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<h1 class="topictitle1">concurrent_vector</h1>
<div>
<div class="section"><h2 class="sectiontitle">Summary</h2>
<p>Template class for vector that can be concurrently
grown and accessed.
</p>
</div>
<div class="section"><h2 class="sectiontitle">Syntax</h2>
<pre>template<typename T, class Alloc=cache_aligned_allocator<T> >
class concurrent_vector;</pre>
</div>
<div class="section"><h2 class="sectiontitle">Header</h2>
<pre> #include "tbb/concurrent_vector.h"</pre>
</div>
<div class="section"><h2 class="sectiontitle">Description</h2>
<p>A
<samp class="codeph">concurrent_vector</samp> is a container with the following
features:
</p>
<ul type="disc">
<li>
<p>Random access by index. The index of the first
element is zero.
</p>
</li>
<li>
<p>Multiple threads can grow the container and
append new elements concurrently.
</p>
</li>
<li>
<p>Growing the container does not invalidate
existing iterators or indices.
</p>
</li>
</ul>
<p>A
<samp class="codeph">concurrent_vector</samp> meets all requirements for a
Container and a Reversible Container as specified in the ISO C++ standard. It
does not meet the Sequence requirements due to absence of methods
<samp class="codeph">insert()</samp> and
<samp class="codeph">erase()</samp>.
</p>
</div>
<div class="section"><h2 class="sectiontitle">Members</h2>
<pre>namespace tbb {
template<typename T, typename Alloc=cache_aligned_allocator<T> >
class concurrent_vector {
public:
typedef size_t size_type;
typedef <em>allocator-A-rebound-for-T</em> allocator_type;
typedef T value_type;
typedef ptrdiff_t difference_type;
typedef T& reference;
typedef const T& const_reference;
typedef T* pointer;
typedef const T *const_pointer;
typedef <em>implementation-defined</em> iterator;
typedef <em>implementation-defined</em> const_iterator;
typedef <em>implementation-defined</em> reverse_iterator;
typedef <em>implementation-defined</em> const_reverse_iterator;
// Parallel ranges
typedef <em>implementation-defined</em> range_type;
typedef <em>implementation-defined</em> const_range_type;
range_type range( size_t grainsize );
const_range_type range( size_t grainsize ) const;
// Constructors
explicit concurrent_vector( const allocator_type& a =
allocator_type() );
concurrent_vector( const concurrent_vector& x );
template<typename M>
concurrent_vector( const concurrent_vector<T, M>& x );
explicit concurrent_vector( size_type n,
const T& t=T(),
const allocator_type& a = allocator_type() );
template<typename InputIterator>
concurrent_vector(InputIterator first, InputIterator last,
const allocator_type& a=allocator_type());
//C++11 specific
concurrent_vector(std::initializer_list<T> il, const allocator_type &a = allocator_type())
// Assignment
concurrent_vector& operator=( const concurrent_vector& x );
template<class M>
concurrent_vector& operator=( const concurrent_vector<T, M>& x );
void assign( size_type n, const T& t );
template<class InputIterator >
void assign( InputIterator first, InputIterator last );
//C++11 specific
concurrent_vector& operator=( const std::initializer_list<T> &il);
void assign(std::initializer_list<T> il);
// Concurrent growth operations
iterator grow_by( size_type delta );
iterator grow_by( size_type delta, const T& t );
iterator grow_to_at_least( size_type n );
iterator push_back( const T& item );
// Items access
reference operator[]( size_type index );
const_reference operator[]( size_type index ) const;
reference at( size_type index );
const_reference at( size_type index ) const;
reference front();
const_reference front() const;
reference back();
const_reference back() const;
// Storage
bool empty() const;
size_type capacity() const;
size_type max_size() const;
size_type size() const;
allocator_type get_allocator() const;
// Non-concurrent operations on whole container
void reserve( size_type n );
void compact();
void swap( concurrent_vector& vector );
void clear();
~concurrent_vector();
// Iterators
iterator begin();
iterator end();
const_iterator begin() const;
const_iterator end() const;
reverse_iterator rbegin();
reverse_iterator rend();
const_reverse_iterator rbegin() const;
const_reverse_iterator rend() const;
// C++11 extensions
const_iterator cbegin() const;
const_iterator cend() const;
const_reverse_iterator crbegin() const;
const_reverse_iterator crend() const;
};
// Template functions
template<typename T, class A1, class A2>
bool operator==( const concurrent_vector<T, A1>& a,
const concurrent_vector<T, A2>& b );
template<typename T, class A1, class A2>
bool operator!=( const concurrent_vector<T, A1>& a,
const concurrent_vector<T, A2>& b );
template<typename T, class A1, class A2>
bool operator<( const concurrent_vector<T, A1>& a,
const concurrent_vector<T, A2>& b );
template<typename T, class A1, class A2>
bool operator>( const concurrent_vector<T, A1>& a,
const concurrent_vector<T, A2>& b );
template<typename T, class A1, class A2>
bool operator<=( const concurrent_vector<T, A1>& a,
const concurrent_vector<T, A2>& b );
template<typename T, class A1, class A2>
bool operator>=(const concurrent_vector<T, A1>& a,
const concurrent_vector<T, A2>& b );
template<typename T, class A>
void swap(concurrent_vector<T, A>& a, concurrent_vector<T, A>& b);
}</pre>
<div class="Note"><h3 class="NoteTipHead">
Note</h3>
<p> The rebinding of
<samp class="codeph">allocator_type</samp> follows practice established by both
the Microsoft and GNU implementations of
<samp class="codeph">std::vector</samp>.
</p>
</div>
<div class="Note"><h3 class="NoteTipHead">
Note</h3>
<p> The return types of the growth methods are
different in Intel® Threading Building Blocks (Intel® TBB) 2.2 than in prior
versions. See footnotes in the descriptions of the individual methods for
details.
</p>
</div>
</div>
<div class="section"><h2 class="sectiontitle">Exception Safety</h2>
<p>Concurrent growing is fundamentally incompatible
with ideal exception safety. Nonetheless,
<samp class="codeph">concurrent_vector</samp> offers a practical level of
exception safety.
</p>
<p>Element type T must meet the following
requirements:
</p>
<ul type="disc">
<li>
<p>Its destructor must not throw an exception.
</p>
</li>
<li>
<p>If its default constructor can throw an
exception, its destructor must be non-virtual and work correctly on zero-filled
memory.
</p>
</li>
</ul>
<p>Otherwise the program's behavior is undefined.
</p>
<p>Growth and vector assignment append a sequence of
elements to a vector. If an exception occurs, the impact on the vector depends
upon the cause of the exception:
</p>
<ul type="disc">
<li>
<p>If the exception is thrown by the constructor
of an element, then all subsequent elements in the appended sequence will be
zero-filled.
</p>
</li>
<li>
<p>Otherwise, the exception was thrown by the
vector's allocator. The vector becomes broken. Each element in the appended
sequence will be in one of three states:
</p>
</li>
</ul>
<ul type="disc" class="ul_2">
<li class="li_2">constructed
</li>
<li class="li_2">zero-filled>
</li>
<li class="li_2">unallocated in memory
</li>
</ul>
<p>Once a vector becomes broken, care must be taken
when accessing it:
</p>
<ul type="disc">
<li>
<p>Accessing an unallocated element with method at
causes an exception
<samp class="codeph">std::range_error</samp>. Any other way of accessing an
unallocated element has undefined behavior.
</p>
</li>
<li>
<p>The values of
<samp class="codeph">capacity()</samp> and
<samp class="codeph">size()</samp> may be less than expected.
</p>
</li>
<li>
<p>Access to a broken vector via<samp class="codeph">
back()</samp> has undefined behavior.
</p>
</li>
</ul>
<p>However, the following guarantees hold for broken
or unbroken vectors:
</p>
<ul type="disc">
<li>
<p>Let
<samp class="codeph"><em>k</em></samp> be an index of an unallocated element.
Then<samp class="codeph"> size()<= capacity()<=<em>k</em>
</samp>
</p>
</li>
<li>
<p>Growth operations never cause
<samp class="codeph">size()</samp> or
<samp class="codeph">capacity()</samp> to decrease.
</p>
</li>
</ul>
<p>If a concurrent growth operation successfully
completes, the appended sequence remains valid and accessible even if a
subsequent growth operations fails.
</p>
</div>
<div class="section"><h2 class="sectiontitle">Fragmentation</h2>
<p>Unlike a
<samp class="codeph">std::vector</samp>, a
<samp class="codeph">concurrent_vector</samp> never moves existing elements when
it grows. The container allocates a series of contiguous arrays. The first
reservation, growth, or assignment operation determines the size of the first
array. Using a small number of elements as initial size incurs fragmentation
across cache lines that may increase element access time. The method
<samp class="codeph">shrink_to_fit()</samp>merges several smaller arrays into a
single contiguous array, which may improve access time.
</p>
</div>
</div>
<div class="familylinks">
<div class="parentlink"><strong>Parent topic:</strong> <a href="../../reference/containers_overview.htm">Containers Overview</a></div>
</div>
<div>
<ul class="ullinks">
<li class="ulchildlink"><a href="../../reference/containers_overview/concurrent_vector/construction_copy_and_assignment.htm">Construction, Copy, and Assignment</a><br>
</li>
<li class="ulchildlink"><a href="../../reference/containers_overview/concurrent_vector/whole_vector_operations.htm">Whole Vector Operations</a><br>
</li>
<li class="ulchildlink"><a href="../../reference/containers_overview/concurrent_vector/concurrent_growth.htm">Concurrent Growth</a><br>
</li>
<li class="ulchildlink"><a href="../../reference/containers_overview/concurrent_vector/access.htm">Access</a><br>
</li>
<li class="ulchildlink"><a href="../../reference/containers_overview/concurrent_vector/parallel_iteration.htm">Parallel Iteration</a><br>
</li>
<li class="ulchildlink"><a href="../../reference/containers_overview/concurrent_vector/capacity_vector.htm">Capacity</a><br>
</li>
<li class="ulchildlink"><a href="../../reference/containers_overview/concurrent_vector/iterators_vector.htm">Iterators</a><br>
</li>
</ul>
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