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<html><head><TITLE>Cell</TITLE></head>
<body>
<H2><A HREF ="#DOC.DOCU" > <IMG BORDER=0 SRC=down.gif></A> class Cell </H2><BLOCKQUOTE>
(table) cell class.
</BLOCKQUOTE>
<hr>
<DL>
<TABLE>
<DT><h3>Public Methods</h3><DD><TR><TD VALIGN=top><A HREF="#DOC.36.1"> <IMG BORDER=0 SRC=icon1.gif></A> </TD><TD><B>Cell</B> (<!1><A HREF="Grafport.html">Grafport</A> *g, <!1><A HREF="XFont.html">XFont</A> *ft, <!1><A HREF="CellRow.html">CellRow</A> *<!2><A HREF="Cell.html#DOC.36.46">row</A>, <!1><A HREF="CellColumn.html">CellColumn</A> *<!2><A HREF="Cell.html#DOC.36.47">column</A>, int x, int y, int wd, int ht)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.2"> <IMG BORDER=0 SRC=icon1.gif></A> virtual </TD><TD><B>~Cell</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.3"> <IMG BORDER=0 SRC=icon1.gif></A> friend int </TD><TD><B>operator==</B> (const <!2><A HREF="Cell.html#DOC.36.1">Cell</A> &c1, const <!2><A HREF="Cell.html#DOC.36.1">Cell</A> &c2)<br>
<I> alphabetical text comparison.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.4"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Draw</B> ()<br>
<I> draw the cell.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.5"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Undraw</B> ()<br>
<I> erase the cell.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.6"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>UpdatePosition</B> (const <!1><A HREF="Point.html">Point</A> *pt)<br>
<I> reposition and redraw </I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.7"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>UpdateSize</B> (int wd, int ht)<br>
<I> resize and redraw.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.8"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>UpdateSelect</B> (bool)<br>
<I> (de)select and redraw.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.9"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>UpdateFont</B> (<!1><A HREF="XFont.html">XFont</A> *ft)<br>
<I> update text font and redraw.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.10"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>UpdateTextPosition</B> ()<br>
<I> recalculate text position and redraw.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.11"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetTextSize</B> ()<br>
<I> recalculate text size.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.12"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetPosition</B> (const <!1><A HREF="Point.html">Point</A> *pt)<br>
<I> reposition cell + text</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.13"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetSize</B> (int wd, int ht)<br>
<I> resize cell.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.14"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetGrafport</B> (<!1><A HREF="Grafport.html">Grafport</A> *g)<br>
<I> change grafport</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.15"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>ContainsPt</B> (int x, int y) const <br>
<I> true iff (x,y) is inside cell.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.16"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Write</B> (<!1><A HREF="OutputFile.html">OutputFile</A> *f)<br>
<I> write cell attributes to output stream (file).</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.17"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>Read</B> (<!1><A HREF="InputFile.html">InputFile</A> *f, double format)<br>
<I> read cell attributes from input stream (file).</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.18"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>UpdateText</B> (const <!1><A HREF="string.html">string</A> *)<br>
<I> update cell text and redraw.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.19"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>ClearText</B> ()<br>
<I> make cell text empty.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.20"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>HasText</B> (const <!1><A HREF="string.html">string</A> *s) const <br>
<I> true iff celltext is 's'.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.21"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>HasText</B> (const <!1><A HREF="string.html">string</A> *s, bool c1, bool c2)<br>
<I> true iff celltext contains 's' (c1: case sensitive).</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.22"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetRow</B> (<!1><A HREF="CellRow.html">CellRow</A> *r)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.23"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetColumn</B> (<!1><A HREF="CellColumn.html">CellColumn</A> *c)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.24"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="CellRow.html">CellRow</A>* </TD><TD><B>GetRow</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.25"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="CellColumn.html">CellColumn</A>* </TD><TD><B>GetColumn</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.26"> <IMG BORDER=0 SRC=icon1.gif></A> const <!1><A HREF="Point.html">Point</A>* </TD><TD><B>GetPosition</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.27"> <IMG BORDER=0 SRC=icon1.gif></A> const <!1><A HREF="Point.html">Point</A>* </TD><TD><B>GetTopLeft</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.28"> <IMG BORDER=0 SRC=icon1.gif></A> int </TD><TD><B>GetWidth</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.29"> <IMG BORDER=0 SRC=icon1.gif></A> int </TD><TD><B>GetHeight</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.30"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>IsSelected</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.31"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>IsEditable</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.32"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetEditable</B> (bool b)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.33"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>IsVisible</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.34"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetVisible</B> (bool b)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.35"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="CellText.html">CellText</A>* </TD><TD><B>GetCellText</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.36"> <IMG BORDER=0 SRC=icon1.gif></A> const <!1><A HREF="string.html">string</A>* </TD><TD><B>GetText</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.37"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetFont</B> (<!1><A HREF="XFont.html">XFont</A> *ft)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.38"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="XFont.html">XFont</A>* </TD><TD><B>GetFont</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.39"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetXLFD</B> (const char *descr)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.40"> <IMG BORDER=0 SRC=icon1.gif></A> int </TD><TD><B>GetTextWidth</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.41"> <IMG BORDER=0 SRC=icon1.gif></A> int </TD><TD><B>GetTextHeight</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.42"> <IMG BORDER=0 SRC=icon1.gif></A> <!2><A HREF="TextAlign.html#DOC.374.1">TextAlign::Type</A> </TD><TD><B>GetColumnAlignment</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.43"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>CalcCellTextPosition</B> ()<br>
<I> set cell text pos. given row/column alignment + margin width/height.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.44"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetAnnotation</B> (const <!1><A HREF="string.html">string</A> *s)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.36.45"> <IMG BORDER=0 SRC=icon1.gif></A> const <!1><A HREF="string.html">string</A>* </TD><TD><B>GetAnnotation</B> () const <br>
<I></I>
</TD></TR></TABLE></DL>
<A NAME="DOC.DOCU">
<hr>
<h2> Documentation </h2>
<BLOCKQUOTE>
(table) cell class.
</BLOCKQUOTE>
<DL>
<A NAME="Cell">
<A NAME ="DOC.36.1">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> Cell(<!1><A HREF="Grafport.html">Grafport</A> *g, <!1><A HREF="XFont.html">XFont</A> *ft, <!1><A HREF="CellRow.html">CellRow</A> *<!2><A HREF="Cell.html#DOC.36.46">row</A>, <!1><A HREF="CellColumn.html">CellColumn</A> *<!2><A HREF="Cell.html#DOC.36.47">column</A>, int x, int y, int wd, int ht)</B></TT>
<DL></DL><P>
<A NAME="~Cell">
<A NAME ="DOC.36.2">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> virtual ~Cell()</B></TT>
<DL></DL><P>
<A NAME="operator==">
<A NAME ="DOC.36.3">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> friend int operator==(const <!2><A HREF="Cell.html#DOC.36.1">Cell</A> &c1, const <!2><A HREF="Cell.html#DOC.36.1">Cell</A> &c2)</B></TT>
<DD> alphabetical text comparison.
<DL></DL><P>
<A NAME="Draw">
<A NAME ="DOC.36.4">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void Draw()</B></TT>
<DD> draw the cell.
<DL></DL><P>
<A NAME="Undraw">
<A NAME ="DOC.36.5">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void Undraw()</B></TT>
<DD> erase the cell.
<DL></DL><P>
<A NAME="UpdatePosition">
<A NAME ="DOC.36.6">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void UpdatePosition(const <!1><A HREF="Point.html">Point</A> *pt)</B></TT>
<DD> reposition and redraw
<DL></DL><P>
<A NAME="UpdateSize">
<A NAME ="DOC.36.7">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void UpdateSize(int wd, int ht)</B></TT>
<DD> resize and redraw.
<DL></DL><P>
<A NAME="UpdateSelect">
<A NAME ="DOC.36.8">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void UpdateSelect(bool)</B></TT>
<DD> (de)select and redraw.
<DL></DL><P>
<A NAME="UpdateFont">
<A NAME ="DOC.36.9">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void UpdateFont(<!1><A HREF="XFont.html">XFont</A> *ft)</B></TT>
<DD> update text font and redraw.
<DL></DL><P>
<A NAME="UpdateTextPosition">
<A NAME ="DOC.36.10">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void UpdateTextPosition()</B></TT>
<DD> recalculate text position and redraw.
<DL></DL><P>
<A NAME="SetTextSize">
<A NAME ="DOC.36.11">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetTextSize()</B></TT>
<DD> recalculate text size.
<DL></DL><P>
<A NAME="SetPosition">
<A NAME ="DOC.36.12">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetPosition(const <!1><A HREF="Point.html">Point</A> *pt)</B></TT>
<DD> reposition cell + text
<DL></DL><P>
<A NAME="SetSize">
<A NAME ="DOC.36.13">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetSize(int wd, int ht)</B></TT>
<DD> resize cell.
<DL></DL><P>
<A NAME="SetGrafport">
<A NAME ="DOC.36.14">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetGrafport(<!1><A HREF="Grafport.html">Grafport</A> *g)</B></TT>
<DD> change grafport
<DL></DL><P>
<A NAME="ContainsPt">
<A NAME ="DOC.36.15">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool ContainsPt(int x, int y) const </B></TT>
<DD> true iff (x,y) is inside cell.
<DL></DL><P>
<A NAME="Write">
<A NAME ="DOC.36.16">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void Write(<!1><A HREF="OutputFile.html">OutputFile</A> *f)</B></TT>
<DD> write cell attributes to output stream (file).
<DL></DL><P>
<A NAME="Read">
<A NAME ="DOC.36.17">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool Read(<!1><A HREF="InputFile.html">InputFile</A> *f, double format)</B></TT>
<DD> read cell attributes from input stream (file).
<DL></DL><P>
<A NAME="UpdateText">
<A NAME ="DOC.36.18">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void UpdateText(const <!1><A HREF="string.html">string</A> *)</B></TT>
<DD> update cell text and redraw.
<DL></DL><P>
<A NAME="ClearText">
<A NAME ="DOC.36.19">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void ClearText()</B></TT>
<DD> make cell text empty.
<DL></DL><P>
<A NAME="HasText">
<A NAME ="DOC.36.20">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool HasText(const <!1><A HREF="string.html">string</A> *s) const </B></TT>
<DD> true iff celltext is 's'.
<DL></DL><P>
<A NAME="HasText">
<A NAME ="DOC.36.21">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool HasText(const <!1><A HREF="string.html">string</A> *s, bool c1, bool c2)</B></TT>
<DD> true iff celltext contains 's' (c1: case sensitive).
<DL></DL><P>
<A NAME="SetRow">
<A NAME ="DOC.36.22">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetRow(<!1><A HREF="CellRow.html">CellRow</A> *r)</B></TT>
<DL></DL><P>
<A NAME="SetColumn">
<A NAME ="DOC.36.23">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetColumn(<!1><A HREF="CellColumn.html">CellColumn</A> *c)</B></TT>
<DL></DL><P>
<A NAME="GetRow">
<A NAME ="DOC.36.24">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="CellRow.html">CellRow</A>* GetRow() const </B></TT>
<DL></DL><P>
<A NAME="GetColumn">
<A NAME ="DOC.36.25">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="CellColumn.html">CellColumn</A>* GetColumn() const </B></TT>
<DL></DL><P>
<A NAME="GetPosition">
<A NAME ="DOC.36.26">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> const <!1><A HREF="Point.html">Point</A>* GetPosition() const </B></TT>
<DL></DL><P>
<A NAME="GetTopLeft">
<A NAME ="DOC.36.27">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> const <!1><A HREF="Point.html">Point</A>* GetTopLeft() const </B></TT>
<DL></DL><P>
<A NAME="GetWidth">
<A NAME ="DOC.36.28">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> int GetWidth() const </B></TT>
<DL></DL><P>
<A NAME="GetHeight">
<A NAME ="DOC.36.29">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> int GetHeight() const </B></TT>
<DL></DL><P>
<A NAME="IsSelected">
<A NAME ="DOC.36.30">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool IsSelected() const </B></TT>
<DL></DL><P>
<A NAME="IsEditable">
<A NAME ="DOC.36.31">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool IsEditable() const </B></TT>
<DL></DL><P>
<A NAME="SetEditable">
<A NAME ="DOC.36.32">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetEditable(bool b)</B></TT>
<DL></DL><P>
<A NAME="IsVisible">
<A NAME ="DOC.36.33">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool IsVisible() const </B></TT>
<DL></DL><P>
<A NAME="SetVisible">
<A NAME ="DOC.36.34">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetVisible(bool b)</B></TT>
<DL></DL><P>
<A NAME="GetCellText">
<A NAME ="DOC.36.35">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="CellText.html">CellText</A>* GetCellText() const </B></TT>
<DL></DL><P>
<A NAME="GetText">
<A NAME ="DOC.36.36">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> const <!1><A HREF="string.html">string</A>* GetText() const </B></TT>
<DL></DL><P>
<A NAME="SetFont">
<A NAME ="DOC.36.37">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetFont(<!1><A HREF="XFont.html">XFont</A> *ft)</B></TT>
<DL></DL><P>
<A NAME="GetFont">
<A NAME ="DOC.36.38">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="XFont.html">XFont</A>* GetFont() const </B></TT>
<DL></DL><P>
<A NAME="SetXLFD">
<A NAME ="DOC.36.39">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetXLFD(const char *descr)</B></TT>
<DL></DL><P>
<A NAME="GetTextWidth">
<A NAME ="DOC.36.40">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> int GetTextWidth() const </B></TT>
<DL></DL><P>
<A NAME="GetTextHeight">
<A NAME ="DOC.36.41">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> int GetTextHeight() const </B></TT>
<DL></DL><P>
<A NAME="GetColumnAlignment">
<A NAME ="DOC.36.42">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!2><A HREF="TextAlign.html#DOC.374.1">TextAlign::Type</A> GetColumnAlignment() const </B></TT>
<DL></DL><P>
<A NAME="CalcCellTextPosition">
<A NAME ="DOC.36.43">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void CalcCellTextPosition()</B></TT>
<DD> set cell text pos. given row/column alignment + margin width/height.
<DL></DL><P>
<A NAME="SetAnnotation">
<A NAME ="DOC.36.44">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetAnnotation(const <!1><A HREF="string.html">string</A> *s)</B></TT>
<DL></DL><P>
<A NAME="GetAnnotation">
<A NAME ="DOC.36.45">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> const <!1><A HREF="string.html">string</A>* GetAnnotation() const </B></TT>
<DL></DL><P></DL>
<hr>
<DL><DT><B>This class has no child classes.</B></DL>
<DL></DL><P><I><A HREF="aindex.html"> alphabetic index</A></I> <I><A HREF="HIER.html"> hierarchy of classes</A></I><P><hr>
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