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 | <html><head><TITLE>PSDiagram</TITLE></head>
<body>
<H2><A HREF ="#DOC.DOCU" > <IMG BORDER=0 SRC=down.gif></A>  class  PSDiagram : public <!2><A HREF="Diagram.html#DOC.111.1">Diagram</A> </H2><BLOCKQUOTE>
 process structure diagram class.
</BLOCKQUOTE>
<hr>
 <h2> Inheritance:</h2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
<param name=classes value="CDocument,MDocument.html,CDiagram,MDiagram.html,CPSDiagram,MPSDiagram.html">
<param name=before value="M,M,M">
<param name=after value="Md_SP,Md_,M">
<param name=indent value="0,1,2">
<param name=arrowdir value="down">
</APPLET>
<hr>
<DL>
<TABLE>
<DT><h3>Public Methods</h3><DD><TR><TD VALIGN=top><A HREF="#DOC.260.1"> <IMG BORDER=0 SRC=icon1.gif></A> </TD><TD><B>PSDiagram</B> (<!1><A HREF="Config.html">Config</A> *, <!1><A HREF="PSWindow.html">PSWindow</A> *, <!1><A HREF="PSViewer.html">PSViewer</A> *, <!1><A HREF="PSGraph.html">PSGraph</A> *)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.2"> <IMG BORDER=0 SRC=icon1.gif></A> virtual </TD><TD><B>~PSDiagram</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.3"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="Node.html">Node</A>* </TD><TD><B>CreateNode</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.4"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="Edge.html">Edge</A>* </TD><TD><B>CreateEdge</B> (<!1><A HREF="Subject.html">Subject</A> *n1, <!1><A HREF="Subject.html">Subject</A> *n2)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.5"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="NodeShape.html">NodeShape</A>* </TD><TD><B>CreateNodeShape</B> (<!1><A HREF="Node.html">Node</A> *node, int x, int y)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.6"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="Line.html">Line</A>* </TD><TD><B>CreateLine</B> (<!1><A HREF="Edge.html">Edge</A> *edge, <!1><A HREF="GShape.html">GShape</A> *fromShape, <!1><A HREF="GShape.html">GShape</A> *toShape, <!1><A HREF="List.html">List</A><<!1><A HREF="Point.html">Point</A> *> *line)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.7"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>UpdateNodeType</B> (int n)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.8"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>UpdateEdgeType</B> (int n)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.9"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>SetOperator</B> (<!1><A HREF="PSProcess.html">PSProcess</A> *proc, const <!1><A HREF="string.html">string</A> *op)<br>
<I> set operator of process. Check if that is OK.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.10"> <IMG BORDER=0 SRC=icon1.gif></A> unsigned </TD><TD><B>TraverseTree</B> (bool c)<br>
<I> traverses nodes and checks all operators. Assign sequence numbers.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.11"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>CheckDocument</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.12"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>SetText</B> (<!1><A HREF="TextShape.html">TextShape</A> *t, const <!1><A HREF="string.html">string</A> *s)<br>
<I></I>
</TD></TR></TABLE><TABLE>
<DT><h3>Protected Methods</h3><DD><TR><TD VALIGN=top><A HREF="#DOC.260.13"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>CheckEdgeConstraints</B> (<!1><A HREF="Subject.html">Subject</A> *s1, <!1><A HREF="Subject.html">Subject</A> *s2)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.14"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="Thing.html">Thing</A>* </TD><TD><B>CreateThing</B> (int classNr)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.15"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SaveEntries</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.16"> <IMG BORDER=0 SRC=icon1.gif></A> unsigned </TD><TD><B>TraverseChildren</B> (<!1><A HREF="PSProcess.html">PSProcess</A> *parent, <!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *children, bool c)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.17"> <IMG BORDER=0 SRC=icon1.gif></A> unsigned </TD><TD><B>FindRoot</B> (<!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *nodes, <!1><A HREF="PSProcess.html">PSProcess</A> **root)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.18"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>FindChildren</B> (<!1><A HREF="PSProcess.html">PSProcess</A> *parent, <!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *nodes, <!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *children)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.260.19"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="Edge.html">Edge</A>* </TD><TD><B>FindLeftMostEdge</B> (<!1><A HREF="PSProcess.html">PSProcess</A> *parent, <!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *childEdges)<br>
<I></I>
</TD></TR></TABLE></DL>
<hr><H3>Inherited from <A HREF="Diagram.html">Diagram:</A></h3>
<DL>
<DL>
<DT><h3>Public Fields</h3><DD><DT><IMG SRC=icon2.gif> static  <!1><A HREF="Sequence.html">Sequence</A>  <B>sequence</B>
</DL><DL>
<DT><h3>Public Methods</h3><DD><DT><IMG SRC=icon2.gif> void  <B>Initialize</B>()
<DT><IMG SRC=icon2.gif> <!1><A HREF="Graph.html">Graph</A>*  <B>GetGraph</B>() const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="AssocList.html">AssocList</A>*  <B>GetAssocList</B>() const 
<DT><IMG SRC=icon2.gif> void  <B>SetCurve</B>(bool set)
<DT><IMG SRC=icon2.gif> bool  <B>IsCurve</B>() const 
<DT><IMG SRC=icon2.gif> bool  <B>CheckConnection</B>(<!1><A HREF="Subject.html">Subject</A> *n1, <!1><A HREF="Subject.html">Subject</A> *n2)
<DT><IMG SRC=icon2.gif> virtual  void  <B>AddSubject</B>(<!1><A HREF="Subject.html">Subject</A> *s)
<DT><IMG SRC=icon2.gif> void  <B>AddSubjects</B>(<!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *s)
<DT><IMG SRC=icon2.gif> virtual  void  <B>RemoveSubject</B>(<!1><A HREF="Subject.html">Subject</A> *s)
<DT><IMG SRC=icon2.gif> void  <B>RemoveSubjects</B>(<!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *s)
<DT><IMG SRC=icon2.gif> void  <B>CompleteSubjects</B>(<!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *subjects)
<DT><IMG SRC=icon2.gif> void  <B>CompleteEdges</B>(<!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *subjects)
<DT><IMG SRC=icon2.gif> void  <B>CompleteSubject</B>(<!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *edges, <!1><A HREF="Subject.html">Subject</A> *subject)
<DT><IMG SRC=icon2.gif> void  <B>RemoveAll</B>()
<DT><IMG SRC=icon2.gif> void  <B>AnnotateSubject</B>(<!1><A HREF="Subject.html">Subject</A> *s)
<DT><IMG SRC=icon2.gif> void  <B>SetSubjectAnnotation</B>(<!1><A HREF="string.html">string</A> *s)
<DT><IMG SRC=icon2.gif> bool  <B>RedirectEdge</B>(<!1><A HREF="Line.html">Line</A> *line, bool first, const <!1><A HREF="Point.html">Point</A> *pt)
<DT><IMG SRC=icon2.gif> void  <B>Move</B>(<!2><A HREF="Document.html#DOC.118.42">MoveType</A>)
<DT><IMG SRC=icon2.gif> void  <B>SelectSubject</B>(<!1><A HREF="Subject.html">Subject</A> *s)
<DT><IMG SRC=icon2.gif> void  <B>SelectSubjects</B>(<!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *s)
<DT><IMG SRC=icon2.gif> void  <B>FindAll</B>(const <!1><A HREF="string.html">string</A> *s, bool send, bool substring, bool nameOnly)
<DT><IMG SRC=icon2.gif> void  <B>FindNext</B>(const <!1><A HREF="string.html">string</A> *s, bool send, bool substring, bool nameOnly)
<DT><IMG SRC=icon2.gif> void  <B>ReplaceAll</B>(const <!1><A HREF="string.html">string</A> *s1, const <!1><A HREF="string.html">string</A> *s2, bool send, bool substring, bool nameOnly)
<DT><IMG SRC=icon2.gif> void  <B>ReplaceNext</B>(const <!1><A HREF="string.html">string</A> *s1, const <!1><A HREF="string.html">string</A> *s2, bool send, bool substring, bool nameOnly)
<DT><IMG SRC=icon2.gif> virtual  bool  <B>HasIndexNode</B>(int)
<DT><IMG SRC=icon2.gif> virtual  bool  <B>HasIndexShape</B>(int)
<DT><IMG SRC=icon2.gif> void  <B>Reindex</B>()
<DT><IMG SRC=icon2.gif> void  <B>SetNextIndex</B>(<!1><A HREF="Node.html">Node</A> *n)
</DL><DL>
<DT><h3>Protected Methods</h3><DD><DT><IMG SRC=icon2.gif> <!1><A HREF="DiagramViewer.html">DiagramViewer</A>*  <B>GetDiagramViewer</B>() const 
<DT><IMG SRC=icon2.gif> int  <B>GetNodeType</B>() const 
<DT><IMG SRC=icon2.gif> void  <B>SetNodeType</B>(int n)
<DT><IMG SRC=icon2.gif> int  <B>GetEdgeType</B>() const 
<DT><IMG SRC=icon2.gif> void  <B>SetEdgeType</B>(int n)
<DT><IMG SRC=icon2.gif> int  <B>GetNodeShapeType</B>() const 
<DT><IMG SRC=icon2.gif> void  <B>SetNodeShapeType</B>(int n)
<DT><IMG SRC=icon2.gif> void  <B>SetLineType</B>(int n)
<DT><IMG SRC=icon2.gif> int  <B>GetLineType</B>() const 
<DT><IMG SRC=icon2.gif> <!2><A HREF="LineStyle.html#DOC.213.1">LineStyle::Type</A>  <B>GetNodeLineStyle</B>()
<DT><IMG SRC=icon2.gif> <!2><A HREF="LineStyle.html#DOC.213.1">LineStyle::Type</A>  <B>GetEdgeLineStyle</B>()
<DT><IMG SRC=icon2.gif> void  <B>SetNodeLineStyle</B>(<!2><A HREF="LineStyle.html#DOC.213.1">LineStyle::Type</A> n)
<DT><IMG SRC=icon2.gif> void  <B>SetEdgeLineStyle</B>(<!2><A HREF="LineStyle.html#DOC.213.1">LineStyle::Type</A> e)
<DT><IMG SRC=icon2.gif> <!2><A HREF="LineEnd.html#DOC.209.1">LineEnd::Type</A>  <B>GetLineEnd1</B>()
<DT><IMG SRC=icon2.gif> <!2><A HREF="LineEnd.html#DOC.209.1">LineEnd::Type</A>  <B>GetLineEnd2</B>()
<DT><IMG SRC=icon2.gif> void  <B>SetLineEnd1</B>(<!2><A HREF="LineEnd.html#DOC.209.1">LineEnd::Type</A> t)
<DT><IMG SRC=icon2.gif> void  <B>SetLineEnd2</B>(<!2><A HREF="LineEnd.html#DOC.209.1">LineEnd::Type</A> t)
<DT><IMG SRC=icon2.gif> bool  <B>SetSubjectName</B>(<!1><A HREF="Subject.html">Subject</A> *subject, const <!1><A HREF="string.html">string</A> *s)
<DT><IMG SRC=icon2.gif> bool  <B>SetIndex</B>(<!1><A HREF="Node.html">Node</A> *n, const <!1><A HREF="string.html">string</A> *index)
<DT><IMG SRC=icon2.gif> virtual  void  <B>PlaceShapes</B>()
<DT><IMG SRC=icon2.gif> void  <B>LoadEntries</B>()
<DT><IMG SRC=icon2.gif> void  <B>UpdateNameStrings</B>(<!1><A HREF="Subject.html">Subject</A> *subject)
</DL></DL>
<hr><H3>Inherited from <A HREF = "Document.html"> Document:</A></h3>
<DL>
<DL>
<DT><h3>Public Classes</h3><DD><DT><IMG SRC=icon2.gif>  enum  <B>MoveType</B>
</DL><DL>
<DT><h3>Public Methods</h3><DD><DT><IMG SRC=icon2.gif> void  <B>New</B>()
<DT><IMG SRC=icon2.gif> virtual  void  <B>Load</B>()
<DT><IMG SRC=icon2.gif> virtual  void  <B>Append</B>()
<DT><IMG SRC=icon2.gif> void  <B>Save</B>()
<DT><IMG SRC=icon2.gif> void  <B>SaveAs</B>()
<DT><IMG SRC=icon2.gif> void  <B>SaveSelectionAs</B>()
<DT><IMG SRC=icon2.gif> void  <B>Quit</B>()
<DT><IMG SRC=icon2.gif> void  <B>ShowDocInfo</B>()
<DT><IMG SRC=icon2.gif> void  <B>ShowSource</B>()
<DT><IMG SRC=icon2.gif> void  <B>SaveSource</B>()
<DT><IMG SRC=icon2.gif> virtual  void  <B>ShowSummary</B>()
<DT><IMG SRC=icon2.gif> virtual  void  <B>ModelCheckDocument</B>()
<DT><IMG SRC=icon2.gif> void  <B>Annotate</B>()
<DT><IMG SRC=icon2.gif> void  <B>LoadSave</B>(const <!1><A HREF="string.html">string</A> *file)
<DT><IMG SRC=icon2.gif> virtual  void  <B>DoLoad</B>(const <!1><A HREF="string.html">string</A> *file)
<DT><IMG SRC=icon2.gif> void  <B>DoSaveAs</B>(const <!1><A HREF="string.html">string</A> *file)
<DT><IMG SRC=icon2.gif> void  <B>DoSaveSelectionAs</B>(const <!1><A HREF="string.html">string</A> *file)
<DT><IMG SRC=icon2.gif> double  <B>GetLoadFormat</B>() const 
<DT><IMG SRC=icon2.gif> void  <B>NewFile</B>(const <!1><A HREF="string.html">string</A> *file)
<DT><IMG SRC=icon2.gif> bool  <B>NewName</B>(const <!1><A HREF="string.html">string</A> *newname)
<DT><IMG SRC=icon2.gif> void  <B>SetName</B>(const <!1><A HREF="string.html">string</A> *newname)
<DT><IMG SRC=icon2.gif> const  <!1><A HREF="string.html">string</A>*  <B>GetName</B>() const 
<DT><IMG SRC=icon2.gif> const  <!1><A HREF="string.html">string</A>*  <B>GetDocType</B>() const 
<DT><IMG SRC=icon2.gif> const  <!1><A HREF="string.html">string</A>*  <B>GetSuffix</B>() const 
<DT><IMG SRC=icon2.gif> const  <!1><A HREF="string.html">string</A>*  <B>GetToolName</B>() const 
<DT><IMG SRC=icon2.gif> const  <!1><A HREF="string.html">string</A>*  <B>GetAuthor</B>() const 
<DT><IMG SRC=icon2.gif> const  <!1><A HREF="string.html">string</A>*  <B>GetCreationTime</B>() const 
<DT><IMG SRC=icon2.gif> bool  <B>IsDefault</B>()
<DT><IMG SRC=icon2.gif> void  <B>NewDir</B>(const <!1><A HREF="string.html">string</A> *newdir)
<DT><IMG SRC=icon2.gif> void  <B>SetDir</B>(const <!1><A HREF="string.html">string</A> *newdir)
<DT><IMG SRC=icon2.gif> const  <!1><A HREF="string.html">string</A>*  <B>GetDir</B>() const 
<DT><IMG SRC=icon2.gif> void  <B>SetFSDir</B>()
<DT><IMG SRC=icon2.gif> void  <B>IncChanges</B>()
<DT><IMG SRC=icon2.gif> void  <B>DecChanges</B>()
<DT><IMG SRC=icon2.gif> int  <B>GetChanges</B>() const 
<DT><IMG SRC=icon2.gif> virtual  void  <B>SetInlineEdit</B>(bool)
<DT><IMG SRC=icon2.gif> bool  <B>IsModified</B>() const 
<DT><IMG SRC=icon2.gif> void  <B>SetModified</B>(bool set)
<DT><IMG SRC=icon2.gif> bool  <B>IsLoaded</B>() const 
<DT><IMG SRC=icon2.gif> bool  <B>MayWrite</B>(const <!1><A HREF="string.html">string</A> *path)
<DT><IMG SRC=icon2.gif> void  <B>SetStatus</B>(const char *msg)
<DT><IMG SRC=icon2.gif> void  <B>SetStatus</B>(const <!1><A HREF="string.html">string</A> *msg)
<DT><IMG SRC=icon2.gif> void  <B>SetAnnotation</B>(const <!1><A HREF="string.html">string</A> *s)
<DT><IMG SRC=icon2.gif> virtual  void  <B>Find</B>()
<DT><IMG SRC=icon2.gif> virtual  void  <B>Replace</B>()
<DT><IMG SRC=icon2.gif> void  <B>UpdateWindow</B>()
<DT><IMG SRC=icon2.gif> <!1><A HREF="EditWindow.html">EditWindow</A>*  <B>GetMainWindow</B>() const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="Config.html">Config</A>*  <B>GetConfig</B>() const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="Viewer.html">Viewer</A>*  <B>GetViewer</B>() const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="InputFile.html">InputFile</A>*  <B>GetInputFile</B>() const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="OutputFile.html">OutputFile</A>*  <B>GetOutputFile</B>() const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="TextEditDialog.html">TextEditDialog</A>*  <B>GetSourceEditDialog</B>() const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="TextEditDialog.html">TextEditDialog</A>*  <B>GetDocAnnotationDialog</B>() const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="TextEditDialog.html">TextEditDialog</A>*  <B>GetEltAnnotationDialog</B>() const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="FileSelectionDialog.html">FileSelectionDialog</A>*  <B>GetFileSelectionDialog</B>() const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="FindDialog.html">FindDialog</A>*  <B>GetFindDialog</B>() const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="ReplaceDialog.html">ReplaceDialog</A>*  <B>GetReplaceDialog</B>() const 
</DL><DL>
<DT><h3>Protected Fields</h3><DD><DT><IMG SRC=icon2.gif> <!1><A HREF="string.html">string</A>  <B>chkbuf</B>
</DL><DL>
<DT><h3>Protected Methods</h3><DD><DT><IMG SRC=icon2.gif> bool  <B>IsAppending</B>() const 
<DT><IMG SRC=icon2.gif> bool  <B>IsSaveSelection</B>() const 
<DT><IMG SRC=icon2.gif> virtual  void  <B>UpdateDirectory</B>(const <!1><A HREF="string.html">string</A> *s)
<DT><IMG SRC=icon2.gif> void  <B>ShowDialog</B>(<!2><A HREF="MessageDialog.html#DOC.225.1">MessageDialog::DialogType</A>, const char *title, const char *text)
<DT><IMG SRC=icon2.gif> void  <B>ShowDialog</B>(<!2><A HREF="MessageDialog.html#DOC.225.1">MessageDialog::DialogType</A>, const char *title, const <!1><A HREF="string.html">string</A> *text)
<DT><IMG SRC=icon2.gif> void  <B>ReportCheck</B>(int errors, const <!1><A HREF="string.html">string</A> *msg)
<DT><IMG SRC=icon2.gif> bool  <B>Save</B>(const <!1><A HREF="string.html">string</A> *file)
</DL></DL>
<A NAME="DOC.DOCU">
<hr>
 <h2> Documentation </h2>
<BLOCKQUOTE>
 process structure diagram class.
</BLOCKQUOTE>
<DL>
<A NAME="PSDiagram">
<A NAME ="DOC.260.1">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B>  PSDiagram(<!1><A HREF="Config.html">Config</A> *, <!1><A HREF="PSWindow.html">PSWindow</A> *, <!1><A HREF="PSViewer.html">PSViewer</A> *, <!1><A HREF="PSGraph.html">PSGraph</A> *)</B></TT>
<DL></DL><P>
<A NAME="~PSDiagram">
<A NAME ="DOC.260.2">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> virtual  ~PSDiagram()</B></TT>
<DL></DL><P>
<A NAME="CreateNode">
<A NAME ="DOC.260.3">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="Node.html">Node</A>*  CreateNode()</B></TT>
<DL></DL><P>
<A NAME="CreateEdge">
<A NAME ="DOC.260.4">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="Edge.html">Edge</A>*  CreateEdge(<!1><A HREF="Subject.html">Subject</A> *n1, <!1><A HREF="Subject.html">Subject</A> *n2)</B></TT>
<DL></DL><P>
<A NAME="CreateNodeShape">
<A NAME ="DOC.260.5">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="NodeShape.html">NodeShape</A>*  CreateNodeShape(<!1><A HREF="Node.html">Node</A> *node, int x, int y)</B></TT>
<DL></DL><P>
<A NAME="CreateLine">
<A NAME ="DOC.260.6">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="Line.html">Line</A>*  CreateLine(<!1><A HREF="Edge.html">Edge</A> *edge, <!1><A HREF="GShape.html">GShape</A> *fromShape, <!1><A HREF="GShape.html">GShape</A> *toShape, <!1><A HREF="List.html">List</A><<!1><A HREF="Point.html">Point</A> *> *line)</B></TT>
<DL></DL><P>
<A NAME="UpdateNodeType">
<A NAME ="DOC.260.7">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  UpdateNodeType(int n)</B></TT>
<DL></DL><P>
<A NAME="UpdateEdgeType">
<A NAME ="DOC.260.8">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  UpdateEdgeType(int n)</B></TT>
<DL></DL><P>
<A NAME="SetOperator">
<A NAME ="DOC.260.9">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool  SetOperator(<!1><A HREF="PSProcess.html">PSProcess</A> *proc, const <!1><A HREF="string.html">string</A> *op)</B></TT>
<DD> set operator of process. Check if that is OK.
<DL></DL><P>
<A NAME="TraverseTree">
<A NAME ="DOC.260.10">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> unsigned  TraverseTree(bool c)</B></TT>
<DD> traverses nodes and checks all operators. Assign sequence numbers.
<DL></DL><P>
<A NAME="CheckDocument">
<A NAME ="DOC.260.11">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  CheckDocument()</B></TT>
<DL></DL><P>
<A NAME="SetText">
<A NAME ="DOC.260.12">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool  SetText(<!1><A HREF="TextShape.html">TextShape</A> *t, const <!1><A HREF="string.html">string</A> *s)</B></TT>
<DL></DL><P>
<A NAME="CheckEdgeConstraints">
<A NAME ="DOC.260.13">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool  CheckEdgeConstraints(<!1><A HREF="Subject.html">Subject</A> *s1, <!1><A HREF="Subject.html">Subject</A> *s2)</B></TT>
<DL></DL><P>
<A NAME="CreateThing">
<A NAME ="DOC.260.14">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="Thing.html">Thing</A>*  CreateThing(int classNr)</B></TT>
<DL></DL><P>
<A NAME="SaveEntries">
<A NAME ="DOC.260.15">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  SaveEntries()</B></TT>
<DL></DL><P>
<A NAME="TraverseChildren">
<A NAME ="DOC.260.16">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> unsigned  TraverseChildren(<!1><A HREF="PSProcess.html">PSProcess</A> *parent, <!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *children, bool c)</B></TT>
<DL></DL><P>
<A NAME="FindRoot">
<A NAME ="DOC.260.17">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> unsigned  FindRoot(<!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *nodes, <!1><A HREF="PSProcess.html">PSProcess</A> **root)</B></TT>
<DL></DL><P>
<A NAME="FindChildren">
<A NAME ="DOC.260.18">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  FindChildren(<!1><A HREF="PSProcess.html">PSProcess</A> *parent, <!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *nodes, <!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *children)</B></TT>
<DL></DL><P>
<A NAME="FindLeftMostEdge">
<A NAME ="DOC.260.19">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="Edge.html">Edge</A>*  FindLeftMostEdge(<!1><A HREF="PSProcess.html">PSProcess</A> *parent, <!1><A HREF="List.html">List</A><<!1><A HREF="Subject.html">Subject</A> *> *childEdges)</B></TT>
<DL></DL><P></DL>
<hr>
 <DL><DT><B>This class has no child classes.</B></DL>
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