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<html><head><TITLE>TextShapeEditor</TITLE></head>
<body>
<H2><A HREF ="#DOC.DOCU" > <IMG BORDER=0 SRC=down.gif></A> class TextShapeEditor : public <!2><A HREF="InlineEditor.html#DOC.202.1">InlineEditor</A> </H2><BLOCKQUOTE>
text shape editor class.
</BLOCKQUOTE>
<hr>
<h2> Inheritance:</h2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
<param name=classes value="CInlineEditor,MInlineEditor.html,CTextShapeEditor,MTextShapeEditor.html">
<param name=before value="M,M">
<param name=after value="Md_,M">
<param name=indent value="0,1">
<param name=arrowdir value="down">
</APPLET>
<hr>
<DL>
<TABLE>
<DT><h3>Public Methods</h3><DD><TR><TD VALIGN=top><A HREF="#DOC.382.1"> <IMG BORDER=0 SRC=icon1.gif></A> </TD><TD><B>TextShapeEditor</B> (<!1><A HREF="DiagramViewer.html">DiagramViewer</A> *v)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.382.2"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Start</B> (<!1><A HREF="TextShape.html">TextShape</A> *t)<br>
<I> initialize and start the inline editor with textshape.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.382.3"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Stop</B> ()<br>
<I> stop the object and update textshape.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.382.4"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Abort</B> ()<br>
<I> abort editing and restore everything</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.382.5"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>StartWindow</B> (<!1><A HREF="TextShape.html">TextShape</A> *t)<br>
<I> start editing in separate window.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.382.6"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="TextShape.html">TextShape</A>* </TD><TD><B>GetTextShape</B> () const <br>
<I></I>
</TD></TR></TABLE></DL>
<hr><H3>Inherited from <A HREF="InlineEditor.html">InlineEditor:</A></h3>
<DL>
<DL>
<DT><h3>Public Methods</h3><DD><DT><IMG SRC=icon2.gif> virtual void <B>Draw</B>()
<DT><IMG SRC=icon2.gif> void <B>Undraw</B>()
<DT><IMG SRC=icon2.gif> void <B>AddChar</B>(char c)
<DT><IMG SRC=icon2.gif> void <B>BackSpace</B>()
<DT><IMG SRC=icon2.gif> void <B>Delete</B>()
<DT><IMG SRC=icon2.gif> void <B>CharLeft</B>()
<DT><IMG SRC=icon2.gif> void <B>CharRight</B>()
<DT><IMG SRC=icon2.gif> void <B>CharUp</B>()
<DT><IMG SRC=icon2.gif> void <B>CharDown</B>()
<DT><IMG SRC=icon2.gif> void <B>Home</B>()
<DT><IMG SRC=icon2.gif> void <B>End</B>()
<DT><IMG SRC=icon2.gif> void <B>Clear</B>()
<DT><IMG SRC=icon2.gif> void <B>SetCursor</B>(int x, int y)
<DT><IMG SRC=icon2.gif> void <B>SetCursor</B>(int whichChar)
<DT><IMG SRC=icon2.gif> void <B>StopWindow</B>(const <!1><A HREF="string.html">string</A> *)
<DT><IMG SRC=icon2.gif> void <B>CancelWindow</B>()
<DT><IMG SRC=icon2.gif> <!1><A HREF="TextEditDialog.html">TextEditDialog</A>* <B>GetTextEditDialog</B>() const
</DL><DL>
<DT><h3>Protected Methods</h3><DD><DT><IMG SRC=icon2.gif> bool <B>IsInUse</B>() const
<DT><IMG SRC=icon2.gif> void <B>SetInUse</B>(bool b)
<DT><IMG SRC=icon2.gif> void <B>SetIgnoreWindow</B>(bool b)
<DT><IMG SRC=icon2.gif> void <B>SetText</B>(const <!1><A HREF="string.html">string</A> *t)
<DT><IMG SRC=icon2.gif> void <B>SetOldText</B>(const <!1><A HREF="string.html">string</A> *ot)
<DT><IMG SRC=icon2.gif> void <B>SetTextFont</B>(<!1><A HREF="XFont.html">XFont</A> *ft)
<DT><IMG SRC=icon2.gif> void <B>SetTextColor</B>(<!1><A HREF="string.html">string</A> *c)
<DT><IMG SRC=icon2.gif> void <B>SetAlignment</B>(<!2><A HREF="TextAlign.html#DOC.374.1">TextAlign::Type</A> a)
<DT><IMG SRC=icon2.gif> void <B>SetTextPosition</B>(<!1><A HREF="Point.html">Point</A> *p)
<DT><IMG SRC=icon2.gif> const <!1><A HREF="string.html">string</A>* <B>GetText</B>() const
<DT><IMG SRC=icon2.gif> const <!1><A HREF="string.html">string</A>* <B>GetOldText</B>() const
<DT><IMG SRC=icon2.gif> <!1><A HREF="Viewer.html">Viewer</A>* <B>GetViewer</B>() const
<DT><IMG SRC=icon2.gif> virtual bool <B>IsUnderlined</B>() const
<DT><IMG SRC=icon2.gif> void <B>SetUnderlined</B>(bool b)
</DL></DL>
<A NAME="DOC.DOCU">
<hr>
<h2> Documentation </h2>
<BLOCKQUOTE>
text shape editor class.
</BLOCKQUOTE>
<DL>
<A NAME="TextShapeEditor">
<A NAME ="DOC.382.1">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> TextShapeEditor(<!1><A HREF="DiagramViewer.html">DiagramViewer</A> *v)</B></TT>
<DL></DL><P>
<A NAME="Start">
<A NAME ="DOC.382.2">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void Start(<!1><A HREF="TextShape.html">TextShape</A> *t)</B></TT>
<DD> initialize and start the inline editor with textshape.
<DL></DL><P>
<A NAME="Stop">
<A NAME ="DOC.382.3">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void Stop()</B></TT>
<DD> stop the object and update textshape.
<DL></DL><P>
<A NAME="Abort">
<A NAME ="DOC.382.4">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void Abort()</B></TT>
<DD> abort editing and restore everything
<DL></DL><P>
<A NAME="StartWindow">
<A NAME ="DOC.382.5">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void StartWindow(<!1><A HREF="TextShape.html">TextShape</A> *t)</B></TT>
<DD> start editing in separate window.
<DL></DL><P>
<A NAME="GetTextShape">
<A NAME ="DOC.382.6">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="TextShape.html">TextShape</A>* GetTextShape() const </B></TT>
<DL></DL><P></DL>
<hr>
<DL><DT><B>This class has no child classes.</B></DL>
<DL></DL><P><I><A HREF="aindex.html"> alphabetic index</A></I> <I><A HREF="HIER.html"> hierarchy of classes</A></I><P><hr>
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