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<!DOCTYPE html
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<meta name="DC.Type" content="reference">
<meta name="DC.Title" content="source_node Class">
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<title>source_node Class</title>
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<body id="source_node_cls">
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<a name="source_node_cls"><!-- --></a>

 
  <h1 class="topictitle1">source_node Class</h1>
 
   
  <div> 
	 <div class="section"><h2 class="sectiontitle">Summary</h2> 
		 
		<p>A template class that is both a 
		  <span class="keyword">graph_node</span> and a 
		  <span class="keyword">sender&lt;Output&gt;</span>. This node can have no
		  predecessors. It executes a user-provided 
		<span class="option">body</span> function object to generate messages that are
		broadcast to all successors. It is a serial node and will never call its 
		<span class="keyword">body</span> concurrently. It is able to buffer a single item.
		If no successor accepts an item that it has generated, the message is buffered
		and will be provided to successors before a new item is generated. 
		</p>
 
	 </div>
 
	 <div class="section"><h2 class="sectiontitle">Syntax</h2> 
		 
		<pre>template &lt; typename Output &gt; class source_node;</pre> 
	 </div>
 
	 <div class="section"><h2 class="sectiontitle">Header</h2> 
		 
		<pre>#include "tbb/flow_graph.h"</pre> 
	 </div>
 
	 <div class="section"><h2 class="sectiontitle">Description</h2> 
		 
		<p>This type of node generates messages of type 
		  <span class="keyword">Output</span> by invoking the user-provided 
		  <span class="keyword">body</span> and broadcasts the result to all of its
		  successors. 
		</p>
 
		<p>A 
		  <span class="keyword">source_node</span> is a serial node. Calls to 
		  <span class="keyword">body</span> will never be made concurrently. 
		</p>
 
		<p>A 
		  <span class="keyword">source_node</span> will continue to invoke 
		  <span class="keyword">body</span> and broadcast messages until the 
		  <span class="keyword">body</span> returns 
		  <span class="keyword">false</span> or it has no valid successors. A message may
		  be generated and then rejected by all successors. In that case, the message is
		  buffered and will be the next message sent once a successor is added to the
		  node or 
		  <span class="keyword">try_get</span> is called. Calls to 
		  <span class="keyword">try_get</span> will return a buffer message if available or
		  will invoke 
		  <span class="keyword">body</span> to attempt to generate a new message. A call to
		  
		  <span class="keyword">body</span> is made only when the internal buffer is empty.
		  
		</p>
 
		<p>Rejection of messages by successors is handled using the protocol in
		  the Message Passing Protocol, see link below. 
		</p>
 
		
<div class="tablenoborder"><a name="tbl25"><!-- --></a><table cellpadding="4" summary="" id="tbl25" frame="border" border="1" cellspacing="0" rules="all"><caption><span class="tablecap">source_node&lt;Output&gt; Body Concept</span></caption> 
		  <thead align="left"> 
			 <tr> 
				<th class="cellrowborder" align="center" valign="top" width="50%" id="d85476e126"> 
				  <p>Pseudo-Signature 
				  </p>
 
				</th>
 
				<th class="cellrowborder" align="center" valign="top" width="50%" id="d85476e132"> 
				  <p>Semantics 
				  </p>
 
				</th>
 
			 </tr>
</thead>
 
		  <tbody> 
			 <tr> 
				<td class="cellrowborder" valign="top" width="50%" headers="d85476e126 "> 
				  <p> 
					 <pre>B::B( const B&amp; )</pre> 
				  </p>
 
				</td>
 
				<td class="cellrowborder" valign="top" width="50%" headers="d85476e132 "> 
				  <p>Copy constructor. 
				  </p>
 
				</td>
 
			 </tr>
 
			 <tr> 
				<td class="cellrowborder" valign="top" width="50%" headers="d85476e126 "> 
				  <p> 
					 <pre>B::~B()</pre> 
				  </p>
 
				</td>
 
				<td class="cellrowborder" valign="top" width="50%" headers="d85476e132 "> 
				  <p>Destructor. 
				  </p>
 
				</td>
 
			 </tr>
 
			 <tr> 
				<td class="cellrowborder" valign="top" width="50%" headers="d85476e126 "> 
				  <p> 
					 <pre>void operator=( const B&amp; )</pre> 
				  </p>
 
				</td>
 
				<td class="cellrowborder" valign="top" width="50%" headers="d85476e132 "> 
				  <p>Assignment. The return type 
					 <samp class="codeph">void</samp> in the pseudo-signature denotes that 
					 <samp class="codeph">operator=</samp> is not required to return a value.
					 The actual 
					 <samp class="codeph">operator=</samp> can return a value, which will be
					 ignored. 
				  </p>
 
				</td>
 
			 </tr>
 
			 <tr> 
				<td class="cellrowborder" valign="top" width="50%" headers="d85476e126 "> 
				  <p> 
					 <pre>bool B::operator() (Output &amp;v)</pre> 
				  </p>
 
				</td>
 
				<td class="cellrowborder" valign="top" width="50%" headers="d85476e132 "> 
				  <p>Returns 
					 <span class="keyword">true</span> when it has assigned a new value to 
					 <span class="keyword">v</span>. Returns 
					 <span class="keyword">false</span> when no new values may be generated. 
				  </p>
 
				</td>
 
			 </tr>
 
		  </tbody>
 
		</table>
</div>
 
		<div class="Note"><h3 class="NoteTipHead">
					Caution</h3> 
		  <p> The body object passed to a 
			 <span class="keyword">source_node</span> is copied. Therefore updates to member
			 variables will not affect the original object used to construct the node. If
			 the state held within a body object must be inspected from outside of the node,
			 the 
			 <span class="keyword">copy_body</span> function can be used to obtain an
			 updated copy. 
		  </p>
 
		</div> 
		<div class="Note"><h3 class="NoteTipHead">
					Note</h3> 
		  <p> The body object may throw or cancel its enclosing graph. See
			 task_group_context and Exceptions sections for a description. 
		  </p>
 
		  <p><span class="keyword">Output</span> must be copy-constructible and assignable.
			 
		  </p>
 
		</div> 
	 </div>
 
	 <div class="section"><h2 class="sectiontitle">Members</h2> 
		 
		<pre>namespace tbb {
namespace flow {
 
template &lt; typename Output &gt;
class source_node : public graph_node, public sender&lt; Output &gt; {
public:
    typedef Output output_type;
    typedef receiver&lt; output_type &gt; successor_type;
 
    template&lt; typename Body &gt;
    source_node( graph &amp;g, Body body, bool is_active = true );
    source_node( const source_node &amp;src );
    ~source_node();
 
    void activate();
    bool register_successor( successor_type &amp;r );
    bool remove_successor( successor_type &amp;r );
    bool try_get( output_type &amp;v );
    bool try_reserve( output_type &amp;v );
    bool try_release( );
    bool try_consume( );
};
 
}
}</pre> 
		
<div class="tablenoborder"><table cellpadding="4" summary="" frame="border" border="1" cellspacing="0" rules="all"><span class="tabledesc">The following table provides additional information on the
			 members of this class. 
		  </span><thead align="left"> 
				<tr> 
				  <th class="cellrowborder" valign="top" width="33.89830508474576%" id="d85476e278">Member 
				  </th>
 
				  <th class="cellrowborder" valign="top" width="66.10169491525423%" id="d85476e281">Description 
				  </th>
 
				</tr>
</thead>
 
			 <tbody> 
				<tr> 
				  <td class="cellrowborder" valign="top" width="33.89830508474576%" headers="d85476e278 "><span class="keyword">template&lt; typename Body
						&gt;source_node( graph &amp;g, Body body, bool is_active=true )</span> 
				  </td>
 
				  <td class="cellrowborder" valign="top" width="66.10169491525423%" headers="d85476e281 "> 
					 <p>Constructs a 
						<span class="keyword">source_node</span> that will invoke 
						<span class="keyword">body</span>. By default the node is created in
						the active state, that is, it will begin generating messages immediately. If 
						<span class="keyword">is_active</span> is 
						<span class="keyword">false</span>, messages will not be generated
						until a call to 
						<span class="keyword">activate</span> is made. 
					 </p>
 
				  </td>
 
				</tr>
 
				<tr> 
				  <td class="cellrowborder" valign="top" width="33.89830508474576%" headers="d85476e278 "><span class="keyword">source_node( const source_node
						&amp;src )</span> 
				  </td>
 
				  <td class="cellrowborder" valign="top" width="66.10169491525423%" headers="d85476e281 "> 
					 <p>Constructs a 
						<span class="keyword">source_node</span> that has the same initial
						state that 
						<span class="keyword">src</span> had when it was constructed. The 
						<span class="keyword">source_node</span> that is constructed will have
						a reference to the same 
						<span class="keyword">graph</span> object as 
						<span class="keyword">src</span>, will have a copy of the initial body
						used by 
						<span class="keyword">src,</span> and have the same initial active
						state as 
						<span class="keyword">src</span>. The predecessors and successors of 
						<span class="keyword">src</span> will not be copied. 
					 </p>
 
					 <div class="Note"><h3 class="NoteTipHead">
					Caution</h3> 
						<p> The new body object is copy constructed from a copy of
						  the original body provided to 
						  <span class="keyword">src</span> at its construction. Therefore
						  changes made to member variables in 
						  <span class="keyword">src</span>'s body after the construction of 
						  <span class="keyword">src</span> will not affect the body of the new 
						  <span class="keyword">source_node.</span> 
						</p>
 
					 </div> 
				  </td>
 
				</tr>
 
				<tr> 
				  <td class="cellrowborder" valign="top" width="33.89830508474576%" headers="d85476e278 "><span class="keyword">void activate()</span> 
				  </td>
 
				  <td class="cellrowborder" valign="top" width="66.10169491525423%" headers="d85476e281 "> 
					 <p>Sets the 
						<span class="keyword">source_node</span> to the active state, allowing
						it to begin generating messages. 
					 </p>
 
				  </td>
 
				</tr>
 
				<tr> 
				  <td class="cellrowborder" valign="top" width="33.89830508474576%" headers="d85476e278 "><span class="keyword">bool register_successor(
						successor_type &amp;r )</span> 
				  </td>
 
				  <td class="cellrowborder" valign="top" width="66.10169491525423%" headers="d85476e281 "> 
					 <p>Adds 
						<span class="keyword">r</span> to the set of successors. 
					 </p>
 
					 <p><strong>Returns</strong>: 
						<span class="keyword">true</span> 
					 </p>
 
				  </td>
 
				</tr>
 
				<tr> 
				  <td class="cellrowborder" valign="top" width="33.89830508474576%" headers="d85476e278 "><span class="keyword">bool remove_successor(
						successor_type &amp;r )</span> 
				  </td>
 
				  <td class="cellrowborder" valign="top" width="66.10169491525423%" headers="d85476e281 "> 
					 <p>Removes 
						<span class="keyword">r</span> from the set of successors. 
					 </p>
 
					 <p><strong>Returns</strong>: 
						<span class="keyword">true</span> 
					 </p>
 
				  </td>
 
				</tr>
 
				<tr> 
				  <td class="cellrowborder" valign="top" width="33.89830508474576%" headers="d85476e278 "><span class="keyword">bool try_get( output_type &amp;v
						)</span> 
				  </td>
 
				  <td class="cellrowborder" valign="top" width="66.10169491525423%" headers="d85476e281 "> 
					 <p>Will copy the buffered message into 
						<span class="keyword">v</span> if available or will invoke 
						<span class="keyword">body</span> to attempt to generate a new message
						that will be copied into 
						<span class="keyword">v</span>. 
					 </p>
 
					 <p><strong>Returns</strong>:<span class="keyword">true</span> if a message is
						copied to v. 
						<span class="keyword">false</span> otherwise. 
					 </p>
 
				  </td>
 
				</tr>
 
				<tr> 
				  <td class="cellrowborder" valign="top" width="33.89830508474576%" headers="d85476e278 "><span class="keyword">bool try_reserve( output_type
						&amp;v )</span> 
				  </td>
 
				  <td class="cellrowborder" valign="top" width="66.10169491525423%" headers="d85476e281 "> 
					 <p>Reserves the 
						<span class="keyword">source_node</span> if possible. If a message can
						be buffered and the node is not already reserved, the node is reserved for the
						caller, and the value is copied into 
						<span class="keyword">v</span>. 
					 </p>
 
					 <p><strong>Returns</strong>: 
						<span class="keyword">true</span> if the node is reserved for the
						caller. 
						<span class="keyword">false</span> otherwise. 
					 </p>
 
				  </td>
 
				</tr>
 
				<tr> 
				  <td class="cellrowborder" valign="top" width="33.89830508474576%" headers="d85476e278 "><span class="keyword">bool try_release( )</span> 
				  </td>
 
				  <td class="cellrowborder" valign="top" width="66.10169491525423%" headers="d85476e281 "> 
					 <p>Releases any reservation held on the 
						<span class="keyword">source_node</span>. The message held in the
						internal buffer is retained. 
					 </p>
 
					 <p><strong>Returns</strong>: 
						<span class="keyword">true</span> 
					 </p>
 
				  </td>
 
				</tr>
 
				<tr> 
				  <td class="cellrowborder" valign="top" width="33.89830508474576%" headers="d85476e278 "><span class="keyword">bool try_consume( )</span> 
				  </td>
 
				  <td class="cellrowborder" valign="top" width="66.10169491525423%" headers="d85476e281 "> 
					 <p>Releases any reservation held on the 
						<span class="keyword">source_node</span> and clears the internal
						buffer. 
					 </p>
 
					 <p><strong>Returns</strong>: 
						<span class="keyword">true</span> 
					 </p>
 
				  </td>
 
				</tr>
 
			 </tbody>
 
		  </table>
</div>
 
	 </div>
 
  </div>
 
  
<div class="familylinks">
<div class="parentlink"><strong>Parent topic:</strong>&nbsp;<a href="../../reference/flow_graph.htm">Flow Graph</a></div>
</div>
<div class="See Also">
<h2>See Also</h2>
<div class="linklist">
<div><a href="make_edge_func.htm">make_edge Template Function 
		  </a></div>
<div><a href="remove_edge_func.htm">remove_edge Template Function 
		  </a></div>
<div><a href="copy_body_func.htm">copy_body Template Function 
		  </a></div>
<div><a href="message_passing_protocol.htm">Message Passing Protocol 
		  </a></div>
<div><a href="../task_scheduler/task_group_context.htm">task_group_context 
		  </a></div>
<div><a href="../exceptions.htm">Exceptions 
		  </a></div></div>
</div>

</body>
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