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/*
* tclAsync.c --
*
* This file provides low-level support needed to invoke signal
* handlers in a safe way. The code here doesn't actually handle
* signals, though. This code is based on proposals made by
* Mark Diekhans and Don Libes.
*
* Copyright (c) 1993 The Regents of the University of California.
* Copyright (c) 1994 Sun Microsystems, Inc.
*
* See the file "license.terms" for information on usage and redistribution
* of this file, and for a DISCLAIMER OF ALL WARRANTIES.
*
* SCCS: @(#) tclAsync.c 1.6 96/02/15 11:46:15
*/
#include "tclInt.h"
/*
* One of the following structures exists for each asynchronous
* handler:
*/
typedef struct AsyncHandler {
int ready; /* Non-zero means this handler should
* be invoked in the next call to
* Tcl_AsyncInvoke. */
struct AsyncHandler *nextPtr; /* Next in list of all handlers for
* the process. */
Tcl_AsyncProc *proc; /* Procedure to call when handler
* is invoked. */
ClientData clientData; /* Value to pass to handler when it
* is invoked. */
} AsyncHandler;
/*
* The variables below maintain a list of all existing handlers.
*/
static AsyncHandler *firstHandler; /* First handler defined for process,
* or NULL if none. */
static AsyncHandler *lastHandler; /* Last handler or NULL. */
/*
* The variable below is set to 1 whenever a handler becomes ready and
* it is cleared to zero whenever Tcl_AsyncInvoke is called. It can be
* checked elsewhere in the application by calling Tcl_AsyncReady to see
* if Tcl_AsyncInvoke should be invoked.
*/
static int asyncReady = 0;
/*
* The variable below indicates whether Tcl_AsyncInvoke is currently
* working. If so then we won't set asyncReady again until
* Tcl_AsyncInvoke returns.
*/
static int asyncActive = 0;
/*
*----------------------------------------------------------------------
*
* Tcl_AsyncCreate --
*
* This procedure creates the data structures for an asynchronous
* handler, so that no memory has to be allocated when the handler
* is activated.
*
* Results:
* The return value is a token for the handler, which can be used
* to activate it later on.
*
* Side effects:
* Information about the handler is recorded.
*
*----------------------------------------------------------------------
*/
Tcl_AsyncHandler
Tcl_AsyncCreate(proc, clientData)
Tcl_AsyncProc *proc; /* Procedure to call when handler
* is invoked. */
ClientData clientData; /* Argument to pass to handler. */
{
AsyncHandler *asyncPtr;
asyncPtr = (AsyncHandler *) ckalloc(sizeof(AsyncHandler));
asyncPtr->ready = 0;
asyncPtr->nextPtr = NULL;
asyncPtr->proc = proc;
asyncPtr->clientData = clientData;
if (firstHandler == NULL) {
firstHandler = asyncPtr;
} else {
lastHandler->nextPtr = asyncPtr;
}
lastHandler = asyncPtr;
return (Tcl_AsyncHandler) asyncPtr;
}
/*
*----------------------------------------------------------------------
*
* Tcl_AsyncMark --
*
* This procedure is called to request that an asynchronous handler
* be invoked as soon as possible. It's typically called from
* an interrupt handler, where it isn't safe to do anything that
* depends on or modifies application state.
*
* Results:
* None.
*
* Side effects:
* The handler gets marked for invocation later.
*
*----------------------------------------------------------------------
*/
void
Tcl_AsyncMark(async)
Tcl_AsyncHandler async; /* Token for handler. */
{
((AsyncHandler *) async)->ready = 1;
if (!asyncActive) {
asyncReady = 1;
}
}
/*
*----------------------------------------------------------------------
*
* Tcl_AsyncInvoke --
*
* This procedure is called at a "safe" time at background level
* to invoke any active asynchronous handlers.
*
* Results:
* The return value is a normal Tcl result, which is intended to
* replace the code argument as the current completion code for
* interp.
*
* Side effects:
* Depends on the handlers that are active.
*
*----------------------------------------------------------------------
*/
int
Tcl_AsyncInvoke(interp, code)
Tcl_Interp *interp; /* If invoked from Tcl_Eval just after
* completing a command, points to
* interpreter. Otherwise it is
* NULL. */
int code; /* If interp is non-NULL, this gives
* completion code from command that
* just completed. */
{
AsyncHandler *asyncPtr;
if (asyncReady == 0) {
return code;
}
asyncReady = 0;
asyncActive = 1;
if (interp == NULL) {
code = 0;
}
/*
* Make one or more passes over the list of handlers, invoking
* at most one handler in each pass. After invoking a handler,
* go back to the start of the list again so that (a) if a new
* higher-priority handler gets marked while executing a lower
* priority handler, we execute the higher-priority handler
* next, and (b) if a handler gets deleted during the execution
* of a handler, then the list structure may change so it isn't
* safe to continue down the list anyway.
*/
while (1) {
for (asyncPtr = firstHandler; asyncPtr != NULL;
asyncPtr = asyncPtr->nextPtr) {
if (asyncPtr->ready) {
break;
}
}
if (asyncPtr == NULL) {
break;
}
asyncPtr->ready = 0;
code = (*asyncPtr->proc)(asyncPtr->clientData, interp, code);
}
asyncActive = 0;
return code;
}
/*
*----------------------------------------------------------------------
*
* Tcl_AsyncDelete --
*
* Frees up all the state for an asynchronous handler. The handler
* should never be used again.
*
* Results:
* None.
*
* Side effects:
* The state associated with the handler is deleted.
*
*----------------------------------------------------------------------
*/
void
Tcl_AsyncDelete(async)
Tcl_AsyncHandler async; /* Token for handler to delete. */
{
AsyncHandler *asyncPtr = (AsyncHandler *) async;
AsyncHandler *prevPtr;
if (firstHandler == asyncPtr) {
firstHandler = asyncPtr->nextPtr;
if (firstHandler == NULL) {
lastHandler = NULL;
}
} else {
prevPtr = firstHandler;
while (prevPtr->nextPtr != asyncPtr) {
prevPtr = prevPtr->nextPtr;
}
prevPtr->nextPtr = asyncPtr->nextPtr;
if (lastHandler == asyncPtr) {
lastHandler = prevPtr;
}
}
ckfree((char *) asyncPtr);
}
/*
*----------------------------------------------------------------------
*
* Tcl_AsyncReady --
*
* This procedure can be used to tell whether Tcl_AsyncInvoke
* needs to be called. This procedure is the external interface
* for checking the internal asyncReady variable.
*
* Results:
* The return value is 1 whenever a handler is ready and is 0
* when no handlers are ready.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
int
Tcl_AsyncReady()
{
return asyncReady;
}
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