span> <span class="keyword">class </span>tbb_thread_v3;
<a name="l00201"></a>00201     <span class="keyword">public</span>:
<a name="l00202"></a>00202         id() : my_id(0) {}
<a name="l00203"></a>00203 
<a name="l00204"></a>00204         <span class="keyword">friend</span> <span class="keywordtype">bool</span> operator==( tbb_thread_v3::id x, tbb_thread_v3::id y );
<a name="l00205"></a>00205         <span class="keyword">friend</span> <span class="keywordtype">bool</span> operator!=( tbb_thread_v3::id x, tbb_thread_v3::id y );
<a name="l00206"></a>00206         <span class="keyword">friend</span> <span class="keywordtype">bool</span> operator&lt;( tbb_thread_v3::id x, tbb_thread_v3::id y );
<a name="l00207"></a>00207         <span class="keyword">friend</span> <span class="keywordtype">bool</span> operator&lt;=( tbb_thread_v3::id x, tbb_thread_v3::id y );
<a name="l00208"></a>00208         <span class="keyword">friend</span> <span class="keywordtype">bool</span> operator&gt;( tbb_thread_v3::id x, tbb_thread_v3::id y );
<a name="l00209"></a>00209         <span class="keyword">friend</span> <span class="keywordtype">bool</span> operator&gt;=( tbb_thread_v3::id x, tbb_thread_v3::id y );
<a name="l00210"></a>00210         
<a name="l00211"></a>00211         <span class="keyword">template</span>&lt;<span class="keyword">class</span> <span class="keywordtype">char</span>T, <span class="keyword">class</span> traits&gt;
<a name="l00212"></a>00212         <span class="keyword">friend</span> std::basic_ostream&lt;charT, traits&gt;&amp;
<a name="l00213"></a>00213         operator&lt;&lt; (std::basic_ostream&lt;charT, traits&gt; &amp;out, 
<a name="l00214"></a>00214                     tbb_thread_v3::id id)
<a name="l00215"></a>00215         {
<a name="l00216"></a>00216             out &lt;&lt; <span class="keywordtype">id</span>.my_id;
<a name="l00217"></a>00217             <span class="keywordflow">return</span> out;
<a name="l00218"></a>00218         }
<a name="l00219"></a>00219         <span class="keyword">friend</span> tbb_thread_v3::id __TBB_EXPORTED_FUNC thread_get_id_v3();
<a name="l00220"></a>00220     }; <span class="comment">// tbb_thread_v3::id</span>
<a name="l00221"></a>00221 
<a name="l00222"></a>00222     tbb_thread_v3::id tbb_thread_v3::get_id()<span class="keyword"> const </span>{
<a name="l00223"></a>00223 <span class="preprocessor">#if _WIN32||_WIN64</span>
<a name="l00224"></a>00224 <span class="preprocessor"></span>        <span class="keywordflow">return</span> id(my_thread_id);
<a name="l00225"></a>00225 <span class="preprocessor">#else</span>
<a name="l00226"></a>00226 <span class="preprocessor"></span>        <span class="keywordflow">return</span> id(my_handle);
<a name="l00227"></a>00227 <span class="preprocessor">#endif // _WIN32||_WIN64</span>
<a name="l00228"></a>00228 <span class="preprocessor"></span>    }
<a name="l00229"></a>00229     <span class="keywordtype">void</span> __TBB_EXPORTED_FUNC move_v3( tbb_thread_v3&amp; t1, tbb_thread_v3&amp; t2 );
<a name="l00230"></a>00230     tbb_thread_v3::id __TBB_EXPORTED_FUNC thread_get_id_v3();
<a name="l00231"></a>00231     <span class="keywordtype">void</span> __TBB_EXPORTED_FUNC thread_yield_v3();
<a name="l00232"></a>00232     <span class="keywordtype">void</span> __TBB_EXPORTED_FUNC thread_sleep_v3(<span class="keyword">const</span> tick_count::interval_t &amp;i);
<a name="l00233"></a>00233 
<a name="l00234"></a>00234     <span class="keyword">inline</span> <span class="keywordtype">bool</span> operator==(tbb_thread_v3::id x, tbb_thread_v3::id y)
<a name="l00235"></a>00235     {
<a name="l00236"></a>00236         <span class="keywordflow">return</span> x.my_id == y.my_id;
<a name="l00237"></a>00237     }
<a name="l00238"></a>00238     <span class="keyword">inline</span> <span class="keywordtype">bool</span> operator!=(tbb_thread_v3::id x, tbb_thread_v3::id y)
<a name="l00239"></a>00239     {
<a name="l00240"></a>00240         <span class="keywordflow">return</span> x.my_id != y.my_id;
<a name="l00241"></a>00241     }
<a name="l00242"></a>00242     <span class="keyword">inline</span> <span class="keywordtype">bool</span> operator&lt;(tbb_thread_v3::id x, tbb_thread_v3::id y)
<a name="l00243"></a>00243     {
<a name="l00244"></a>00244         <span class="keywordflow">return</span> x.my_id &lt; y.my_id;
<a name="l00245"></a>00245     }
<a name="l00246"></a>00246     <span class="keyword">inline</span> <span class="keywordtype">bool</span> operator&lt;=(tbb_thread_v3::id x, tbb_thread_v3::id y)
<a name="l00247"></a>00247     {
<a name="l00248"></a>00248         <span class="keywordflow">return</span> x.my_id &lt;= y.my_id;
<a name="l00249"></a>00249     }
<a name="l00250"></a>00250     <span class="keyword">inline</span> <span class="keywordtype">bool</span> operator&gt;(tbb_thread_v3::id x, tbb_thread_v3::id y)
<a name="l00251"></a>00251     {
<a name="l00252"></a>00252         <span class="keywordflow">return</span> x.my_id &gt; y.my_id;
<a name="l00253"></a>00253     }
<a name="l00254"></a>00254     <span class="keyword">inline</span> <span class="keywordtype">bool</span> operator&gt;=(tbb_thread_v3::id x, tbb_thread_v3::id y)
<a name="l00255"></a>00255     {
<a name="l00256"></a>00256         <span class="keywordflow">return</span> x.my_id &gt;= y.my_id;
<a name="l00257"></a>00257     }
<a name="l00258"></a>00258 
<a name="l00259"></a>00259 } <span class="comment">// namespace internal;</span>
<a name="l00260"></a>00260 
<a name="l00262"></a>00262 <span class="keyword">typedef</span> internal::tbb_thread_v3 tbb_thread;
<a name="l00263"></a>00263 
<a name="l00264"></a>00264 <span class="keyword">using</span> internal::operator==;
<a name="l00265"></a>00265 <span class="keyword">using</span> internal::operator!=;
<a name="l00266"></a>00266 <span class="keyword">using</span> internal::operator&lt;;
<a name="l00267"></a>00267 <span class="keyword">using</span> internal::operator&gt;;
<a name="l00268"></a>00268 <span class="keyword">using</span> internal::operator&lt;=;
<a name="l00269"></a>00269 <span class="keyword">using</span> internal::operator&gt;=;
<a name="l00270"></a>00270 
<a name="l00271"></a>00271 <span class="keyword">inline</span> <span class="keywordtype">void</span> move( tbb_thread&amp; t1, tbb_thread&amp; t2 ) {
<a name="l00272"></a>00272     internal::move_v3(t1, t2);
<a name="l00273"></a>00273 }
<a name="l00274"></a>00274 
<a name="l00275"></a>00275 <span class="keyword">inline</span> <span class="keywordtype">void</span> swap( internal::tbb_thread_v3&amp; t1, internal::tbb_thread_v3&amp; t2 ) {
<a name="l00276"></a>00276     tbb::tbb_thread::native_handle_type h = t1.my_handle;
<a name="l00277"></a>00277     t1.my_handle = t2.my_handle;
<a name="l00278"></a>00278     t2.my_handle = h;
<a name="l00279"></a>00279 <span class="preprocessor">#if _WIN32||_WIN64</span>
<a name="l00280"></a>00280 <span class="preprocessor"></span>    DWORD i = t1.my_thread_id;
<a name="l00281"></a>00281     t1.my_thread_id = t2.my_thread_id;
<a name="l00282"></a>00282     t2.my_thread_id = i;
<a name="l00283"></a>00283 <span class="preprocessor">#endif </span><span class="comment">/* _WIN32||_WIN64 */</span>
<a name="l00284"></a>00284 }
<a name="l00285"></a>00285 
<a name="l00286"></a>00286 <span class="keyword">namespace </span>this_tbb_thread {
<a name="l00287"></a>00287     <span class="keyword">inline</span> tbb_thread::id get_id() { <span class="keywordflow">return</span> internal::thread_get_id_v3(); }
<a name="l00289"></a>00289     <span class="keyword">inline</span> <span class="keywordtype">void</span> yield() { internal::thread_yield_v3(); }
<a name="l00291"></a>00291     <span class="keyword">inline</span> <span class="keywordtype">void</span> sleep(<span class="keyword">const</span> tick_count::interval_t &amp;i) { 
<a name="l00292"></a>00292         internal::thread_sleep_v3(i);  
<a name="l00293"></a>00293     }
<a name="l00294"></a>00294 }  <span class="comment">// namespace this_tbb_thread</span>
<a name="l00295"></a>00295 
<a name="l00296"></a>00296 } <span class="comment">// namespace tbb</span>
<a name="l00297"></a>00297 
<a name="l00298"></a>00298 <span class="preprocessor">#endif </span><span class="comment">/* __TBB_tbb_thread_H */</span>
</pre></div><hr>
<p></p>
Copyright &copy; 2005-2010 Intel Corporation.  All Rights Reserved.
<p></p>
Intel, Pentium, Intel Xeon, Itanium, Intel XScale and VTune are
registered trademarks or trademarks of Intel Corporation or its
subsidiaries in the United States and other countries.
<p></p>
* Other names and brands may be claimed as the property of others.